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Returning 31 results for 'blazing both down contain raiding'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
smaller.
Blazing Edict (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Blazing Edict"}. Arcane energy emanates from the marut’s chest in a 60-foot cube. Every creature in
the spirit of an agreement, only the letter. A marut enforces what is written, not what was meant by or supposed to be understood from the writing. The Kolyarut rejects contracts that contain vague
Monsters
Van Richten’s Guide to Ravenloft
Blazing Boon. All fire damage it deals becomes necrotic damage.
Illumination. The priest sheds either dim light in a 15-foot radius, or bright light in a 15-foot radius and dim light for an
one of the Dark Powers, and he and the other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd, thereby preventing the count from serving as the conquering force that the
Monsters
Van Richten’s Guide to Ravenloft
. Osybus had not lied; he had himself become one of the Dark Powers, and he and the other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd, thereby preventing the count
priest gains a number of temporary hit points equal to half that necrotic damage. The priest’s speed also increases by 10 feet.
4
Priest of Osybus (Blazing);Blazing. The priest sloughs off
Monsters
Van Richten’s Guide to Ravenloft
a misty prison to contain the newly immortal Strahd, thereby preventing the count from serving as the conquering force that the priests sought to loose upon the world; thus they were denied their
increases by 10 feet.
4
Priest of Osybus (Blazing);Blazing. The priest sloughs off its flesh, and its skeleton crumbles away, leaving only its skull. Its stat block is replaced by that of a flameskull
Monsters
Van Richten’s Guide to Ravenloft
were then betrayed. Osybus had not lied; he had himself become one of the Dark Powers, and he and the other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd, thereby
creature, the priest gains a number of temporary hit points equal to half that necrotic damage. The priest’s speed also increases by 10 feet.
4
Priest of Osybus (Blazing);Blazing. The
Monsters
Van Richten’s Guide to Ravenloft
other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd, thereby preventing the count from serving as the conquering force that the priests sought to loose upon the world
priest’s speed also increases by 10 feet.
4
Priest of Osybus (Blazing);Blazing. The priest sloughs off its flesh, and its skeleton crumbles away, leaving only its skull. Its stat block is
Monsters
Van Richten’s Guide to Ravenloft
conjured up a misty prison to contain the newly immortal Strahd, thereby preventing the count from serving as the conquering force that the priests sought to loose upon the world; thus they were denied
also increases by 10 feet.
4
Priest of Osybus (Blazing);Blazing. The priest sloughs off its flesh, and its skeleton crumbles away, leaving only its skull. Its stat block is replaced by that of a
Monsters
Van Richten’s Guide to Ravenloft
.
But they were then betrayed. Osybus had not lied; he had himself become one of the Dark Powers, and he and the other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd
damage to any creature, the priest gains a number of temporary hit points equal to half that necrotic damage. The priest’s speed also increases by 10 feet.
4
Priest of Osybus (Blazing);Blazing
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
. Among the best-known githyanki are the followers of the Lich-Queen Vlaakith. They terrorize the Astral Plane, raiding into Wildspace to plunder the multiverse of its magic and riches. The Monster Manual
and Monsters of the Multiverse contain a variety of githyanki for your use. This section provides additional options. Left to Right: Githyanki Star Seer, Githyanki Xenomancer, and Githyanki Buccaneer
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
,” or “go this way.” A orc raiding party might leave such a sign in its wake, as an aid to other warriors that travel through the same area later on. Mountain guides, druids, and
return from a raid.
The gaze of the One Eye brings madness to many an orc.
— Elminster
Roleplaying an Orc
When you’re roleplaying an orc, the following tables contain possible
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
only in the comfort of their homes. The Sunweaver Most Sangarians revere the Sunweaver—or pretend to. Locally, the Sunweaver’s faith uses an upright torch topped with a blazing sun as its symbol
, though its ranks contain both tender-hearted civil servants and disciplinarians who relish chastising citizens for misdemeanors. Names Sangarian names are drawn from lineage, religion, and literature
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
for the spirit of an agreement, only the letter. A marut enforces what is written, not what was meant by or supposed to be understood from the writing. The Kolyarut rejects contracts that contain vague
Attack: automatic hit, reach 5 ft., one target. Hit: 60 force damage, and the target is pushed up to 5 feet away from the marut if it is Huge or smaller.
Blazing Edict (Recharge 5–6). Arcane energy
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
agreement, only the letter. A marut enforces what is written, not what was meant by or supposed to be understood from the writing. The Kolyarut rejects contracts that contain vague, contradictory, or
marut if it is Huge or smaller.
Blazing Edict (Recharge 5–6). Arcane energy emanates from the marut’s chest in a 60-foot cube. Every creature in that area takes 45 radiant damage. Each creature that
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
or butterflies, bright as the clear dawn and as luminous as the full moonrise. Curious as cats and shy as deer, pixies go where they please. They like to spy on other creatures and can barely contain
frost on winter ponds and rouse the buds in springtime. They cause flowers to sparkle with summer dew, and color the leaves with the blazing hues of autumn.
Pixie Dust. When pixies fly visibly, a shower
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
distinct cultures; they have always been blended. Although enclaves made up of a single kind of creature do exist, most communities contain a mix of creatures. In bygone days, many of these groups of
Droaam, and he often leads raiding parties into Breland in the name of his fiendish patron, the Horned Prince — also known as Rak Tulkhesh (see chapter 6). Sheshka, the Queen of Stone. The medusas
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
carrying bundles of twigs, which are piled about the mansion’s grand foyer (area N3a) until the construction of the wicker sun for the Festival of the Blazing Sun gets under way. If the characters knock
of the sun (for the Festival of the Blazing Sun). The stairs climb to the upstairs gallery (area N3i). The portraits depict the baron, his family, and their ancestors. Close inspection reveals that
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, raiding poorly defended settlements and stealing cattle; demand tribute in the form of food or treasure; and destroy territorial rivals (draconic or otherwise). A Chromatic Dragon Arc. The conflict
attention.
Levels 11–16. Finally, the characters discover an ancient Temple of the Elder Elemental Eye deep beneath the cults’ separate temples, and they strive to contain the damage wrought by the cults
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
covered with glass vessels and books. Cabinets with glass doors line the walls, and they contain all manner of specimens. Just below the ceiling in the middle of the room, colorful globes circle each other
planetarium puzzle in area M12. Most of the stars are represented by mere dots or small circles, but the five most prominent stars are rendered as blazing silver suns. Those are the five bright stars to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
city, patrol its streets, and send raiding parties into the surrounding jungle. Ras Nsi rules over them, but traitorous priests plot his downfall. Salida’s Treachery. One of the guides presented in
holdover from a terrible ritual she performed to inhabit the body of her own granddaughter. All four mages carry spellbooks that contain all their prepared spells. Zagmira has seen the entrance to the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
; he had himself become one of the Dark Powers, and he and the other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd, thereby preventing the count from serving as the
speed also increases by 10 feet.
4 Blazing. The priest sloughs off its flesh, and its skeleton crumbles away, leaving only its skull. Its stat block is replaced by that of a flameskull, but it
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
new captain has taken charge of a band of pirates or bandits and started raiding more frequently. Levels 5–10: Heroes of the Realm At this tier, characters undertake adventures that might determine the
drought, low water levels in a lake reveal previously unknown ancient ruins that contain a powerful evil. Levels 17–20: Masters of the World At this tier, adventures have far-reaching consequences
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
tales of their greatest heroes, they often speak of centaurs who found their heroic destiny on a protoporos. Pheres Raiders The Pheres roam the wild lands between Setessa and Akros in small raiding
, most Pheres herds contain a caller and a tromper. Pheres callers are typically druids or rangers who can draw animal assistance to their herd. Callers often have one or more animal allies at their
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
being restored. Daggerford is a pastoral haven. Wide, sprawling hills nearby offer peaceful vistas, but are sometimes overrun by raiding orcs or goblins. The frequent caravans heading north to
Tyndal’s Bridge when approaching from the south. The tannery’s location, up on the hill, does little to contain the stink of the process, and the Watermen’s Guild dumps the city’s waste over the side
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
2.6, the Black Lake. WILDERNESS ENCOUNTERS AND CAMPING
If you want to make the trek from Blasingdell to the Stone Tooth more interesting, you can create random encounters with orc raiding parties
otherwise.
Ventilation. All keyed areas contain an adequate air supply. The air is renewed through vents that lead to the surface. These vents are individually too small for any but Tiny creatures to navigate.
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
removing the runestone and replacing it with this medallion. Other Shelters. The other shelters around the lake have similar features and lie in different states of disrepair, but none contain any items or
doubled. 6: Star Forge Archways on the south, east, and west walls vent scorching heat from this high-ceilinged forge chamber. The heat comes from a blazing furnace set into the north wall. An enormous
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
from within the southeastern passageway, and a crude wooden cage door closes off the southern exit. The floor is covered with sleeping furs, crates, sacks, and rubbish.
The second orc raiding party
the characters enter area 5. Treasure. The crates and sacks in this room contain mundane supplies looted from the countryside—flour, grain, nails, and so on. The total value is about 20 gp for about
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, which serves as the kobolds’ egg nursery. These kobolds protect their eggs with flinty resolve. The mossy niches in the walls contain a total of thirty eggs. 6C. Rolling Stone Trap A tripwire
speech with flattery and overblown honorifics such as “your titanic, blazing majesty” and “thou unquenchable, unendurable furnace.” Third, they never, ever question the dragon’s proclamations or
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Open chests in the middle of the room contain suits of leather armor. The most unusual items in this armory are the shields — they are made of beaten copper and fashioned into the shape of horseshoe
’ statistics.) They are enthusiastic converts to the cult, but they would rather be out raiding or fighting instead of stuck in the chapel listening to Drosnin rant about the unstoppable power of the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Indigo Sanctum later in this chapter, has a key. The goblin leader doesn’t allow any others access to this room. These personal quarters contain a large, plush, four-poster bed covered in silk sheets
roaring alight with blazing red fire, charges toward you with a piercing screech.
The iron drill is a fiendish auger (see appendix A), a remnant of the ancient duergar mining operation. It attacks
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
. Her jellified undead body is slopped around an ornamental helmet and shackles. (These devices were once used to safely contain the medusa. See area O4.) A thin silver wire connects the helmet and
(cultist) are in the process of raiding the treasury, which the characters can defend using any magic item found in the Dungeon Master’s Guide, making for a fun one-off fight. However, none of the items
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
territory.
Evil lizardfolk venerate and serve black dragons, raiding humanoid settlements for treasure and food to give as tribute and building crude draconic effigies along the borders of their
dragons more often contain walrus and mammoth tusk ivory, whale-bone sculptures, figureheads from ships, furs, and magic items seized from overly bold adventurers. Loose coins and gems are spread across a






