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Returning 35 results for 'blend before deepened cold reflective'.
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blood before dampened cold reflection
blood before depend cold reflection
bead before deafened cold reflective
blond before dampened cold reflection
blond before depend cold reflection
Monsters
Heroes of the Borderlands
", "rollAction":"Pseudopod", "rollDamageType":"Acid"} Acid damage.Gray oozes are predatory, corrosive slimes that blend in with stony surroundings. Unpredictable magic and other chaotic forces can cause these oozes to split, creating smaller, unstable globs.Acid, Cold, Fire
Monsters
Vecna: Eve of Ruin
, though, mirror shades are encountered on reflective surfaces such as mirrors or panes of glass. There, they blend in seamlessly with their reflected surroundings and wait until the moment is right to
False Appearance. If the mirror shade is within 5 feet of a reflective surface—such as a mirror, glass pane, or still water—it has advantage on its initiative roll. If a creature hasn
Monsters
Icewind Dale: Rime of the Frostmaiden
","rollAction":"Drop","rollDamageType":"cold"} cold damage. Miss: The ice piercer takes half the normal falling damage for the distance fallen. Auril the Frostmaiden has transformed icicles into creatures that
resemble piercer;piercers.
Clinging to the ceilings of caverns and large subterranean passages, piercers blend in perfectly with natural rock, dropping in silence to impale unsuspecting foes on the
Monsters
Strixhaven: A Curriculum of Chaos
", "rollType":"damage", "rollAction":"Melancholic Bolt", "rollDamageType":"cold"} cold damage.
Captivating Artistry (1/Day). The elemental targets one creature it can see within 30 feet of itself. The target
elemental mascot, a mage draws power from a blend of all the natural elements, extracting their vibrant colors to craft a swirling outer shell before imbuing its core with a planar spirit. As creatures of
Yuan-ti Malison (Type 3)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
":"damage","rollAction":"Longbow","rollDamageType":"piercing"} piercing damage.A malison is a hideous blend of human and serpentine features. Three different types of malisons are known to exist, and other
or were defeated by those who fought against their cannibalism and slavery, and the serpent folk were left in the ruins of their great capitals, far removed from other races.
Cold of Heart. Humanoid
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal language, passed down through generations, that
Monsters
Fizban's Treasury of Dragons
, allowing the wyrmlings to blend in to rocky terrain in the face of danger. As they age, their scales turn snow white, then slowly fade to transparency. The oldest crystal dragons have scales of perfect
—if only they would stop trying to kill the dragon’s guests.
6
A crystal dragon wyrmling is placed in a monastery to learn the teachings of the monks before returning home in three years. The monks don’t appreciate the wyrmling’s pranks.
Cold, Radiant
Species
Sword Coast Adventurer's Guide
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal language, passed down through generations, that
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, in their true forms, look like person-shaped blobs of shining light. More often, though, mirror shades are encountered on reflective surfaces such as mirrors or panes of glass. There, they blend in
Languages —
Challenge 10 (5,900 XP) Proficiency Bonus +4
False Appearance. If the mirror shade is within 5 feet of a reflective surface—such as a mirror, glass pane, or still water—it has advantage on
Warforged
Legacy
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Species
Eberron: Rising from the Last War
as a new species. Warforged are made from wood and metal, but they can feel pain and emotion. Built as weapons, they must now find a purpose beyond war. A warforged can be a steadfast ally, a cold
-hearted killer, or a visionary in search of meaning.
Living Steel and Stone
Warforged are formed from a blend of organic and inorganic materials. Root-like cords infused with alchemical fluids serve as
Monsters
Fizban's Treasury of Dragons
the Crystal Dragon Wyrmling;wyrmlings to blend in to rocky terrain in the face of danger. As they age, their scales turn snow white, then slowly fade to transparency. The oldest crystal dragons have
’s act, in exchange for a portion of the take from the charlatan’s clients.
Cold, Radiant
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
create an art elemental mascot, a mage draws power from a blend of all the natural elements, extracting their vibrant colors to craft a swirling outer shell before imbuing its core with a planar spirit
)
CHA
15 (+2)
Skills Performance +4
Damage Resistances cold, fire
Damage Immunities poison
Condition Immunities poisoned
Senses passive Perception 10
Languages understands the languages
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Gray Ooze Glob Hungry Slime and Magical Failure Gray oozes are predatory, corrosive slimes that blend in with stony surroundings. Unpredictable magic and other chaotic forces can cause these oozes to
+1
Dex 6 −2 −2
Con 16 +3 +3
Ability Score Mod Save
Int 1 −5 −5
Wis 6 −2 −2
Cha 2 −4 −4
Skills Stealth +2
Resistances Acid, Cold, Fire
Immunities
Monsters
Fizban's Treasury of Dragons
points, allowing the Crystal Dragon Wyrmling;wyrmlings to blend in to rocky terrain in the face of danger. As they age, their scales turn snow white, then slowly fade to transparency. The oldest
take in the breathtaking view.A Crystal Dragon’s Lair
Crystal dragons dwell in cold regions, where they construct ice and snow structures reminiscent of castles but open to the sky. Glittering
Monsters
Fizban's Treasury of Dragons
clear crystalline points, allowing the Crystal Dragon Wyrmling;wyrmlings to blend in to rocky terrain in the face of danger. As they age, their scales turn snow white, then slowly fade to transparency
central spire—the highest point in the local landscape—to take in the breathtaking view.A Crystal Dragon’s Lair
Crystal dragons dwell in cold regions, where they construct ice and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
so, since it is never clear the extent of Tiamat’s influence over the creatures. There are five kinds of abishai, each one reflective of one of Tiamat’s dragon heads (black, blue, green, red, and
bludgeoning, piercing, and slashing from nonmagical attacks that aren’t silvered
Damage Immunities cold, fire, poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 11
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
the Stone-Cold Reavers infiltrated the gatehouse and escaped Cryovain’s notice. They assume (incorrectly) that the dragon has amassed a hoard and hidden it in the fortress. The next time the dragon
iron handles and hinges. Secret doors are made of stone and blend in with the surrounding walls. Finding a secret door requires a search of the wall and a successful DC 15 Wisdom (Perception) check
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
reflective, and aspires to mastery. Its mages tend to use elemental forces of cold, water, and wind. The perspective of expression instead emphasizes the portrayal of personal emotional truths. Its mages value
creative fire into personal strength Expression 6 Ice sculptor, crafting ice and cold into immersive experiences Perfection 7 Mistmage, shaping cloud, fog, and mist into lasting sculptures Perfection 8
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Chwinga A chwinga is a tiny elemental spirit that lives in plants, rocks, and rivers far from civilization. Those found in cold climates also live in ice and snow. Painfully shy, chwingas prefer to
miniature coats for themselves. They can sometimes be seen riding on arctic foxes or snowshoe hares. Others wandered into the tundra, changing their coloration to blend in with their surroundings
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
curved horn protruding from the back of its elongated skull. A babau’s baleful glare can weaken a creature, and its talons gleam with acidic slime. I’m unimpressed by most children. They are a blend of
.
STR
19 (+4)
DEX
16 (+3)
CON
16 (+3)
INT
11 (+0)
WIS
12 (+1)
CHA
13 (+1)
Skills Perception +5, Stealth +5
Damage Resistances cold, fire
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
+9, Con +12, Wis +12
Skills Deception +15, Insight +12, Perception +12, Persuasion +15
Damage Resistances cold, fire, lightning
Damage Immunities poison; bludgeoning, piercing, and slashing that
command to all the targets. Conjure Mirrors. Smooth surfaces within the lair become as reflective as a polished mirror. Until a different lair action is used, creatures within the lair have disadvantage on
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
corpulent bulk of tumorous skin than builds up in strange whorls all over the seer’s body. Hands become bulky, flipper-like appendages capable of grasping their strange staffs — formed of some blend of
+6, Int +11, Wis +9, Cha +8
Skills Perception +9
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities psychic
Condition Immunities charmed
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, and other natural swamp and forest compost, shamblers can blend into their environs. Because they move slowly, they rarely attempt to pursue and catch creatures. Rather, they remain in place
)
CON
16 (+3)
INT
5 (−3)
WIS
10 (+0)
CHA
5 (−3)
Skills Stealth +2
Damage Resistances cold, fire
Damage Immunities lightning
Condition Immunities
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Con 25 +7 +13
Ability Score Mod Save
Int 6 −2 −2
Wis 13 +1 +7
Cha 14 +2 +2
Skills Perception +7, Survival +7
Resistances Cold, Fire, Lightning
Immunities
Oozes Hungry Slimes and Magical Failures
Habitat: Underdark; Treasure: None
Gray oozes are predatory, corrosive slimes that blend in with stony surroundings.
Gray Ooze Gray oozes appear in areas
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
circular audience chamber with cold, unlit lanterns hanging from brackets set into the stone wall, heavy carpets covering the smooth stone floor, and a throne-like stone chair on a raised dais to the left
at all times. Kleve can change its form to appear as any Small or Medium humanoid, sometimes taking on the appearance of a deep gnome servant or a drow assistant to Vizeran if it wants to blend in. It
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
B3 and B4. B3. Secret Doors Secret doors blend with the surrounding stonework on opposite sides of this sewer tunnel. One door opens into area B7, the other into area B10. Characters who have a
bottles. B11b. Once a cold storage room and root cellar, this empty chamber is choked with dust and cobwebs.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
The temperature in the region drops by 10 degrees Fahrenheit every hour for the next 1d6 hours, after which the temperature returns to normal. If cold enough, ice crystals form in sinister patterns
bleeding also stops if the target receives magical healing. 47–52 Mirrors and other highly reflective surfaces allow magical transport while in the region. Any creature that touches its reflection in an
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
pries into his past, his attitude shifts—first to indifferent, then to hostile if the character continues to push. When he’s hostile, his demeanor becomes cold and clipped, and he avoids the
mercenary company called the Azure Wolves. Age and battle have taken a toll on her, and she is spending her twilight years in reflective contemplation at Dragon’s Rest. Her demeanor is gruff, but she is
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
to the dragon’s reek of rotting vegetation and foul water. When it hatches, a black dragon has glossy black scale. As it ages, its scales become thicker and duller, helping it blend in to the marshes
shade of green so dark as to appear nearly black. As a green dragon ages, its scales grow larger and lighter, turning shades of forest, emerald, and olive green to help it blend in with its wooded
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
(+4)
WIS
12 (+1)
CHA
16 (+3)
Saving Throws Dex +6, Wis +6, Cha +8
Skills Perception +6
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks
)
CON
12 (+1)
INT
11 (+0)
WIS
12 (+1)
CHA
7 (−2)
Saving Throws Dex +7, Con +4
Skills Stealth +7
Damage Resistances cold
Damage Immunities psychic
Condition
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
come here. The Ooze Master is the result of a failed experiment to blend a Red Wizard with ooze. When the characters arrive, the Ooze Master assumes they are Thayan apprentices come to join him “in
white pillar at the center of this cavern, a pool of mottled black liquid gleams.
Light. The white pillar fills this area with bright light. Pool. Silvery calm water forms this highly reflective, 1-foot
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
of each variety) blend in with the strange and vibrant plants throughout the area. The horrid plants are hostile toward the characters. S54: Climate Control Room (Green) A sleek machine, vaguely desk
, after which time it becomes balmy again and the machine resumes its normal, automated weather cycle. Garden Weather Effects d4 Effect 1 Cold Front. The garden is an area of extreme cold. 2 Heat
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
dealing damage to the target or enveloping its head. Magic Mirror. A detect magic spell reveals an aura of conjuration magic around the freestanding mirror, which acts as a portal. Touching the reflective
poisoned condition. B12. Meat Locker The door to this room is closed and cold to the touch. This room is freezing. Chunks of frozen meat dangle from the ceiling on hooks and chains. Along the walls, more
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
bleeding. Killers from the Shadows. Bhaal’s followers are cunning murderers who kill to strike fear and thrive on sowing terror in the cities they inhabit. They can call upon their god’s power to blend
it up, and creates a skull that includes the resulting dust. So long as the soul remains inside the skull, the skull’s eye sockets burn with cold blue flames. While the skull is intact, Myrkul can
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
are hundreds of years old, dating from the time of the mind flayers’ domination of the Underdark. When grasped, a crystal replays a short psychic scene in its reflective interior. A crystal takes 10
Con +7, Int +8, Wis +7, Cha +7
Skills Arcana +8, History +8, Insight +7, Perception +7, Stealth +5
Damage Resistances cold, lightning, necrotic
Damage Immunities poison
Condition Immunities






