Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 33 results for 'blend bond diffusing compared recluse'.
Other Suggestions:
been body diffusing compared reclusive
been body diffusing compared refuse
been beyond diffusing compared reclusive
been both diffusing compared reclusive
been beyond diffusing compared refuse
races
species. In the Shadow Marches, such people are called Jhorgun’taal, “children of two bloods”; they are celebrated as a symbol of the bond between orcs and humans. Jhorgun’taal
blend the endurance of their orc ancestors with the flexibility of humanity.
As House Tharashk has spread across Khorvaire, Jhorgun’taal are often found as inquisitives, bounty hunters, and
Sage
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
; slowly … when talking … to idiots, … which … almost … everyone … is … compared … to me.
7
I am horribly, horribly awkward in social
of oneself. (Any)
d6
Bond
1
It is my duty to protect my students.
2
I have an ancient text that holds terrible secrets that must not fall into the wrong hands.
3
I
Backgrounds
Sword Coast Adventurer's Guide
appropriate to suit your identity as a cloistered scholar.
Your bond is almost certainly associated either with the place where you grew up or with the knowledge you hope to acquire through
. . . everyone . . . is . . . compared . . . to me.
7
I am horribly, horribly awkward in social situations.
8
I’m convinced that people are always trying to steal my secrets
Backgrounds
Baldur’s Gate: Descent into Avernus
… compared … to me.
7
I am horribly, horribly awkward in social situations.
8
I’m convinced that people are always trying to steal my secrets.
d6
Ideal
domination. (Evil)
6
Self-Improvement. The goal of a life of study is the betterment of oneself. (Any)
d6
Bond
1
It is my duty to protect my students.
2
I have an
Backgrounds
Guildmasters’ Guide to Ravnica
have documentation, established acquaintances, and disguises that allow you to assume that persona and fit into the secondary guild.
Whenever you choose, you can drop this identity and blend into the
. (Chaotic)
6
Nihilism. I don’t believe in anything, and anyone who does is a fool. (Neutral)
Bonds
d6
Bond
1
I discovered a secret I can’t let
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
whether you have ties to one of the orc tribes or the integrated clans. The Clans blend the traditions of human and orc, building towns and working with steel. They still rely on skilled hunters, and
skilled hunters with a close bond to the natural world; barbarians, druids, and rangers all have a place here. Outlander and hermit are both appropriate backgrounds for a tribal Marcher.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
whether you have ties to one of the orc tribes or the integrated clans. The Clans blend the traditions of human and orc, building towns and working with steel. They still rely on skilled hunters, and
skilled hunters with a close bond to the natural world; barbarians, druids, and rangers all have a place here. Outlander and hermit are both appropriate backgrounds for a tribal Marcher.
Backgrounds
Guildmasters’ Guide to Ravnica
is an excellent deterrent for other criminals. (Evil)
Bonds
d6
Bond
1
I am beholden to an Azorius arrester who captured the criminal who killed my parents, saving me from
successfully prevented a murder, and the would-be perpetrator wants me dead.
5
One of my parents was prominent in the guild, and I resent constantly being compared to that standard.
6
I’ve
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
whether you have ties to one of the orc tribes or the integrated clans. The Clans blend the traditions of human and orc, building towns and working with steel. They still rely on skilled hunters, and
skilled hunters with a close bond to the natural world; barbarians, druids, and rangers all have a place here. Outlander and hermit are both appropriate backgrounds for a tribal Marcher.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
listen to every side of an argument before I make my own judgment.
6 I . . . speak . . . slowly . . . when talking . . . to idiots, . . . which . . . almost . . . everyone . . . is . . . compared
-Improvement. The goal of a life of study is the betterment of oneself. (Any)
d6 Bond
1 It is my duty to protect my students.
2 I have an ancient text that holds terrible secrets that must
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
listen to every side of an argument before I make my own judgment.
6 I . . . speak . . . slowly . . . when talking . . . to idiots, . . . which . . . almost . . . everyone . . . is . . . compared
-Improvement. The goal of a life of study is the betterment of oneself. (Any)
d6 Bond
1 It is my duty to protect my students.
2 I have an ancient text that holds terrible secrets that must
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
talking...to idiots,...which...almost...everyone...is...compared...to me. 7 I am horribly, horribly awkward in social situations. 8 I’m convinced that people are always trying to steal my secrets
Self-Improvement. The goal of a life of study is the betterment of oneself. (Any) d6 Bond 1 It is my duty to protect my students. 2 I have an ancient text that holds terrible secrets that must
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
listen to every side of an argument before I make my own judgment.
6 I . . . speak . . . slowly . . . when talking . . . to idiots, . . . which . . . almost . . . everyone . . . is . . . compared
-Improvement. The goal of a life of study is the betterment of oneself. (Any)
d6 Bond
1 It is my duty to protect my students.
2 I have an ancient text that holds terrible secrets that must
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
talking...to idiots,...which...almost...everyone...is...compared...to me. 7 I am horribly, horribly awkward in social situations. 8 I’m convinced that people are always trying to steal my secrets
Self-Improvement. The goal of a life of study is the betterment of oneself. (Any) d6 Bond 1 It is my duty to protect my students. 2 I have an ancient text that holds terrible secrets that must
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
talking...to idiots,...which...almost...everyone...is...compared...to me. 7 I am horribly, horribly awkward in social situations. 8 I’m convinced that people are always trying to steal my secrets
Self-Improvement. The goal of a life of study is the betterment of oneself. (Any) d6 Bond 1 It is my duty to protect my students. 2 I have an ancient text that holds terrible secrets that must
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. If you know yourself, there’s nothing left to know. (Any) d6 Bond 1 Nothing is more important than the other members of my hermitage, order, or association. 2 I entered seclusion to hide from the
background assumes a contemplative sort of seclusion that allows room for study and prayer. If you want to play a rugged wilderness recluse who lives off the land while shunning the company of other
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
could comprehend, and enjoyed the solitude of being the only thinking creature for miles in any direction. The wilds are in your blood, whether you were a nomad, an explorer, a recluse, a hunter-gatherer
meant to rule. (Evil) 5 Nature. The natural world is more important than all the constructs of civilization. (Neutral) 6 Glory. I must earn glory in battle, for myself and my clan. (Any) d6 Bond 1
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. If you know yourself, there’s nothing left to know. (Any) d6 Bond 1 Nothing is more important than the other members of my hermitage, order, or association. 2 I entered seclusion to hide from the
background assumes a contemplative sort of seclusion that allows room for study and prayer. If you want to play a rugged wilderness recluse who lives off the land while shunning the company of other
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
could comprehend, and enjoyed the solitude of being the only thinking creature for miles in any direction. The wilds are in your blood, whether you were a nomad, an explorer, a recluse, a hunter-gatherer
meant to rule. (Evil) 5 Nature. The natural world is more important than all the constructs of civilization. (Neutral) 6 Glory. I must earn glory in battle, for myself and my clan. (Any) d6 Bond 1
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
could comprehend, and enjoyed the solitude of being the only thinking creature for miles in any direction. The wilds are in your blood, whether you were a nomad, an explorer, a recluse, a hunter-gatherer
meant to rule. (Evil) 5 Nature. The natural world is more important than all the constructs of civilization. (Neutral) 6 Glory. I must earn glory in battle, for myself and my clan. (Any) d6 Bond 1
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. If you know yourself, there’s nothing left to know. (Any) d6 Bond 1 Nothing is more important than the other members of my hermitage, order, or association. 2 I entered seclusion to hide from the
background assumes a contemplative sort of seclusion that allows room for study and prayer. If you want to play a rugged wilderness recluse who lives off the land while shunning the company of other
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
left you a blend of seething rage, practiced nonchalance, and keen knowledge of where the bodies are buried (perhaps literally). d8 Personality Trait
1 My previous employer didn’t respect
making money if you can’t enjoy the finer things in life? (Any)
6 Power. Money is fine, but real power means never having to say you’re sorry. (Evil)
d6 Bond
1 I have a family member
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
left you a blend of seething rage, practiced nonchalance, and keen knowledge of where the bodies are buried (perhaps literally). d8 Personality Trait
1 My previous employer didn’t respect
making money if you can’t enjoy the finer things in life? (Any)
6 Power. Money is fine, but real power means never having to say you’re sorry. (Evil)
d6 Bond
1 I have a family member
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
left you a blend of seething rage, practiced nonchalance, and keen knowledge of where the bodies are buried (perhaps literally). d8 Personality Trait
1 My previous employer didn’t respect
making money if you can’t enjoy the finer things in life? (Any)
6 Power. Money is fine, but real power means never having to say you’re sorry. (Evil)
d6 Bond
1 I have a family member
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
fickle and insubstantial compared to the power of elemental earth. Black Earth Guard Black Earth guards are the warriors of the earth cult. They are brutal, heavily armored thugs devoted to Ogrémoch
footing and special armor. For burrowsharks, an additional gift of Ogrémoch’s might establishes a magical bond between the burrowshark and a bulette, allowing the rider to burrow with its mount and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
fickle and insubstantial compared to the power of elemental earth. Black Earth Guard Black Earth guards are the warriors of the earth cult. They are brutal, heavily armored thugs devoted to Ogrémoch
footing and special armor. For burrowsharks, an additional gift of Ogrémoch’s might establishes a magical bond between the burrowshark and a bulette, allowing the rider to burrow with its mount and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
fickle and insubstantial compared to the power of elemental earth. Black Earth Guard Black Earth guards are the warriors of the earth cult. They are brutal, heavily armored thugs devoted to Ogrémoch
footing and special armor. For burrowsharks, an additional gift of Ogrémoch’s might establishes a magical bond between the burrowshark and a bulette, allowing the rider to burrow with its mount and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Roleplaying a Giant Giving a giant a personality trait, an ideal, a bond, and a flaw helps to create a more vibrant NPC. You can also give a character background to a giant. The noble background, for
Religion. Of Annam’s many sons, none is greater than my patron deity. (Any) Giant Bonds d6 Bond 1 My clan is the most important influence on my life; our collective place in the ordning depends on
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Roleplaying a Giant Giving a giant a personality trait, an ideal, a bond, and a flaw helps to create a more vibrant NPC. You can also give a character background to a giant. The noble background, for
Religion. Of Annam’s many sons, none is greater than my patron deity. (Any) Giant Bonds d6 Bond 1 My clan is the most important influence on my life; our collective place in the ordning depends on
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Roleplaying a Giant Giving a giant a personality trait, an ideal, a bond, and a flaw helps to create a more vibrant NPC. You can also give a character background to a giant. The noble background, for
Religion. Of Annam’s many sons, none is greater than my patron deity. (Any) Giant Bonds d6 Bond 1 My clan is the most important influence on my life; our collective place in the ordning depends on
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
caught up in the trappings of civilization.” Bond. “I will always try to help a friend.” Flaw. “I’m such a scatterbrain. I forget important pieces of information until something reminds me.” L2
grove and laboratory. She has called a nalfeshnee named Danjak to her service. Danjak is an emissary of Zuggtmoy, and the demon’s form is crusted and interwoven with a riotous blend of molds, lichen
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
caught up in the trappings of civilization.” Bond. “I will always try to help a friend.” Flaw. “I’m such a scatterbrain. I forget important pieces of information until something reminds me.” L2
grove and laboratory. She has called a nalfeshnee named Danjak to her service. Danjak is an emissary of Zuggtmoy, and the demon’s form is crusted and interwoven with a riotous blend of molds, lichen
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
caught up in the trappings of civilization.” Bond. “I will always try to help a friend.” Flaw. “I’m such a scatterbrain. I forget important pieces of information until something reminds me.” L2
grove and laboratory. She has called a nalfeshnee named Danjak to her service. Danjak is an emissary of Zuggtmoy, and the demon’s form is crusted and interwoven with a riotous blend of molds, lichen






