Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 34 results for 'blended berries diffusing common refuges'.
Other Suggestions:
blessed barriers diffusing common refuse
blessed barriers diffusing command refuges
blends barriers diffusing common refuse
blessed barriers diffusing common refuges
blessed berries diffusing common refuse
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Pressure Capsule Wondrous item, common This small capsule is made of beeswax blended with sand and a variety of enchanted water plants. A creature who consumes a pressure capsule ignores the effects
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
heart of the world and monuments to the durability of life.
In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common
sense and remarkable resourcefulness. During a bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
durability of life. In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common sense and remarkable resourcefulness. During a
bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the wood survive until springtime. In a firbolg’s
Shifter
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
within they physically transform for a short time.
A shifter’s beast within is reflected by the shifter’s subrace. Four subraces are especially common:
Beasthide often signifies the
in blended communities. Their names typically overlap with the names of other cultures in their region. Many shifters prefer to keep their personal names for their friends and use “wandering
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the last known refuges of the Chionthar dusthawk (use the hawk statistics), a once-common raptor whose numbers precipitously declined over the last century as regional turmoil and the ever-spreading
be off limits to unlicensed hunters. Despite the fences and cliffs that cordon off most of the hill, trespassers remain common, the demand for dusthawk hunting birds having exploded among the wealthy
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
the last known refuges of the Chionthar dusthawk (use the hawk statistics), a once-common raptor whose numbers precipitously declined over the last century as regional turmoil and the ever-spreading
be off limits to unlicensed hunters. Despite the fences and cliffs that cordon off most of the hill, trespassers remain common, the demand for dusthawk hunting birds having exploded among the wealthy
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
wears a silvery gown embroidered with crystalline ferns and carnelian holly berries. It proudly shows off the shard solitaire it’s wearing to guests. Any character who observes the simulacrum for 1
entirely of magical snow. The simulacrum uses the archmage stat block, with these changes: The simulacrum is a neutral evil Construct. It speaks Common, Draconic, Elvish, Gnomish, or Sylvan while
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
believe the nation is sacrificing its ties to the natural world. Family First Siabsungkoh is a collectivist society centered on family and deep group loyalties. Families are often blended and can grow
times of hardship. Names Names in Siabsungkoh are shaped by family identity, class, and trade. The following names are among the most common in Siabsungkoh: Feminine. Aom, Pathma, Ratari, Suree
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
brood mates and a couple of interesting new creations or discoveries. They retain their gnomish curiosity and love of tinkering, now blended with the illithids’ drive for control and experimentation
threatened, the ceremorphs react with deadly intent; otherwise, they shun combat. Roleplaying the Gnome Squidlings The gnome squidlings have a blind hunger for brains that often overrides their common sense
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
2. Forest Between the forest and the underground river are narrow, pebbled beaches upon which Wyllow has planted carved wooden signs that bear the following warning in Common, Draconic, and Elvish
marble archways supported by thick white marble columns. Some sections of the walkways have collapsed due to age or seismic activity.
The characters are free to pick berries, gather fallen branches
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Resistances cold
Damage Immunities lightning, thunder
Senses passive Perception 19
Languages Common, Giant
Challenge 13 (10,000 XP)
Amphibious. The giant can breathe air and water.
Actions
of a storm giant can affect the fate of thousands.
Distant Prophet-Kings. Storm giants live in isolated refuges so far above the surface of the world or below the sea that they are beyond the reach
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
Cyran Style For a millennium since its founding, Cyran culture blended the traditions of other nations. However, the Last War built walls between Cyre and the other nations, and each evolved in this
can still find some common ground with people of any nation. A Cyran can play Conqueror with a Karrn, sing an add-a-verse song with an Aundairian, and debate religion with a Thrane. This reflects the
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
Why Go to Droaam? Droaam is a wild frontier filled with monsters. It stands outside the laws of the Five Nations. The common species of the East are outsiders here, and unloved. Why would sensible
the new blended cities or from an old enclave; is your first loyalty to the Daughters of Sora Kell, or to your personal warlord? Do you aspire to become a warlord yourself? As agents of Droaam
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
Why Go to Droaam? Droaam is a wild frontier filled with monsters. It stands outside the laws of the Five Nations. The common species of the East are outsiders here, and unloved. Why would sensible
the new blended cities or from an old enclave; is your first loyalty to the Daughters of Sora Kell, or to your personal warlord? Do you aspire to become a warlord yourself? As agents of Droaam
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
speaks Common, with a Bite attack identical to the shrub’s Rake attack except it deals piercing damage instead of slashing damage). Sumai wants Yamzu to stop devouring his livestock, but he doesn’t want
him eating its fish. Thanks to the awaken spell that was cast on him by a friendly druid, Bodger has an Intelligence of 10 and speaks Common. Majera d’Valzey (neutral, female, human noble) from the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
tasty berries, which it allows characters to pick if they let it live. The shrub speaks Common and can share the following information once the frost druid is dealt with: Ravisin blamed Ten-Towners for
most sensible, although its Intelligence score of 6 means that it can make bad choices. Sahnar speaks Common and Elvish. The mummy knows how the moon dial functions (see area E5) but knows nothing about
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
that communicate with each other through the hissing and weaving of their snakes. However, this region was once dominated by the Empire of Dhakaan and Goblin has long been the common language of trade
of Droaam have no ties to Xen’drik, where the Giant language was spoken. The Orc language was largely eliminated from common use thousands of years ago, and it’s nearly extinct in Khorvaire today
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
that communicate with each other through the hissing and weaving of their snakes. However, this region was once dominated by the Empire of Dhakaan and Goblin has long been the common language of trade
of Droaam have no ties to Xen’drik, where the Giant language was spoken. The Orc language was largely eliminated from common use thousands of years ago, and it’s nearly extinct in Khorvaire today
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
shrubs abounds with nourishing berries produced by primal magic each dawn. Nestled amid the speckled shrubberies and vivid toadstools is Ewrendar, a pixie kingdom ruled by King Ewren III (chaotic neutral
Lorfiril, elven god of revelry and mirth—regularly accept. Clout-chasing empyreans routinely appear, eager to gain new followers or quench their foul moods. Party crashers are a common nuisance. A
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
atcha on the other.
11
A worg’s tooth dipped in bronze.
12
A pair of nearly indestructible socks, woven from a cleverform of adamantine mesh.
Class Some classes and archetypes are common
“rage” is a cultivated surge of adrenaline and combat awareness, not unlike the Fighting Spirit of the Samurai Fighter (from Xanathar’s Guide to Everything). The Path of the Wild Heart is the common
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
atcha on the other.
11
A worg’s tooth dipped in bronze.
12
A pair of nearly indestructible socks, woven from a cleverform of adamantine mesh.
Class Some classes and archetypes are common
“rage” is a cultivated surge of adrenaline and combat awareness, not unlike the Fighting Spirit of the Samurai Fighter (from Xanathar’s Guide to Everything). The Path of the Wild Heart is the common
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, cushions, and piles of straw. Hanging from the six-foot-high ceiling by a rope is a basket that holds apples, berries, sugarcane, and a few crumpled-up sheets of parchment. In one corner, lying on a cushion
)
WIS
8 (–1)
CHA
15 (+2)
Damage Immunities poison
Condition Immunities exhaustion, paralyzed, poisoned, unconscious
Senses passive Perception 9
Languages Common, Dwarvish
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
overview of the most common sentient creatures in Droaam and the roles they play in society. If you’d like more information, Frontiers of Eberron: Quickstone goes into greater detail about Droaam and its
population, and Demesne humans can be found serving as magewrights in other cities. The humans of the Venomous Demesne have little in common with the people of the East and feel no kinship to the Five
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
overview of the most common sentient creatures in Droaam and the roles they play in society. If you’d like more information, Frontiers of Eberron: Quickstone goes into greater detail about Droaam and its
population, and Demesne humans can be found serving as magewrights in other cities. The humans of the Venomous Demesne have little in common with the people of the East and feel no kinship to the Five
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
shrub. These awakened plants speak Common and heed the party’s commands. Treasure. Tharra offers to guide the party to the Evermoor Way, north of the forest. If they accept, they have no hostile
declares her friendship by giving them a pouch of 1d4 + 4 magical silver berries that she picked near the Lost Peaks. Swallowing a berry has the same effect as imbibing a potion of invisibility. If one or
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
moves strangely in Dyrrn’s realm, and by the reckoning of the Ghaalrac, it has been less than three centuries since they set out on their mission. Trapped in a realm of madness, the Ghaalrac have blended
noteworthy both for being a daashor as opposed to a common warrior, and for using his clan name instead of “Dhakaan” as his sobriquet. Duul is proud of what his people have achieved; whether he seeks
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
moves strangely in Dyrrn’s realm, and by the reckoning of the Ghaalrac, it has been less than three centuries since they set out on their mission. Trapped in a realm of madness, the Ghaalrac have blended
noteworthy both for being a daashor as opposed to a common warrior, and for using his clan name instead of “Dhakaan” as his sobriquet. Duul is proud of what his people have achieved; whether he seeks
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
alarming regularity; dolgrims and derro were common foes, but there was no telling when a previously unknown danger would rise. Two major discoveries shaped the second decade of the war. The first
a playable species. The Influence of Dyrrn table gives examples of threats that could arise either in a subterranean colony or on the surface itself. These things aren’t common, and clan soldiers are
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
alarming regularity; dolgrims and derro were common foes, but there was no telling when a previously unknown danger would rise. Two major discoveries shaped the second decade of the war. The first
a playable species. The Influence of Dyrrn table gives examples of threats that could arise either in a subterranean colony or on the surface itself. These things aren’t common, and clan soldiers are
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
of the region knew nothing of Aereni traditions or dragonmarks, and they blended this story with their own experience of life in a harsh land, local tyrants, and the empty promises of Sovereign
friends and family? As such, mindless undead are commonly seen in Seeker communities serving as guardians, performing manual labor, and completing other simple tasks. However, a common misconception is
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Sunite cloak draped over its porch. Both buildings are decorated with adventuring trophies both exotic and mundane, including a bronze-horned marble unicorn bust in the Helm’s common room. Its horn
members, Vedren and Halesta (neutral good human knights). The couple’s presence shapes the inn’s clientele significantly, and the unicorn bust in the Helm’s common room honors their origins in this
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Sunite cloak draped over its porch. Both buildings are decorated with adventuring trophies both exotic and mundane, including a bronze-horned marble unicorn bust in the Helm’s common room. Its horn
members, Vedren and Halesta (neutral good human knights). The couple’s presence shapes the inn’s clientele significantly, and the unicorn bust in the Helm’s common room honors their origins in this
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
some tasty food with him, he reveals his expertise in Vecna’s history. Umberto especially likes food created with or by magic, such as berries from the Goodberry spell. If Umberto reveals his role as a
. Arriving cultists ring specific bells in a predetermined pattern, based on their rank, so cultists in the common room (area C14) can prepare an appropriate welcome. If the characters ring the bells
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, these tomes deal with common philosophical quandaries and the passive contemplation of nature. The books are old and impressive-looking but have no monetary value. If the characters search the library
casks.
This space beneath the watchtower of area 21 was once a holding cell for prisoners. Tallos the druid converted the space into a distillery. Berries harvested from his assassin vines were






