Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'blessed being diffusing curious region'.
Other Suggestions:
blessed being diffusing curious religion
bless being diffusing curious regions
blessed being diffusing curious regions
blessed being diffusing curious reason
bless being diffusing curious reason
Monsters
Spelljammer: Adventures in Space
and the nectar of the bozo flower. Eventually, Thrill Joy transformed the faithful into fiendish creatures and “blessed” them with clown-like appearances.
Space clowns acquired their
space in garishly decorated ships and sometimes take up residence on populated worlds, where they set up carnival tents to lure curious onlookers into their clutches. They are armed with colorfully
Monsters
Mordenkainen Presents: Monsters of the Multiverse
hitting him with an attack), there is a 50 percent chance that the illusory duplicate is affected, not Demogorgon, in which case the illusion disappears.
Regional Effects
The region containing Demogorgon
Demogorgon’s followers are typically lone killers driven by the whispering voice of their master. His most blessed followers gain the Two Minds of Chaos trait.
Two Minds of Chaos. This creature
Monsters
Fizban's Treasury of Dragons
":"damage", "rollAction":"Emerald Embers", "rollDamageType":"fire"} fire damage.Emerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to weave illusions to
to mirror the dragon’s mood.
Clever Concealment
The shyest of the gem dragons, emerald dragons are also the most curious. They love to observe local settlements and peoples, using their psionic
Monsters
Fizban's Treasury of Dragons
":"Emerald Embers", "rollDamageType":"fire"} fire damage.Emerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to weave illusions to deceive and
dragon’s mood.
Clever Concealment
The shyest of the gem dragons, emerald dragons are also the most curious. They love to observe local settlements and peoples, using their psionic abilities to
Monsters
Mordenkainen Presents: Monsters of the Multiverse
1 minute later in unoccupied spaces of the ki-rin’s choice on the floor of the lair.
Regional Effects
A ki-rin’s Celestial nature transforms the region around its lair. Any of the
following magical effects is possible for travelers to encounter in the vicinity:
Blessed Nature. Beasts, Plants, and Celestials within 3 miles of the ki-rin’s lair grow more vigorous as they evolve
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, rises along a deepwater port near the mouth of the Vingaard River, Solamnia’s greatest trade artery. Blessed with the bounty of the river, the benefits of trade, and the fertile soil of the Solamnic plains, the Kalaman region flourished even after the Cataclysm.
Kalaman Region Situated in the province of Nightlund in Solamnia’s eastern reaches, Kalaman is one of the nation’s most vital gateways to the outside world. The city, known as the Beacon of the East
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, rises along a deepwater port near the mouth of the Vingaard River, Solamnia’s greatest trade artery. Blessed with the bounty of the river, the benefits of trade, and the fertile soil of the Solamnic plains, the Kalaman region flourished even after the Cataclysm.
Kalaman Region Situated in the province of Nightlund in Solamnia’s eastern reaches, Kalaman is one of the nation’s most vital gateways to the outside world. The city, known as the Beacon of the East
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, rises along a deepwater port near the mouth of the Vingaard River, Solamnia’s greatest trade artery. Blessed with the bounty of the river, the benefits of trade, and the fertile soil of the Solamnic plains, the Kalaman region flourished even after the Cataclysm.
Kalaman Region Situated in the province of Nightlund in Solamnia’s eastern reaches, Kalaman is one of the nation’s most vital gateways to the outside world. The city, known as the Beacon of the East
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Acheron or a region under its influence, a creature gains Temporary Hit Points equal to half its Hit Point maximum whenever it reduces another creature to 0 Hit Points. Arcadian Vitality On the plane of
Arcadia and in regions where its influence is felt, creatures benefit from supernatural vitality, which grants them Immunity to the Frightened and Poisoned conditions. Blessed Beneficence On the plane
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Acheron or a region under its influence, a creature gains Temporary Hit Points equal to half its Hit Point maximum whenever it reduces another creature to 0 Hit Points. Arcadian Vitality On the plane of
Arcadia and in regions where its influence is felt, creatures benefit from supernatural vitality, which grants them Immunity to the Frightened and Poisoned conditions. Blessed Beneficence On the plane
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
underground lakes.
Deep dragons’ lairs serve as bases for the dragons’ explorations, as well as providing safe storage for their hoards. When these curious creatures are away from home
);{"diceNotation":"4d6", "rollType":"damage", "rollAction":"Toxic Spores", "rollDamageType":"poison"} poison damage and be poisoned until the end of its next turn.
Regional Effects
The region
Monsters
Fizban's Treasury of Dragons
mature into wise teachers and storytellers who anchor Feywild communities. The worst of them are pompous and ill behaved, but even those remain gentle by nature and curious about all things&mdash
round.
Regional Effects
The region surrounding a legendary moonstone dragon’s lair is altered by the dragon’s magic, creating one or more of the following effects:
Dream Communication
Monsters
Fizban's Treasury of Dragons
teachers and storytellers who anchor Feywild communities. The worst of them are pompous and ill behaved, but even those remain gentle by nature and curious about all things—especially travelers from
succeed on a DC 20 Wisdom saving throw or have disadvantage on ability checks until initiative count 20 on the following round.
Regional Effects
The region surrounding a legendary moonstone dragon
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Acheron or a region under its influence, a creature gains Temporary Hit Points equal to half its Hit Point maximum whenever it reduces another creature to 0 Hit Points. Arcadian Vitality On the plane of
Arcadia and in regions where its influence is felt, creatures benefit from supernatural vitality, which grants them Immunity to the Frightened and Poisoned conditions. Blessed Beneficence On the plane
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
dragons’ lairs serve as bases for the dragons’ explorations, as well as providing safe storage for their hoards. When these curious creatures are away from home searching out new
", "rollType":"damage", "rollAction":"Toxic Spores", "rollDamageType":"poison"} poison damage and be poisoned until the end of its next turn.
Regional Effects
The region surrounding a legendary deep dragon
Monsters
Fizban's Treasury of Dragons
ruthless shipping magnate has bribed a dragon turtle to attack competitors’ vessels and drive them out of business.
2
A curious dragon turtle swam upriver from the sea and is now stuck beneath
"} fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn’t grant creatures resistance to this damage.
Regional Effects
The region containing a dragon
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
a few times since Akros’s founding, those minor catastrophes were enough to demonstrate that a major eruption might destroy the entire region. Akroans regularly leave offerings at the foot of the
crack open, admitting a curious anvilwrought creature into the world, or burst wide, unleashing some manifestation of Purphoros’s fury.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
a few times since Akros’s founding, those minor catastrophes were enough to demonstrate that a major eruption might destroy the entire region. Akroans regularly leave offerings at the foot of the
crack open, admitting a curious anvilwrought creature into the world, or burst wide, unleashing some manifestation of Purphoros’s fury.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
a few times since Akros’s founding, those minor catastrophes were enough to demonstrate that a major eruption might destroy the entire region. Akroans regularly leave offerings at the foot of the
crack open, admitting a curious anvilwrought creature into the world, or burst wide, unleashing some manifestation of Purphoros’s fury.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
When a creature makes an exceptionally loud noise or otherwise attracts attention When the party spends at least 30 minutes in the same region Blessed Radiance The grace of the Upper Planes touches this
region. Consider rolling on the Blessed Radiance Effects table when the following circumstances occur in the region: A creature succeeds on a saving throw compelled by the abilities of a fiend or an
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
When a creature makes an exceptionally loud noise or otherwise attracts attention When the party spends at least 30 minutes in the same region Blessed Radiance The grace of the Upper Planes touches this
region. Consider rolling on the Blessed Radiance Effects table when the following circumstances occur in the region: A creature succeeds on a saving throw compelled by the abilities of a fiend or an
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, and the tribes consider them to be blessed. If you’re playing such a tiefling, why have you left the Wastes? It could be that you were destined for some evil purpose — perhaps even serving as an
manifest zones, where a plane exerts influence over a region. Planar tieflings are oddities, often seen as strange but not necessarily evil. Finally, the Venomous Demesne — a city-state hidden on the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
When a creature makes an exceptionally loud noise or otherwise attracts attention When the party spends at least 30 minutes in the same region Blessed Radiance The grace of the Upper Planes touches this
region. Consider rolling on the Blessed Radiance Effects table when the following circumstances occur in the region: A creature succeeds on a saving throw compelled by the abilities of a fiend or an
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, and the tribes consider them to be blessed. If you’re playing such a tiefling, why have you left the Wastes? It could be that you were destined for some evil purpose — perhaps even serving as an
manifest zones, where a plane exerts influence over a region. Planar tieflings are oddities, often seen as strange but not necessarily evil. Finally, the Venomous Demesne — a city-state hidden on the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. What was once a blessed hall became the home for the colony’s elder brain. Long after the mind flayers left the mining outpost, the psionic remnants of their presence still cling to the sanctum like a
disease. Recently, Sawplee leader Ruxithid entered this sanctum. When he did, he came to the attention of a group of Far Realm–worshiping mind flayers, who were studying the region in search of a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. What was once a blessed hall became the home for the colony’s elder brain. Long after the mind flayers left the mining outpost, the psionic remnants of their presence still cling to the sanctum like a
disease. Recently, Sawplee leader Ruxithid entered this sanctum. When he did, he came to the attention of a group of Far Realm–worshiping mind flayers, who were studying the region in search of a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, and the tribes consider them to be blessed. If you’re playing such a tiefling, why have you left the Wastes? It could be that you were destined for some evil purpose — perhaps even serving as an
manifest zones, where a plane exerts influence over a region. Planar tieflings are oddities, often seen as strange but not necessarily evil. Finally, the Venomous Demesne — a city-state hidden on the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. What was once a blessed hall became the home for the colony’s elder brain. Long after the mind flayers left the mining outpost, the psionic remnants of their presence still cling to the sanctum like a
disease. Recently, Sawplee leader Ruxithid entered this sanctum. When he did, he came to the attention of a group of Far Realm–worshiping mind flayers, who were studying the region in search of a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
have grown greedy and try to stifle competition from new vendors. Outer Edges The region of Siabsungkoh that borders the wilderness, the Outer Edges are overgrown with lush greenery and lau-pop flowers
within a cave at the mountain’s top. It is said the bonds of friendship are tested within Saan’s cave. Explorers who prove true to their friends and family are blessed; those who don’t find their relationships shattered.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
have grown greedy and try to stifle competition from new vendors. Outer Edges The region of Siabsungkoh that borders the wilderness, the Outer Edges are overgrown with lush greenery and lau-pop flowers
within a cave at the mountain’s top. It is said the bonds of friendship are tested within Saan’s cave. Explorers who prove true to their friends and family are blessed; those who don’t find their relationships shattered.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Description District The Citadel of the Sun A temple devoted to Dol Arrah, noteworthy for the three blessed griffons that reside there. Hope’s Peak, Upper Dura The Clifftop Adventurer’s Guild An
safest establishments in Lower Dura. Callestan, Lower Dura The Broken Mirror A curious tavern owned by a family of changelings, the Broken Mirror changes its appearance and theme every week. It’s
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
creatures and “blessed” them with clown-like appearances. Space clowns acquired their first spelljamming helms from dohwar merchants (see “Dohwar” earlier in this book). Subsequent visits to other
curious onlookers into their clutches. They are armed with colorfully painted ray guns that work only for them; these toys are harmless in the hands of anyone else. Space Clown
Medium Fiend
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
the Player’s Handbook) rather than coins
2–3 Coins from an ancient culture local to this region, ancestral to the people who live here now
4–5 Coins from an ancient culture in a distant
region
6–7 Coins from a nearby contemporary culture
8–9 Coins from a local contemporary culture
10 Coins from another world
You might decide that all the coins in a dragon’s hoard
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
have grown greedy and try to stifle competition from new vendors. Outer Edges The region of Siabsungkoh that borders the wilderness, the Outer Edges are overgrown with lush greenery and lau-pop flowers
within a cave at the mountain’s top. It is said the bonds of friendship are tested within Saan’s cave. Explorers who prove true to their friends and family are blessed; those who don’t find their relationships shattered.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
the Player’s Handbook) rather than coins
2–3 Coins from an ancient culture local to this region, ancestral to the people who live here now
4–5 Coins from an ancient culture in a distant
region
6–7 Coins from a nearby contemporary culture
8–9 Coins from a local contemporary culture
10 Coins from another world
You might decide that all the coins in a dragon’s hoard






