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Returning 35 results for 'blessed bending diffusing cost retreats'.
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Magic Items
Dungeon Master’s Guide
from it (save DC 18). The table indicates how many charges you must expend to cast the spell.
Spell
Charge Cost
Animate Dead
1
Blight
2
Circle of Death
3
Finger of
Death
3
Power Word Kill
4
Speak with Dead
1
While attuned to the wand, Orcus or a follower blessed by him can cast each of the wand’s spells using 2 fewer charges (minimum of 0
Warlock
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
With a pseudodragon curled on his shoulder, a young elf in golden robes smiles warmly, weaving a magical charm into his honeyed words and bending the palace sentinel to his will. As flames spring to
and grows in power, at the cost of occasional services performed on the patron’s behalf. The magic bestowed on a warlock ranges from minor but lasting alterations to the warlock’s being
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
1. Entry Well At the bottom of the Yawning Portal entry well is a dark, 40-foot-square room with the following features: Exits. The only exit appears to be a tunnel that leads south before bending
. Upon hearing creatures enter the area, the bandit retreats to warn its confederates in areas 6, 8, and 9. Characters in the room can hear the bandit’s soft, retreating footfalls with a successful DC
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
1. Entry Well At the bottom of the Yawning Portal entry well is a dark, 40-foot-square room with the following features: Exits. The only exit appears to be a tunnel that leads south before bending
. Upon hearing creatures enter the area, the bandit retreats to warn its confederates in areas 6, 8, and 9. Characters in the room can hear the bandit’s soft, retreating footfalls with a successful DC
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
1. Entry Well At the bottom of the Yawning Portal entry well is a dark, 40-foot-square room with the following features: Exits. The only exit appears to be a tunnel that leads south before bending
. Upon hearing creatures enter the area, the bandit retreats to warn its confederates in areas 6, 8, and 9. Characters in the room can hear the bandit’s soft, retreating footfalls with a successful DC
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
she uses this power and tends to frown upon the one so “blessed.”
Future Warriors
Young orcs must mature quickly in order to survive their perilous upbringing. Their early years are
until my enemies are dead, no matter the cost.
4
I understand the value of civilization and the order that society brings.
5
I don’t trust anyone.
6
I believe in living to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the wand, you can cast one of the spells on the following table from it (save DC 18). The table indicates how many charges you must expend to cast the spell. Spell Charge Cost Animate Dead 1 Blight
2 Circle of Death 3 Finger of Death 3 Power Word Kill 4 Speak with Dead 1 While attuned to the wand, Orcus or a follower blessed by him can cast each of the wand’s spells using 2 fewer charges
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the wand, you can cast one of the spells on the following table from it (save DC 18). The table indicates how many charges you must expend to cast the spell. Spell Charge Cost Animate Dead 1 Blight
2 Circle of Death 3 Finger of Death 3 Power Word Kill 4 Speak with Dead 1 While attuned to the wand, Orcus or a follower blessed by him can cast each of the wand’s spells using 2 fewer charges
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Description District The Citadel of the Sun A temple devoted to Dol Arrah, noteworthy for the three blessed griffons that reside there. Hope’s Peak, Upper Dura The Clifftop Adventurer’s Guild An
receive a cold welcome. Daggerwatch, Upper Dura Moraggan’s A posh tavern specializing in strong Mror spirits. Food and drink are wealthy in quality and cost. Highhold, Upper Dura The Mystic Market A
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Description District The Citadel of the Sun A temple devoted to Dol Arrah, noteworthy for the three blessed griffons that reside there. Hope’s Peak, Upper Dura The Clifftop Adventurer’s Guild An
receive a cold welcome. Daggerwatch, Upper Dura Moraggan’s A posh tavern specializing in strong Mror spirits. Food and drink are wealthy in quality and cost. Highhold, Upper Dura The Mystic Market A
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the wand, you can cast one of the spells on the following table from it (save DC 18). The table indicates how many charges you must expend to cast the spell. Spell Charge Cost Animate Dead 1 Blight
2 Circle of Death 3 Finger of Death 3 Power Word Kill 4 Speak with Dead 1 While attuned to the wand, Orcus or a follower blessed by him can cast each of the wand’s spells using 2 fewer charges
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Description District The Citadel of the Sun A temple devoted to Dol Arrah, noteworthy for the three blessed griffons that reside there. Hope’s Peak, Upper Dura The Clifftop Adventurer’s Guild An
receive a cold welcome. Daggerwatch, Upper Dura Moraggan’s A posh tavern specializing in strong Mror spirits. Food and drink are wealthy in quality and cost. Highhold, Upper Dura The Mystic Market A
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Maegera, a being of fire and destruction, harnessing its incredible powers to heat the forge. On anvils of adamantine blessed by priests of Moradin, great items of power were forged, their base
devastating. Gauntlgrym was swarmed by rampaging armies of orcs, and the empire of Delzoun was overrun in the terrible fighting. Ultimately, the dwarves of Delzoun drove back the orcs, but at great cost
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
atop the pedastal. She has remained there ever since, and shouts advice to anyone who passes by. Although Daca doesn’t claim to be a priest, the people of the community say that she’s blessed by the god
spiritual cost of war. It’s brutal, painful, and true—which is why it was all the more shocking when it first opened at the Diamond Theater. The Downstairs district of Lower Menthis is mainly known for its
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Maegera, a being of fire and destruction, harnessing its incredible powers to heat the forge. On anvils of adamantine blessed by priests of Moradin, great items of power were forged, their base
devastating. Gauntlgrym was swarmed by rampaging armies of orcs, and the empire of Delzoun was overrun in the terrible fighting. Ultimately, the dwarves of Delzoun drove back the orcs, but at great cost
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
atop the pedastal. She has remained there ever since, and shouts advice to anyone who passes by. Although Daca doesn’t claim to be a priest, the people of the community say that she’s blessed by the god
spiritual cost of war. It’s brutal, painful, and true—which is why it was all the more shocking when it first opened at the Diamond Theater. The Downstairs district of Lower Menthis is mainly known for its
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Maegera, a being of fire and destruction, harnessing its incredible powers to heat the forge. On anvils of adamantine blessed by priests of Moradin, great items of power were forged, their base
devastating. Gauntlgrym was swarmed by rampaging armies of orcs, and the empire of Delzoun was overrun in the terrible fighting. Ultimately, the dwarves of Delzoun drove back the orcs, but at great cost
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
atop the pedastal. She has remained there ever since, and shouts advice to anyone who passes by. Although Daca doesn’t claim to be a priest, the people of the community say that she’s blessed by the god
spiritual cost of war. It’s brutal, painful, and true—which is why it was all the more shocking when it first opened at the Diamond Theater. The Downstairs district of Lower Menthis is mainly known for its
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
in a language King Groak doesn’t understand, the check is made with disadvantage. (Groak speaks Grung only.) Selling Nangnang’s blessed departure requires a successful DC 15 Charisma (Deception
to attack them. The attacking force consists of sixteen grung elite warriors (including Roark) and forty grungs. Groak retreats to his elevated pool in the shrine and makes his final stand there.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
in a language King Groak doesn’t understand, the check is made with disadvantage. (Groak speaks Grung only.) Selling Nangnang’s blessed departure requires a successful DC 15 Charisma (Deception
to attack them. The attacking force consists of sixteen grung elite warriors (including Roark) and forty grungs. Groak retreats to his elevated pool in the shrine and makes his final stand there.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
in a language King Groak doesn’t understand, the check is made with disadvantage. (Groak speaks Grung only.) Selling Nangnang’s blessed departure requires a successful DC 15 Charisma (Deception
to attack them. The attacking force consists of sixteen grung elite warriors (including Roark) and forty grungs. Groak retreats to his elevated pool in the shrine and makes his final stand there.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
can also restore your use of it by expending a level 5 spell slot (no action required). Charismatic. You are blessed with an otherworldly presence and have Advantage on all Charisma checks. Saving
using a Bonus Action instead. Oath of Vengeance Punish Evildoers at Any Cost The Oath of Vengeance is a solemn commitment to punish those who have committed grievously evil acts. When evil armies
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
can also restore your use of it by expending a level 5 spell slot (no action required). Charismatic. You are blessed with an otherworldly presence and have Advantage on all Charisma checks. Saving
using a Bonus Action instead. Oath of Vengeance Punish Evildoers at Any Cost The Oath of Vengeance is a solemn commitment to punish those who have committed grievously evil acts. When evil armies
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cost of their free will. The Cult of the Howling Hatred relies upon deception and trickery both to recruit its members and defeat its enemies. Even so, those that underestimate the air cult for their
their lives. Aerisi disposes of these minstrels on a whim, replacing them with other initiates. Those that master some skill with their instruments survive the longest, but the cost of failure creates a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cost of their free will. The Cult of the Howling Hatred relies upon deception and trickery both to recruit its members and defeat its enemies. Even so, those that underestimate the air cult for their
their lives. Aerisi disposes of these minstrels on a whim, replacing them with other initiates. Those that master some skill with their instruments survive the longest, but the cost of failure creates a
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
can also restore your use of it by expending a level 5 spell slot (no action required). Charismatic. You are blessed with an otherworldly presence and have Advantage on all Charisma checks. Saving
using a Bonus Action instead. Oath of Vengeance Punish Evildoers at Any Cost The Oath of Vengeance is a solemn commitment to punish those who have committed grievously evil acts. When evil armies
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cost of their free will. The Cult of the Howling Hatred relies upon deception and trickery both to recruit its members and defeat its enemies. Even so, those that underestimate the air cult for their
their lives. Aerisi disposes of these minstrels on a whim, replacing them with other initiates. Those that master some skill with their instruments survive the longest, but the cost of failure creates a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
thrall. Sgothgah granted him superior durability, along with magical talents, but at the cost of his partial transformation into a creature similar to a skum. Dory maintains his outwardly human
before they arrive here. While the golem holds intruders at bay, Dory retreats to the far corner of the room and uses Eye of Corruption to weaken the most threatening character. He then follows up with
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
thrall. Sgothgah granted him superior durability, along with magical talents, but at the cost of his partial transformation into a creature similar to a skum. Dory maintains his outwardly human
before they arrive here. While the golem holds intruders at bay, Dory retreats to the far corner of the room and uses Eye of Corruption to weaken the most threatening character. He then follows up with
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
thrall. Sgothgah granted him superior durability, along with magical talents, but at the cost of his partial transformation into a creature similar to a skum. Dory maintains his outwardly human
before they arrive here. While the golem holds intruders at bay, Dory retreats to the far corner of the room and uses Eye of Corruption to weaken the most threatening character. He then follows up with
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
components unless they are consumed by the spell or have a cost specified in it. Level 6: Psychic Defenses You have Resistance to Psychic damage, and you have Advantage on saving throws to avoid or end the
exposure to raw magic, perhaps through a planar portal leading to Limbo or the Elemental Planes. Perhaps you were blessed by a fey being or marked by a demon. Or your magic could be a fluke with no
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
components unless they are consumed by the spell or have a cost specified in it. Level 6: Psychic Defenses You have Resistance to Psychic damage, and you have Advantage on saving throws to avoid or end the
exposure to raw magic, perhaps through a planar portal leading to Limbo or the Elemental Planes. Perhaps you were blessed by a fey being or marked by a demon. Or your magic could be a fluke with no
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
components unless they are consumed by the spell or have a cost specified in it. Level 6: Psychic Defenses You have Resistance to Psychic damage, and you have Advantage on saving throws to avoid or end the
exposure to raw magic, perhaps through a planar portal leading to Limbo or the Elemental Planes. Perhaps you were blessed by a fey being or marked by a demon. Or your magic could be a fluke with no
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Blessed by Laogzed, the troglodytes are immune to the poisoned condition. Foul Welcome. Six troglodyte warriors lurk near the entry, waiting to ambush creatures arriving from the lesser caverns. The
, attacking all who enter, but the dragon retreats if reduced to 50 hit points or fewer. Treasure. The treasure near the west wall is the dragon’s hoard. It includes 67 pp, 235 gp, 2,750 sp, assorted gems
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Blessed by Laogzed, the troglodytes are immune to the poisoned condition. Foul Welcome. Six troglodyte warriors lurk near the entry, waiting to ambush creatures arriving from the lesser caverns. The
, attacking all who enter, but the dragon retreats if reduced to 50 hit points or fewer. Treasure. The treasure near the west wall is the dragon’s hoard. It includes 67 pp, 235 gp, 2,750 sp, assorted gems






