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Returning 35 results for 'blessed better diffusing connected retreats'.
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blessed bitter diffusing connected retreats
blessed better diffusing connect retreats
Magic Items
Dungeon Master’s Guide
some fell goal.
The wand is topped with a skull that once belonged to a human hero slain by Orcus. The wand can magically change in size to better conform to the grip of its user. All Holy Water
Death
3
Power Word Kill
4
Speak with Dead
1
While attuned to the wand, Orcus or a follower blessed by him can cast each of the wand’s spells using 2 fewer charges (minimum of 0
Monsters
Fizban's Treasury of Dragons
. They usually know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that
create illusions, allowing them to better conceal their treasures from prying eyes and divinations.
Creating an Emerald Dragon
Use the Emerald Dragon Personality Traits and Emerald Dragon Ideals
Monsters
Fizban's Treasury of Dragons
individuals. They usually know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and
spells that create illusions, allowing them to better conceal their treasures from prying eyes and divinations.
Creating an Emerald Dragon
Use the Emerald Dragon Personality Traits and Emerald Dragon
Deep Dragon Wyrmling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
"}
Ideal
1
Understanding. True power comes from the ability to discern other creatures’ motivations better than they can discern yours. (Any)
2
Kindred. All dragons are kin to one
cause of the hostility.
8
A deep dragon wants someone to manufacture a scenario that will get the dragon out of an old commitment to protect a city.
Connected Creatures
Deep dragons
Young Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
1
Understanding. True power comes from the ability to discern other creatures’ motivations better than they can discern yours
true cause of the hostility.
8
A deep dragon wants someone to manufacture a scenario that will get the dragon out of an old commitment to protect a city.
Connected Creatures
Deep
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
1
Understanding. True power comes from the ability to discern other creatures’ motivations better than they can discern yours. (Any)
2
Kindred. All dragons are kin to one another
deep dragon wants someone to manufacture a scenario that will get the dragon out of an old commitment to protect a city.
Connected Creatures
Deep dragons appreciate the company of other dragons
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
1
Understanding. True power comes from the ability to discern other creatures’ motivations better than they can discern yours. (Any)
2
Kindred. All dragons are kin to one another, and
.
8
A deep dragon wants someone to manufacture a scenario that will get the dragon out of an old commitment to protect a city.
Connected Creatures
Deep dragons appreciate the company of
Wand of Orcus
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
.
Made from bones as hard as iron, the wand is topped with a magically enlarged skull that once belonged to a human hero slain by Orcus. The wand can magically change in size to better conform to the
(4 charges), or speak with dead (1 charge). The wand regains 1d4 + 3 expended charges daily at dawn.
While attuned to the wand, Orcus or a follower blessed by him can cast each of the wand’s
Monsters
Fizban's Treasury of Dragons
know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create
illusions, allowing them to better conceal their treasures from prying eyes and divinations.
Creating an Emerald Dragon
Use the Emerald Dragon Personality Traits and Emerald Dragon Ideals tables to
Monsters
Fizban's Treasury of Dragons
of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create illusions
, allowing them to better conceal their treasures from prying eyes and divinations.
Creating an Emerald Dragon
Use the Emerald Dragon Personality Traits and Emerald Dragon Ideals tables to inspire your
Magic Items
Baldur’s Gate: Descent into Avernus
are transformed into a heavenly, idealized version of yourself, blessed with otherworldly beauty and a touch of heaven in your heart. Neither magic nor divine intervention can reverse this
conduct myself determines my reward in the afterlife. (Lawful)
6
Redemption. All creatures are capable of change for the better. (Good)
Bonds
D6
BOND
1
I have a
Backgrounds
Guildmasters’ Guide to Ravnica
bother to couch my opinions in flattering words.
5
I can’t help but pocket any trinket or coin I come across, no matter how worthless.
6
I’m convinced that I’m better and
, you are connected to every other member in some way or another. Convinced that the rest of the world is out to get you, you find it easy to form close bonds with your guild mates, and harder to make
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create illusions, allowing them to better conceal their treasures from prying eyes and divinations.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create illusions, allowing them to better conceal their treasures from prying eyes and divinations.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create illusions, allowing them to better conceal their treasures from prying eyes and divinations.
Backgrounds
Guildmasters’ Guide to Ravnica
law-abiding citizens of Ravnica.
Personality Traits
d8
Personality Trait
1
I revel in mayhem, the more destructive the better.
2
When violence breaks out, I lose myself in
black at the spot), and I cherish it.
5
I want to be better at my chosen form of performance than any other member of my troupe.
6
I am devoted to Rakdos and live to impress him
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Sorcere The information the adventurers need to better understand the ritual that summoned the demon lords into the Underdark is in Gromph Baenre’s sanctum within Sorcere, Menzoberranzan’s academy of
adventurers can safely enter Sorcere with the aid of Matron Mother Quenthel Baenre, Jarlaxle Baenre, or members of the Council of Spiders. Once inside, the characters on their own, as none of these NPCs or their agents want to be connected to the adventurers if things go awry.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Sorcere The information the adventurers need to better understand the ritual that summoned the demon lords into the Underdark is in Gromph Baenre’s sanctum within Sorcere, Menzoberranzan’s academy of
adventurers can safely enter Sorcere with the aid of Matron Mother Quenthel Baenre, Jarlaxle Baenre, or members of the Council of Spiders. Once inside, the characters on their own, as none of these NPCs or their agents want to be connected to the adventurers if things go awry.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Sorcere The information the adventurers need to better understand the ritual that summoned the demon lords into the Underdark is in Gromph Baenre’s sanctum within Sorcere, Menzoberranzan’s academy of
adventurers can safely enter Sorcere with the aid of Matron Mother Quenthel Baenre, Jarlaxle Baenre, or members of the Council of Spiders. Once inside, the characters on their own, as none of these NPCs or their agents want to be connected to the adventurers if things go awry.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
have shaped this land and blessed its people with resilience. They live, work, and tell stories in villages built on platforms or in sprawling hacienda estates surrounded by sugarcane fields or cacao
two hundred years, the people of Atagua have thrived, peacefully trading among diverse outposts connected by the Grassroads—a system of walkways elevated to protect from floods, fires, and other
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
have shaped this land and blessed its people with resilience. They live, work, and tell stories in villages built on platforms or in sprawling hacienda estates surrounded by sugarcane fields or cacao
two hundred years, the people of Atagua have thrived, peacefully trading among diverse outposts connected by the Grassroads—a system of walkways elevated to protect from floods, fires, and other
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
have shaped this land and blessed its people with resilience. They live, work, and tell stories in villages built on platforms or in sprawling hacienda estates surrounded by sugarcane fields or cacao
two hundred years, the people of Atagua have thrived, peacefully trading among diverse outposts connected by the Grassroads—a system of walkways elevated to protect from floods, fires, and other
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
, the statue breathes the next three times someone moves into or through the warded area. After four breaths, the statue retreats to its room and the door closes. (The statue’s resting place is
connected to a hot water geyser in the bedrock, through which it replenishes itself.) Slippery Steps. After the statue breathes for the first time, the condensing steam makes the stairs slippery difficult
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
, the statue breathes the next three times someone moves into or through the warded area. After four breaths, the statue retreats to its room and the door closes. (The statue’s resting place is
connected to a hot water geyser in the bedrock, through which it replenishes itself.) Slippery Steps. After the statue breathes for the first time, the condensing steam makes the stairs slippery difficult
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
, the statue breathes the next three times someone moves into or through the warded area. After four breaths, the statue retreats to its room and the door closes. (The statue’s resting place is
connected to a hot water geyser in the bedrock, through which it replenishes itself.) Slippery Steps. After the statue breathes for the first time, the condensing steam makes the stairs slippery difficult
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Reporting Repercussions Your reporting changes lives—you like to think for the better. Sometimes, though, your work has drawn some fairly pointed criticism and earned you an enemy. Reference the
lifetime by stealing it from another newspaper. Now that paper tries to undermine you at every turn. 6 Innocent Victim. You rashly published the name of a person you incorrectly thought was connected to a scandal, ruining their life.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Reporting Repercussions Your reporting changes lives—you like to think for the better. Sometimes, though, your work has drawn some fairly pointed criticism and earned you an enemy. Reference the
lifetime by stealing it from another newspaper. Now that paper tries to undermine you at every turn. 6 Innocent Victim. You rashly published the name of a person you incorrectly thought was connected to a scandal, ruining their life.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Reporting Repercussions Your reporting changes lives—you like to think for the better. Sometimes, though, your work has drawn some fairly pointed criticism and earned you an enemy. Reference the
lifetime by stealing it from another newspaper. Now that paper tries to undermine you at every turn. 6 Innocent Victim. You rashly published the name of a person you incorrectly thought was connected to a scandal, ruining their life.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
those sounds and markings—the Hook Horror. The creature is hungry, but what it really wants is to find its way back to the Underdark. It retreats from a fight that is going badly for it. Underdark
Connection. The tunnel in the southeast corner of the bottom level of the mine is where the miners accidentally connected to an Underdark tunnel. The hook horror entered the mine through a hole in the wall
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
those sounds and markings—the Hook Horror. The creature is hungry, but what it really wants is to find its way back to the Underdark. It retreats from a fight that is going badly for it. Underdark
Connection. The tunnel in the southeast corner of the bottom level of the mine is where the miners accidentally connected to an Underdark tunnel. The hook horror entered the mine through a hole in the wall
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
those sounds and markings—the Hook Horror. The creature is hungry, but what it really wants is to find its way back to the Underdark. It retreats from a fight that is going badly for it. Underdark
Connection. The tunnel in the southeast corner of the bottom level of the mine is where the miners accidentally connected to an Underdark tunnel. The hook horror entered the mine through a hole in the wall
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
. Remember that his spirit is insane and believes it is living in a nightmare. It does not want to parley and retreats into the Ethereal Plane at the first sign of trouble. Once per day, when Thalivar’s
Thalivar’s ghost in combat is difficult, so the players are better off finding a way to lay it to rest using the clues in the tower. TOWER FEATURES
The House of Thalivar is an 80-foot-tall stone tower
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
. Remember that his spirit is insane and believes it is living in a nightmare. It does not want to parley and retreats into the Ethereal Plane at the first sign of trouble. Once per day, when Thalivar’s
Thalivar’s ghost in combat is difficult, so the players are better off finding a way to lay it to rest using the clues in the tower. TOWER FEATURES
The House of Thalivar is an 80-foot-tall stone tower
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
. Remember that his spirit is insane and believes it is living in a nightmare. It does not want to parley and retreats into the Ethereal Plane at the first sign of trouble. Once per day, when Thalivar’s
Thalivar’s ghost in combat is difficult, so the players are better off finding a way to lay it to rest using the clues in the tower. TOWER FEATURES
The House of Thalivar is an 80-foot-tall stone tower
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
respond.
8 An emerald dragon has been spying for a villainous cabal, ensuring the villains remain one step ahead of the adventurers.
Connected Creatures Emerald dragons generally go out of
their way to avoid interacting with other intelligent creatures. However, their interest in history and culture occasionally gets the better of them, prompting them to seek some engagement with the






