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Returning 35 results for 'blessed bow diffusing charm revealing'.
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Monsters
Quests from the Infinite Staircase
Hand, Minor Illusion
2/day each: Charm Person, Disguise Self, Silent Image
1/day each: Crown of Madness, ShatterChampions are blessed by Usamigaras to advance the faction by any means necessary. They
Monsters
Keys from the Golden Vault
. Sythian casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 14):
At will: mage hand, prestidigitation
1/day each: charm person, faerie fire, unseen servant
successful one.Sythian Skalderang has been blessed by the demon lord Graz’zt. Graz’zt’s gift to Sythian manifests in several ways, including Sythian’s ability to conjure
Backgrounds
Guildmasters’ Guide to Ravnica
You are a member of a blessed community, built on the ideals of harmony. Here, nature and civilization coexist peacefully, living and growing in accordance with the will of the Worldsoul, Mat&rsquo
are added to all of them.)
Selesnya Guild Spells
Spell Level
Spells
Cantrip
druidcraft, friends
1st
aid, animal friendship, charm person
2nd
animal
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the characters agree to return the tomes, the two haints invite the characters to bow deeply to the throne in area T4 to honor the ancestors who once sat upon it. If the characters do so, the
the tomes, the throne in area T5 starts shedding dim light. Each character who bows before the obsidian throne for the first time gains the charm below (a type of supernatural gift detailed in the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the characters agree to return the tomes, the two haints invite the characters to bow deeply to the throne in area T4 to honor the ancestors who once sat upon it. If the characters do so, the
the tomes, the throne in area T5 starts shedding dim light. Each character who bows before the obsidian throne for the first time gains the charm below (a type of supernatural gift detailed in the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the characters agree to return the tomes, the two haints invite the characters to bow deeply to the throne in area T4 to honor the ancestors who once sat upon it. If the characters do so, the
the tomes, the throne in area T5 starts shedding dim light. Each character who bows before the obsidian throne for the first time gains the charm below (a type of supernatural gift detailed in the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Demogorgon Ability Score Adjustment: Up to a +4 bonus to Strength, Charisma, or both Signature Spells: Charm person (1st level), enlarge/reduce (2nd level), vampiric touch (3rd level) Demogorgon’s
followers are typically lone killers driven by the whispering voice of their master. His most blessed followers gain the Two Minds of Madness trait. Two Minds of Madness. This creature has advantage on all Intelligence, Wisdom, and Charisma saving throws.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Demogorgon Ability Score Adjustment: Up to a +4 bonus to Strength, Charisma, or both Signature Spells: Charm person (1st level), enlarge/reduce (2nd level), vampiric touch (3rd level) Demogorgon’s
followers are typically lone killers driven by the whispering voice of their master. His most blessed followers gain the Two Minds of Madness trait. Two Minds of Madness. This creature has advantage on all Intelligence, Wisdom, and Charisma saving throws.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Demogorgon Ability Score Adjustment: Up to a +4 bonus to Strength, Charisma, or both Signature Spells: Charm person (1st level), enlarge/reduce (2nd level), vampiric touch (3rd level) Demogorgon’s
followers are typically lone killers driven by the whispering voice of their master. His most blessed followers gain the Two Minds of Madness trait. Two Minds of Madness. This creature has advantage on all Intelligence, Wisdom, and Charisma saving throws.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
beholder. They learn from Quill’s notes that the beholder dreamed itself into Wisteria Vale from the Underdark, and that Quill has been trying to charm it into revealing how to escape the demiplane. It
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
beholder. They learn from Quill’s notes that the beholder dreamed itself into Wisteria Vale from the Underdark, and that Quill has been trying to charm it into revealing how to escape the demiplane. It
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Champion of Usamigaras Champions are blessed by Usamigaras to advance the faction by any means necessary. They boast a greater repertoire of spells than their fellows and can radiate an aura of
spellcasting ability (spell save DC 13):
At will: Light, Mage Armor (self only), Mage Hand, Minor Illusion
2/day each: Charm Person, Disguise Self, Silent Image
1/day each: Crown of Madness
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
beholder. They learn from Quill’s notes that the beholder dreamed itself into Wisteria Vale from the Underdark, and that Quill has been trying to charm it into revealing how to escape the demiplane. It
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Champion of Usamigaras Champions are blessed by Usamigaras to advance the faction by any means necessary. They boast a greater repertoire of spells than their fellows and can radiate an aura of
spellcasting ability (spell save DC 13):
At will: Light, Mage Armor (self only), Mage Hand, Minor Illusion
2/day each: Charm Person, Disguise Self, Silent Image
1/day each: Crown of Madness
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, includes a magnificent stag (use elk statistics) that shimmers in the light as if its coat is spun from gold and its antlers plated with platinum. Nearly everyone in the caravan who can handle a bow wants
to bring down that beast. Its pelt would be worth a fortune, even if it’s not real gold. A few of the more cautious types warn that the creature is clearly a blessed being and that killing it would
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Champion of Usamigaras Champions are blessed by Usamigaras to advance the faction by any means necessary. They boast a greater repertoire of spells than their fellows and can radiate an aura of
spellcasting ability (spell save DC 13):
At will: Light, Mage Armor (self only), Mage Hand, Minor Illusion
2/day each: Charm Person, Disguise Self, Silent Image
1/day each: Crown of Madness
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, includes a magnificent stag (use elk statistics) that shimmers in the light as if its coat is spun from gold and its antlers plated with platinum. Nearly everyone in the caravan who can handle a bow wants
to bring down that beast. Its pelt would be worth a fortune, even if it’s not real gold. A few of the more cautious types warn that the creature is clearly a blessed being and that killing it would
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, includes a magnificent stag (use elk statistics) that shimmers in the light as if its coat is spun from gold and its antlers plated with platinum. Nearly everyone in the caravan who can handle a bow wants
to bring down that beast. Its pelt would be worth a fortune, even if it’s not real gold. A few of the more cautious types warn that the creature is clearly a blessed being and that killing it would
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, includes a magnificent stag (use elk statistics) that shimmers in the light as if its coat is spun from gold and its antlers plated with platinum. Nearly everyone in the caravan who can handle a bow wants
to bring down that beast. Its pelt would be worth a fortune, even if it’s not real gold. A few of the more cautious types warn that the creature is clearly a blessed being and that killing it would
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, includes a magnificent stag (use elk statistics) that shimmers in the light as if its coat is spun from gold and its antlers plated with platinum. Nearly everyone in the caravan who can handle a bow wants
to bring down that beast. Its pelt would be worth a fortune, even if it’s not real gold. A few of the more cautious types warn that the creature is clearly a blessed being and that killing it would
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, includes a magnificent stag (use elk statistics) that shimmers in the light as if its coat is spun from gold and its antlers plated with platinum. Nearly everyone in the caravan who can handle a bow wants
to bring down that beast. Its pelt would be worth a fortune, even if it’s not real gold. A few of the more cautious types warn that the creature is clearly a blessed being and that killing it would
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
my strength when I rest on it. (Durable)
The stars of Nyx are never hidden from my sight, revealing their secrets to my eyes. (Keen Mind)
I hear the echoes of the gods’ speech in every mortal
fruit that blessed me with extraordinary resilience. (Resilient)
I studied with a supernatural tutor. (Skilled)
I was bathed in the waters of a mystic river that left my skin resistant to harm—and glittering with starlight. (Tough)
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
my strength when I rest on it. (Durable)
The stars of Nyx are never hidden from my sight, revealing their secrets to my eyes. (Keen Mind)
I hear the echoes of the gods’ speech in every mortal
fruit that blessed me with extraordinary resilience. (Resilient)
I studied with a supernatural tutor. (Skilled)
I was bathed in the waters of a mystic river that left my skin resistant to harm—and glittering with starlight. (Tough)
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
my strength when I rest on it. (Durable)
The stars of Nyx are never hidden from my sight, revealing their secrets to my eyes. (Keen Mind)
I hear the echoes of the gods’ speech in every mortal
fruit that blessed me with extraordinary resilience. (Resilient)
I studied with a supernatural tutor. (Skilled)
I was bathed in the waters of a mystic river that left my skin resistant to harm—and glittering with starlight. (Tough)
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
simple, frightened people. Some have old souls, but many do not. The soulless ones are easy to spot, for they know nothing but fear. They have no charm, hope, or spark, and they don’t cry. The Old
from one generation to the next: The souls of those who die in Barovia can’t escape to the afterlife. They are prisoners in Strahd’s domain. Some Vistani women are blessed with prescience. Of all the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, whereas no lucky die roll will allow a character with an ordinary bow to hit the moon with an arrow. Call for a D20 Test only if there’s a chance of both success and failure and if there are
remember Recognize an illusion as fake Wisdom Perceptiveness and mental fortitude Notice things in the environment or in creatures’ behavior Resist a mental assault Charisma Confidence, poise, and charm Influence, entertain, or deceive Assert your identity
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
simple, frightened people. Some have old souls, but many do not. The soulless ones are easy to spot, for they know nothing but fear. They have no charm, hope, or spark, and they don’t cry. The Old
from one generation to the next: The souls of those who die in Barovia can’t escape to the afterlife. They are prisoners in Strahd’s domain. Some Vistani women are blessed with prescience. Of all the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
simple, frightened people. Some have old souls, but many do not. The soulless ones are easy to spot, for they know nothing but fear. They have no charm, hope, or spark, and they don’t cry. The Old
from one generation to the next: The souls of those who die in Barovia can’t escape to the afterlife. They are prisoners in Strahd’s domain. Some Vistani women are blessed with prescience. Of all the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
contract states, “one shy of a million gold coins and the sacrifice of one shy of a hundred unfortunate souls.” Victoro is well schooled, suave, slow to anger, and blessed with good health, long life
following cleric spells prepared:
Cantrips (at will): guidance, light, mending, spare the dying, thaumaturgy
1st level (4 slots): charm person, command, detect magic, disguise self, protection from
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
contract states, “one shy of a million gold coins and the sacrifice of one shy of a hundred unfortunate souls.” Victoro is well schooled, suave, slow to anger, and blessed with good health, long life
following cleric spells prepared:
Cantrips (at will): guidance, light, mending, spare the dying, thaumaturgy
1st level (4 slots): charm person, command, detect magic, disguise self, protection from
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
contract states, “one shy of a million gold coins and the sacrifice of one shy of a hundred unfortunate souls.” Victoro is well schooled, suave, slow to anger, and blessed with good health, long life
following cleric spells prepared:
Cantrips (at will): guidance, light, mending, spare the dying, thaumaturgy
1st level (4 slots): charm person, command, detect magic, disguise self, protection from
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. Each spell counts as a ranger spell for you, but it doesn’t count against the number of ranger spells you know. Fey Wanderer Spells Ranger Level Spell 3rd charm person 5th misty step 9th dispel
season at each dawn. Otherworldly Glamour 3rd-level Fey Wanderer feature Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Burly’s Plan Following the characters’ meeting with Witch and Light, Burly pulls the characters aside for a hushed conversation: Burly removes his jack-o’-lantern helmet, revealing a worried
to the happiness of the carnival. The monarch is also given a charm that lets them fly.” “Mister Witch’s Witchlight watch is attached to his waistcoat by a chain, so whoever tries to steal it needs
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. Each spell counts as a ranger spell for you, but it doesn’t count against the number of ranger spells you know. Fey Wanderer Spells Ranger Level Spell 3rd charm person 5th misty step 9th dispel
season at each dawn. Otherworldly Glamour 3rd-level Fey Wanderer feature Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. Each spell counts as a ranger spell for you, but it doesn’t count against the number of ranger spells you know. Fey Wanderer Spells Ranger Level Spell 3rd charm person 5th misty step 9th dispel
season at each dawn. Otherworldly Glamour 3rd-level Fey Wanderer feature Your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the






