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Returning 35 results for 'blessing before devoid collected region'.
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blessing before devoted connected region
Monsters
Monster Manual
Underdark, in the tunnel-mazes they occupied in life or in the lairs of enemy beholders they conquered. These lairs are devoid of life, as death tyrants change their servants into Undead horrors.
The
region containing a death tyrant’s lair is warped by its presence, creating the following effects:
Negative Energy Suffusion. Whenever a creature within 1 mile of the lair regains Hit Points from
Adult Copper Dragon
Legacy
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Monsters
Basic Rules (2014)
valuable ores, art objects, and other oddities it has collected over its lifetime. Worthless items are put on display in open caves to tantalize treasure seekers and distract them from where the real
the next round, the mud hardens, and the Strength DC to work free increases to 20.
Regional Effects
The region containing a legendary copper dragon’s lair is warped by the dragon’s magic
Ancient Copper Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
secret antechambers where the dragon stores valuable ores, art objects, and other oddities it has collected over its lifetime. Worthless items are put on display in open caves to tantalize treasure
2 feet of movement. On initiative count 20 on the next round, the mud hardens, and the Strength DC to work free increases to 20.
Regional Effects
The region containing a legendary copper dragon
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon turtle can breathe air and water
Blessing of the Sea (Recharges after a Short or Long Rest). If the dragon turtle would be reduced to 0 hit points, its current hit point total
62,000 XP (124,000 XP total) for defeating the dragon turtle after its Blessing of the Sea activates.
Legendary Resistance (3/Day). If the dragon turtle fails a saving throw, it can choose to succeed
Monsters
Fizban's Treasury of Dragons
the upper left corner of the map contains the dragon’s hoard. The area is decorated in a similar fashion to the main chamber, and its collected jewels and gold are painstakingly organized and
-foot drop and on the left by a cliff wall just as steep and devoid of hand- or footholds. The dragon has festooned this path with tripwire alarms and minor booby traps.
Islands. Three small islands
Monsters
Fizban's Treasury of Dragons
the map contains the dragon’s hoard. The area is decorated in a similar fashion to the main chamber, and its collected jewels and gold are painstakingly organized and tucked into chests stacked on
a cliff wall just as steep and devoid of hand- or footholds. The dragon has festooned this path with tripwire alarms and minor booby traps.
Islands. Three small islands jut from the water below the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
an uncanny resemblance to tools used in performing lobotomies. The Playas. These former lakes have been reduced to quicksand-riddled purple worm feeding grounds. Seething. This region is devoid of life, and its land crumbles away into the Mists.
mesa, unleashing dozens of purple worms upon the surface. The aged albino worm Gravedrinker dominates this region. The Orbitoclasts. One of numerous floating rock formations in central Hazlik, it bears
Monsters
Mordenkainen Presents: Monsters of the Multiverse
good fortune. They consider seeing a ki-rin fly overhead a blessing and events that happen on such a day especially auspicious. If a ki-rin alights during a ceremony such as a birth announcement or a
1 minute later in unoccupied spaces of the ki-rin’s choice on the floor of the lair.
Regional Effects
A ki-rin’s Celestial nature transforms the region around its lair. Any of the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, and now they exist in a strange state between life and death. Eladrin and shadar-kai are like reflections of each other: one bursting with emotion, the other nearly devoid of it. Shadar-kai Traits
resistance to necrotic damage. Blessing of the Raven Queen. As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Once you use this trait, you can’t do so again
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Background Volcanic eruptions have been devastating the region around the town of Etizalan. Ordinarily, scholars called the Watchers of the Ashes predict volcanic eruptions and warn local folk
, mitigating loss of life. Lately though, more and more eruptions evade detection. Ameyali, one of Etizalan’s leaders, believes the gods have grown angry and seeks to placate them. She has collected
Monsters
Fizban's Treasury of Dragons
lizard;giant lizards—to settle and thrive in the region.
Emerald dragons use the features of their lairs to confuse and imperil intruders. They dig additional tunnels that allow them to move
through their lairs in multiple ways and set traps leading to yawning chasms or pools and flows of lava.
Emerald dragons take great pains to hide the chambers that house their hoards and collected lore
Monsters
Fizban's Treasury of Dragons
awareness and subconsciously luring their favorite food—giant lizard;giant lizards—to settle and thrive in the region.
Emerald dragons use the features of their lairs to confuse and imperil
to hide the chambers that house their hoards and collected lore, often using illusion magic and subtle construction around the natural features of their lairs to conceal their central hoard chambers
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
contains the dragon’s hoard. The area is decorated in a similar fashion to the main chamber, and its collected jewels and gold are painstakingly organized and tucked into chests stacked on gold-chased
just as steep and devoid of hand- or footholds. The dragon has festooned this path with tripwire alarms and minor booby traps. Islands. Three small islands jut from the water below the outcropping
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
psychic presence seeps into the land surrounding their lairs, expanding their awareness and subconsciously luring their favorite food—giant lizards—to settle and thrive in the region. Emerald dragons
pools and flows of lava. Emerald dragons take great pains to hide the chambers that house their hoards and collected lore, often using illusion magic and subtle construction around the natural features
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the region. Entertainment in the form of cafes, theaters, and raceways is also central to life in the city. Among Niba’s many celebrities is the queen’s firstborn and heir, the ambitious and
environment, as the city’s scattered oases provide it with some of the only arable land in the region. While much of this land provides for the empire’s people, a significant fraction is used to grow feed for
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
powerful dragon establishing a new lair in a region can be a singularly impactful event. Likewise, the death of an ancient dragon can cause dramatic changes in the world. The balance of power shifts
. Established territories are suddenly contested or might be undefended against other perils. The dragon’s hoard represents tremendous wealth flowing through a single region. Entire populations of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
forested region at the northwestern edge of Setessan territory, and it provides a safe haven and training ground for the diverse range of animals that occupy an honored place as natural protectors in
worthy mortals, blessing them with the long lives of mighty trees. The grown seedlings of Nikaia and Nylea’s other favored continue to share their wisdom and protect Setessa to this day.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
mountainside. Older silver dragons sometimes decorate their cliff-side habitats with ruins carefully collected from other places in the world. Depending on the dragon, a lair can be a multi-tiered affair, with
visitors in grand style. Though this court is often surrounded by clouds, the dragon can clear them away with a moment’s thought, revealing a breathtaking view of the surrounding region. Majestic Temple
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Law and Order Saltmarsh is a bastion of civilization in the midst of an untamed region. Without its stout defenders, it might have long ago fallen to the depredations of outsiders. Militia and
against pirates, raiders, and monsters. The guard is seen as something of a meddlesome force, since most of its members are drawn from the military veterans who migrated here with the crown’s blessing
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, further isolating the region. Icewind Dale has thus been trapped in a different reality from the rest of the world, for though the sun never rises over the dale, it continues to rise everywhere else
north of the Spine of the World. The long nights and sunless days are a blessing to Xardorok Sunblight, a duergar who longs to carve out a domain for himself on the surface and enslave the people of Ten
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
alters the region around the dragon’s lair. When the dragon dies, those effects typically end immediately or fade away over the course of several days. But a traumatic death sometimes extends negative
effects throughout the region. These can include instantaneous effects as well as lingering magic that persists for 1d10 days, as in the following examples: Fouled Water. Water within 6 miles of the lair
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Death Tyrant Lairs Death tyrants often lurk deep in the Underdark, in the tunnel-mazes they occupied in life or in the lairs of enemy beholders they conquered. These lairs are devoid of life, as
death tyrants change their servants into Undead horrors. The region containing a death tyrant’s lair is warped by its presence, creating the following effects: Negative Energy Suffusion. Whenever a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the gods prepare their prayers in this area, meditating on the blessing they want. A salamander and four fire snakes are in this room. The salamander stands guard before the door to area I5, while
covering the walls depict several myths known throughout the region. Any of the legends mentioned in the “Tletepec” section at the end of this adventure might be represented here, such as the tale of the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
overlooks the bog and walkways beyond.
This area is devoid of faculty, staff, or students, leaving the building full of class supplies. Up to three herbalism kits or poisoner’s kits could be crafted
pudding has eaten the remnants of creatures slain in this region recently, so it’s Huge. Its game statistics are otherwise the same. The black pudding tries to flee when reduced to 10 hit points or
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
sense, with a successful DC 20 Wisdom (Insight) check, that it’s of divine origin. (The moonlight is a blessing from Selûne, though there’s no way for the characters to confirm this.) Three successful
Vanrakdoom as well as to explore deeper levels of Undermountain in the hope of finding a gate that he can use to escape from Undermountain. Glyster would like to take his collected treasures with him
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. He collected costumes and liked nothing more than to parade around Umbrage Mansion in strange garments and outlandish makeup. Urmius first met Naeryx Krumple at a family dinner and didn’t think much
or 8, Light can’t cast the spell again until the next dawn), ray of frost
Bonus Actions
Blessing of the Raven Queen (1/Day). Light magically teleports, along with any equipment he is wearing or
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
specifically. Burney is under the effect of a permanent mind blank spell, and cannot be detected by magical or mundane means unless she wishes it. In exchange for this blessing, Burney can take no direct
Burney so desires, she can instantly transport herself to the court of Bahamut via a powerful blessing akin to the plane shift spell. Barber Pricing. Burney charges 1 gp for each service involving
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
to leave. They dress in drab, monotonous garments devoid of color or fashion, trudging listlessly down the gate-town’s single, curling avenue like sewage to a drain. Too despondent to muster emotion
tossing coins into the well, which causes it to spurt a jet of inky sludge. Regional Effects The region containing Hopeless’s planar gate is influenced by the magic of Hades, creating one or more of the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
mundane messengers such as birds. In most cases, these relationships with her sisters, though devoid of emotion, are the closest a hag comes to having friends. When a hag is attacked or killed, other hags
remaining coven members. Adventurers who slay only one member of a coven might deal a blow to it in the short term, but later on the surrounding region is wracked with plagues, curses, and other disasters
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. (The squirrels come and go through a tiny hole in the floor near one of the cabin’s stilts.) Apart from some scraps of paper and other detritus that the squirrels have collected, the bookshelf holds
party receives a special blessing from Lathander. Any party member who died within the past 24 hours is instantly restored to life at full health, regardless of how the character died. In addition, each
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
more of the essence of the Abyss pushes its way through. In time, a plane or a world could become a colony of the Abyss, overrun with demons and devoid of all other forms of life. Initial Infection A
of the region begins to grow, the effects of the lethal environment expanding from the original area. The demons likewise begin to roam, and a small force capable of establishing its own incursion
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Executioner’s Run (see area 2), asks the adventurers to come with her as she collects a debt. The pay is 10 percent of whatever is collected on the 500 gp debt, which is owed by a man named Taban (N male
are heading toward or through that region. She’ll provide her own food and supplies, and “donate” another 100 gp to the expedition’s expenses. She insists on stopping by the temple of Savras to gather
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
gory feast. Vaprak’s Blessing. After devouring the troll sent by Vaprak, bones and all, a frost giant becomes an everlasting one, gaining tremendous strength, an ill temper, and a troll’s regenerative
of Vaprak can no longer be hidden then, and the everlasting one is either killed or exiled by its clan. Sometimes small communities of everlasting ones gather and even reproduce, passing the “blessing
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and forms a canopy that hides the ruined realm even from above. The area covered by the mist is a shadowy, muffled region devoid of life, sunlight, and sound. The wall of mist ranges in thickness from
Mournland, but the worst effects of the mist are confined to the border region. Glowing Chasm. The northern part of the Mournland is dominated by a great crack in the ground that emits a cold purple light
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Collection boxes also appear at large festival gatherings. Upon sunset of the final day, the collected coin is placed in chests and dumped into the deepest part of the harbor. This festival has
wields the Wand of the Four Moons in a ceremony blessing all navigators. This holy relic is said to be the mace wielded by Selûne in her first battle against Shar, and again in a fight with her sister






