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Returning 35 results for 'blessing before devoted combat record'.
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blessing before devote combat reward
Monsters
Forgotten Realms: Adventures in Faerûn
GrowthSwanmays are members of a reclusive order of wilderness defenders. Each bears a primal blessing that allows them to transform into a swan to watch over the lakes and woods they call home. Swanmays get
along well with dryads and other creatures devoted to protecting the wilderness.
Roll or choose a result from the Swanmay’s Charge table as inspiration for what a swanmay protects.
Swanmay
races
For millennia, the tarandus have been known as a society of explorers devoted to charting and understanding the world. Their culture prizes discovery, and they believe that their lives are best spent
schools, where trained explorers record the land, stars and seas with care. Some tarandus dedicate their lives to perfecting the art of map making, while others roam the world as scouts, guides or
Magic Items
Monstrous Compendium Vol. 2: Dragonlance Creatures
This heavy mace has a dark oaken handle and a head of blackened steel trimmed with gold. In combat, the mace’s head is wreathed in inky black energy.
You gain a +3 bonus to attack and damage
attuned to Nightbringer:
Blessing of the Dragon Queen. You are immune to the charmed and frightened conditions, and you gain immunity to one of the following damage types (choose when you attune to the
Monsters
Baldur’s Gate: Descent into Avernus
","rollType":"to hit"} to hit, range 150/600 ft., one target. Hit: 4 (1d8);{"diceNotation":"1d8","rollType":"damage","rollDamageType":"piercing"} piercing damage.Bane’s devoted followers are warriors
field officers who excel at coordinating the fists in combat. The black gauntlet of bane;black gauntlets are the priests who command the consuls.
Monsters
Baldur’s Gate: Descent into Avernus
immediately use its reaction to make one melee attack.Bane’s devoted followers are warriors who seek to rule through martial strength and intimidation, cruel tyrants who use threats and gifts as
soldiers who obey all orders without hesitation. They are led by iron consul;iron consuls, cunning field officers who excel at coordinating the fists in combat. The black gauntlet of bane;black gauntlets are the priests who command the consuls.
Monsters
Mythic Odysseys of Theros
sable's allies is within 5 feet of the creature and the ally isn't incapacitated.
Surprise Attack. If the sable surprises a creature and hits it with an attack during the first round of combat, the
most devoted followers so they could mimic his works and invent new forms at their own forges.
Some anvilwroughts are vigilant guardians at holy shrines, others serve as familiars and messengers, and a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"damage","rollAction":"Rock","rollDamageType":"bludgeoning"} bludgeoning damage.To hold its place or rise within the ordning, a frost giant must routinely face mighty foes in single combat. Some seek
“blessing” and worship of Vaprak from one generation to the next.ColdVaprak’s Rage (Recharges after a Short or Long Rest). The giant enters a rage. The rage lasts for 1 minute or until
Monsters
Van Richten’s Guide to Ravenloft
Fiendish Blessing. The AC of Isolde includes her Charisma bonus.
Innate Spellcasting. Isolde’s spellcasting ability is Charisma (spell save DC 14). Isolde can innately cast the following
warrior devoted to a pantheon of elven deities called the Seldarine. In this role, she defended the Feywild against dragons, demons, and other threats. In time, her heroics caught the eye of an
Monsters
The Wild Beyond the Witchlight
","rollDamageType":"slashing"} slashing damage.Elkhorn has been Strongheart;Strongheart's most stalwart companion over the years—unflinchingly loyal, tirelessly optimistic, and fiercely devoted to the
dead.”
Combat Notes
Elkhorn’s challenge rating is based on him using Feint to improve his rather weak sword attack. Having been trained in his youth to fight ogres and trolls, he&rsquo
Monsters
Eberron: Rising from the Last War
in combat, Rak Tulkhesh roars in rage as new weapons are spawned from his body, called forth by the Rage of War to slaughter all who dare stand before him.
Khyber Shards. Rak Tulkhesh's soul is
fosters hatred unwittingly serves Rak Tulkhesh, and countless soldiers in the Five Nations are devoted to the Rage of War. Many of the Carrion Tribes of the Demon Wastes likewise serve Rak Tulkhesh
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
scythe. Only a skilled and determined hero can hope to survive single combat with an orc.
Savage and fearless, orc tribes are ever in search of elves, dwarves, and humans to destroy. Motivated by their
battle or illness, but an orc can live to about 40, remaining healthy almost up until the end. Luthic’s divine blessing can further extend an orc’s life, though Gruumsh is never happy when
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
sacred work. Although many paladins are devoted to gods of good, a paladin’s power comes as much from a commitment to justice itself as it does from a god.
Paladins train for years to learn the
skills of combat, mastering a variety of weapons and armor. Even so, their martial skills are secondary to the magical power they wield: power to heal the sick and injured, to smite the wicked and the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Hit Points and Hit Dice Your character’s hit points define how tough your character is in combat and other dangerous situations. Your hit points are determined by your Hit Dice (short for Hit Point
. (You also add your Constitution modifier, which you’ll determine in step 3.) This is also your hit point maximum. Record your character’s hit points on your character sheet. Also record the type of
Monsters
Icewind Dale: Rime of the Frostmaiden
ice with which to combat foes. These weapons are supernaturally resilient until Auril discards them, whereupon they break and melt like normal ice.
Auril the Frostmaiden
Auril the Frostmaiden is a
night while also granting spells to her devoted followers leaves Auril weak and vulnerable. In her self-inflicted weakened state, Auril is inclined to be cautious and avoid contact with other creatures
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Training Time To change your subclass, your DM might require you to spend time devoted to the transition, as you study the ways of the new specialization. This transition requires a number of days
required to receive blood, a blessing, or both from an ancient dragon. If you return to a subclass that you previously held, you forgo the gold cost, and the time required for the transition is halved.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Note-Taking Materials Everyone needs some way to take notes. During every round of combat, someone needs to keep track of Initiative, Hit Points, conditions, and other information. Players often like
to take notes about what happens in the adventure, and at least one of them should record any clues and treasure the characters collect. Character Sheets Players need some way to record important
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Note-Taking Materials Everyone needs some way to take notes. During every round of combat, someone needs to keep track of Initiative, Hit Points, conditions, and other information. Players often like
to take notes about what happens in the adventure, and at least one of them should record any clues and treasure the characters collect. Character Sheets Players need some way to record important
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
Tarandus Rafa Teruel For millennia, the tarandus have been known as a society of explorers devoted to charting and understanding the world. Their culture prizes discovery, and they believe that
and navigation schools, where trained explorers record the land, stars and seas with care. Some tarandus dedicate their lives to perfecting the art of map making, while others roam the world as
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
few have ever reached its center.
The Old Harvest. In rare, remote settlements, high summer ceremonies acknowledge ancient rural practices devoted to a less merciful vision of Karametra. These
other.
Partners in Possibility. The fall holiday known as the Blessing of the Beasts (or, in Meletis, the Therimakarion) celebrates humans’ partnership with domestic animals. The horses and oxen that
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Rolling Initiative Combat starts when—and only when—you say it does. Some characters have abilities that trigger on an Initiative roll; you, not the players, decide if and when Initiative is rolled
. A high-level Barbarian can’t just punch their Paladin friend and roll Initiative to regain expended uses of Rage. In any situation where a character’s actions initiate combat, you can give the acting
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
they lurk. Different paladins focus on various aspects of the cause of righteousness, but all are bound by the oaths that grant them power to do their sacred work. Although many paladins are devoted to
gods of good, a paladin’s power comes as much from a commitment to justice itself as it does from a god. Paladins train for years to learn the skills of combat, mastering a variety of weapons and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
they lurk. Different paladins focus on various aspects of the cause of righteousness, but all are bound by the oaths that grant them power to do their sacred work. Although many paladins are devoted to
gods of good, a paladin’s power comes as much from a commitment to justice itself as it does from a god. Paladins train for years to learn the skills of combat, mastering a variety of weapons and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
.
On your character sheet, record all the features that your class gives you at 1st level.
Level Typically, a character starts at 1st level and advances in level by adventuring and gaining
level, on the assumption that your character has already survived a few harrowing adventures.
Record your level on your character sheet. If you’re starting at a higher level, record the additional
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
of Solamnia character, consider playing a bard of the College of Valor (or the College of Swords from Xanathar’s Guide to Everything) or a barbarian devoted to the ideals of the nature god Habbakuk
you record your heroics upon 2 A piece of a fallen knight’s armor 3 A pendant featuring a crown, a rose, or a sword 4 The pommel of your mentor’s sword 5 A meaningful favor from someone you defended—perhaps a handkerchief or glove 6 A locket with a sketch of a silver dragon inside
Compendium
- Sources->Dungeons & Dragons->Monster Manual
for centuries without revealing themselves; even their most devoted followers might know them only as the voice of the woodlands or a whisper in their dreams. Despite their might, most green dragons
disdain physical violence, viewing combat as servants’ work and preferring to trick foes into dangerous or exploitative scenarios. These dragons collect “baubles” that embody their webs of manipulation
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
delightful terror of his more intelligent victims. Trepsin cares mostly about combat and mayhem, but he has found that serving the cult makes combat and mayhem more likely. He’s very devoted to Talis, and he
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
delightful terror of his more intelligent victims. Trepsin cares mostly about combat and mayhem, but he has found that serving the cult makes combat and mayhem more likely. He’s very devoted to Talis, and he
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
spot hidden enemies, and which ones are the closest to those enemies if a fight breaks out. You can change your marching order outside combat and record the order any way you like: write it down, for
the DM might have you use the travel pace rules below. If you need to know how fast you can move when every second matters, see the movement rules in “Combat” later in this chapter. Marching Order
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
spot hidden enemies, and which ones are the closest to those enemies if a fight breaks out. You can change your marching order outside combat and record the order any way you like: write it down, for
the DM might have you use the travel pace rules below. If you need to know how fast you can move when every second matters, see the movement rules in “Combat” later in this chapter. Marching Order
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
on mortal heroes to act like heroes. With those principles in mind, you might have gods intervene in dire situations in one of these ways: Blessings. A god might bestow a Blessing (see “Supernatural
Gifts” in this chapter) to help a character in need. Emissaries. A god might send a Celestial, a Fiend, or some other kind of emissary to aid a character with information, guidance, or combat
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
place, one with knowledge of rule and the deities’ blessing. On the day of the ritual that would consecrate the pharaoh’s connection with the gods, Ankhtepot rallied his loyal priests and murdered their
, and he answered with certainty. Granted new freedom by the Dark Powers, Ankhtepot emerged from his crypt into the domain of Har’Akir. In this new land, Ankhtepot found a pious people devoted to the same
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
said to impart a blessing to any smith who bathes their hands in its waters. The Cathedral of the Cleansing Flame, Sharn’s largest temple to the Silver Flame, is located in Upper Central. Archierophant
Ythana Morr is frequently accused of corruption and nepotism, but there are smaller places of worship around the city devoted to the true principles of the faith. The hermit Gaia watches over the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. Gather any maps you’ll need for the definite and possible encounters, then focus the remainder of your prep time on the definite encounters, as outlined below. For combat encounters, review the monsters
personalities, goals, and tactics. For exploration encounters, record any clues or other information the characters should learn, and review any special rules that might come into play in the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Gather any maps you’ll need for the definite and possible encounters, then focus the remainder of your prep time on the definite encounters, as outlined below. For combat encounters, review the monsters
personalities, goals, and tactics. For exploration encounters, record any clues or other information the characters should learn, and review any special rules that might come into play in the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Running Combat This section builds on the combat rules in Playing the Game and offers tips for keeping the game running smoothly when a fight breaks out. Rolling Initiative Combat starts when—and
Paladin friend and roll Initiative to regain expended uses of Rage. In any situation where a character’s actions initiate combat, you can give the acting character Advantage on their Initiative roll






