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Returning 35 results for 'blessing before drives collect result'.
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Classes
Player’s Handbook
power, while others trace it to strange events in their personal or family history. The blessing of a dragon or a dryad at a baby’s birth or the strike of lightning from a clear sky might spark a
Sorcerer’s gift. So too might the gift of a deity, exposure to the strange magic of another plane of existence, or a glimpse into the inner workings of reality. Whatever the origin, the result is
Monsters
Forgotten Realms: Adventures in Faerûn
GrowthSwanmays are members of a reclusive order of wilderness defenders. Each bears a primal blessing that allows them to transform into a swan to watch over the lakes and woods they call home. Swanmays get
along well with dryads and other creatures devoted to protecting the wilderness.
Roll or choose a result from the Swanmay’s Charge table as inspiration for what a swanmay protects.
Swanmay
Monsters
Forgotten Realms: Adventures in Faerûn
dozens of miles. Other deep dragons enjoy cultivating groves of molds and fungi, including colossal varieties sufficient to conceal the dragons’ sinuous forms. Many deep dragons collect forgotten
creature finishes a Long Rest within 1 mile of the lair, the creature makes a DC 10 Constitution saving throw. On a failed save, the creature doesn’t reduce its Exhaustion level as a result of
Monsters
Forgotten Realms: Adventures in Faerûn
miles. Other deep dragons enjoy cultivating groves of molds and fungi, including colossal varieties sufficient to conceal the dragons’ sinuous forms. Many deep dragons collect forgotten tomes or
finishes a Long Rest within 1 mile of the lair, the creature makes a DC 10 Constitution saving throw. On a failed save, the creature doesn’t reduce its Exhaustion level as a result of finishing
Monsters
Forgotten Realms: Adventures in Faerûn
dragons’ sinuous forms. Many deep dragons collect forgotten tomes or works of art and bully, cajole, or steal collections from drow or duergar sages.
Deep dragons are excellent swimmers. They
creature doesn’t reduce its Exhaustion level as a result of finishing that Long Rest. Creatures with Immunity to the Poisoned condition are immune to this effect.
Verdant Growth. Vegetation and
Monsters
Forgotten Realms: Adventures in Faerûn
forms. Many deep dragons collect forgotten tomes or works of art and bully, cajole, or steal collections from drow or duergar sages.
Deep dragons are excellent swimmers. They often clash with aquatic
reduce its Exhaustion level as a result of finishing that Long Rest. Creatures with Immunity to the Poisoned condition are immune to this effect.
Verdant Growth. Vegetation and fungi within 1 mile of the
Monsters
Van Richten’s Guide to Ravenloft
Fiendish Blessing. The AC of Isolde includes her Charisma bonus.
Innate Spellcasting. Isolde’s spellcasting ability is Charisma (spell save DC 14). Isolde can innately cast the following
endlessly overburdens herself, struggling to protect those around her as her hate for the Caller drives her forward at any cost.
Personality Trait. “We all contribute so that we all benefit. Those who
Species
Dragonlance: Shadow of the Dragon Queen
diminutive Humanoids who look like humans with pointed ears and diverse appearances. Kender have a supernatural curiosity that drives them to adventure. Due to this inquisitiveness, many kender find
themselves falling through portals to other planes and worlds.
Kender sometimes amass impressive collections of curiosities. Some might collect mundane knickknacks or relics from magical sites, while
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
, wandering tabaxi are catlike humanoids driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the world’s wonders. Ultimate travelers, the inquisitive
its secrets and nature have been laid bare.
Tinkers and Minstrels
Curiosity drives most of the tabaxi found outside their homeland, but not all of them become adventurers. Tabaxi who seek a safer
Monsters
Mordenkainen's Fiendish Folio Volume 1
can't make attacks with that claw against other targets. The crab folk has two claws, each of which can grapple only one target.The crab folk are the result of a magical ritual used long ago by a mighty
crab folk have little sense of what drives them, but they understand that the effigy represents a mother and creator who must be obeyed. Legend holds that the green hag preferred to travel in the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
named Aameul and Hathradiah. Their gaze brings bewilderment and confusion to any who confront them.
Similarly, the spiraling Y sign of Demogorgon’s cult drives those who contemplate it for too
long to delirium. As a result, all followers of the Prince of Demons break with reality sooner or later.Demogorgon’s Lair
Demogorgon makes his lair in a palace called Abysm, found on a layer
Monsters
Curse of Strahd
feet. Anything she is wearing transforms with her, but nothing she is carrying does.
Blessing of Mother Night. Baba Lysaga is shielded against divination magic, as though protected by a nondetection
that Strahd would never accept her as his true mother, nor could she bear his rejection. As a result, she has never confronted him. She would rather exist in perpetual denial, whiling away the days
Satyr
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mythic Odysseys of Theros
.
While their spontaneity and whimsy sometimes put them at odds with more stoic peoples, satyrs rarely let the moodiness of others hinder their own happiness.
Life is a blessing from the gods, after
eccentricities. Some people spend too much time worrying over why satyrs behave as they do. But satyrs themselves simply are as they are, feeling no need to understand what drives them, much less explain it
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Primal Paths Rage burns in every barbarian’s heart, a furnace that drives him or her toward greatness. Different barbarians attribute their rage to different sources, however. For some, it is an
internal reservoir where pain, grief, and anger are forged into a fury hard as steel. Others see it as a spiritual blessing, a gift of a totem animal.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Primal Paths Rage burns in every barbarian’s heart, a furnace that drives him or her toward greatness. Different barbarians attribute their rage to different sources, however. For some, it is an
internal reservoir where pain, grief, and anger are forged into a fury hard as steel. Others see it as a spiritual blessing, a gift of a totem animal.
Triton
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
remote even merfolk and sea elves rarely encounter them.
Haughty Nobles
As a result of their isolation and limited understanding of the Material Plane, tritons can come across as haughty and
them.
Tritons also have a tendency to emerge from their isolation under the assumption that other folk will welcome them as respected allies and mentors. Again, distance drives much of this attitude
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Gnomes And then the whole thing exploded into a million jillion pieces! [gasp] I never saw anything like it in my life!
— Griballix, gnome of Sigil
Love of discovery is the force that drives the
interest in mechanical devices, the natural world, and magical pursuits; a gnome might seek to invent a new garden tool, collect and categorize every type of butterfly, or develop a new method for cutting gemstones.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Haughty Nobles As a result of their isolation and limited understanding of the Material Plane, tritons can come across as haughty and arrogant. They see themselves as caretakers of the sea, and they
under the assumption that other folk will welcome them as respected allies and mentors. Again, distance drives much of this attitude. The tritons’ limited view of the world leaves them ignorant of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
weapon that can leave sailors’ corpses floating frozen amid the wreckage of their ships. When a sea serpent drives itself through the hull of a ship, it’s simply trying to accelerate the molting
sea caves, sea serpents collect the cargo of the craft they sink, amassing great hoards of trade goods, sailors’ trinkets, and pirates’ booty.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
with Moloch. To remedy this, he has requested more lizardfolk to brave the underwater lake and collect gemstones as tribute. He is preparing to bless the next volunteers. Secret Door A secret door to
mechanical guide spend 1 charge in this area causes the high priest to leave for area 29 by way of the secret door, then prepare for a ceremony of blessing.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, she witnesses the discovery of the potions of longevity, the lack of Dragon’s Blessing, and any slips Zhong Yin makes when talking about the reason for the investigation. After this, whenever the
result of the tremor is now clear—a great pile of rubble fills the space where the stairway once stood.
A character who searches the rubble and succeeds on a DC 16 Wisdom (Survival) check sees no
Compendium
- Sources->Dungeons & Dragons->Monster Manual
worshipers into driders, as either a blessing or a curse. These driders often become fanatical servants of their god, or they are overwhelmed by their transformation and live only to indulge their
underground or in dense forests where they can make the most of their spiderlike traits. Driders with non-drow features are uncommon but possible. Roll on or choose a result from the Drider
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
drives them to adventure. Due to this inquisitiveness, many kender find themselves falling through portals to other planes and worlds. Kender sometimes amass impressive collections of curiosities
. Some might collect mundane knickknacks or relics from magical sites, while others might become professional thieves. Kender Traits As a kender, you have the following racial traits. Creature Type. You
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
sought to collect every possible fragment of the mysterious Prophecy that might pertain to the overlords’ liberation. They try to fulfill the Prophecy in ways that advance that goal. However, they
are constantly impeded by newly discovered elements of Prophecy—especially since the dragonmarks that appear on mortals often seem connected to relevant parts of the Prophecy. This drives many Lords of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
them. 5 Deep Cover. You know the secret identity of a seemingly innocent but powerful person who would rather remain anonymous. 6 Empty Threats. Rumors say you collect damaging secrets on anyone, and
people tread carefully around you as a result. The truth is that your reputation is overblown, so you have your own secret to keep safe.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
apathetic despair saturates their hearts and spirits, they must find a way to rekindle the passion of life and the sense of purpose that drives them or else succumb to the hopelessness of the plane
. Adventurers might pursue a hag, a lich, or another evil spellcaster who comes to Hades to collect larvae for vile purposes. Once they are in the Three Glooms, the adventurers risk becoming trapped by the overwhelming despair of the place.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. After hearing about the characters’ exploits, Secretary Wei explains the assignment, highlighting the following points: This archaeological expedition seeks to collect accounts and relics from past
use to contact her if the need arises. Wei intends for the expedition to set out as soon as possible after the characters collect their initial payment, but they can take a few hours to rest and
Compendium
- Sources->Dungeons & Dragons->Monster Manual
strangers on sight. Roll on or choose a result from the Pegasus Offerings table to inspire how one might show their good intentions to a wary pegasus. Pegasus Offerings 1d4 A Pegasus Won’t Flee
Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 7 (1d6 + 4) Bludgeoning damage plus 5 (2d4) Radiant damage.
Pegasi are the cherished steeds of our creator, Corellon. To see one is a blessing, but to ride one proves nothing less than the love of the gods.
—Yolande, Queen of Celene
Compendium
- Sources->Dungeons & Dragons->Monster Manual
infernal lords. They prefer to attack from the air, flinging wicked barbs while staying out of reach of foes. Spined devils collect information to gain leverage over mortals or to entice powerful
devils. Roll on or choose a result from the Spined Devil Intelligence table to inspire what information a spined devil seeks or already possesses. Spined Devil Intelligence 1d6 The Spined Devil Covets
Compendium
- Sources->Dungeons & Dragons->Monster Manual
between planes of existence. In these lairs, aboleths dream of epochs past, collect throngs of psychically dominated servants, consume the minds of unwitting victims, and prepare for their return to
power. Aboleths’ alien goals and methods are often mysterious to other creatures. Roll on or choose a result from the Aboleth Schemes table to inspire an aboleth’s schemes. Aboleth Schemes 1d6 The
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
encounter takes place. Roll a d12 and consult the Triboar Trails Random Encounters table to determine what the party meets. Triboar Trail Random Encounters Day Roll Night Roll Result 1–2 1–3 1d4 + 2
boss has a pouch containing 1d10 cp and 1d10 sp. Hobgoblin Squad This squad of 1d4 + 3 hobgoblins seeks the adventurers, hoping to collect a bounty set by the Spider. One of the hobgoblins carries a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
their smooth outer walls can’t be scaled without climbing gear or magic. The Mechanus chain (area 69) drives the machinery in this cavern, feeding power to the Soulmonger and to the many traps and
threat to anyone and flees if attacked. Roll any die to determine which personality is dominant at any given time. On an even result, the aboleth’s childlike personality is dominant. If the characters
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
others trace it to strange events in their personal or family history. The blessing of a dragon or a dryad at a baby’s birth or the strike of lightning from a clear sky might spark a Sorcerer’s gift
. So too might the gift of a deity, exposure to the strange magic of another plane of existence, or a glimpse into the inner workings of reality. Whatever the origin, the result is an indelible mark on
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
solitude and serenity of the forest. Birth falls under Nylea’s influence as well, and her priests often double as midwives in their communities, blessing babies as they come into the world. Nylea’s Goals
clashes with them result from their encroachment on her territory. The most frequent targets of her irritation are the gods who encourage the spread of civilization. Heliod and Ephara brought law and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
gods also exist as the result of war, monster attacks, natural disasters, mass migration, neglect, or the wrath of deities. Every abandoned temple is distinctive, combining aspects of its patron god
with the result or effect of what caused it to be abandoned. You can use the Abandoned Temple Condition table to determine an abandoned temple’s present state. Abandoned Temple Condition d8 Status






