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Returning 35 results for 'blessing blade diffusing charged rivals'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Sseth’s Blessing. When the yuan-ti reduces an enemy to 0 hit points, the yuan-ti gains 9 temporary hit points.Multiattack. The yuan-ti makes two Bite attacks and one Scimitar attack, or it makes
elusive, manipulative, unpredictable, and willing to cheat or kill comrades and rivals alike if doing so benefits them. The worshipers of Sseth have their hands in many schemes, often plying the middle
Monsters
Mordenkainen Presents: Monsters of the Multiverse
regenerative ability. With these gifts, the frost giant can swiftly claim the title of jarl and easily fend off rivals for decades. However, if the frost giant doesn’t give enough honor to Vaprak or
“blessing” and worship of Vaprak from one generation to the next.ColdVaprak’s Rage (Recharges after a Short or Long Rest). The giant enters a rage. The rage lasts for 1 minute or until
Monsters
Mordenkainen Presents: Monsters of the Multiverse
and using Charisma as the spellcasting ability (spell save DC 20):
At will: command, dancing lights, detect magic, thaumaturgy
2/day each: banishment, blade barrier, cure wounds, hold person, plane
Spell (Costs 2 Actions). The drow uses Spellcasting.Among drow followers of Lolth, each noble house is led by a matron mother, an influential priestess of Lolth charged with carrying out the god
Monsters
Mordenkainen Presents: Monsters of the Multiverse
in the ongoing struggle. Duke Bael, one of Mammon’s most important vassals, has won fame and acclaim for his victories. Charged with leading sixty-six companies of barbed devil;barbed devils
constantly stymied by politically shrewd rivals.
Bael prefers to make servants out of his adversaries, and mortals bound to his service earn their wretched place by falling victim to his superior
Monsters
Baldur’s Gate: Descent into Avernus
appearance), detect evil and good, fireball, invisibility (self only), wall of fire
3/day each: blade barrier, dispel evil and good, finger of death
Legendary Resistance (3/Day). If Zariel fails a saving
a DC 26 Wisdom saving throw or take 22 (4d10);{"diceNotation":"4d10","rollType":"damage","rollDamageType":"fire"} fire damage.
Teleport. Zariel uses her Teleport action.Once a mighty angel charged
Drow Matron Mother
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
fire, levitate (self only), suggestion
Lolth's Fickle Favor. As a bonus action, the matron can bestow the Spider Queen's blessing on one ally she can see within 30 feet of her. The ally takes 7 (2d6
slots): blade barrier, harm
7th level (2 slots): divine word, plane shift
8th level (1 slot): holy aura
9th level (1 slot): gate
Sunlight Sensitivity. While in sunlight, the drow has disadvantage on
Monsters
Mordenkainen Presents: Monsters of the Multiverse
evil and good, fireball, invisibility (self only), major image, wall of fire
3/day each: blade barrier, dispel evil and good, finger of death
Teleport. Zariel teleports, along with any equipment
", "rollType":"damage", "rollAction":"Immolating Gaze", "rollDamageType":"fire"} fire damage.Once a mighty angel charged with watching the tides of the Blood War, Zariel succumbed to the corrupting influence
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
normally assigned to the lizardfolk charged with searching the subterranean lake for gems. Before entering the lake, the lizardfolk are blessed by the high priest in front of a smaller version of the
renders to arrive for the priest’s blessing before departing down the stairs to the underground lake (area 30). They attack unless they can be convinced the characters are part of the blessing ceremony.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
normally assigned to the lizardfolk charged with searching the subterranean lake for gems. Before entering the lake, the lizardfolk are blessed by the high priest in front of a smaller version of the
renders to arrive for the priest’s blessing before departing down the stairs to the underground lake (area 30). They attack unless they can be convinced the characters are part of the blessing ceremony.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
normally assigned to the lizardfolk charged with searching the subterranean lake for gems. Before entering the lake, the lizardfolk are blessed by the high priest in front of a smaller version of the
renders to arrive for the priest’s blessing before departing down the stairs to the underground lake (area 30). They attack unless they can be convinced the characters are part of the blessing ceremony.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
personal favors for the genie. 3 Before their execution, a coven of night hags prophesy that an angel-killing blade is hidden in an unholy subterranean temple. The characters are charged with finding the
blade. 4 A planetar reveals itself to the characters and declares Atash a false emissary of the Sunweaver. 5 Possessed by a shadow demon, a high-ranking member of the Brightguard calls for the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
personal favors for the genie. 3 Before their execution, a coven of night hags prophesy that an angel-killing blade is hidden in an unholy subterranean temple. The characters are charged with finding the
blade. 4 A planetar reveals itself to the characters and declares Atash a false emissary of the Sunweaver. 5 Possessed by a shadow demon, a high-ranking member of the Brightguard calls for the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
personal favors for the genie. 3 Before their execution, a coven of night hags prophesy that an angel-killing blade is hidden in an unholy subterranean temple. The characters are charged with finding the
blade. 4 A planetar reveals itself to the characters and declares Atash a false emissary of the Sunweaver. 5 Possessed by a shadow demon, a high-ranking member of the Brightguard calls for the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
featuring these age-old rivals. Gith Conflicts 1d8 The Characters Are... 1 Called on to deliver a message or mysterious parcel to or from Vlaakith the Lich Queen. 2 Encouraged by a disguised intellect
Gith or Zerthimon. 8 Tasked with returning the blade of a fallen githyanki knight to the knight’s people.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
featuring these age-old rivals. Gith Conflicts 1d8 The Characters Are... 1 Called on to deliver a message or mysterious parcel to or from Vlaakith the Lich Queen. 2 Encouraged by a disguised intellect
Gith or Zerthimon. 8 Tasked with returning the blade of a fallen githyanki knight to the knight’s people.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
featuring these age-old rivals. Gith Conflicts 1d8 The Characters Are... 1 Called on to deliver a message or mysterious parcel to or from Vlaakith the Lich Queen. 2 Encouraged by a disguised intellect
Gith or Zerthimon. 8 Tasked with returning the blade of a fallen githyanki knight to the knight’s people.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, lawless agitators, hardened criminals, oath breakers, and the champions of Heliod’s divine enemies pose constant threats, and the characters are charged with combating them all. At the beginning of the
campaign, the characters might stand alongside other defenders of a polis against attacking monsters and receive Heliod’s blessing at a crucial moment to turn the tide of battle. Hailed as heroes by
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, lawless agitators, hardened criminals, oath breakers, and the champions of Heliod’s divine enemies pose constant threats, and the characters are charged with combating them all. At the beginning of the
campaign, the characters might stand alongside other defenders of a polis against attacking monsters and receive Heliod’s blessing at a crucial moment to turn the tide of battle. Hailed as heroes by
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, lawless agitators, hardened criminals, oath breakers, and the champions of Heliod’s divine enemies pose constant threats, and the characters are charged with combating them all. At the beginning of the
campaign, the characters might stand alongside other defenders of a polis against attacking monsters and receive Heliod’s blessing at a crucial moment to turn the tide of battle. Hailed as heroes by
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
of its mother’s house, lending its thirst for destruction to that house’s plans to triumph over its rivals. A draegloth is an ogre-sized, four-armed humanoid with purple-black skin and yellow-white
graceful and quiet like a drow. Its face is clearly demonic, with bestial features, glowing red eyes, an elongated doglike snout, and a mouth full of sharp teeth. Blessing on the House. The ritual to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
of its mother’s house, lending its thirst for destruction to that house’s plans to triumph over its rivals. A draegloth is an ogre-sized, four-armed humanoid with purple-black skin and yellow-white
graceful and quiet like a drow. Its face is clearly demonic, with bestial features, glowing red eyes, an elongated doglike snout, and a mouth full of sharp teeth. Blessing on the House. The ritual to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
of its mother’s house, lending its thirst for destruction to that house’s plans to triumph over its rivals. A draegloth is an ogre-sized, four-armed humanoid with purple-black skin and yellow-white
graceful and quiet like a drow. Its face is clearly demonic, with bestial features, glowing red eyes, an elongated doglike snout, and a mouth full of sharp teeth. Blessing on the House. The ritual to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
ferries them free of charge. Tyrza bids them a glorious adventure. The Competition The characters aren’t the only heroes headed to Grakenok. These two rivals also step up and seek to find out what’s
happened at Grakenok: Sytri. A silent, masked woman wearing Doomguard armor, Sytri is a chaotic good Doomguard rot blade (see Morte’s Planar Parade). She unfurls a carpet of flying measuring 3 feet by
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
ferries them free of charge. Tyrza bids them a glorious adventure. The Competition The characters aren’t the only heroes headed to Grakenok. These two rivals also step up and seek to find out what’s
happened at Grakenok: Sytri. A silent, masked woman wearing Doomguard armor, Sytri is a chaotic good Doomguard rot blade (see Morte’s Planar Parade). She unfurls a carpet of flying measuring 3 feet by
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
ferries them free of charge. Tyrza bids them a glorious adventure. The Competition The characters aren’t the only heroes headed to Grakenok. These two rivals also step up and seek to find out what’s
happened at Grakenok: Sytri. A silent, masked woman wearing Doomguard armor, Sytri is a chaotic good Doomguard rot blade (see Morte’s Planar Parade). She unfurls a carpet of flying measuring 3 feet by
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, or jealous rivals.) Among the junk can be found the following treasures: A powder brush with a painted handle sculpted to resemble a bunch of roses (25 gp) A gold hand mirror that removes wrinkles, blemishes, and scars from the onlooker’s reflection (250 gp) A fully charged wand of web
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, or jealous rivals.) Among the junk can be found the following treasures: A powder brush with a painted handle sculpted to resemble a bunch of roses (25 gp) A gold hand mirror that removes wrinkles, blemishes, and scars from the onlooker’s reflection (250 gp) A fully charged wand of web
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, or jealous rivals.) Among the junk can be found the following treasures: A powder brush with a painted handle sculpted to resemble a bunch of roses (25 gp) A gold hand mirror that removes wrinkles, blemishes, and scars from the onlooker’s reflection (250 gp) A fully charged wand of web
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, increase their personal power, and befuddle the minds of their enemies. Mind whisperers are elusive, manipulative, unpredictable, and willing to cheat or kill comrades and rivals alike if doing so
.
Magic Resistance. The yuan-ti has advantage on saving throws against spells and other magical effects.
Sseth’s Blessing. When the yuan-ti reduces an enemy to 0 hit points, the yuan-ti gains 9
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, increase their personal power, and befuddle the minds of their enemies. Mind whisperers are elusive, manipulative, unpredictable, and willing to cheat or kill comrades and rivals alike if doing so
.
Magic Resistance. The yuan-ti has advantage on saving throws against spells and other magical effects.
Sseth’s Blessing. When the yuan-ti reduces an enemy to 0 hit points, the yuan-ti gains 9
Kobold
Legacy
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Species
Volo's Guide to Monsters
unnoticed by their larger rivals. If it’s lucky, a tribe of kobolds that is discovered by a group of larger humanoids might form a mutually beneficial arrangement, relying on the humanoids for
being able to fly is an incredible gift, and it would be expected for kobolds to interpret the wings as a blessing from Tiamat, ordinary kobolds resent urds and don’t get along with them. Fragments
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, increase their personal power, and befuddle the minds of their enemies. Mind whisperers are elusive, manipulative, unpredictable, and willing to cheat or kill comrades and rivals alike if doing so
.
Magic Resistance. The yuan-ti has advantage on saving throws against spells and other magical effects.
Sseth’s Blessing. When the yuan-ti reduces an enemy to 0 hit points, the yuan-ti gains 9
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Drow Matron Mother At the head of each drow noble house sits a matron mother, an influential priestess of Lolth charged with carrying out the god’s will while also advancing the interests of the
bonus action, the matron can bestow the Spider Queen’s blessing on one ally she can see within 30 feet of her. The ally takes 7 (2d6) psychic damage but has advantage on the next attack roll it makes
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Drow Matron Mother At the head of each drow noble house sits a matron mother, an influential priestess of Lolth charged with carrying out the god’s will while also advancing the interests of the
bonus action, the matron can bestow the Spider Queen’s blessing on one ally she can see within 30 feet of her. The ally takes 7 (2d6) psychic damage but has advantage on the next attack roll it makes
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Drow Matron Mother At the head of each drow noble house sits a matron mother, an influential priestess of Lolth charged with carrying out the god’s will while also advancing the interests of the
bonus action, the matron can bestow the Spider Queen’s blessing on one ally she can see within 30 feet of her. The ally takes 7 (2d6) psychic damage but has advantage on the next attack roll it makes






