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Returning 35 results for 'blessing bloody diffusing carried recently'.
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Monsters
Forgotten Realms: Adventures in Faerûn
GrowthSwanmays are members of a reclusive order of wilderness defenders. Each bears a primal blessing that allows them to transform into a swan to watch over the lakes and woods they call home. Swanmays get
’s Charge
1d6
The Swanmay Is Devoted to Protecting …
1
A hidden spring.
2
A lakeshore recently ravaged by a forest fire.
3
The conjunction of three rivers
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Destroyer.
Vaprak is a ferocious god of strength and hunger also worshiped by some ogres and trolls. He likes to tempt frost giants with dreams of glory followed by nightmares of bloody cannibalism
“blessing” and worship of Vaprak from one generation to the next.ColdVaprak’s Rage (Recharges after a Short or Long Rest). The giant enters a rage. The rage lasts for 1 minute or until
races
Eberron: Rising from the Last War
, Tharashk bounty hunter
The Mark of Finding sharpens the senses, guiding the hunter to prey. Alone among the dragonmarks, the Mark of Finding is carried by two races: humans and half-orcs. It first
;ak, Shadow Marches
House Tharashk traditionally licenses inquisitives and bounty hunters. Recently the house’s Finder’s Guild has expanded into dragonshard prospecting. As dragon
races
Eberron: Rising from the Last War
, Tharashk bounty hunter
The Mark of Finding sharpens the senses, guiding the hunter to prey. Alone among the dragonmarks, the Mark of Finding is carried by two races: humans and half-orcs. It first
;ak, Shadow Marches
House Tharashk traditionally licenses inquisitives and bounty hunters. Recently the house’s Finder’s Guild has expanded into dragonshard prospecting. As dragon
Monsters
Curse of Strahd
feet. Anything she is wearing transforms with her, but nothing she is carrying does.
Blessing of Mother Night. Baba Lysaga is shielded against divination magic, as though protected by a nondetection
witches, Lysaga recently uncovered a potential threat to Strahd: a secret society of wereravens called the Keepers of the Feather, a group that uses ordinary ravens as their spies.
Strahd doesn’t
Backgrounds
Guildmasters’ Guide to Ravnica
needs warrant. For example, you can have a message carried across a neighborhood, procure a short carriage ride without paying, or have others clean up a bloody mess you left in an alley. The DM
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
detrimental effect should be a surprise to the blessing’s user when it is revealed some time after the infernal blessing is gained. Blessing of Bloody Might Supernatural Gift (Blessing) Your Strength
blessings Hulgaz might bestow. Unlike most blessings, infernal blessings impose both desirable and detrimental effects on the user. Casting the Remove Curse spell on the subject of an infernal blessing ends
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
detrimental effect should be a surprise to the blessing’s user when it is revealed some time after the infernal blessing is gained. Blessing of Bloody Might Supernatural Gift (Blessing) Your Strength
blessings Hulgaz might bestow. Unlike most blessings, infernal blessings impose both desirable and detrimental effects on the user. Casting the Remove Curse spell on the subject of an infernal blessing ends
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
detrimental effect should be a surprise to the blessing’s user when it is revealed some time after the infernal blessing is gained. Blessing of Bloody Might Supernatural Gift (Blessing) Your Strength
blessings Hulgaz might bestow. Unlike most blessings, infernal blessings impose both desirable and detrimental effects on the user. Casting the Remove Curse spell on the subject of an infernal blessing ends
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
great blessing by those around you, and you are expected to use them in service to your community. 2 Your powers caused destruction and even a death when they became evident, and you were treated as a
your powers are a curse levied on your family for a past transgression. 6 Your powers are believed to be tied to an ancient line of mad kings that supposedly ended in a bloody revolt over a century ago.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
great blessing by those around you, and you are expected to use them in service to your community. 2 Your powers caused destruction and even a death when they became evident, and you were treated as a
your powers are a curse levied on your family for a past transgression. 6 Your powers are believed to be tied to an ancient line of mad kings that supposedly ended in a bloody revolt over a century ago.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
great blessing by those around you, and you are expected to use them in service to your community. 2 Your powers caused destruction and even a death when they became evident, and you were treated as a
your powers are a curse levied on your family for a past transgression. 6 Your powers are believed to be tied to an ancient line of mad kings that supposedly ended in a bloody revolt over a century ago.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
House Tharashk House Tharashk traditionally licenses inquisitives and bounty hunters. Recently the Finder’s Guild has expanded into dragonshard prospecting. Dragonshards are the lifesblood of the
. Heirs often use family names instead of the house surname and many hold on to beliefs and traditions carried from the Shadow Marches — like the druidic faith of the Gatekeepers or secretive cults of the Dragon Below.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
House Tharashk House Tharashk traditionally licenses inquisitives and bounty hunters. Recently the Finder’s Guild has expanded into dragonshard prospecting. Dragonshards are the lifesblood of the
. Heirs often use family names instead of the house surname and many hold on to beliefs and traditions carried from the Shadow Marches — like the druidic faith of the Gatekeepers or secretive cults of the Dragon Below.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
House Tharashk House Tharashk traditionally licenses inquisitives and bounty hunters. Recently the Finder’s Guild has expanded into dragonshard prospecting. Dragonshards are the lifesblood of the
. Heirs often use family names instead of the house surname and many hold on to beliefs and traditions carried from the Shadow Marches — like the druidic faith of the Gatekeepers or secretive cults of the Dragon Below.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
24. Children’s Bedroom The room smells fresh, as if it’s been recently cleaned and aired. Not a spot of dust sullies the pair of child-sized beds and other furnishings. A skeleton wearing a lady’s
dress with a veiled hat stares at you from where it sways in a wooden rocking chair.
The skeleton is all that remains of Theodora Halvhrest. It is not undead, but a blessing laid upon this room causes
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
24. Children’s Bedroom The room smells fresh, as if it’s been recently cleaned and aired. Not a spot of dust sullies the pair of child-sized beds and other furnishings. A skeleton wearing a lady’s
dress with a veiled hat stares at you from where it sways in a wooden rocking chair.
The skeleton is all that remains of Theodora Halvhrest. It is not undead, but a blessing laid upon this room causes
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
24. Children’s Bedroom The room smells fresh, as if it’s been recently cleaned and aired. Not a spot of dust sullies the pair of child-sized beds and other furnishings. A skeleton wearing a lady’s
dress with a veiled hat stares at you from where it sways in a wooden rocking chair.
The skeleton is all that remains of Theodora Halvhrest. It is not undead, but a blessing laid upon this room causes
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
A Sordid Past Neither Skalanthas nor the monks know that until recently, Ronnom led an assassins’ guild that carried out political killings for profit. Rival factions banded together to destroy the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
A Sordid Past Neither Skalanthas nor the monks know that until recently, Ronnom led an assassins’ guild that carried out political killings for profit. Rival factions banded together to destroy the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
A Sordid Past Neither Skalanthas nor the monks know that until recently, Ronnom led an assassins’ guild that carried out political killings for profit. Rival factions banded together to destroy the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
that they were unable to resist when the orcs scaled the castle walls. Thus, the Dinev family’s brief rule in Icewind Dale came to a bloody end. The Caer remained in the orcs’ possession for several
here to settle. Their descendants live here to this day and keep alive the memory of their ancestors’ deeds. Today, the keep is the residence of the town speaker, Crannoc Siever, who recently made the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
that they were unable to resist when the orcs scaled the castle walls. Thus, the Dinev family’s brief rule in Icewind Dale came to a bloody end. The Caer remained in the orcs’ possession for several
here to settle. Their descendants live here to this day and keep alive the memory of their ancestors’ deeds. Today, the keep is the residence of the town speaker, Crannoc Siever, who recently made the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
that they were unable to resist when the orcs scaled the castle walls. Thus, the Dinev family’s brief rule in Icewind Dale came to a bloody end. The Caer remained in the orcs’ possession for several
here to settle. Their descendants live here to this day and keep alive the memory of their ancestors’ deeds. Today, the keep is the residence of the town speaker, Crannoc Siever, who recently made the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
monstrous creatures. Until recently, Port Nyanzaru was under the firm control of Amn, a foreign nation. Nine years ago, Amn was forced to relinquish the city to a wealthy and powerful consortium of Chultan
traders backed by the Ytepka Society (pronounced yeh-TEP-kah), or risk a bloody conflict that probably would have ended with the city winning its independence anyway. Seven Chultan traders have since
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
of his fellow cultists in a bloody ceremony, then took control of the temple for himself. Thessalar repurposed the chambers of the temple for his own experiments, creating numerous monsters that bore
mutation. Over the years that were the height of Thessalar’s power in the temple, the artificer’s chief rival was the artificer Moghadam, architect of the Tomb of Horrors. Moghadam recently lured away
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
monstrous creatures. Until recently, Port Nyanzaru was under the firm control of Amn, a foreign nation. Nine years ago, Amn was forced to relinquish the city to a wealthy and powerful consortium of Chultan
traders backed by the Ytepka Society (pronounced yeh-TEP-kah), or risk a bloody conflict that probably would have ended with the city winning its independence anyway. Seven Chultan traders have since
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
monstrous creatures. Until recently, Port Nyanzaru was under the firm control of Amn, a foreign nation. Nine years ago, Amn was forced to relinquish the city to a wealthy and powerful consortium of Chultan
traders backed by the Ytepka Society (pronounced yeh-TEP-kah), or risk a bloody conflict that probably would have ended with the city winning its independence anyway. Seven Chultan traders have since
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
others of their kind. If two groups of firenewts come upon each other, it’s likely that they’re in competition for the same territory, and a bloody battle is the usual result. ’Tis always a fight to death
damage on a successful one. The fire spreads around corners, and it ignites flammable objects in that area that aren’t being worn or carried.
Firenewt Warlock of Imix
Medium humanoid (firenewt
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
of his fellow cultists in a bloody ceremony, then took control of the temple for himself. Thessalar repurposed the chambers of the temple for his own experiments, creating numerous monsters that bore
mutation. Over the years that were the height of Thessalar’s power in the temple, the artificer’s chief rival was the artificer Moghadam, architect of the Tomb of Horrors. Moghadam recently lured away
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
of his fellow cultists in a bloody ceremony, then took control of the temple for himself. Thessalar repurposed the chambers of the temple for his own experiments, creating numerous monsters that bore
mutation. Over the years that were the height of Thessalar’s power in the temple, the artificer’s chief rival was the artificer Moghadam, architect of the Tomb of Horrors. Moghadam recently lured away
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
others of their kind. If two groups of firenewts come upon each other, it’s likely that they’re in competition for the same territory, and a bloody battle is the usual result. ’Tis always a fight to death
damage on a successful one. The fire spreads around corners, and it ignites flammable objects in that area that aren’t being worn or carried.
Firenewt Warlock of Imix
Medium humanoid (firenewt
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
others of their kind. If two groups of firenewts come upon each other, it’s likely that they’re in competition for the same territory, and a bloody battle is the usual result. ’Tis always a fight to death
damage on a successful one. The fire spreads around corners, and it ignites flammable objects in that area that aren’t being worn or carried.
Firenewt Warlock of Imix
Medium humanoid (firenewt
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
and hunger also worshiped by some ogres and trolls. He likes to tempt frost giants with dreams of glory followed by nightmares of bloody cannibalism. Those who don’t shrink from such visions or report
killed or exiled by their clan. Sometimes small communities of everlasting ones gather and even reproduce, passing the “blessing” and worship of Vaprak from one generation to the next. Frost Giant
Orc
Legacy
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races
Volo's Guide to Monsters
represents both life and the grave. It is her worshipers that raise young orcs to be warriors, and then, at the end of their lives, take them to Yurtrus and Shargaas to be carried into death and the
battle or illness, but an orc can live to about 40, remaining healthy almost up until the end. Luthic’s divine blessing can further extend an orc’s life, though Gruumsh is never happy when






