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Returning 35 results for 'blessing brute diffusing contact role'.
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Monsters
Mythic Odysseys of Theros
in ages past, today their prides largely avoid contact with other peoples and spurn the gods that ignored their plight. Since then, the leonin have flourished, finding strength in their bonds with
one another and the land. Only in recent times have some leonin started guardedly looking beyond their homeland and wondering what role they might take in the wider world.
Most leonin hunters are tribal
Monsters
Candlekeep Mysteries
whenever a villager touches a hard surface. The villagers are also cold to the touch, which can be ascertained only through physical contact. A character who succeeds on a DC 15 Wisdom (Insight) check
a lifeless wooden mannequin. Overnight, the mannequin disappears, and a replacement villager is generated by the demiplane to take over the “slain” villager’s place and role in the
Monsters
Van Richten’s Guide to Ravenloft
Fiendish Blessing. The AC of Isolde includes her Charisma bonus.
Innate Spellcasting. Isolde’s spellcasting ability is Charisma (spell save DC 14). Isolde can innately cast the following
warrior devoted to a pantheon of elven deities called the Seldarine. In this role, she defended the Feywild against dragons, demons, and other threats. In time, her heroics caught the eye of an
Criminal / Spy
Legacy
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Backgrounds
Basic Rules (2014)
. Even criminals who operate outside of such organizations have strong preferences for certain kinds of crimes over others. Choose the role you played in your criminal life, or roll on the table below
CONTACT
You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. You know how to get messages to and from your contact, even over great distances
Backgrounds
Guildmasters’ Guide to Ravnica
modeled my career after a highly respected lawmage or arrester, but I fear that my role model might be involved in something illegal.
Flaws
d6
Flaw
1
I’m
Senate is a sprawling bureaucracy, and people in a variety of positions throughout the guild can pull strings to make things happen. Because of the guild’s role in making and enforcing laws for
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Outer Planes, ki-rins in service to benevolent deities take a direct role in the eternal struggle between good and evil. In the mortal world, ki-rins are celebrated far and wide as harbingers of destiny
good fortune. They consider seeing a ki-rin fly overhead a blessing and events that happen on such a day especially auspicious. If a ki-rin alights during a ceremony such as a birth announcement or a
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Running for One Character You can run this adventure for a single character of level 12. A Bard is a good choice, given the role that music and storytelling play in the adventure. Ideally, the
character should have proficiency in at least two of the following skills: Deception Intimidation Perception Performance Persuasion Stealth The solo character gains the Blessing of the Lone Champion (see the introduction) to compensate for the lack of companions.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Running for One Character You can run this adventure for a single character of level 12. A Bard is a good choice, given the role that music and storytelling play in the adventure. Ideally, the
character should have proficiency in at least two of the following skills: Deception Intimidation Perception Performance Persuasion Stealth The solo character gains the Blessing of the Lone Champion (see the introduction) to compensate for the lack of companions.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Running for One Character You can run this adventure for a single character of level 12. A Bard is a good choice, given the role that music and storytelling play in the adventure. Ideally, the
character should have proficiency in at least two of the following skills: Deception Intimidation Perception Performance Persuasion Stealth The solo character gains the Blessing of the Lone Champion (see the introduction) to compensate for the lack of companions.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
graceful and quiet like a drow. Its face is clearly demonic, with bestial features, glowing red eyes, an elongated doglike snout, and a mouth full of sharp teeth. Blessing on the House. The ritual to
the draegloth in a significant role, because its abilities can turn the tide in a battle against a house that doesn’t have a draegloth of its own. Subservient Enforcers. Although it plays an important
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
graceful and quiet like a drow. Its face is clearly demonic, with bestial features, glowing red eyes, an elongated doglike snout, and a mouth full of sharp teeth. Blessing on the House. The ritual to
the draegloth in a significant role, because its abilities can turn the tide in a battle against a house that doesn’t have a draegloth of its own. Subservient Enforcers. Although it plays an important
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
graceful and quiet like a drow. Its face is clearly demonic, with bestial features, glowing red eyes, an elongated doglike snout, and a mouth full of sharp teeth. Blessing on the House. The ritual to
the draegloth in a significant role, because its abilities can turn the tide in a battle against a house that doesn’t have a draegloth of its own. Subservient Enforcers. Although it plays an important
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
History Insight Perception Persuasion Sleight of Hand Stealth The solo character gains the Blessing of the Lone Champion (see the introduction) to compensate for the lack of companions. Key NPCs
Name
Role
Stat Block
Location
Asger Applegarth Lost halfling wanderer Commoner (Small) C15 Briochebane Dragon charmed by Uncle Nibblecheek Gold Dragon Wyrmling C10 Bubba Wugga Animated doll
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
History Insight Perception Persuasion Sleight of Hand Stealth The solo character gains the Blessing of the Lone Champion (see the introduction) to compensate for the lack of companions. Key NPCs
Name
Role
Stat Block
Location
Asger Applegarth Lost halfling wanderer Commoner (Small) C15 Briochebane Dragon charmed by Uncle Nibblecheek Gold Dragon Wyrmling C10 Bubba Wugga Animated doll
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
History Insight Perception Persuasion Sleight of Hand Stealth The solo character gains the Blessing of the Lone Champion (see the introduction) to compensate for the lack of companions. Key NPCs
Name
Role
Stat Block
Location
Asger Applegarth Lost halfling wanderer Commoner (Small) C15 Briochebane Dragon charmed by Uncle Nibblecheek Gold Dragon Wyrmling C10 Bubba Wugga Animated doll
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, most notably Vecna and Tharizdun, also offer pacts to warlocks who dare contact them. Both Iuz and Vecna fit the Undying patron’s role. Iuz, in particular, uses offers of power to corrupt and
subvert folk among his enemies. He offers easy bargains and great power to those in the realms of Furyondy and Veluna who are willing to subvert those states from within. Some warlocks relish their role as turncoats, a few others turn against Iuz, and still others take his power and use it to their own ends.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, most notably Vecna and Tharizdun, also offer pacts to warlocks who dare contact them. Both Iuz and Vecna fit the Undying patron’s role. Iuz, in particular, uses offers of power to corrupt and
subvert folk among his enemies. He offers easy bargains and great power to those in the realms of Furyondy and Veluna who are willing to subvert those states from within. Some warlocks relish their role as turncoats, a few others turn against Iuz, and still others take his power and use it to their own ends.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, most notably Vecna and Tharizdun, also offer pacts to warlocks who dare contact them. Both Iuz and Vecna fit the Undying patron’s role. Iuz, in particular, uses offers of power to corrupt and
subvert folk among his enemies. He offers easy bargains and great power to those in the realms of Furyondy and Veluna who are willing to subvert those states from within. Some warlocks relish their role as turncoats, a few others turn against Iuz, and still others take his power and use it to their own ends.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Character Creation In fairness, the giant had just been awakened. Still, not everyone would be able to bring down a brute twice the size of a city temple, even if it was in a stupor, so I guess I am
makes a hero? Is it a quality of birth that sets some mortals above others? Is it a blessing from the gods? Is it a matter of fate, spun out in the strands of a divine tapestry, charting the course of a
classes
Basic Rules (2014)
, defined and united as a class by the spells they cast. Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, and brute
.
Creating a Wizard
Creating a wizard character demands a backstory dominated by at least one extraordinary event. How did your character first come into contact with magic? How did you discover you had
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Character Creation In fairness, the giant had just been awakened. Still, not everyone would be able to bring down a brute twice the size of a city temple, even if it was in a stupor, so I guess I am
makes a hero? Is it a quality of birth that sets some mortals above others? Is it a blessing from the gods? Is it a matter of fate, spun out in the strands of a divine tapestry, charting the course of a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Character Creation In fairness, the giant had just been awakened. Still, not everyone would be able to bring down a brute twice the size of a city temple, even if it was in a stupor, so I guess I am
makes a hero? Is it a quality of birth that sets some mortals above others? Is it a blessing from the gods? Is it a matter of fate, spun out in the strands of a divine tapestry, charting the course of a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the adventure, someone they met along the way, or a character’s contact. When you’re planning an adventure, include NPCs who can fill this role. Evil Intrusion. If things start grinding to a halt, have
two encounters like this ahead of time. The DM’s Role. If the characters can’t figure out how to solve an encounter or aren’t sure what to do next, you can remind the players of things their characters
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the adventure, someone they met along the way, or a character’s contact. When you’re planning an adventure, include NPCs who can fill this role. Evil Intrusion. If things start grinding to a halt, have
two encounters like this ahead of time. The DM’s Role. If the characters can’t figure out how to solve an encounter or aren’t sure what to do next, you can remind the players of things their characters
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the adventure, someone they met along the way, or a character’s contact. When you’re planning an adventure, include NPCs who can fill this role. Evil Intrusion. If things start grinding to a halt, have
two encounters like this ahead of time. The DM’s Role. If the characters can’t figure out how to solve an encounter or aren’t sure what to do next, you can remind the players of things their characters
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
arose from, your DM can use this table (or select an origin) and reveal it to you when the information plays a role in the campaign. Arcane Origins d6 Origin 1 Your power arises from your family’s
bloodline. You are related to some powerful creature, or you inherited a blessing or a curse. 2 You are the reincarnation of a being from another plane of existence. 3 A powerful entity entered the world
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
arose from, your DM can use this table (or select an origin) and reveal it to you when the information plays a role in the campaign. Arcane Origins d6 Origin 1 Your power arises from your family’s
bloodline. You are related to some powerful creature, or you inherited a blessing or a curse. 2 You are the reincarnation of a being from another plane of existence. 3 A powerful entity entered the world
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
arose from, your DM can use this table (or select an origin) and reveal it to you when the information plays a role in the campaign. Arcane Origins d6 Origin 1 Your power arises from your family’s
bloodline. You are related to some powerful creature, or you inherited a blessing or a curse. 2 You are the reincarnation of a being from another plane of existence. 3 A powerful entity entered the world
Compendium
- Sources->Dungeons & Dragons->Monster Manual
worshipers into driders, as either a blessing or a curse. These driders often become fanatical servants of their god, or they are overwhelmed by their transformation and live only to indulge their
Metamorphoses table to inspire how supernatural driders come into being.
Michael Broussard
Drider Metamorphoses 1d6 The Drider Gained Its Form As... 1 A blessing from a deity of assassins
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
on. Even a stupid or physically weak kobold is given a role in the tribe, whether something as simple as picking mushrooms for food or watching over hatchlings, and they all understand that their
resources or territory. Such conflicts aren’t common, because two tribes will always prefer to expand in different directions if they come into contact, but they do happen.
For example, two
Compendium
- Sources->Dungeons & Dragons->Monster Manual
worshipers into driders, as either a blessing or a curse. These driders often become fanatical servants of their god, or they are overwhelmed by their transformation and live only to indulge their
Metamorphoses table to inspire how supernatural driders come into being.
Michael Broussard
Drider Metamorphoses 1d6 The Drider Gained Its Form As... 1 A blessing from a deity of assassins
Compendium
- Sources->Dungeons & Dragons->Monster Manual
worshipers into driders, as either a blessing or a curse. These driders often become fanatical servants of their god, or they are overwhelmed by their transformation and live only to indulge their
Metamorphoses table to inspire how supernatural driders come into being.
Michael Broussard
Drider Metamorphoses 1d6 The Drider Gained Its Form As... 1 A blessing from a deity of assassins
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
Creature Roles Each creature has a role listed next to their challenge rating. Roles are descriptive and most don’t follow special rules—they simply help you build encounters and use the creature
fight best from afar. Whether they wield arrows or magical rays, these creatures always try to keep a distance from their foes. Brute Brutes are hardy creatures who have lots of hit points and deal
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
Creature Roles Each creature has a role listed next to their challenge rating. Roles are descriptive and most don’t follow special rules—they simply help you build encounters and use the creature
fight best from afar. Whether they wield arrows or magical rays, these creatures always try to keep a distance from their foes. Brute Brutes are hardy creatures who have lots of hit points and deal
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
Creature Roles Each creature has a role listed next to their challenge rating. Roles are descriptive and most don’t follow special rules—they simply help you build encounters and use the creature
fight best from afar. Whether they wield arrows or magical rays, these creatures always try to keep a distance from their foes. Brute Brutes are hardy creatures who have lots of hit points and deal






