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Returning 29 results for 'blessings before devil consult ranking'.
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Mordenkainen Presents: Monsters of the Multiverse
order from the encroachments of Fiends and other extraplanar threats. Gruumsh’s blessings have made orcs tireless guardians and mighty allies wherever they are found, even when they turn their
in our world. If you’d like to determine your character’s height or weight randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
Mephistopheles-worshiping vampire master, and the vampiric underworld. Some of these stat blocks appear in the adventures presented in chapter 3. You can also use these creatures to populate your own vampire- or devil-themed adventures. Consult the Monster Manual for additional details about monsters.
Chapter 2
Creatures of the Night BRAM SELS An exasperated Astarion watches his sister Violet flirt with a harvester devil This chapter describes creatures associated with Astarion, his
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
devil moves between games, idly chatting with players.
The green devil is the room’s pit master, Rezran Agrodro (see the “Casino Pit Masters” section). Rezran observes the room, occasionally
center of the table. The goal of the game is to amass the highest-ranking hand of cards. At the start of the game, the croupier deals each participant a pair of cards. The croupier draws three cards to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Every low-ranking devil spends at least some time on the front lines as part of a legion. Some find combat enticing and volunteer for extra missions. Others are content to do only the minimum needed to
Material Plane deal primarily with devils from the lower tiers of the hierarchy. All Creatures in Their Places Status is all-important to devils. Every devil knows its place in the hierarchy, and each
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the authority of a devil faces swift and cruel punishment. Every interaction is an opportunity for a devil to display its power, and all devils have a keen understanding of how to use and abuse their
their contentment to be ruled. This singular ambition is strongest among the archdevils whom Asmodeus appoints to rule the nine layers of the Nine Hells. These high-ranking fiends are the only devils to
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
writing) oversee the front gates, examining and discussing written works presented by hopefuls trying to gain entrance. If a question arises, the Avowed send a runner to consult with a sage in the
dangerous works. Seekers can appeal to higher-ranking Avowed for permission to peruse these off-limits works.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Using Hulgaz in a Game Hulgaz is a compelling antagonist for groups that enjoy roleplaying and social encounters, especially if they might enjoy the prospect of making a deal with a devil. Though her
called infernal blessings. When a character attracts the attention of Hulgaz, she or her servants confront the character and offer a boon. But any boon on offer is fated to make the recipient miserable
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
each one. Consult the Gambling Results table to see how the character did. Gambling Results Result Value 0 successes Lose all the money you bet, and accrue a debt equal to that amount. 1 success
guards raid the gambling hall and throw you in jail.* 3 A noble in town loses badly to you and loudly vows to get revenge.* 4 You won a sum from a low-ranking member of a thieves’ guild, and the guild
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
social status. The town’s five senators preside over one district each. Bleeding Horn Like molten blood, red-hot lava pours from a stony rib into the taproom of the Bleeding Horn, a devil-owned tavern
located in one of Ribcage’s wealthier districts. The duchess and her senators tolerate its proprietor, an ice devil named Sparax who helps dry-tongued locals quench their thirst with chilled cocktails
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
delegation of 5 cultists and 2 cult fanatics (devil worshipers) and a bone devil named Lord Volmer to treat with the party. The cultists lead the characters to a large tent, inside which Lord Volmer awaits
Rath Modar and his “splinter sect” for their impudence. The bone devil assures the characters that they can earn the Red Wizards’ favor by providing him with information leading to Rath Modar’s capture
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
delegation of 5 cultists and 2 cult fanatics (devil worshipers) and a bone devil named Lord Volmer to treat with the party. The cultists lead the characters to a large tent, inside which Lord Volmer awaits
Rath Modar and his “splinter sect” for their impudence. The bone devil assures the characters that they can earn the Red Wizards’ favor by providing him with information leading to Rath Modar’s capture
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
delegation of 5 cultists and 2 cult fanatics (devil worshipers) and a bone devil named Lord Volmer to treat with the party. The cultists lead the characters to a large tent, inside which Lord Volmer awaits
Rath Modar and his splinter sect for their impudence. The bone devil assures the characters that they can earn the Red Wizards’ favor by providing him with information leading to Rath Modar’s capture
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
on acquiring the Sword of Zariel or helping Zariel find redemption, as Gargauth is quick to point out should the characters consult with him. There are other ways to free Elturel, but only if the
careful, for devil deals, demon lords, and Tiamat’s rage number among the multiverse’s greatest threats. Also, Zariel herself might become cross with the characters for daring to meddle in her diabolical
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
d6 and consult the Crypt Hauntings table to determine the nature of the ghostly image or effect encountered there (or choose one that seems evocative). A haunting can’t leave the location where it’s
the rules for blessings presented in the Dungeon Master’s Guide: Blessing of Dumathoin. Your eyes become keen enough to pick out hidden secrets. You gain darkvision. If you already had darkvision, you
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Elder Evil Blessings Through generations of study and grim practice, the disciples of certain Elder Evils have mastered the ability to bestow supernatural gifts on minions they select for the
martial weapon or a natural weapon, if it has one. The next creature hit by the touched weapon must succeed on a DC 15 Wisdom saving throw or experience short-term madness for 10 minutes. Consult the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
district. You can roll a d20 and consult the Qu’ellarz’orl Encounters table, or choose an encounter that you like. The party can avoid random encounters in Qu’ellarz’orl by succeeding on a DC 15 Dexterity
decorative fungi fields and gardens that surround the various noble estates. These drow are low-ranking members of their house. They give strangers unpleasant looks but pose little threat. There is a 25
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
formerly high-profile drow forced out of their homes and holdings. If you want a random encounter to occur as the characters make their way through the Eastmyr district, roll a d20 and consult the Eastmyr
wearing cloaks and cowls in the midst of kidnapping a low-ranking drow noble. If the characters kill four or more cultists, the rest flee like rats. Sounds of combat attract the attention of a drow foot
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
friend there. His name was Mahadi. Maybe he can help us.”
5 “The Zariel I knew is gone, replaced by a devil with a halo of fire and vengeance. ‘This is who I am,’ she told me. ‘When demons die
characters feels important. Any remaining memories return at once when Lulu regains all her spellcasting abilities. When the time comes for Lulu to recall a lost memory, roll a d6 and consult the Lulu’s
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
audience with Manistrad can find her here when she’s not working at the mine. She sometimes has need for adventurers to help keep the mining operation secure. Roll a d6 and consult the table below to
his time here in his duties as commander of the guard. He sometimes has need for adventurers, and at such times he posts jobs on a board hanging by the tower’s entrance. Roll a d6 and consult the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
before. The order strikes hard and fast, without waiting for the blessings of temples or the permission of rulers. The order believes that evil must be smashed, or it will swiftly overcome all
. Emerald Enclave You don’t need to consult with others in the Emerald Enclave to know that the werewolves are upsetting the natural order. For balance to be restored, they must be eradicated. It seems the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
odd jobs are posted to a board outside the hall. For more information, interested parties can consult a directory of municipal departments and pay any applicable fee to meet with an officer of the
and one or two other high-ranking members. However, speakers sometimes delegate their time behind the podium to an eloquent representative whom they trust to represent the faction’s interests. The
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and small gathering chambers, where monks may bring individual tomes to seekers to be read, and where seekers may consult with monks on further materials to enable their research. Despite being
the master readers are other high-ranking posts, each with specialized duty, from the Gatewarden who tends to the security of the keep to the Guide who instructs and educates the Avowed. Of particular
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
sometimes makes his presence or his desires known through wrathful signs and magical blessings: the crack of a whip without a visible source, chains or ropes that move of their own accord, or a glowing
the tribe’s survival. Families that belong to the higher-ranking castes keep their status by not sharing their knowledge and skills with other families, while those in the lower castes have little
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
creatures are in the chasm, have them roll initiative. On initiative count 10, roll a d20 and consult the following table to determine what effect, if any, occurs in the chasm: d20 Effect 1–10 None
humans are kept here, the symbol of air cut into each one’s forehead. One is Nerise Gladham, a farmer (an unarmed commoner with 2 hit points remaining). The other is Deseyna Norvael, a high-ranking
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
of the Inner Planes. Within these citadels, the four doom lords—high-ranking faction lieutenants with powers of entropy and destruction—observe the multiverse and its beauteous decay. From these
horned devil who turned their back on the Nine Hells long ago. Kind and merciful, the new high priest hopes the congregation will see their redeemed nature, but some of the temple’s clergy refuse to
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
1 fire hellion* (attitude: 1d6) conjuring 1 bone devil (attitude: 1d12) into a red-hot iron circle
*See chapter 6.
Michele Giorgi Abandoned by Annam, some fire giants
turn to devils
. My brothers will scoff and tell you that these giant kin don’t matter, that they don’t count in the ranking of the ordning, that they’re irrelevant to the world. But they DO matter, and you overlook
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
the battlefields of Acheron, marinating in a bath of rage and zeal. Meanwhile spicy dishes rise to infernal heats in devil-owned rotisseries, where sadistic pitmasters boast literal kicks that sear
Heralds of Dust in high-ranking positions under their factol, the dreaded lich Skall. Hall of Vigils. As Sigil’s mirthless morticians, the Heralds of Dust are afforded the secrets of life and undeath. In
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
are all but forgotten. Mind flayers scheme in the sewers of Sharn, and cultists beseech beholder priests for the blessings of Belashyrra, the Lord of Eyes. And in the shadows of Khyber, the daelkyr are
warlock character gains the Devil’s Sight invocation, they might literally gain the fiery red eyes of a devil.
Belashyrra Belashyrra is the Lord of Eyes, also known to its cultists as the All-Seer or
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
random encounter occurs. To determine the encounter, roll a d6 and consult the following table: d6 Encounter 1 1d3 commoners (see area K17) 2 1d4 bandits (see area K8) 3 1d3 Crushing Wave reavers
, which is accessed by a hatch and a short ladder. Shoalar is a high-ranking Crushing Wave cultist, and he is well informed about events in the towns throughout the area. Unless the characters come to






