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Returning 35 results for 'blessings before devours contains race'.
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Orc
Legacy
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Species
Mordenkainen Presents: Monsters of the Multiverse
order from the encroachments of Fiends and other extraplanar threats. Gruumsh’s blessings have made orcs tireless guardians and mighty allies wherever they are found, even when they turn their
devotion to other gods.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
Usually found in a box or pouch, this deck contains a number of cards made of ivory or vellum. Most (75 percent) of these decks have only thirteen cards, but the rest have twenty-two.
Before you
30 feet of you. The fighter is of the same race as you and serves you loyally until death, believing the fates have drawn him or her to you. You control this character.
Moon. You are granted the
Species
Acquisitions Incorporated
then passing through the shadow of That-Which-Endures changed them forever. Now the newest race to call Faerûn home, the verdan do their best to find their way in an unfamiliar world
the head with a single ring to keep them from flapping about.
Changes in gender are also a known and accepted part of verdan life. These fluid aspects of form and identity are seen as blessings
Bugbear
Legacy
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Species
Volo's Guide to Monsters
.
Gang Mentality
Since bugbears aren’t a particularly fecund race, their overall population is small and spread over a wide area. Bugbears live in family groups that operate much like gangs. The
remove opposition or exile weaker or unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Sidekick Stat Blocks A sidekick’s game statistics are presented in a box called a stat block, which is essentially a mini character sheet. A stat block contains things like ability scores and hit
points, as well as the actions a sidekick is most likely to take in combat. Like any character, a sidekick can use the action options in the combat rules. These stat blocks work with any character race
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
The Ruinous Sea Pandesmos has no oceans as they’re known on mortal worlds, but it contains an enormous, swirling sea of multicolored energy known as the Ruinous Sea. The Ruinous Sea’s chaotic energy
devours creatures and land alike. At its edges, the Ruinous Sea laps against gritty beaches beneath a steep cliff, gradually eroding the land. Winds shriek from the Ruinous Sea, joining the gales that
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
to make life easier for both kinds of people, whether you’re naming a player character, a nonplayer character, a monster, or even a place. Each table contains names that are associated with a nonhuman
character race in the Player’s Handbook or a real-world ethnic or language group, with a focus on groups from antiquity and the Middle Ages. You can select from the possibilities here, or use dice to
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
void that surrounds each of the worlds of the Material Plane: Chapter 1 contains new material for players, including two backgrounds and six race options. Chapter 2 gives players and DMs rules for
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
plaza contains the wreckage of a bridge that fell from one of the higher wards. More recently, the Bridge has taken on another meaning: it’s the line between Boromar territory and the wilds. Everything
goblins, kobolds, and gnolls have taken up residence in a block of condemned tenements known as the Kennels. Aside from this, Callestan is incredibly diverse, and members of any race can be found
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
Plasmoid Traits As a plasmoid player character, you have the following traits. Creature Type. You are an Ooze. Size. You are Medium or Small. You choose the size when you select this race. Speed
. As part of the same bonus action, you can use this pseudopod to manipulate an object, open or close a door or container, or pick up or set down a Tiny object. The pseudopod contains no sensory organs and can’t attack, activate magic items, or lift more than 10 pounds.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Tools A tool helps you to do something you couldn't otherwise do, such as craft or repair an item, forge a document, or pick a lock. Your race, class, background, or feats give you proficiency with
proficiency bonus to any ability checks you make to create a visual disguise. Forgery Kit. This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
25 in the Glitterhame pours down into the chamber. The pool is populated by harmless blind fish and white crustaceans but contains nothing dangerous. The outflowing stream drains into the river in
recovers from the disease. Treasure. Submerged in the corner of the eastern vault is the skeleton of an orc killed a century ago. The skeleton rests atop a rotted leather pouch that contains a potion of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
aren’t a particularly fecund race, their overall population is small and spread over a wide area. Bugbears live in family groups that operate much like gangs. The individuals in a group typically number
unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the wild, and the cast-off members of a gang
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
in such a place. Oracular Conflux Adventures d12 Adventure Goal
1 Race an air elemental to an oracular conflux in order to receive a prediction of the future before the elemental’s
they use in predictions. The center of the shrine contains a massive orrery. Connected to the orrery room is a divination chamber, and situated within this chamber is the sacrifice chamber. These areas
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
devours Spite’s brain. In exchange for their help, Cephalossk promises to tell them “three secrets that every Undermountain explorer should know.” Once it has fed on Spite’s brain, Cephalossk makes
(which contains all the spells she has prepared). Skrianna doesn’t trust new arrivals and attacks them at the slightest provocation, trusting that her bodyguard and her valet will protect her if a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
NPC Stat Blocks The Monster Manual contains stat blocks for common NPC archetypes such as bandits and guards, as well as tips for customizing them. Those tips include adding racial traits from the
Player’s Handbook, equipping NPCs with magic items, and swapping armor, weapons, and spells. If you want to take an NPC stat block and adapt it for a specific monster race, apply the ability modifiers
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
race across the street into more shadows, and a woman carrying a round shield and a broken spear turns and faces back in the direction from which they came. Seven kobolds stream out of the alley on the
. If the group contains six kobolds, one is a winged kobold (urd). Characters can fight these enemies, sneak past them, retreat to avoid them entirely, or try something clever such as bluffing. If they
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
race across the street into more shadows, and a woman carrying a round shield and a broken spear turns and faces back in the direction from which they came. Seven kobolds stream out of the alley on the
cultists. If the group contains six kobolds, one is a winged kobold (urd). Characters can fight these enemies, sneak past them, retreat to avoid them entirely, or try something clever such as bluffing. If
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Tools A tool helps you to do something you couldn’t otherwise do, such as craft or repair an item, forge a document, or pick a lock. Your race, class, background, or feats give you proficiency with
. Forgery Kit. This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
liberators. Treasure. A locked iron chest in this room contains 900 gp. The key is on the overseer’s corpse in area D8. Alternatively, as an action a character can pick the lock with a successful DC 18
characters give her a generous portion of fresh meat—such as a recently slain derro—she devours it, then lies down for a nap, paying them no further attention. Rations, zombies, and similarly unappetizing fare
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
and one that is wholly or partly underground, an orc chieftain typically opts for the latter. If the surface location happens to be a ruin left behind by another race, orcs are more likely to use it
their differences or engage in contests of strength. War Chief’s Quarters Adjacent to the main chamber is the room where the war chief resides, holds council, and hands out blessings or punishments
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
contains a lot of information that can be shared with the players at specific times, as discussed below. New Character Options During character creation, you can allow your players to read the new
backgrounds and race options that appear in this introduction, if you’re comfortable with allowing these options in your game. Magic Item Descriptions When the characters acquire a new magic item and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
west and plunges into the gorge, taking 49 (14d6) bludgeoning damage from the hard fall and landing prone. B3. Workshop Frost covers every surface of this abandoned workshop.
The workshop contains a
nothing of interest. B4. Main Room This room contains lingering smells of burnt wood and flesh. You also catch the faint odor of wine. Snow has fallen through holes in the roof, then been pushed into
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in a city or town dominated by another race. Everything Has a Story As do many other races, halflings enjoy accumulating personal possessions. But unlike with most other races, a halfling’s idea of
halfling’s home is much like opening a book of tales. Every nook and cranny contains some quaint curio or another, and its owner is more than happy to tell the story of where it came from. A halfling
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
period. Coffer. The locked coffer can be opened by a character who makes a successful DC 14 Dexterity check using thieves’ tools. Makaht keeps the key on his person. The coffer contains the following
DC 14 Dexterity check using thieves’ tools. The key to the coffer is held by one of the sahuagin champions in area 42. The coffer contains: Six leather harnesses with silver buckles (5 gp each) A
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
exhausted their supply of wine and are eager to obtain more. Characters who help them with either problem earn the Vistani’s respect. Dusk Elves. The dusk elf race is all but forgotten, and the few
camp. You hear heavy snores from within this barrel-topped wagon. Each of these wagons contains 1d4 sleeping Vistani (CN male and female human bandits). These Vistani wake up if their wagon is shaken or
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
isn’t available. One small cask is filled with an exceptional dwarven brandy, which the goblins overlooked because of its size. The cask contains the equivalent of twenty glasses. A character who imbibes
stone brazier.
This chamber contains a grick—the special pet of the goblin Lhupo (area 9). The grick likes to climb up to a ledge hidden in the shadows of the statuary in the higher reaches of the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
City Celebrations At many times of year, hardly a tenday can pass in Waterdeep without the staging of some rite, race, or rousing ceremony of civic pride. Here I briefly summarize the most widely
Plowing and Running take the role of the dragons’ slayers, with the champion of the chariot race representing Athar and the champion of the horse race playing Piergeiron. Flamerule 1: Founders’ Day
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
living quarters when he oversaw the chapel and the maintenance of the cemetery. Read the following boxed text aloud when the characters enter this area: This simple building contains a bed, a desk, a
the chapel, and who requested to take their final rest alongside the poor they served. The holy symbols in this area once channeled the blessings of their gods, but that trace magic has been corrupted
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Deck of Many Things Wondrous item, legendary Usually found in a box or pouch, this deck contains a number of cards made of ivory or vellum. Most (75 percent) of these decks have only thirteen cards
. The fighter is of the same race as you and serves you loyally until death, believing the fates have drawn him or her to you. You control this character. Moon. You are granted the ability to cast the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
in italics. Unless noted otherwise, each crypt contains a 3-foot-by-6-foot rectangular bier of marble, 3 feet high, with a skeleton draped in rags lying atop it. The catacombs are home to tens of
of the crypt. A wooden box is tucked under one bony hand. The box is unlocked. It contains seven wood-handled paintbrushes and seven small gourds of dried-up paint. Crypt 3 Lady Isolde Yunk (Isolde
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Terrain Encounters The Underdark contains dangerous hazards and wondrous terrain. Special terrain rules are explained after the table. d20 Encounter 1 Boneyard 2 Cliff and ladder 3 Crystal
decreases by 1. Ruins The adventurers come across a small ruin hidden in the Underdark. This might be the creation of a subterranean race or a surface ruin that collapsed and sank long ago. If the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
ceiling here is 10 feet high. The room contains the following features: Psipods. Resting in iron brackets along the curved walls are fifteen coffin-sized bronze cylinders with lids of transparent crystal
convince Extremiton to let them back into the real world.
Unconscious Humanoids Eight of the humanoids in the psipods are commoners of mixed race, alignment, and ethnicity. Their names are Daundarak
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Deck of Many Things Wondrous item, legendary Usually found in a box or pouch, this deck contains a number of cards made of ivory or vellum. Most (75 percent) of these decks have only thirteen cards
the service of a 4th-level fighter who appears in a space you choose within 30 feet of you. The fighter is of the same race as you and serves you loyally until death, believing the fates have drawn
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, held in place by a block under the wheels.
The cart’s metal box is still solid, but one of the axles is broken and the other screeches horribly. The supply shed (area 3) contains the parts and
roasting on sticks propped around it. The fire illuminates the cave’s kobold occupants.
During daytime, this room contains 2d6 kobolds; at night, that number swells to 6d6 kobolds. Day or night, half of






