Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'blessings blades diffusing command rising'.
Other Suggestions:
blessing blade diffusing command ring
blessing blades diffusing company reining
blessing blades diffusing company roiling
blessing blades diffusing company roving
blessing blade diffusing common rising
Monsters
Strixhaven: A Curriculum of Chaos
: dancing lights, friends
1/day each: command, mage armorRousing Verse. When a creature the apprentice can see within 30 feet of it fails a saving throw, the apprentice magically weaves together
pledgemage;pledgemages—cut imposing figures on campus. Dressed in smartly trimmed black-and-white uniforms, these budding mages practice bolstering speeches and wield inky blades.
Some Silverquill
Monsters
Strixhaven: A Curriculum of Chaos
: dancing lights, friends
1/day each: command, confusion, mage armor, tonguesRousing Verse. When a creature the pledgemage can see within 30 feet of it fails a saving throw, the pledgemage magically
;apprentices and then as pledgemages—cut imposing figures on campus. Dressed in smartly trimmed black-and-white uniforms, these budding mages practice bolstering speeches and wield inky blades
Monsters
Icewind Dale: Rime of the Frostmaiden
beneath its feet. Iron golems wield enormous blades to extend their reach, and all can belch clouds of deadly poison.
An iron golem's body is smelted with rare tinctures and admixtures. Though other
that drive them, and are susceptible only to weapons imbued with magic or the strength of adamantine.
Blind Obedience. When its creator or possessor is on hand to command it, a golem performs flawlessly
Monsters
Mythic Odysseys of Theros
). The archon can innately cast the following spells, requiring no material components:
At will: command, guiding bolt, spare the dying
1/day each: crusader's mantle, spirit guardians
Magic
rising sun. But Heliod showed mercy to the penitent archon, who swore to uphold justice and righteousness in the world’s wildest places. As a sign of his mercy, Heliod gave the archon a spear
monsters
;ulora are also skilled strategists. In Dal Quor, the du’ulora command squads of tsucora and lesser quori. In Riedra, military commanders are typically Inspired bound to du’ulora spirits
described in chapter 6 of Eberron: Rising from the Last War, an Inspired gains benefits based on the type of quori possessing it.
Du'ulora All-Around Vision. The Inspired can’t be surprised.
Enemies Abound (1/Day). The Inspired can cast the Enemies Abound spell (spell save DC 13).Fire, Psychic
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Volo's Guide to Monsters
, and the bugbears use your head to magically command all whom you once knew.
Lurid tales such as these have flowered from the seeds of truth. Bugbears do rely on stealth and strength to attack
in the presence of Skiggaret. Talking about such acts might call him back.
Blessings of the Bugbear Gods
Bugbears have no use for priests or shamans. No one needs to tell them what their gods want
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Lorwyn counterpart, Eirdu, Isilu avoids interactions with Shadowmoor’s denizens. Those who look carefully might spy Isilu along Shadowmoor’s horizon, its neck rising majestically to showcase a head that
provides them with wisdom they wouldn’t otherwise possess. Isilu’s adherents invoke its blessings with contemplation at sites marked by standing stones. They believe that where there is quiet, there is the moon’s inspiration. To represent Isilu in your game, use the Ancient Black Dragon stat block.
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Lorwyn counterpart, Eirdu, Isilu avoids interactions with Shadowmoor’s denizens. Those who look carefully might spy Isilu along Shadowmoor’s horizon, its neck rising majestically to showcase a head that
provides them with wisdom they wouldn’t otherwise possess. Isilu’s adherents invoke its blessings with contemplation at sites marked by standing stones. They believe that where there is quiet, there is the moon’s inspiration. To represent Isilu in your game, use the Ancient Black Dragon stat block.
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Lorwyn counterpart, Eirdu, Isilu avoids interactions with Shadowmoor’s denizens. Those who look carefully might spy Isilu along Shadowmoor’s horizon, its neck rising majestically to showcase a head that
provides them with wisdom they wouldn’t otherwise possess. Isilu’s adherents invoke its blessings with contemplation at sites marked by standing stones. They believe that where there is quiet, there is the moon’s inspiration. To represent Isilu in your game, use the Ancient Black Dragon stat block.
Monsters
Fizban's Treasury of Dragons
each: command, divination, hypnotic pattern, lesser restorationThe dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at
. Rising from the far side of the bridge are the lair’s anterior spires. These solid, pointed shafts resemble inverted icicles more than towers and enclose a terraced, open-air amphitheater that
Monsters
Fizban's Treasury of Dragons
: command, divination, greater restoration, hypnotic pattern, invisibilityThe dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a
spans a chasm between a lesser peak and the lair.
Anterior Spires. Rising from the far side of the bridge are the lair’s anterior spires. These solid, pointed shafts resemble inverted icicles more
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Background Grand Secretary Wei Feng Ying governs at the emperor’s command. For years, she has known that imperial alchemists sustain the emperor’s life using potions of longevity enhanced with an
Heavenly Blessings—might be irreplaceable. Secretary Wei has sent agents to scour the land for imperial troves containing potions of longevity, hoping to find more of the lost ingredient. Recently, this
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Background Grand Secretary Wei Feng Ying governs at the emperor’s command. For years, she has known that imperial alchemists sustain the emperor’s life using potions of longevity enhanced with an
Heavenly Blessings—might be irreplaceable. Secretary Wei has sent agents to scour the land for imperial troves containing potions of longevity, hoping to find more of the lost ingredient. Recently, this
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Background Grand Secretary Wei Feng Ying governs at the emperor’s command. For years, she has known that imperial alchemists sustain the emperor’s life using potions of longevity enhanced with an
Heavenly Blessings—might be irreplaceable. Secretary Wei has sent agents to scour the land for imperial troves containing potions of longevity, hoping to find more of the lost ingredient. Recently, this
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
warmest in the castle, thanks to heat rising from the forge (area 1H). The lizardfolk that live in the castle gather here—usually at night—to discuss their situation and what they should do. The debate
, clean blades for shortswords, daggers, and spears, neatly wrapped in oilskin. Unless the lizardfolk are meeting, this chamber usually is empty. The lizardfolk seldom come here when they could be
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
warmest in the castle, thanks to heat rising from the forge (area 1H). The lizardfolk that live in the castle gather here — usually at night — to discuss their situation and what they should do. The
sharp, clean blades for shortswords, daggers, and spears, neatly wrapped in oilskin. Unless the lizardfolk are meeting, this chamber usually is empty. The lizardfolk seldom come here when they could be
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
warmest in the castle, thanks to heat rising from the forge (area 1H). The lizardfolk that live in the castle gather here—usually at night—to discuss their situation and what they should do. The debate
, clean blades for shortswords, daggers, and spears, neatly wrapped in oilskin. Unless the lizardfolk are meeting, this chamber usually is empty. The lizardfolk seldom come here when they could be
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
warmest in the castle, thanks to heat rising from the forge (area 1H). The lizardfolk that live in the castle gather here—usually at night—to discuss their situation and what they should do. The debate
, clean blades for shortswords, daggers, and spears, neatly wrapped in oilskin. Unless the lizardfolk are meeting, this chamber usually is empty. The lizardfolk seldom come here when they could be
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
warmest in the castle, thanks to heat rising from the forge (area 1H). The lizardfolk that live in the castle gather here — usually at night — to discuss their situation and what they should do. The
sharp, clean blades for shortswords, daggers, and spears, neatly wrapped in oilskin. Unless the lizardfolk are meeting, this chamber usually is empty. The lizardfolk seldom come here when they could be
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
warmest in the castle, thanks to heat rising from the forge (area 1H). The lizardfolk that live in the castle gather here — usually at night — to discuss their situation and what they should do. The
sharp, clean blades for shortswords, daggers, and spears, neatly wrapped in oilskin. Unless the lizardfolk are meeting, this chamber usually is empty. The lizardfolk seldom come here when they could be
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
rising back up to the ceiling in the next 50 feet, and a rune of fear in its final 30 feet. Whirling Blades (Initiative 20). The blades attack each creature in the first 80 feet of the hallway, with a
Example Complex Traps The following complex traps can be used to challenge characters or to inspire your own creations. Path of Blades Complex trap (level 1–4, dangerous threat) Hidden within a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
rising back up to the ceiling in the next 50 feet, and a rune of fear in its final 30 feet. Whirling Blades (Initiative 20). The blades attack each creature in the first 80 feet of the hallway, with a
Example Complex Traps The following complex traps can be used to challenge characters or to inspire your own creations. Path of Blades Complex trap (level 1–4, dangerous threat) Hidden within a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
rising back up to the ceiling in the next 50 feet, and a rune of fear in its final 30 feet. Whirling Blades (Initiative 20). The blades attack each creature in the first 80 feet of the hallway, with a
Example Complex Traps The following complex traps can be used to challenge characters or to inspire your own creations. Path of Blades Complex trap (level 1–4, dangerous threat) Hidden within a
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Iskander The young second-in-command at Xonthal’s Tower stands an impressive 6-feet-5-inches tall. Iskander is not overly brave, but he is observant. One fact that hasn’t escaped his notice is the
number of rising stars in the Cult of the Dragon who meet mysterious ends before reaching their full potential. The suspicion that some cultists practice “advancement through assassination” or eliminate
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Iskander The young second-in-command at Xonthal’s Tower stands an impressive 6-feet-5-inches tall. Iskander is not overly brave, but he is observant. One fact that hasn’t escaped his notice is the
number of rising stars in the Cult of the Dragon who meet mysterious ends before reaching their full potential. The suspicion that some cultists practice “advancement through assassination” or eliminate
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Iskander The young second-in-command at Xonthal’s Tower stands an impressive 6-feet-5-inches tall. Iskander is not overly brave, but he is observant. One fact that hasn’t escaped his notice is the
number of rising stars in the Cult of the Dragon who meet mysterious ends before reaching their full potential. The suspicion that some cultists practice “advancement through assassination” or eliminate
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Iskander The young second-in-command at Xonthal’s Tower stands an impressive 6-feet-5-inches tall. Iskander is not overly brave, but he is observant. One fact that hasn’t escaped his notice is the
number of rising stars in the Cult of the Dragon who meet mysterious ends before reaching their full potential. The suspicion that some cultists practice “advancement through assassination” or eliminate
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Iskander The young second-in-command at Xonthal’s Tower stands an impressive 6-feet-5-inches tall. Iskander is not overly brave, but he is observant. One fact that hasn’t escaped his notice is the
number of rising stars in the Cult of the Dragon who meet mysterious ends before reaching their full potential. The suspicion that some cultists practice “advancement through assassination” or eliminate
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Iskander The young second-in-command at Xonthal’s Tower stands an impressive 6-feet-5-inches tall. Iskander is not overly brave, but he is observant. One fact that hasn’t escaped his notice is the
number of rising stars in the Cult of the Dragon who meet mysterious ends before reaching their full potential. The suspicion that some cultists practice “advancement through assassination” or eliminate
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Marilith Demon of Cruelty and Viciousness Habitat: Planar (Abyss); Treasure: Armaments Mariliths are six-armed, serpentlike demons that wield lethal, Abyss-forged blades. With these cursed weapons
and experience from countless battles, they lead other demons to slaughter virtuous souls. They often command droves of weaker demons. Marilith Large Fiend (Demon), Chaotic Evil
AC 16 Initiative +10
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Blade Lieutenant Blade lieutenants lead subordinates on raids on behalf of the Lord of Blades. Soldiers who fail to meet a lieutenant’s demands are harshly disciplined. Blade Lieutenant Medium
ft., one target. Hit: 14 (3d6 + 4) piercing damage, and the target has the prone condition.
Bonus Actions
Command Ally. The lieutenant targets one ally it can see within 30 feet of itself. If the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Blade Lieutenant Blade lieutenants lead subordinates on raids on behalf of the Lord of Blades. Soldiers who fail to meet a lieutenant’s demands are harshly disciplined. Blade Lieutenant Medium
ft., one target. Hit: 14 (3d6 + 4) piercing damage, and the target has the prone condition.
Bonus Actions
Command Ally. The lieutenant targets one ally it can see within 30 feet of itself. If the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Marilith Demon of Cruelty and Viciousness Habitat: Planar (Abyss); Treasure: Armaments Mariliths are six-armed, serpentlike demons that wield lethal, Abyss-forged blades. With these cursed weapons
and experience from countless battles, they lead other demons to slaughter virtuous souls. They often command droves of weaker demons. Marilith Large Fiend (Demon), Chaotic Evil
AC 16 Initiative +10
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Marilith Demon of Cruelty and Viciousness Habitat: Planar (Abyss); Treasure: Armaments Mariliths are six-armed, serpentlike demons that wield lethal, Abyss-forged blades. With these cursed weapons
and experience from countless battles, they lead other demons to slaughter virtuous souls. They often command droves of weaker demons. Marilith Large Fiend (Demon), Chaotic Evil
AC 16 Initiative +10
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Blade Lieutenant Blade lieutenants lead subordinates on raids on behalf of the Lord of Blades. Soldiers who fail to meet a lieutenant’s demands are harshly disciplined. Blade Lieutenant Medium
ft., one target. Hit: 14 (3d6 + 4) piercing damage, and the target has the prone condition.
Bonus Actions
Command Ally. The lieutenant targets one ally it can see within 30 feet of itself. If the






