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Returning 35 results for 'blessings blades diffusing curious remains'.
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Magic Items
Dungeon Master’s Guide
on a hit.
Button 2. The rod’s flanged head folds down and two crescent-shaped blades spring out, transforming the rod into a magic Battleaxe that grants a +3 bonus to attack rolls and damage
ram and grants its user a +10 bonus to Strength (Athletics) checks made to break through doors, barricades, and other barriers.
Button 6. The rod assumes or remains in its normal form and indicates
Monsters
Storm Lord’s Wrath
False Appearance. While the statue remains motionless, it is indistinguishable from an inanimate statue.Multiattack. The statue makes five attacks: one with its headbutt and four with its lightning
bolt blades.
Headbutt. Melee Weapon Attack: +8;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Headbutt"} to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4);{"diceNotation":"2d6+4","rollType
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
toddler, except for the black-feathered wings sprouting from the faerie’s shoulders. When engaged in combat, faerie pests wield thought-manipulating magic alongside sharp blades coated in
curious creatures found throughout the wilds of Eldraine. While often seen as foolish, ouphes are magically connected to the natural world and know more about the secret lives of trees, mushrooms, and
Equipment
traditions, minor prayers or blessings are inscribed in the wax. When a candle made from pink wax is lit, it is believed that the magic is released, increasing the likelihood that the prayer will be
fulfilled. The practice remains common in rural communities, while brewers across Obojima seek the wax for their own trade. Pink candle wax is found in most herbalist and wizarding shops.
Monsters
Mythic Odysseys of Theros
personality.
Aquatic Collectors. Curious by nature, naiads often seek out what the seas and rivers claim. As a result, they might be found among sunken ruins and shipwrecks, sifting through the remains
Astral Projection
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
statistics and possessions. The principal difference is the addition of a silvery cord that extends from between your shoulder blades and trails behind you, fading to invisibility after 1 foot. This
cord is your tether to your material body. As long as the tether remains intact, you can find your way home. If the cord is cut--something that can happen only when an effect specifically states that
Moonblade
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
, some blades have faded from the world, their magic lost as family lines have become extinct. Other blades have vanished with their bearers during great quests. Thus, only a few of these weapons remain
.
A moonblade passes down from parent to child. The sword chooses its bearer and remains bonded to that person for life. If the bearer dies, another heir can claim the blade. If no worthy heir exists
Axe of the Dwarvish Lords
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
beneficial properties
1 major beneficial property
2 minor detrimental properties
Blessings of Moradin
If you are a dwarf attuned to the axe, you gain the following benefits:
You have immunity
attunement ends, the curse remains. With each passing day, the creature’s physical appearance and stature become more dwarflike. After seven days, the creature looks like a typical dwarf, but
Rod of Lordly Might
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
opposite the rod's flanged head (you choose the type of sword).
If you press button 2, the rod's flanged head folds down and two crescent-shaped blades spring out, transforming the rod into a magic
battering ram and grants its user a +10 bonus to Strength checks made to break through doors, barricades, and other barriers.
If you press button 6, the rod assumes or remains in its normal form and
Species
Acquisitions Incorporated
the head with a single ring to keep them from flapping about.
Changes in gender are also a known and accepted part of verdan life. These fluid aspects of form and identity are seen as blessings
, particularly those based on physical characteristics such as gender, race, or appearance.
Wide-Eyed and Curious
Verdan are hungry to undertake new challenges and absorb new experiences. When they meet
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
. Cunning Grankhul is the younger one, and in the stories bugbears tell, he gifted them with stealth but in return he sapped their vigor, so that bugbears sleep in his stead while he remains eternally alert
in the presence of Skiggaret. Talking about such acts might call him back.
Blessings of the Bugbear Gods
Bugbears have no use for priests or shamans. No one needs to tell them what their gods want
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
warforged artificer thought to be an advisor to the Lord of Blades, who is touring a series of ossuaries and inspecting the remains. 4 Steal a House Cannith spellbook and workshop log from before the Day of
Warforged Ossuary A warforged ossuary is a former temple, crypt, or warehouse deep in the Mournland that now houses the remains of slain warforged. It is a place of honor and reflection for the Lord
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
warforged artificer thought to be an advisor to the Lord of Blades, who is touring a series of ossuaries and inspecting the remains. 4 Steal a House Cannith spellbook and workshop log from before the Day of
Warforged Ossuary A warforged ossuary is a former temple, crypt, or warehouse deep in the Mournland that now houses the remains of slain warforged. It is a place of honor and reflection for the Lord
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
warforged artificer thought to be an advisor to the Lord of Blades, who is touring a series of ossuaries and inspecting the remains. 4 Steal a House Cannith spellbook and workshop log from before the Day of
Warforged Ossuary A warforged ossuary is a former temple, crypt, or warehouse deep in the Mournland that now houses the remains of slain warforged. It is a place of honor and reflection for the Lord
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Blessings A character might receive a Blessing from a deity for doing something truly momentous—an accomplishment that catches the attention of both gods and mortals. A Blessing is an appropriate
sweeping the land. A character should receive a Blessing only if it is useful to that character, and some Blessings come with expectations on the part of the benefactor. A god might give a Blessing for a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Blessings A character might receive a Blessing from a deity for doing something truly momentous—an accomplishment that catches the attention of both gods and mortals. A Blessing is an appropriate
sweeping the land. A character should receive a Blessing only if it is useful to that character, and some Blessings come with expectations on the part of the benefactor. A god might give a Blessing for a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Blessings A character might receive a blessing from a deity for doing something truly momentous — an accomplishment that catches the attention of both gods and mortals. Killing rampaging gnolls
receive only a blessing that is useful to him or her, and some blessings come with expectations on the part of the benefactor. A god typically gives a blessing for a particular purpose, such as recovering a
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
)
False Appearance. While the statue remains motionless, it is indistinguishable from an inanimate statue.
Actions
Multiattack. The statue makes five attacks: one with its headbutt and four with
its lightning bolt blades.
Headbutt. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Lightning Bolt Blades. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
)
False Appearance. While the statue remains motionless, it is indistinguishable from an inanimate statue.
Actions
Multiattack. The statue makes five attacks: one with its headbutt and four with
its lightning bolt blades.
Headbutt. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Lightning Bolt Blades. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
)
False Appearance. While the statue remains motionless, it is indistinguishable from an inanimate statue.
Actions
Multiattack. The statue makes five attacks: one with its headbutt and four with
its lightning bolt blades.
Headbutt. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Lightning Bolt Blades. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Blessings A character might receive a Blessing from a deity for doing something truly momentous—an accomplishment that catches the attention of both gods and mortals. A Blessing is an appropriate
sweeping the land. A character should receive a Blessing only if it is useful to that character, and some Blessings come with expectations on the part of the benefactor. A god might give a Blessing for a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Blessings A character might receive a blessing from a deity for doing something truly momentous — an accomplishment that catches the attention of both gods and mortals. Killing rampaging gnolls
receive only a blessing that is useful to him or her, and some blessings come with expectations on the part of the benefactor. A god typically gives a blessing for a particular purpose, such as recovering a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Blessings A character might receive a blessing from a deity for doing something truly momentous — an accomplishment that catches the attention of both gods and mortals. Killing rampaging gnolls
receive only a blessing that is useful to him or her, and some blessings come with expectations on the part of the benefactor. A god typically gives a blessing for a particular purpose, such as recovering a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, clean blades for shortswords, daggers, and spears, neatly wrapped in oilskin. Unless the lizardfolk are meeting, this chamber usually is empty. The lizardfolk seldom come here when they could be
observed gathering, to avoid attracting suspicion or making anyone curious about what’s in the unused room above the forge.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
sharp, clean blades for shortswords, daggers, and spears, neatly wrapped in oilskin. Unless the lizardfolk are meeting, this chamber usually is empty. The lizardfolk seldom come here when they could be
observed gathering, to avoid attracting suspicion or making anyone curious about what’s in the unused room above the forge.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, clean blades for shortswords, daggers, and spears, neatly wrapped in oilskin. Unless the lizardfolk are meeting, this chamber usually is empty. The lizardfolk seldom come here when they could be
observed gathering, to avoid attracting suspicion or making anyone curious about what’s in the unused room above the forge.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, clean blades for shortswords, daggers, and spears, neatly wrapped in oilskin. Unless the lizardfolk are meeting, this chamber usually is empty. The lizardfolk seldom come here when they could be
observed gathering, to avoid attracting suspicion or making anyone curious about what’s in the unused room above the forge.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
sharp, clean blades for shortswords, daggers, and spears, neatly wrapped in oilskin. Unless the lizardfolk are meeting, this chamber usually is empty. The lizardfolk seldom come here when they could be
observed gathering, to avoid attracting suspicion or making anyone curious about what’s in the unused room above the forge.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
sharp, clean blades for shortswords, daggers, and spears, neatly wrapped in oilskin. Unless the lizardfolk are meeting, this chamber usually is empty. The lizardfolk seldom come here when they could be
observed gathering, to avoid attracting suspicion or making anyone curious about what’s in the unused room above the forge.
Monsters
Fizban's Treasury of Dragons
":"damage", "rollAction":"Emerald Embers", "rollDamageType":"fire"} fire damage.Emerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to weave illusions to
to mirror the dragon’s mood.
Clever Concealment
The shyest of the gem dragons, emerald dragons are also the most curious. They love to observe local settlements and peoples, using their psionic
Monsters
Fizban's Treasury of Dragons
":"Emerald Embers", "rollDamageType":"fire"} fire damage.Emerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to weave illusions to deceive and
dragon’s mood.
Clever Concealment
The shyest of the gem dragons, emerald dragons are also the most curious. They love to observe local settlements and peoples, using their psionic abilities to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
to make a DC 15 Wisdom saving throw, which ends the frightened condition on itself on a success. Dynamic Elements. The blades and the rune become more dangerous the longer the trap remains active
Example Complex Traps The following complex traps can be used to challenge characters or to inspire your own creations. Path of Blades Complex trap (level 1–4, dangerous threat) Hidden within a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
to make a DC 15 Wisdom saving throw, which ends the frightened condition on itself on a success. Dynamic Elements. The blades and the rune become more dangerous the longer the trap remains active
Example Complex Traps The following complex traps can be used to challenge characters or to inspire your own creations. Path of Blades Complex trap (level 1–4, dangerous threat) Hidden within a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
to make a DC 15 Wisdom saving throw, which ends the frightened condition on itself on a success. Dynamic Elements. The blades and the rune become more dangerous the longer the trap remains active
Example Complex Traps The following complex traps can be used to challenge characters or to inspire your own creations. Path of Blades Complex trap (level 1–4, dangerous threat) Hidden within a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Undead that haunt Landro’s remains, another faction is determined to plumb the ruins’ depths: violent, zealous warriors loyal to the Lord of Blades.






