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Returning 35 results for 'blessings blue diffusing chest recently'.
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Monsters
Keys from the Golden Vault
. Black and gray smoke and shadows coil down her left arm, ending in runes on the fingers of her left hand.
Knotwork. Purple and blue knotwork and runes run down her right arm, across the back of her right
hand, and down the length of each finger. The runes on her fingers, known as the keystone tattoo, form the key to the vault in Gauntlgrym.
Mountain. Silver and brown mountain peaks cover her chest
Monsters
Candlekeep Mysteries
golem’s chest, hidden behind an 9-inch-diameter stone disk. The outer surface of the disk is inscribed with a blue circle that has eight golden beams radiating from it like the rays of the sun
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
subject recently and doesn’t know the tadpole is loose. The tadpole attacks the first humanoid that approaches within 5 feet of it. Left alone, the tadpole grows into a blue slaad after 1d12 hours. Characters who enroll in the academy might be tasked with eradicating it for Wormriddle.
bipeds with wide, toothy smiles. They are arranged in a triangular formation; the top one is drawn in red chalk, the bottom left in blue, and the bottom right in green.
Gurneys. Two stone gurneys
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
subject recently and doesn’t know the tadpole is loose. The tadpole attacks the first humanoid that approaches within 5 feet of it. Left alone, the tadpole grows into a blue slaad after 1d12 hours. Characters who enroll in the academy might be tasked with eradicating it for Wormriddle.
bipeds with wide, toothy smiles. They are arranged in a triangular formation; the top one is drawn in red chalk, the bottom left in blue, and the bottom right in green.
Gurneys. Two stone gurneys
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
subject recently and doesn’t know the tadpole is loose. The tadpole attacks the first humanoid that approaches within 5 feet of it. Left alone, the tadpole grows into a blue slaad after 1d12 hours. Characters who enroll in the academy might be tasked with eradicating it for Wormriddle.
bipeds with wide, toothy smiles. They are arranged in a triangular formation; the top one is drawn in red chalk, the bottom left in blue, and the bottom right in green.
Gurneys. Two stone gurneys
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Heavenly Blessings—might be irreplaceable. Secretary Wei has sent agents to scour the land for imperial troves containing potions of longevity, hoping to find more of the lost ingredient. Recently, this
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Heavenly Blessings—might be irreplaceable. Secretary Wei has sent agents to scour the land for imperial troves containing potions of longevity, hoping to find more of the lost ingredient. Recently, this
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Heavenly Blessings—might be irreplaceable. Secretary Wei has sent agents to scour the land for imperial troves containing potions of longevity, hoping to find more of the lost ingredient. Recently, this
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Adventure Background For generations, the blue dragon Anthradusk has wreaked terror on the land. Recently, the vicious wyrm slew his rival, the brass dragon Cozmioko, but not before the brass dragon
revealed Anthradusk’s plot to resurrect several terrifying blue dragon ancestors. One of Cozmioko’s disciples, a human mage named Eldemere, found the brass dragon’s remains—along with a mysterious egg
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Adventure Background For generations, the blue dragon Anthradusk has wreaked terror on the land. Recently, the vicious wyrm slew his rival, the brass dragon Cozmioko, but not before the brass dragon
revealed Anthradusk’s plot to resurrect several terrifying blue dragon ancestors. One of Cozmioko’s disciples, a human mage named Eldemere, found the brass dragon’s remains—along with a mysterious egg
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Adventure Background For generations, the blue dragon Anthradusk has wreaked terror on the land. Recently, the vicious wyrm slew his rival, the brass dragon Cozmioko, but not before the brass dragon
revealed Anthradusk’s plot to resurrect several terrifying blue dragon ancestors. One of Cozmioko’s disciples, a human mage named Eldemere, found the brass dragon’s remains—along with a mysterious egg
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
mission. In exchange for information, he offers to give the party a barnacle-covered chest that he found recently. He hasn’t opened it yet, so its contents are unknown to him, but he can smell gold inside
with bronze-colored scales. Slewing to a stop, the creature gives a toothy grin, then raises a claw in a small wave. “Well met!” it chirps. Zelifarn, a young bronze dragon, recently moved into Deepwater
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
mission. In exchange for information, he offers to give the party a barnacle-covered chest that he found recently. He hasn’t opened it yet, so its contents are unknown to him, but he can smell gold inside
with bronze-colored scales. Slewing to a stop, the creature gives a toothy grin, then raises a claw in a small wave. “Well met!” it chirps. Zelifarn, a young bronze dragon, recently moved into Deepwater
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Tyr Shrine The shrine to Tyr, god of justice, was recently repaired and reopened by Vangol Kuskolt, a male dwarf priest who clanks about on an iron peg leg. Many of the town’s disputes are settled by
Kuskolt on the steps outside his shrine. For the worst crimes, the dwarf heats his peg leg over the fire and brands the offender on the chest before driving them from town.
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Tyr Shrine The shrine to Tyr, god of justice, was recently repaired and reopened by Vangol Kuskolt, a male dwarf priest who clanks about on an iron peg leg. Many of the town’s disputes are settled by
Kuskolt on the steps outside his shrine. For the worst crimes, the dwarf heats his peg leg over the fire and brands the offender on the chest before driving them from town.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
mission. In exchange for information, he offers to give the party a barnacle-covered chest that he found recently. He hasn’t opened it yet, so its contents are unknown to him, but he can smell gold inside
with bronze-colored scales. Slewing to a stop, the creature gives a toothy grin, then raises a claw in a small wave. “Well met!” it chirps. Zelifarn, a young bronze dragon, recently moved into Deepwater
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Tyr Shrine The shrine to Tyr, god of justice, was recently repaired and reopened by Vangol Kuskolt, a male dwarf priest who clanks about on an iron peg leg. Many of the town’s disputes are settled by
Kuskolt on the steps outside his shrine. For the worst crimes, the dwarf heats his peg leg over the fire and brands the offender on the chest before driving them from town.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
a blue wizard’s robe and clutching a wand to its chest. The skeleton is all that remains of a wizard who froze to death. It poses no threat. Treasure The skeleton clutches a wand of secrets.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
a blue wizard’s robe and clutching a wand to its chest. The skeleton is all that remains of a wizard who froze to death. It poses no threat. Treasure The skeleton clutches a wand of secrets.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
a blue wizard’s robe and clutching a wand to its chest. The skeleton is all that remains of a wizard who froze to death. It poses no threat. Treasure The skeleton clutches a wand of secrets.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Dastard recently became the lair of a sea hag named Myldryd Urchinspine. The vile hag lurks in the boat’s dark interior, ready to devour anyone who drops in uninvited. The sandy floor of her lair is
chest containing her possessions. The chest lies buried under sand and rocks. Characters who spend at least 15 minutes searching the hag’s lair uncover the rotting chest with a successful DC 15 Wisdom
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
mats, a small carved table with two chairs, and a sturdy zurkhwood chest. Shoor spends most of his off-duty time in Ilvara’s quarters, attending to his mistress or awaiting her. Unless you wish him to
be found here, his quarters are unoccupied. Trap The chest is locked, and Shoor keeps the key in his belt pouch. The lock is trapped with a poison needle trap identical to the one in Ilvara’s
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Dastard recently became the lair of a sea hag named Myldryd Urchinspine. The vile hag lurks in the boat’s dark interior, ready to devour anyone who drops in uninvited. The sandy floor of her lair is
chest containing her possessions. The chest lies buried under sand and rocks. Characters who spend at least 15 minutes searching the hag’s lair uncover the rotting chest with a successful DC 15 Wisdom
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Dastard recently became the lair of a sea hag named Myldryd Urchinspine. The vile hag lurks in the boat’s dark interior, ready to devour anyone who drops in uninvited. The sandy floor of her lair is
chest containing her possessions. The chest lies buried under sand and rocks. Characters who spend at least 15 minutes searching the hag’s lair uncover the rotting chest with a successful DC 15 Wisdom
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
mats, a small carved table with two chairs, and a sturdy zurkhwood chest. Shoor spends most of his off-duty time in Ilvara’s quarters, attending to his mistress or awaiting her. Unless you wish him to
be found here, his quarters are unoccupied. Trap The chest is locked, and Shoor keeps the key in his belt pouch. The lock is trapped with a poison needle trap identical to the one in Ilvara’s
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
mats, a small carved table with two chairs, and a sturdy zurkhwood chest. Shoor spends most of his off-duty time in Ilvara’s quarters, attending to his mistress or awaiting her. Unless you wish him to
be found here, his quarters are unoccupied. Trap The chest is locked, and Shoor keeps the key in his belt pouch. The lock is trapped with a poison needle trap identical to the one in Ilvara’s
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
illusion created by a blue dragon.
4 A blue dragon promises great wealth to anyone who offers worthy treasures—but eats anyone who misses the mark.
5 A blue dragon recently acquired trunks full
is considered a strike against the whole family. Blue Dragon Wyrmling Connections d6 Connected Creatures
1 A recently hatched brood of blue dragon wyrmlings has adopted a wounded
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
illusion created by a blue dragon.
4 A blue dragon promises great wealth to anyone who offers worthy treasures—but eats anyone who misses the mark.
5 A blue dragon recently acquired trunks full
is considered a strike against the whole family. Blue Dragon Wyrmling Connections d6 Connected Creatures
1 A recently hatched brood of blue dragon wyrmlings has adopted a wounded
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
illusion created by a blue dragon.
4 A blue dragon promises great wealth to anyone who offers worthy treasures—but eats anyone who misses the mark.
5 A blue dragon recently acquired trunks full
is considered a strike against the whole family. Blue Dragon Wyrmling Connections d6 Connected Creatures
1 A recently hatched brood of blue dragon wyrmlings has adopted a wounded
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
figurine of Wyllow (25 gp), and a chalice hewn from blue quartz (250 gp). Hanging from a hook on the inside lid of the chest is an iron master key that fits all the doors in areas 18–24. The head of the key is shaped like a dwarf’s stern visage.
on this location. Treasure Mobar’s cave is unfurnished except for a moldy old wooden chest sitting on a natural shelf 10 feet off the floor in the room’s southwest corner. The chest is unlocked and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Fortress. The sea elves know this name but not where it is. However, they can guide the party to the Blue Phoenix Shrine. Bulette. One cage holds a recently captured bulette. It’s hostile to everyone
the sea elves they learn were captured in the “C: Blue Phoenix Shrine” section. Alternatively, if the characters are defeated by Dragon Army soldiers, they’re brought here as prisoners. Approaching the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Fortress. The sea elves know this name but not where it is. However, they can guide the party to the Blue Phoenix Shrine. Bulette. One cage holds a recently captured bulette. It’s hostile to everyone
the sea elves they learn were captured in the “C: Blue Phoenix Shrine” section. Alternatively, if the characters are defeated by Dragon Army soldiers, they’re brought here as prisoners. Approaching the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Fortress. The sea elves know this name but not where it is. However, they can guide the party to the Blue Phoenix Shrine. Bulette. One cage holds a recently captured bulette. It’s hostile to everyone
the sea elves they learn were captured in the “C: Blue Phoenix Shrine” section. Alternatively, if the characters are defeated by Dragon Army soldiers, they’re brought here as prisoners. Approaching the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
figurine of Wyllow (25 gp), and a chalice hewn from blue quartz (250 gp). Hanging from a hook on the inside lid of the chest is an iron master key that fits all the doors in areas 18–24. The head of the key is shaped like a dwarf’s stern visage.
on this location. Treasure Mobar’s cave is unfurnished except for a moldy old wooden chest sitting on a natural shelf 10 feet off the floor in the room’s southwest corner. The chest is unlocked and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
figurine of Wyllow (25 gp), and a chalice hewn from blue quartz (250 gp). Hanging from a hook on the inside lid of the chest is an iron master key that fits all the doors in areas 18–24. The head of the key is shaped like a dwarf’s stern visage.
on this location. Treasure Mobar’s cave is unfurnished except for a moldy old wooden chest sitting on a natural shelf 10 feet off the floor in the room’s southwest corner. The chest is unlocked and






