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Returning 35 results for 'blink brown devotion construct restraint'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
half as much damage on a successful one.This construct is fashioned from pieces of chardalyn (see the sidebar on Chardalyn) that have been assembled in the form of a dragon. The only parts of the
imbues the construct with malevolence, allowing it to enjoy the terror it causes. This effect extends outward from it, corrupting other creatures who get too close to the dragon. Those affected by the
Monsters
Mordenkainen's Fiendish Folio Volume 1
Entropic Aura. Each creature that is not a construct or undead that ends its turn within 15 feet of Ygorl takes 14 (4d6);{"diceNotation":"4d6","rollType":"damage","rollAction":"Entropic Aura
Spellcasting"} to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: blight, blink, chaos bolt,* darkness, detectmagic, fly, shield3/day
Dwarf
Legacy
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Species
Basic Rules (2014)
human standing nearly two feet taller. Their courage and endurance are also easily a match for any of the larger folk.
Dwarven skin ranges from deep brown to a paler hue tinged with red, but the most
common shades are light brown or deep tan, like certain tones of earth. Their hair, worn long but in simple styles, is usually black, gray, or brown, though paler dwarves often have red hair. Male
Conjure Fey
Legacy
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Spells
Basic Rules (2014)
, Raven, Scorpion, Spider, Vulture, Weasel
1/8
Blood Hawk, Camel, Flying Snake, Giant Crab, Giant Rat, Giant Weasel, Mastiff, Mule, Poisonous Snake, Pony, Stirge
1/4
Axe Beak, Blink Dog, Boar
1/2
Ape, Black Bear, Crocodile, Giant Goat, Giant Sea Horse, Giant Wasp, Reef Shark, Satyr,Warhorse
1
Brown Bear, Dire Wolf, Dryad, Giant Eagle, Giant Hyena, Giant Octopus, Giant Spider, Giant
races
muscles, and each of their fingers ends in a retractable claw. Respect is hard to gain from a canisar, but they will defend their friends with tenacity and devotion.
Canisars are covered in coarse fur that
can vary between deep brown, grey, white, orange or black, which often comes with facial stripes or ringed markings. Most canisars live in woodland burrows, hidden beneath thick vegetation, mud or
Zuggtmoy
Legacy
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Monsters
Out of the Abyss
-controlling spores or being transformed to the point where flesh and fungus become one. Such cultists are fungal extensions of the Demon Queen’s will. Their devotion might begin with the seemingly
mushrooms of pale yellow and rancid brown. These massive fungi are some of the largest in existence. They are surrounded by a field of acidic puffballs and poisonous vapors. The mushrooms themselves are all
Species
Mordenkainen Presents: Monsters of the Multiverse
taper to sharp talons. Feathers cover their bodies—usually red, orange, yellow, brown, or gray. Their heads are also avian, often resembling those of parrots or eagles.
Creating Your Character
your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant
Monsters
Mordenkainen Presents: Monsters of the Multiverse
flesh and fungus become one. Such cultists are fungal extensions of the Demon Queen’s will. Their devotion might begin with the seemingly harmless promises offered by exotic spores and mushrooms
brown. These massive fungi are some of the largest in existence. They are surrounded by a field of acidic puffballs and poisonous vapors. The mushrooms are interconnected by bridges of shelf fungus, and
Species
Mordenkainen Presents: Monsters of the Multiverse
Eladrin are elves of the Feywild, a realm of perilous beauty and boundless magic. Using that magic, eladrin can step from one place to another in the blink of an eye, and each eladrin resonates with
you what your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend
Species
Mordenkainen Presents: Monsters of the Multiverse
ages passed, githzerai explorers ranged out to other planes and worlds of the multiverse.
Githzerai are generally slender, with speckled skin in shades of yellow, green, or brown. Eons of cultivating
’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid
Orc
Legacy
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Species
Mordenkainen Presents: Monsters of the Multiverse
devotion to other gods.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these
, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Gruumsh with 1d3 orogs and 1d8 + 2 orcs 07 1d3 constrictor snakes or 1d4 tigers 08 1 goblin boss with 3d6 goblins 09 1 faerie dragon (any age) 10 1 brown bear or 1d6 + 2 black bears 11–13 1d4 giant
1d6 + 2 dryads 43 1d4 giant elk 44 1d8 + 1 harpies 45–46 1 bandit captain with 1 druid and 1d6 + 5 bandits 47–48 2d4 dire wolves 49–50 2d4 bugbears 51–52 2d4 centaurs 53–54 3d10 blink dogs 55–56 1d4
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Gruumsh with 1d3 orogs and 1d8 + 2 orcs 07 1d3 constrictor snakes or 1d4 tigers 08 1 goblin boss with 3d6 goblins 09 1 faerie dragon (any age) 10 1 brown bear or 1d6 + 2 black bears 11–13 1d4 giant
1d6 + 2 dryads 43 1d4 giant elk 44 1d8 + 1 harpies 45–46 1 bandit captain with 1 druid and 1d6 + 5 bandits 47–48 2d4 dire wolves 49–50 2d4 bugbears 51–52 2d4 centaurs 53–54 3d10 blink dogs 55–56 1d4
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Helmed Horror This construct possesses intelligence, the ability to reason and adjust its tactics, and an unswerving devotion to its maker that persists even after its maker’s demise. Resembling an
, or otherwise take active measures to improve its defensive position. Constructed Nature. A helmed horror doesn’t require air, food, drink, or sleep. Helmed Horror
Medium construct, neutral
Armor
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Helmed Horror This construct possesses intelligence, the ability to reason and adjust its tactics, and an unswerving devotion to its maker that persists even after its maker’s demise. Resembling an
, or otherwise take active measures to improve its defensive position. Constructed Nature. A helmed horror doesn’t require air, food, drink, or sleep. Helmed Horror
Medium construct, neutral
Armor
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Gruumsh with 1d3 orogs and 1d8 + 2 orcs 07 1d3 constrictor snakes or 1d4 tigers 08 1 goblin boss with 3d6 goblins 09 1 faerie dragon (any age) 10 1 brown bear or 1d6 + 2 black bears 11–13 1d4 giant
1d6 + 2 dryads 43 1d4 giant elk 44 1d8 + 1 harpies 45–46 1 bandit captain with 1 druid and 1d6 + 5 bandits 47–48 2d4 dire wolves 49–50 2d4 bugbears 51–52 2d4 centaurs 53–54 3d10 blink dogs 55–56 1d4
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Helmed Horror This construct possesses intelligence, the ability to reason and adjust its tactics, and an unswerving devotion to its maker that persists even after its maker’s demise. Resembling an
, or otherwise take active measures to improve its defensive position. Constructed Nature. A helmed horror doesn’t require air, food, drink, or sleep. Helmed Horror
Medium construct, neutral
Armor
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Chardalyn Dragon This construct is fashioned from pieces of chardalyn (see the sidebar on Chardalyn) that have been assembled in the form of a dragon. The only parts of the dragon not forged from
chardalyn are its wing flaps, which are made of an oily film as tough as rubber, and its heart, which is an orb of pulsating, radiant energy. Demonic magic suffusing the chardalyn imbues the construct
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Transmutation — See Invisibility Divination — Spider Climb Transmutation C Web Conjuration C *Appears in this chapter. Level 3 Artificer Spells Spell School Special Blink Transmutation — Create Food and
— Stoneskin Transmutation C, M Summon Construct Conjuration C, M Level 5 Artificer Spells Spell School Special Animate Objects Transmutation C Bigby’s Hand Evocation C Circle of Power Abjuration C Creation Illusion — Greater Restoration Abjuration M Wall of Stone Evocation C
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Transmutation — See Invisibility Divination — Spider Climb Transmutation C Web Conjuration C *Appears in this chapter. Level 3 Artificer Spells Spell School Special Blink Transmutation — Create Food and
— Stoneskin Transmutation C, M Summon Construct Conjuration C, M Level 5 Artificer Spells Spell School Special Animate Objects Transmutation C Bigby’s Hand Evocation C Circle of Power Abjuration C Creation Illusion — Greater Restoration Abjuration M Wall of Stone Evocation C
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Chardalyn Dragon This construct is fashioned from pieces of chardalyn (see the sidebar on Chardalyn) that have been assembled in the form of a dragon. The only parts of the dragon not forged from
chardalyn are its wing flaps, which are made of an oily film as tough as rubber, and its heart, which is an orb of pulsating, radiant energy. Demonic magic suffusing the chardalyn imbues the construct
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Chardalyn Dragon This construct is fashioned from pieces of chardalyn (see the sidebar on Chardalyn) that have been assembled in the form of a dragon. The only parts of the dragon not forged from
chardalyn are its wing flaps, which are made of an oily film as tough as rubber, and its heart, which is an orb of pulsating, radiant energy. Demonic magic suffusing the chardalyn imbues the construct
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Transmutation — See Invisibility Divination — Spider Climb Transmutation C Web Conjuration C *Appears in this chapter. Level 3 Artificer Spells Spell School Special Blink Transmutation — Create Food and
— Stoneskin Transmutation C, M Summon Construct Conjuration C, M Level 5 Artificer Spells Spell School Special Animate Objects Transmutation C Bigby’s Hand Evocation C Circle of Power Abjuration C Creation Illusion — Greater Restoration Abjuration M Wall of Stone Evocation C
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, get the same result as on a previous roll, and don’t like the repetition, choose a different encounter that you think would be fun. Random Encounters in Thither d8 Encounter 1 Blink dogs 2
Buttered campestri 3 Centaur 4 Doomed dryad 5 Grandfather tree 6 Jabberwock’s trail 7 Owlbear and chariot 8 Pixies Blink Dogs The characters spot 1d6 + 2 blink dogs 60 feet ahead of them. Characters who
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, get the same result as on a previous roll, and don’t like the repetition, choose a different encounter that you think would be fun. Random Encounters in Thither d8 Encounter 1 Blink dogs 2
Buttered campestri 3 Centaur 4 Doomed dryad 5 Grandfather tree 6 Jabberwock’s trail 7 Owlbear and chariot 8 Pixies Blink Dogs The characters spot 1d6 + 2 blink dogs 60 feet ahead of them. Characters who
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, get the same result as on a previous roll, and don’t like the repetition, choose a different encounter that you think would be fun. Random Encounters in Thither d8 Encounter 1 Blink dogs 2
Buttered campestri 3 Centaur 4 Doomed dryad 5 Grandfather tree 6 Jabberwock’s trail 7 Owlbear and chariot 8 Pixies Blink Dogs The characters spot 1d6 + 2 blink dogs 60 feet ahead of them. Characters who
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
to the divine. Forged from the souls of those who had proven their unwavering devotion, eidolons stalk temples and vaults, places where miracles have been witnessed and relics enshrined, to ensure
relics it is charged with guarding. Sacred Guardians. Creating an eidolon requires a spirit of fanatical devotion — that of an individual who, in life, served with unwavering faithfulness. Upon death, a
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Humanoid 1/2 Space eel Beast 1/2 Ssurran poisoner Monstrosity 1 Jammer leech Plant 1 Psurlon ringer Aberration 2 Aartuk starhorror Plant 2 Aartuk weedling Plant 2 Autognome Construct 2 Hadozee explorer
Humanoid 3 Githyanki buccaneer Humanoid 3 Neogi hatchling swarm Aberration 3 Neogi pirate Aberration 3 Plasmoid warrior Ooze 3 Solar dragon wyrmling Dragon 3 Ssurran defiler Monstrosity 4 Brown scavver
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Humanoid 1/2 Space eel Beast 1/2 Ssurran poisoner Monstrosity 1 Jammer leech Plant 1 Psurlon ringer Aberration 2 Aartuk starhorror Plant 2 Aartuk weedling Plant 2 Autognome Construct 2 Hadozee explorer
Humanoid 3 Githyanki buccaneer Humanoid 3 Neogi hatchling swarm Aberration 3 Neogi pirate Aberration 3 Plasmoid warrior Ooze 3 Solar dragon wyrmling Dragon 3 Ssurran defiler Monstrosity 4 Brown scavver
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Humanoid 1/2 Space eel Beast 1/2 Ssurran poisoner Monstrosity 1 Jammer leech Plant 1 Psurlon ringer Aberration 2 Aartuk starhorror Plant 2 Aartuk weedling Plant 2 Autognome Construct 2 Hadozee explorer
Humanoid 3 Githyanki buccaneer Humanoid 3 Neogi hatchling swarm Aberration 3 Neogi pirate Aberration 3 Plasmoid warrior Ooze 3 Solar dragon wyrmling Dragon 3 Ssurran defiler Monstrosity 4 Brown scavver
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
to the divine. Forged from the souls of those who had proven their unwavering devotion, eidolons stalk temples and vaults, places where miracles have been witnessed and relics enshrined, to ensure
relics it is charged with guarding. Sacred Guardians. Creating an eidolon requires a spirit of fanatical devotion — that of an individual who, in life, served with unwavering faithfulness. Upon death, a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the souls of their three children. Victoro is a priest of Asmodeus, though his devotion to the Lord of the Nine Hells is a secret known only to his wife and his closest friends. Most Waterdavians
evil and good, sanctuary
2nd level (3 slots): augury, lesser restoration, mirror image, pass without trace, spiritual weapon
3rd level (3 slots): blink, clairvoyance, dispel magic, magic circle
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
to the divine. Forged from the souls of those who had proven their unwavering devotion, eidolons stalk temples and vaults, places where miracles have been witnessed and relics enshrined, to ensure
relics it is charged with guarding. Sacred Guardians. Creating an eidolon requires a spirit of fanatical devotion — that of an individual who, in life, served with unwavering faithfulness. Upon death, a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
rescue a lost friend 41 2d4 blink dogs 42 1d8 + 1 sprites 43 1d6 + 2 elk 44 1d4 lizardfolk or 3d6 bandits 45 1d4 + 4 wolves 46 2d4 giant wolf spiders 47 1 swarm of insects or 2d8 blood hawks 48 1d6 + 2
pixies 49 1 brown bear 50 1d4 + 3 goblins 51 1d3 dryads 52 1 awakened tree 53 1 phase spider 54 1d6 harpies 55 1 ettercap or 1d8 + 1 orcs 56 1 goblin boss with 2d6 + 1 goblins 57 1 ankheg 58 1 giant
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the souls of their three children. Victoro is a priest of Asmodeus, though his devotion to the Lord of the Nine Hells is a secret known only to his wife and his closest friends. Most Waterdavians
evil and good, sanctuary
2nd level (3 slots): augury, lesser restoration, mirror image, pass without trace, spiritual weapon
3rd level (3 slots): blink, clairvoyance, dispel magic, magic circle






