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Returning 35 results for 'blinked beasts diffusing college respond'.
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blinked beasts diffusing college response
College of Glamour
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Xanathar's Guide to Everything
beasts can also bend minds. Villainous bards of this college can leech off a community for weeks, misusing their magic to turn their hosts into thralls. Heroic bards of this college instead use this
The College of Glamour is the home of bards who mastered their craft in the vibrant realm of the Feywild or under the tutelage of someone who dwelled there. Tutored by satyrs, eladrin, and other fey
Monsters
Fizban's Treasury of Dragons
of a legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and
must be convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how
Monsters
Fizban's Treasury of Dragons
lair of a legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college
and must be convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can
Ranger
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
civilization—humanoid raiders, rampaging beasts and monstrosities, terrible giants, and deadly dragons. They learn to track their quarry as a predator does, moving stealthily through the wilds and
grouse and whine about the hardships of the wild, rangers respond with some mixture of amusement, frustration, and compassion. But they quickly learn that other adventurers who can carry their own weight
Monsters
Fizban's Treasury of Dragons
convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be
Monsters
Fizban's Treasury of Dragons
the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond.
8
An
dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be convinced to defend
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Witherbloom Student You filled your childhood with rudimentary alchemical experiments, all in the hope of becoming a student of Witherbloom College. The life sciences are the focus of your reading
Witherbloom College. Skill Proficiencies: Nature, Survival Tool Proficiencies: Herbalism kit Languages: One of your choice Equipment: A bottle of black ink, an ink pen, a book about plant
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
allows them to quell beasts can also bend minds. Villainous bards of this college can leech off a community for weeks, misusing their magic to turn their hosts into thralls. Heroic bards of this college
College of Glamour The College of Glamour is the home of bards who mastered their craft in the vibrant realm of the Feywild or under the tutelage of someone who dwelled there. Tutored by satyrs
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Swarms Base creatures are among the first to respond to sinister forces at work in a land. As nefarious powers grip an area, populations of maggots, scarabs, and similar scavenging insects explode
other debris as if it were alive
Swarm of Maggots
Medium Swarm of Tiny Beasts
Armor Class 11
Hit Points 22 (5d8)
Speed 20 ft., swim 20 ft.
STR
3 (−4)
DEX
12 (+1)
CON
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6 An emerald dragon is the headmaster in absentia of a bardic college and must be
convinced to defend the school in a contest against a rival college.
7 An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
that sparkle like moonlight on a pond. Some dress in acorns, leaves, bark, and the pelts of tiny woodland beasts. They take great pride in their regalia and beam with joy when they are complimented on
visitors respond with hostility, the pixies give them a wide berth. If the visitors are good natured, the pixies are likely to be emboldened and more friendly. The fey might even emerge and offer to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
result, some warlike triton communities respond with periodic strikes against sailors and fishing vessels. Others believe that turnabout is fair play and so venture onto land to hunt for meat, steal
of you as if it were bright light and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Emissary of the Sea. Aquatic beasts have an extraordinary affinity
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
. Nasaar duur’kala often train in the techniques of the bardic College of Whispers (from Xanathar’s Guide to Everything), while elite soldiers of the Kech Nasaar might be Gloom Stalker Rangers (also
of the Tiger" Beasts served many important roles in the Empire of Dhakaan. The Ruuska dar fill much the same role that House Vadalis does for the Five Nations: tending and training the many beasts of
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
. Nasaar duur’kala often train in the techniques of the bardic College of Whispers (from Xanathar’s Guide to Everything), while elite soldiers of the Kech Nasaar might be Gloom Stalker Rangers (also
of the Tiger" Beasts served many important roles in the Empire of Dhakaan. The Ruuska dar fill much the same role that House Vadalis does for the Five Nations: tending and training the many beasts of
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
, chapter 6 presents three new species for Dhakaani player characters, along with two new class archetypes associated with the Dhakaani: the Forge Adept Artificer specialist, and the bardic College of
chaat’oor; they don’t respond to your obvious cues, and their behavior constantly confuses you. The wide sky above is extremely disorienting, as you’ve spent much of your life underground. And worst of all is
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
their companion find food and keep the dragon turtle entertained. Other pods bond with Gargantuan beasts that have passed into Eberron from Lamannia. Tools and Traditions Karakala has no tradition of
calling elemental tempests and megafauna beasts from Lamannia and unleashing them into shipping lanes, increasing the dangers of the sea—with plausible deniability as to their source. By coordinating
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
, chapter 6 presents three new species for Dhakaani player characters, along with two new class archetypes associated with the Dhakaani: the Forge Adept Artificer specialist, and the bardic College of
chaat’oor; they don’t respond to your obvious cues, and their behavior constantly confuses you. The wide sky above is extremely disorienting, as you’ve spent much of your life underground. And worst of all is
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
their companion find food and keep the dragon turtle entertained. Other pods bond with Gargantuan beasts that have passed into Eberron from Lamannia. Tools and Traditions Karakala has no tradition of
calling elemental tempests and megafauna beasts from Lamannia and unleashing them into shipping lanes, increasing the dangers of the sea—with plausible deniability as to their source. By coordinating
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
a devout Vassal might simply respond with, "What's the difference? Dol Arrah is honor in war."
The Pyrinean Creed exhorts that the Dark Six should be shunned, teaching their names and aspects so
bounty. Balinor is the patron of the hunt, of civilized folk using bow, spear, and skill to challenge or tame the mightiest beasts. These deities reflect the power of civilization to harness and
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Nature reigns on wild islands. The creatures on the island respond to the ebb and flow of the natural world rather than trying to tame the environment. Wild Island Features d6 Feature 1 A waterfall
Dungeon Master’s Guide) grows in 10-foot-tall hedges shaped like animals. 5 Rain on the island creates a beautiful melody. 6 All beasts on the island have truesight out to a range of 120 ft. Wild
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
as elk, rothé, and deer. Young men and women looking to make a name for themselves sometimes build their reputations by hunting dangerous predators and great beasts: bears, great cats, large boar, and
even monsters such as wyverns, owlbears, and displacer beasts. Some tribes put the prowess they demonstrate in hunting to good use in another endeavor, for which the Uthgardt are well known: raiding
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
actively roleplaying it—giving it a voice like an actor in a role.
Ask the Players, “What Do You Do?” If the players aren’t sure what to do, suggest ways they could respond to the kobold, like trying
centipedes—a fact they report to any who mention the beasts. If the characters slay the centipedes and show proof to a kobold, this deed earns the kobold’s respect, improving its attitude toward them
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
respond after 2 rounds. Stairwell. The stairs lead up to area O9. O5: Lower Hallway This hall leads to areas O6 and area O8, then ends in a heap of rubble where the east wing of the house collapsed
Sorcery. He’s obsessed with ancient magic and venomous beasts, and his research led the Dragon Army to the City of Lost Names. Belephaion and Lohezet have worked at the tower called the Threshold of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
college, the Hall of Records was foreclosed on for a slightly overdue debt to the Fated centuries ago. The Fated has since repurposed the building as its headquarters. The campus consists of six
. Fantastic mounts—such as displacer beasts, unicorns, and bizarre ponies warped by the magic of the Outer Planes—pull the bulbous carriages. Trusted by the ward’s wealthy elite, the cabdrivers of Tea
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
, the Rage of War, commanded armies of fiends, while the Wild Heart raised hordes of ravenous beasts. In the struggles between the two, the Wild Heart bred dire hyenas with the ability to consume the
together. They choose the paths they follow and the battles they fight. One could look at the Pact and say that they serve many masters. But the Znir gnoll would respond that they serve only
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
, the Rage of War, commanded armies of fiends, while the Wild Heart raised hordes of ravenous beasts. In the struggles between the two, the Wild Heart bred dire hyenas with the ability to consume the
together. They choose the paths they follow and the battles they fight. One could look at the Pact and say that they serve many masters. But the Znir gnoll would respond that they serve only
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
monstrosities and exotic beasts. In part, this is due to the ancient influence of the daelkyr and the more modern experiments of Mordain the Fleshweaver. There are a considerable number of manifest zones in the
dismiss smaller creatures, a troll is impressed by anyone that performs remarkable feats of strength; they generally respond better to intimidation than to diplomacy. Worgs and Lycanthropes. In the wake of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
speed instead of a flying speed. The creature hides in the treetops, mimicking the cries of distressed Beasts to attract prey. A character who hears the sounds recognizes them as imitations with a
could reach the islet. Silent Treatment. After the characters encounter the froghemoth, Aphelion doesn’t contact or respond to them until they reach the ship’s fourth level. Treasure. At the bottom of the
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
monstrosities and exotic beasts. In part, this is due to the ancient influence of the daelkyr and the more modern experiments of Mordain the Fleshweaver. There are a considerable number of manifest zones in the
dismiss smaller creatures, a troll is impressed by anyone that performs remarkable feats of strength; they generally respond better to intimidation than to diplomacy. Worgs and Lycanthropes. In the wake of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Six displacer beasts dwell in the southeast lounge. Their den is a collection of bones, chewed-up power cables, shredded upholstery, and soiled uniforms. The displacer beasts are hungry and territorial
. The predators attack the characters on sight but flee if three or more of their clowder are slain. Amid the litter of the displacer beasts’ den are a violet key card and a jeweled necklace worth 375
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
helps the mortals of the Material Plane. The celestials of Irian are also those most likely to respond to planar ally and similar spells. Irian Manifest Zone Features d4 Feature 1 The waters of a
contains every possible natural environment. It is home to great beasts, lycanthropes, and other beings that reflect the power of nature. The splendor of nature in this place is intoxicating to druids
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
respond, “Only a fool passes up an opportunity.” Currently, they have strong ties to Mroranon, which relies on their support in the Iron Council and makes use of Kolkarun as ambassadors and spies, and they
be Artificers or Wizards than Warlocks. Narathun Entertainers and Bards produce haunting works; the College of Whispers (from Xanathar’s Guide to Everything) is an appropriate choice. This is also an
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
respond, “Only a fool passes up an opportunity.” Currently, they have strong ties to Mroranon, which relies on their support in the Iron Council and makes use of Kolkarun as ambassadors and spies, and they
be Artificers or Wizards than Warlocks. Narathun Entertainers and Bards produce haunting works; the College of Whispers (from Xanathar’s Guide to Everything) is an appropriate choice. This is also an
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
emotions. A Bard of the College of Whispers (from Xanathar's Guide to Everything) could attribute their gifts and magical talents—the ability to harness fears and even steal another's shadow—to a bond
of Khyber. Many cults revere gibbering mouthers and hear guiding words in the ravings of these beasts; such cults refer to Kyrzin as the Regent of Whispers. While oozes play a major role, its cults
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
serve the sahuagin as war beasts (see the “Shell Shark” entry in appendix C). In his absence, a character can glean the same information with a successful DC 14 Intelligence (Nature) check. 9. Barracks
the characters unless they see the sahuagin prisoner traveling with them. If they hear combat in either area 50 or area 52, they respond and help defend their potential allies. In this case, they leave






