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Returning 25 results for 'blinked bravery diffusing comforts received'.
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Bard
Legacy
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Classes
Basic Rules (2014)
and exhorting his companions to bravery and heroism. The magic of his song fortifies and emboldens them. Laughing as she tunes her cittern, a gnome weaves her subtle magic over the assembled nobles
, ensuring that her companions’ words will be well received. Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
and exhorting his companions to bravery and heroism. The magic of his song fortifies and emboldens them. Laughing as she tunes her cittern, a gnome weaves her subtle magic over the assembled nobles
, ensuring that her companions’ words will be well received. Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
and exhorting his companions to bravery and heroism. The magic of his song fortifies and emboldens them. Laughing as she tunes her cittern, a gnome weaves her subtle magic over the assembled nobles
, ensuring that her companions’ words will be well received. Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
and exhorting his companions to bravery and heroism. The magic of his song fortifies and emboldens them. Laughing as she tunes her cittern, a gnome weaves her subtle magic over the assembled nobles
, ensuring that her companions’ words will be well received. Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
and exhorting his companions to bravery and heroism. The magic of his song fortifies and emboldens them. Laughing as she tunes her cittern, a gnome weaves her subtle magic over the assembled nobles
, ensuring that her companions’ words will be well received. Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
and exhorting his companions to bravery and heroism. The magic of his song fortifies and emboldens them. Laughing as she tunes her cittern, a gnome weaves her subtle magic over the assembled nobles
, ensuring that her companions’ words will be well received. Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
and exhorting his companions to bravery and heroism. The magic of his song fortifies and emboldens them. Laughing as she tunes her cittern, a gnome weaves her subtle magic over the assembled nobles
, ensuring that her companions’ words will be well received. Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Outlander You grew up in the wilds, far from the comforts of town and technology. You’ve witnessed the migration of herds larger than forests, survived weather more extreme than any city-dweller
fullest. 3 I remember every insult I’ve received and nurse a silent resentment toward anyone who’s ever wronged me. 4 I am slow to trust members of other races, tribes, and societies. 5 Violence is my
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Outlander You grew up in the wilds, far from the comforts of town and technology. You’ve witnessed the migration of herds larger than forests, survived weather more extreme than any city-dweller
fullest. 3 I remember every insult I’ve received and nurse a silent resentment toward anyone who’s ever wronged me. 4 I am slow to trust members of other races, tribes, and societies. 5 Violence is my
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Outlander You grew up in the wilds, far from the comforts of town and technology. You’ve witnessed the migration of herds larger than forests, survived weather more extreme than any city-dweller
fullest. 3 I remember every insult I’ve received and nurse a silent resentment toward anyone who’s ever wronged me. 4 I am slow to trust members of other races, tribes, and societies. 5 Violence is my
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Amphail Named for its founder, a former warlord of Waterdeep, the small town of Amphail is home to just over seven hundred souls, yet it sought and received membership in the Lords’ Alliance just
obligations). Some businesses survive entirely by bringing the comforts of Waterdeep to Amphail, creating gathering places where young nobles can feel at home. The three greatest families with significant
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Amphail Named for its founder, a former warlord of Waterdeep, the small town of Amphail is home to just over seven hundred souls, yet it sought and received membership in the Lords’ Alliance just
obligations). Some businesses survive entirely by bringing the comforts of Waterdeep to Amphail, creating gathering places where young nobles can feel at home. The three greatest families with significant
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Amphail Named for its founder, a former warlord of Waterdeep, the small town of Amphail is home to just over seven hundred souls, yet it sought and received membership in the Lords’ Alliance just
obligations). Some businesses survive entirely by bringing the comforts of Waterdeep to Amphail, creating gathering places where young nobles can feel at home. The three greatest families with significant
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
who has retired after a life of adventuring might own mementos as diverse as a spoon from Sigil’s Great Bazaar, a pan pilfered from an elven kitchen in Evermeet, a rake received as a gift from a
visitors who have interesting items to swap. Life of Leisure. Halflings rarely consider leaving the security of their villages, because they already have all the comforts they could want — food
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
who has retired after a life of adventuring might own mementos as diverse as a spoon from Sigil’s Great Bazaar, a pan pilfered from an elven kitchen in Evermeet, a rake received as a gift from a
visitors who have interesting items to swap. Life of Leisure. Halflings rarely consider leaving the security of their villages, because they already have all the comforts they could want — food
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
who has retired after a life of adventuring might own mementos as diverse as a spoon from Sigil’s Great Bazaar, a pan pilfered from an elven kitchen in Evermeet, a rake received as a gift from a
visitors who have interesting items to swap. Life of Leisure. Halflings rarely consider leaving the security of their villages, because they already have all the comforts they could want — food
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
acquitted yourself well in battle and are remembered as a hero. You might have received a medal for your bravery. Weird Stuff d12 What Happened 1 You were turned into a toad and remained in that
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
acquitted yourself well in battle and are remembered as a hero. You might have received a medal for your bravery. Weird Stuff d12 What Happened 1 You were turned into a toad and remained in that
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
acquitted yourself well in battle and are remembered as a hero. You might have received a medal for your bravery. Weird Stuff d12 What Happened 1 You were turned into a toad and remained in that
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
to the fore in every halfling’s memory. Every youth hears over and over again the stories of the hero’s bravery and cunning, his clever tactics in battle, and his ability to use speed and smallness
the comforts of home. Urogalan declared that all who have gone before still watch over their loved ones from this place of eternal peace, sending messages to the material world. In acknowledgment of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
to the fore in every halfling’s memory. Every youth hears over and over again the stories of the hero’s bravery and cunning, his clever tactics in battle, and his ability to use speed and smallness
the comforts of home. Urogalan declared that all who have gone before still watch over their loved ones from this place of eternal peace, sending messages to the material world. In acknowledgment of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
to the fore in every halfling’s memory. Every youth hears over and over again the stories of the hero’s bravery and cunning, his clever tactics in battle, and his ability to use speed and smallness
the comforts of home. Urogalan declared that all who have gone before still watch over their loved ones from this place of eternal peace, sending messages to the material world. In acknowledgment of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
characters received a letter of recommendation from Tamalin Zoar (see the “Calling Horns” section) and they show it to Dral Thelev, the half-orc tells them that the Zoar family has power in the city and
important matters and plan for the tribe’s future. While Halric enjoys the comforts of a king, the rest of the tribe lives in squalor. At various times in the past, visitors were welcome to meet and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
characters received a letter of recommendation from Tamalin Zoar (see the “Calling Horns” section) and they show it to Dral Thelev, the half-orc tells them that the Zoar family has power in the city and
important matters and plan for the tribe’s future. While Halric enjoys the comforts of a king, the rest of the tribe lives in squalor. At various times in the past, visitors were welcome to meet and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
characters received a letter of recommendation from Tamalin Zoar (see the “Calling Horns” section) and they show it to Dral Thelev, the half-orc tells them that the Zoar family has power in the city and
important matters and plan for the tribe’s future. While Halric enjoys the comforts of a king, the rest of the tribe lives in squalor. At various times in the past, visitors were welcome to meet and






