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Returning 35 results for 'block broader diffusing calling readily'.
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Magic Items
Baldur’s Gate: Descent into Avernus
1
I am too quick to judge others.
2
I offer forgiveness too readily.
3
I will sacrifice innocent lives for the greater good.
4
Flaw? What flaw? I am flawless. Utter perfection
!
5
I allow nothing to stand in the way of my crusade to eradicate evil from the multiverse.
6
I ignore those who do not support my plans, for my calling is higher than all others
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Psychological Horror Psychological horror stories create suspense by heightening or calling into question characters’ states of mind, emotions, and perceptions. They often highlight the difference
between what characters think and how they behave. When creating adventures rooted in psychological horror, consider common fears and anxieties. These readily become metaphors for villains and monsters
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Psychological Horror Psychological horror stories create suspense by heightening or calling into question characters’ states of mind, emotions, and perceptions. They often highlight the difference
between what characters think and how they behave. When creating adventures rooted in psychological horror, consider common fears and anxieties. These readily become metaphors for villains and monsters
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Psychological Horror Psychological horror stories create suspense by heightening or calling into question characters’ states of mind, emotions, and perceptions. They often highlight the difference
between what characters think and how they behave. When creating adventures rooted in psychological horror, consider common fears and anxieties. These readily become metaphors for villains and monsters
Goblin
Legacy
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Species
Volo's Guide to Monsters
Khurgorbaeyag seems to dislike sharing his divine power with his followers. And although many goblins would readily offer anything to have the abilities of a warlock, the patrons that grant such power
goblin is a sorcerer with the wild magic origin whose every casting, including cantrips, is accompanied by a wild magic surge. Use the mage stat block in the Monster Manual to represent this goblin, adding
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
and calling for aid if someone gets hurt. To prepare for the battle, Mayor Raven calls out to those assembled, explaining the mercenaries will charge up the west side of the hill while the militia
Regiment use the guard stat block. Members of the Vogler militia also use the guard stat block, but their spears are padded and deal no damage.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
and calling for aid if someone gets hurt. To prepare for the battle, Mayor Raven calls out to those assembled, explaining the mercenaries will charge up the west side of the hill while the militia
Regiment use the guard stat block. Members of the Vogler militia also use the guard stat block, but their spears are padded and deal no damage.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
and calling for aid if someone gets hurt. To prepare for the battle, Mayor Raven calls out to those assembled, explaining the mercenaries will charge up the west side of the hill while the militia
Regiment use the guard stat block. Members of the Vogler militia also use the guard stat block, but their spears are padded and deal no damage.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
from my enemies.” Flaw. “I am cursed. I will never find peace.” Adventures with Rudolph van Richten Van Richten readily provides mentorship to characters devoted to fighting the creatures of the night
. To represent him, use the stat block for a priest from the Monster Manual or Rictavio from Curse of Strahd. Consider the following plots when featuring van Richten in an adventure: Long ago, van
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
farthest from the characters. Map 5.1: parade routeView Player Version Azra Nir. Azra uses the acolyte stat block and is surprised during the first round of combat. He seeks only to escape the chaos
make one melee attack against a randomly determined creature within reach each round for 1 minute before the poison’s effect ends. Kala. Kala uses the druid stat block and has already cast barkskin
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
from my enemies.” Flaw. “I am cursed. I will never find peace.” Adventures with Rudolph van Richten Van Richten readily provides mentorship to characters devoted to fighting the creatures of the night
. To represent him, use the stat block for a priest from the Monster Manual or Rictavio from Curse of Strahd. Consider the following plots when featuring van Richten in an adventure: Long ago, van
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
from my enemies.” Flaw. “I am cursed. I will never find peace.” Adventures with Rudolph van Richten Van Richten readily provides mentorship to characters devoted to fighting the creatures of the night
. To represent him, use the stat block for a priest from the Monster Manual or Rictavio from Curse of Strahd. Consider the following plots when featuring van Richten in an adventure: Long ago, van
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
farthest from the characters. Map 5.1: parade routeView Player Version Azra Nir. Azra uses the acolyte stat block and is surprised during the first round of combat. He seeks only to escape the chaos
make one melee attack against a randomly determined creature within reach each round for 1 minute before the poison’s effect ends. Kala. Kala uses the druid stat block and has already cast barkskin
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
farthest from the characters. Map 5.1: parade routeView Player Version Azra Nir. Azra uses the acolyte stat block and is surprised during the first round of combat. He seeks only to escape the chaos
make one melee attack against a randomly determined creature within reach each round for 1 minute before the poison’s effect ends. Kala. Kala uses the druid stat block and has already cast barkskin
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
following: This goblinoid figure is taller and broader than the other goblins you’ve encountered, and a gnarled crystal has split his skull open to reveal his brain. He turns, eyes and veins glowing an
otherworldly green, and beckons to you.
Ruxithid the Chosen The goblin standing on the sanctum mezzanine is Ruxithid the Chosen (see the accompanying stat block). Ruxithid’s psionic abilities afford him
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
following: This goblinoid figure is taller and broader than the other goblins you’ve encountered, and a gnarled crystal has split his skull open to reveal his brain. He turns, eyes and veins glowing an
otherworldly green, and beckons to you.
Ruxithid the Chosen The goblin standing on the sanctum mezzanine is Ruxithid the Chosen (see the accompanying stat block). Ruxithid’s psionic abilities afford him
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
following: This goblinoid figure is taller and broader than the other goblins you’ve encountered, and a gnarled crystal has split his skull open to reveal his brain. He turns, eyes and veins glowing an
otherworldly green, and beckons to you.
Ruxithid the Chosen The goblin standing on the sanctum mezzanine is Ruxithid the Chosen (see the accompanying stat block). Ruxithid’s psionic abilities afford him
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
contempt.
Thessalar The imperturbable artificer Thessalar readily converses with the characters, albeit with a domineering attitude. His starting assumption is that they’ve been sent by Moghadam, and
he wants to learn as much about his rival’s machinations as he can. See appendix B for his stat block.
Thessalar
Grand Experiments If the characters poke around the room while speaking with
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
contempt.
Thessalar The imperturbable artificer Thessalar readily converses with the characters, albeit with a domineering attitude. His starting assumption is that they’ve been sent by Moghadam, and
he wants to learn as much about his rival’s machinations as he can. See appendix B for his stat block.
Thessalar
Grand Experiments If the characters poke around the room while speaking with
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
contempt.
Thessalar The imperturbable artificer Thessalar readily converses with the characters, albeit with a domineering attitude. His starting assumption is that they’ve been sent by Moghadam, and
he wants to learn as much about his rival’s machinations as he can. See appendix B for his stat block.
Thessalar
Grand Experiments If the characters poke around the room while speaking with
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
readily converses with the characters even if their initial appearance is suspicious, asking them friendly questions with the aim of discovering if Moghadam sent them. If asked about his unusual appearance
aim is for the characters to sow chaos before the temple’s guards invariably deliver them back into his custody. Stolos uses the warlock of the Great Old One stat block with the following changes: He is
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
readily converses with the characters even if their initial appearance is suspicious, asking them friendly questions with the aim of discovering if Moghadam sent them. If asked about his unusual appearance
aim is for the characters to sow chaos before the temple’s guards invariably deliver them back into his custody. Stolos uses the warlock of the Great Old One stat block with the following changes: He is
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
readily converses with the characters even if their initial appearance is suspicious, asking them friendly questions with the aim of discovering if Moghadam sent them. If asked about his unusual appearance
aim is for the characters to sow chaos before the temple’s guards invariably deliver them back into his custody. Stolos uses the warlock of the Great Old One stat block with the following changes: He is
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
wooden sleds pulled by canines as big as wolves. The closest driver calls out, “Can we be of service?”
The figure calling to the party is Vellynne Harpell (see appendix C), a wizard of the Arcane
is pulled by six strong dogs (use the wolf stat block). Vellynne was searching in Ten-Towns for a group of adventurers to help her complete a personal mission when she learned about the characters
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Church and the nation in pursuit of the highest ideals of the faith, as they crusade against the forces of evil across Khorvaire. But are they fulfilling that high calling? Or are they just as
Sir Baerdren would readily surrender his position, were it not for his distrust of his seneschal, Ofejjaia of Korth.
Lady Ofejjaia, it seems, has other issues on her personal agenda besides
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Fighter The best thing about blood money is that it spends just as readily as any other kind of money. Some fight to slake bloodlust. Others fight for the thrill of besting an enemy. Some fight for a
opportune moment, making your foe wonder what other tricks you might play.
4 Swearing, name-calling, political satire — you do it all. You make use of a range of down-and-dirty fighting epithets
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
wooden sleds pulled by canines as big as wolves. The closest driver calls out, “Can we be of service?”
The figure calling to the party is Vellynne Harpell (see appendix C), a wizard of the Arcane
is pulled by six strong dogs (use the wolf stat block). Vellynne was searching in Ten-Towns for a group of adventurers to help her complete a personal mission when she learned about the characters
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
wooden sleds pulled by canines as big as wolves. The closest driver calls out, “Can we be of service?”
The figure calling to the party is Vellynne Harpell (see appendix C), a wizard of the Arcane
is pulled by six strong dogs (use the wolf stat block). Vellynne was searching in Ten-Towns for a group of adventurers to help her complete a personal mission when she learned about the characters
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
voice calling for help from upstairs. If the characters head to the second floor, they notice the workshop’s roof is sheared off and open to the sky. A portion of the southwest wall has collapsed. This
days to experiment, and encourages the characters to explore the city. Tyvern readily provides the details about Conch found in chapter 1. If Tyvern isn’t present, a character proficient in Arcana can
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
voice calling for help from upstairs. If the characters head to the second floor, they notice the workshop’s roof is sheared off and open to the sky. A portion of the southwest wall has collapsed. This
days to experiment, and encourages the characters to explore the city. Tyvern readily provides the details about Conch found in chapter 1. If Tyvern isn’t present, a character proficient in Arcana can
Compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
voice calling for help from upstairs. If the characters head to the second floor, they notice the workshop’s roof is sheared off and open to the sky. A portion of the southwest wall has collapsed. This
days to experiment, and encourages the characters to explore the city. Tyvern readily provides the details about Conch found in chapter 1. If Tyvern isn’t present, a character proficient in Arcana can
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Fighter The best thing about blood money is that it spends just as readily as any other kind of money. Some fight to slake bloodlust. Others fight for the thrill of besting an enemy. Some fight for a
opportune moment, making your foe wonder what other tricks you might play.
4 Swearing, name-calling, political satire — you do it all. You make use of a range of down-and-dirty fighting epithets
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Fighter The best thing about blood money is that it spends just as readily as any other kind of money. Some fight to slake bloodlust. Others fight for the thrill of besting an enemy. Some fight for a
opportune moment, making your foe wonder what other tricks you might play.
4 Swearing, name-calling, political satire — you do it all. You make use of a range of down-and-dirty fighting epithets
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Church and the nation in pursuit of the highest ideals of the faith, as they crusade against the forces of evil across Khorvaire. But are they fulfilling that high calling? Or are they just as
Sir Baerdren would readily surrender his position, were it not for his distrust of his seneschal, Ofejjaia of Korth.
Lady Ofejjaia, it seems, has other issues on her personal agenda besides
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
bored nobles, constables or babysitters. Adventures employing survivors are meant to be asides within broader campaigns or otherwise short experiences. Cut Scenes, Dreams, and Memories Use survivors to
stalwart companions. Determine how you want to use survivors in your adventure. If it’s important to the story, perhaps all the players use the same stat block, representing their shared experience—a






