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Returning 35 results for 'blocking beast diffusing comforts rangers'.
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Monsters
Acquisitions Incorporated
statistics are replaced by the statistics of the dire wolf, except she retains her alignment, personality, and Intelligence, Wisdom, and Charisma scores. Her attacks in beast form are magical. While in
beast form, Walnut can use a bonus action to expend one spell slot and regain 1d8;{"diceNotation":"1d8","rollType":"roll"} hit points per level of the spell slot expended.
Spellcasting. Walnut is a 7th
Monsters
Curse of Strahd
fishing on Lake Zarovich. On the way back to town, a dire wolf attacked Izek and bit off his right arm. His father carried Izek back to town while his uncle distracted the beast. His sister ran and hid in
took him into his home. Izek has been loyal to the burgomaster ever since, enjoying the power of his position and the comforts of his master’s mansion. When he isn’t enforcing the
Backgrounds
Guildmasters’ Guide to Ravnica
Equipment: A Gruul insignia, a hunting trap, an herbalism kit, the skull of a boar, a beast-hide cloak, a set of traveler’s clothes, and a belt pouch containing 10 gp (Azorius 1-zino coins
Spell Level
Spells
Cantrip
fire bolt, produce flame
1st
compelled duel, speak with animals, thunderwave
2nd
beast sense, shatter
3rd
conjure animals
Ranger
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
defense. This fierce independence makes rangers well suited to adventuring, since they are accustomed to life far from the comforts of a dry bed and a hot bath. Faced with city-bred adventurers who
trackless forests and across wide and empty plains, rangers keep their unending watch. Deadly Hunters Warriors of the wilderness, rangers specialize in hunting the monsters that threaten the edges of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
accustomed to life far from the comforts of a dry bed and a hot bath. Faced with city-bred adventurers who grouse and whine about the hardships of the wild, rangers respond with some mixture of amusement
humanoid hordes that press in from the wild. In some places, rangers gather in secretive orders or join forces with druidic circles. Many rangers, though, are independent almost to a fault, knowing that
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
from the comforts of a dry bed and a hot bath. Faced with city-bred adventurers who grouse and whine about the hardships of the wild, rangers respond with some mixture of amusement, frustration, and
press in from the wild. In some places, rangers gather in secretive orders or join forces with druidic circles. Many rangers, though, are independent almost to a fault, knowing that, when a dragon or a
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
on protecting their clans from the encroachment of civilized forces such as the Boros. Selesnya and Golgari rangers are focused on protecting their communities. Ranger Subclass Guild Beast Master
Ranger Standing as a bastion between civilization and the wilderness, Boros rangers scout the rubblebelts and other wild areas of Ravnica. Gruul rangers serve a similar role, though they are focused
Backgrounds
Guildmasters’ Guide to Ravnica
stench.
Suggested Characteristics
Members of the Golgari Swarm are unmistakably products of the undercity, ill at ease amid the comforts of civilization. They bring about the same discomfort in others
stole something valuable.
8
I found a baby beast and sold it to a Rakdos wrangler who remains grateful to me.
9
A Selesnya druid and I share an interest in the same garden, and we have
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Magic Initiate feat to learn a little druidic magic. Most of these traditions work with the druidic Circles of Land, Moon and Shepherd; Beast Totem barbarians; clerics with the Nature domain; or rangers
with the Hunter or Beast Master archetypes. Other classes or archetypes especially suited to a path are called out below. The Wardens of the Wood seek to maintain the balance between nature and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
of information. There is a 50 percent chance that the ranger has a riding horse, one or more beast companions, or both. A ranger with neither travels alone on foot. Two sample rangers are presented
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
born in the wild, and your wits and your weapons helped you survive. Talenta warriors are often barbarians or rangers, relying on speed and skill. However, cunning and charisma are equally important
the form of dinosaurs. However, you could reflect a strong bond to spirits by playing an Archfey warlock, Nature cleric, Oath of the Ancients paladin, or a Beast Totem or Ancestral Guardian barbarian
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Walnut Dankgrass The war ever rages. Growing up in an all-female clan of druids, healers, and rangers, Walnut Dankgrass was drawn to the role of protector from her earliest years. Dedicated to
, Wisdom, and Charisma scores. Her attacks in beast form are magical. While in beast form, Walnut can use a bonus action to expend one spell slot and regain 1d8 hit points per level of the spell slot
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
serve as a battering ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within.
A heavily laden wagon that requires the strongest orcs to return it to
rangers might be familiar with many of these symbols, enabling them to keep their charges from inadvertently stumbling into a tribe’s territory.
Colors of Conquest
Three colors have special meaning
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
full control over their gifts, while lycanthropes struggle with them. The beast within may shape a shifter’s personality, but it doesn’t overwhelm it. By contrast, lycanthropy attempts to destroy the
Woods fear and fight evil lycanthropes, and their tribes include Hunter Rangers who specialize in hunting werewolves. Shifters and lycanthropes resemble one another, but they are not the same—and
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
traditions that have sustained their people for millennia. Their champions are Druids, Rangers, and Barbarians, and they are attuned to the beast within. But they know almost nothing about the world
Silver Crusade has long since died down, there are still many who treat shifters with fear or suspicion. They're weretouched, more beast than human. They're prone to violence—they can't help it. Don't
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
right arm. His father carried Izek back to town while his uncle distracted the beast. His sister ran and hid in the woods and was never seen again. Unlike his sister, Izek was born without a soul. As
of his position and the comforts of his master’s mansion. When he isn’t enforcing the burgomaster’s will, Izek drinks copious amounts of wine. Fiendish Gift. After years of doing Baron Vallakovich’s
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
sea folk of many worlds. Found in oceans and in the Elemental Plane of Water, dolphins are befriended by druids and rangers, and many tales speak of dolphins that appeared out of nowhere to protect
swimmers from sharks and other aquatic predators. Dolphin
Medium Beast, Unaligned
Armor Class 12 (natural armor)
Hit Points 11 (2d8 + 2)
Speed 0 ft., swim 60 ft.
STR
14 (+2)
DEX
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
-seeking arrows will never find lack of use. Rangers like to work alone, but it is convenient when others are around to draw the arrows to themselves.
— Môrgæn
Control of the Market The notion of
. Urban Beast Friends d10 Beast
1 Rat
2 Pigeon
3 Skunk
4 Crow
5 Raccoon
6 Possum
7 Snake
8 Toad
9 Giant beetle
10 Lizard
No Weapons
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
roles that protect and sustain the tribe. The strongest kobolds are trained to be hunters and warriors, the most clever are crafters and strategists, the toughest are miners and beast-wranglers, and so
responsible for blocking tunnels to deter pursuit.
Kobolds feel a cool affinity or something like kinship for other members of their tribe, but they are rarely affectionate with each other. Two kobolds
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, And like a clap of thunder It smote old Sweed upon his head, And tore the beast asunder.
— “Tale of the Fishskippers,” by Harkin Fishskipper
Hidden in Plain Sight Although halflings aren’t
closer to their goal. Rangers who have encountered halflings or lived among them know of this effect, and they learn to trust their other senses and their instincts rather than relying on sight. A typical
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
clever are crafters and strategists, the toughest are miners and beast-wranglers, and so on. Even a stupid or physically weak kobold is given a role in the tribe, whether something as simple as picking
against intruders, and their plans always include knowing the best escape routes and who is responsible for blocking tunnels to deter pursuit. Kobolds feel a cool affinity or something like kinship for
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
and rats. The Monster Manual has a few examples of “dire” and “giant” beasts, but any natural beast could have a dire counterpart in Lamannia. Megafauna are gargantuan beasts. The roc is an example of
of their ancestors. A handful of druids and rangers have crossed into Lamannia and chosen to remain in this primal paradise. Many run with lycanthrope packs, embracing their feral instincts and
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
maintain the beasts of that vault. However, the Kech Ruuska specialize in breeding and training them, producing the finest Beast Master Rangers, and keeping the widest range of exotic creatures in their
the worgs as partners, not beasts. Though worgs don’t have an innate tie to the Uul Dhakaan, the Beast Master Rangers of the Taarka’khesh can summon their worg companions to them while dreaming. The
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
maintain the beasts of that vault. However, the Kech Ruuska specialize in breeding and training them, producing the finest Beast Master Rangers, and keeping the widest range of exotic creatures in their
the worgs as partners, not beasts. Though worgs don’t have an innate tie to the Uul Dhakaan, the Beast Master Rangers of the Taarka’khesh can summon their worg companions to them while dreaming. The
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
skeleton 4 Toppled jar of ashes 5 A wight that won’t stop crying 6 Skeleton of an unidentifiable Beast 7 A black pudding 8 Gouged stone and a Humanoid skeleton with worn-down finger bones 9 Perfectly
and blocking the exit. Alstare doesn’t immediately attack the characters but instead questions them. If it becomes clear they’re enemies of the Red Dragon Army, he offers a deal. In exchange for the
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
skirmishers, the most common Rangers among the Dhakaani. However, guul’dar and ghaal’dar may also train as skirmishers. Typically, the cavalry are Beast Master Rangers, working with worgs or tigers
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
able to warn halfling adventurers of danger while in her incorporeal form. Halflings who favor Charmalaine are usually adventurers or those who pursue other risky professions such as hunting, beast
the comforts of home. Urogalan declared that all who have gone before still watch over their loved ones from this place of eternal peace, sending messages to the material world. In acknowledgment of
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
they're far from the only paths. Primal magic draws on the ambient power of the natural world, and is commonly used by Druids and Rangers. The Verbal components of a primal spell might include a bird
call or invocation of an animal spirit; Somatic components might mimic the motion of a beast or spreading roots. Psionic magic uses the focused power of the mind, and chapter 2 includes suggestions for
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
champions could possess the abilities of Rangers or Druids, and might be able to assume the forms of deadly sea creatures. Other Kalamer hear music in the motion of wind and water and become bards
Shadow may have captured members of their pod; they need help to defeat the beast. The Vengeful Storm. Though Kalamer are peaceful, the stormcaller Llaratala can no longer share the water with House
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
skirmishers, the most common Rangers among the Dhakaani. However, guul’dar and ghaal’dar may also train as skirmishers. Typically, the cavalry are Beast Master Rangers, working with worgs or tigers
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
champions could possess the abilities of Rangers or Druids, and might be able to assume the forms of deadly sea creatures. Other Kalamer hear music in the motion of wind and water and become bards
Shadow may have captured members of their pod; they need help to defeat the beast. The Vengeful Storm. Though Kalamer are peaceful, the stormcaller Llaratala can no longer share the water with House
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
possess both Hunter Rangers and Living Weapon Monks. A few of the Ur’haakar have joined the Dark Pack and left the woods to serve the Daughters and Droaam, but most of the panthers prefer their
and consider it their true form. The natural lycanthropes of Droaam have the ability to speak in beast form, as worgs do, though this gift isn’t passed on to creatures they afflict with lycanthropy. In
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
possess both Hunter Rangers and Living Weapon Monks. A few of the Ur’haakar have joined the Dark Pack and left the woods to serve the Daughters and Droaam, but most of the panthers prefer their
and consider it their true form. The natural lycanthropes of Droaam have the ability to speak in beast form, as worgs do, though this gift isn’t passed on to creatures they afflict with lycanthropy. In
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
they’d devoured, the hyenas were warped into something entirely new, something that was neither beast nor demon: and so the first gnolls were born. Formed from both War and the Wild, gnolls were
power in useful ways. Znir gnolls have their own equivalents of Rangers and Barbarians; the Ranger’s primal magic draws on the Wild Heart, while the Barbarian channels the fury of the Rage of War
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
they’d devoured, the hyenas were warped into something entirely new, something that was neither beast nor demon: and so the first gnolls were born. Formed from both War and the Wild, gnolls were
power in useful ways. Znir gnolls have their own equivalents of Rangers and Barbarians; the Ranger’s primal magic draws on the Wild Heart, while the Barbarian channels the fury of the Rage of War






