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Classes
Player’s Handbook
;s armies, but even fewer people can claim the calling of a Paladin. When they do receive the call, these blessed folk turn from their former occupations and take up arms and magic.
Becoming a
level 1 features, which are listed in the Paladin Features table. See the multiclassing rules to determine your available spell slots.
Paladin Features
—Spell Slots per
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
carrying, teleports to an unoccupied space within 30 feet that he can see.Said to be older than the trees themselves, the Forest Master is a wise and powerful unicorn who rules over the creatures of
.
The wall of briars lasts until the start of the Forest Master’s next turn. The wall blocks line of sight and counts as difficult terrain for all creatures except the Forest Master. The first time
Monsters
Fizban's Treasury of Dragons
Monster Manual is a typical adult, at least a century old and boasting a valuable hoard. You can use the stat blocks in this section for older or younger dragon turtles. In addition, chapter 5
explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply those rules to these aquatic dragons.)
Dragon Turtle Personality Traits
d8
Folk Hero
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
you.
Suggested Characteristics
A folk hero is one of the common people, for better or for worse. Most folk heroes look on their humble origins as a virtue, not a shortcoming, and their
no one can steer me away from my higher calling. (Any)
d6
Bond
1
I have a family, but I have no idea where they are. One day, I hope to see them again.
2
I worked the land
Monsters
Fizban's Treasury of Dragons
old and boasting a valuable hoard. You can use the stat blocks in this section for older or younger dragon turtles. In addition, chapter 5 includes lair actions and regional effects that can be used
characters, and use the Dragon Turtle Spellcasting table to help select spells for a spellcasting dragon. (Though the Monster Manual doesn’t explicitly include dragon turtles in the variant rules for
Orcus
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
chapter 7, "Treasure” of the Dungeon Master’s Guide.Orcus’s Lair
Orcus makes his lair in the fortress city of Naratyr, which is on Thanatos, the layer of the Abyss that he rules
tampering with the dead in my search to better understand death.”
61–80
“I want to achieve the everlasting existence of undeath.”
81–00
“I am awash in
Deep Dragon Wyrmling
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
"}
Ideal
1
Understanding. True power comes from the ability to discern other creatures’ motivations better than they can discern yours. (Any)
2
Kindred. All dragons are kin to one
it to the surface world. Lost and confused, the wyrmling has been captured by a group of cruel adventurers.
3
A deep dragon wyrmling whimsically rules over a worshipful group of kobolds, sending
Monsters
Icewind Dale: Rime of the Frostmaiden
weak and vulnerable. In her self-inflicted weakened state, Auril is inclined to be cautious and avoid contact with other creatures that can harm her.
Auril’s worshipers know better than to
stat blocks presented here.
After finishing a long rest, Auril regains any of her forms that were destroyed, provided at least one form survives. When she transitions from one form to another, she
Monsters
Icewind Dale: Rime of the Frostmaiden
to be cautious and avoid contact with other creatures that can harm her.
Auril’s worshipers know better than to disturb her self-imposed isolation. Terrible blizzards have cut off Icewind Dale
, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of
Wand of Orcus
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
.
Made from bones as hard as iron, the wand is topped with a magically enlarged skull that once belonged to a human hero slain by Orcus. The wand can magically change in size to better conform to the
spells using 2 fewer charges (minimum of 0).
Call Undead. While you are holding the wand, you can use an action to conjure skeleton;skeletons and zombie;zombies, calling forth as many of them as you
Backgrounds
Sword Coast Adventurer's Guide
. (Neutral)
6
Destiny. Nothing and no one can steer me away from my higher calling. (Any)
d6
Bond
1
I have a family, but I have no idea where they are. One day, I hope to see
with me to pursue my destiny.
d6
Flaw
1
The tyrant who rules my land will stop at nothing to see me killed.
2
I’m convinced of the significance of my destiny, and
Backgrounds
Baldur’s Gate: Descent into Avernus
;
Suggested Characteristics
A folk hero is one of the common people, for better or for worse. Most folk heroes look on their humble origins as a virtue, not a shortcoming, and their home communities
me away from my higher calling. (Any)
d6
Bond
1
I have a family, but I have no idea where they are. One day, I hope to see them again.
2
I worked the land, I love the land
Monsters
Fizban's Treasury of Dragons
use the stat blocks in this section for older or younger dragon turtles. In addition, chapter 5 includes lair actions and regional effects that can be used for adult or ancient dragon turtles. An
table to help select spells for a spellcasting dragon. (Though the Monster Manual doesn’t explicitly include dragon turtles in the variant rules for making a dragon a spellcaster, you can apply
Monsters
Storm King's Thunder
home and hunting ground of the ancient female green dragon Claugiyliamatar, better known to many as Old Gnawbone. She earned her nickname from her habit of gnawing on old kills, and is often seen
surface within 120 feet of the dragon. The wall is up to 60 feet long, 10 feet high, and 5 feet thick, and it blocks line of sight. When the wall appears, each creature in its area must make a DC 15
Monsters
Icewind Dale: Rime of the Frostmaiden
that can harm her.
Auril’s worshipers know better than to disturb her self-imposed isolation. Terrible blizzards have cut off Icewind Dale from the rest of the world, and a shroud of mist
solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of her forms that were destroyed, provided at least one
Monsters
Divine Contention
underground city known as Southkrypt. For centuries, Kryptgarden Forest has been the home and hunting ground of the ancient female green dragon Claugiyliamatar, better known to many as Old Gnawbone. She
, 10 feet high, and 5 feet thick, and it blocks line of sight. When the wall appears, each creature in its area must make a DC 15 Dexterity saving throw. A creature that fails the save takes 18 (4d8
Proficiency Bonus
Legacy
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Rules
Characters have a proficiency bonus determined by level, as detailed in chapter 1. Monsters also have this bonus, which is incorporated in their stat blocks. The bonus is used in the rules on ability
checks, saving throws, and attack rolls.
Your proficiency bonus can’t be added to a single die roll or other number more than once. For example, if two different rules say you can add your
Magic Items
Baldur’s Gate: Descent into Avernus
conduct myself determines my reward in the afterlife. (Lawful)
6
Redemption. All creatures are capable of change for the better. (Good)
Bonds
D6
BOND
1
I have a
!
5
I allow nothing to stand in the way of my crusade to eradicate evil from the multiverse.
6
I ignore those who do not support my plans, for my calling is higher than all others
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Ship Stat Blocks To aid in running adventures where ships engage in combat, undertake precise navigation, or face situations where their various capabilities become relevant, the following section presents new rules and stat blocks for a spectrum of vessels.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Ship Stat Blocks To aid in running adventures where ships engage in combat, undertake precise navigation, or face situations where their various capabilities become relevant, the following section presents new rules and stat blocks for a spectrum of vessels.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Ship Stat Blocks To aid in running adventures where ships engage in combat, undertake precise navigation, or face situations where their various capabilities become relevant, the following section presents new rules and stat blocks for a spectrum of vessels.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
points, as well as the actions a sidekick is most likely to take in combat. Like any character, a sidekick can use the action options in the combat rules. These stat blocks work with any character race
Sidekick Stat Blocks A sidekick’s game statistics are presented in a box called a stat block, which is essentially a mini character sheet. A stat block contains things like ability scores and hit
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
points, as well as the actions a sidekick is most likely to take in combat. Like any character, a sidekick can use the action options in the combat rules. These stat blocks work with any character race
Sidekick Stat Blocks A sidekick’s game statistics are presented in a box called a stat block, which is essentially a mini character sheet. A stat block contains things like ability scores and hit
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
points, as well as the actions a sidekick is most likely to take in combat. Like any character, a sidekick can use the action options in the combat rules. These stat blocks work with any character race
Sidekick Stat Blocks A sidekick’s game statistics are presented in a box called a stat block, which is essentially a mini character sheet. A stat block contains things like ability scores and hit
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Does all magical Darkness block Darkvision? Magical Darkness blocks Darkvision only if the rules text for a particular instance of Darkness says it does. For example, the Darkness spell specifies
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Does all magical Darkness block Darkvision? Magical Darkness blocks Darkvision only if the rules text for a particular instance of Darkness says it does. For example, the Darkness spell specifies
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Running the Adventure This product includes everything you need to run the adventure. New rules that appear in the 2024 Player’s Handbook are described in appendix A. Creature stat blocks are in
appendix B; their names appear in bold type. Rules elements the premade characters can use are described on their character sheets. The premade characters’ spells are described in the Spells handout. Text
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Running the Adventure This product includes everything you need to run the adventure. New rules that appear in the 2024 Player’s Handbook are described in appendix A. Creature stat blocks are in
appendix B; their names appear in bold type. Rules elements the premade characters can use are described on their character sheets. The premade characters’ spells are described in the Spells handout. Text
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Running the Adventure This product includes everything you need to run the adventure. New rules that appear in the 2024 Player’s Handbook are described in appendix A. Creature stat blocks are in
appendix B; their names appear in bold type. Rules elements the premade characters can use are described on their character sheets. The premade characters’ spells are described in the Spells handout. Text
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Does all magical Darkness block Darkvision? Magical Darkness blocks Darkvision only if the rules text for a particular instance of Darkness says it does. For example, the Darkness spell specifies
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
chapter, such as breaking down doors, intimidating enemies, sensing weaknesses in magical defenses, or calling for a parley with a foe. The only limits to the actions you can attempt are your imagination
and your character’s ability scores. See the descriptions of the ability scores in chapter 7 for inspiration as you improvise.
When you describe an action not detailed elsewhere in the rules, the
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Appendix: Mortuary Creatures This appendix provides lore and stat blocks for five creatures that, while connected to one of many factions in the infinite and wondrous Planescape setting, are suitable
before proceeding further. It explains stat block terminology and gives rules for various monster traits—information that isn’t repeated here.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
has increased to more than 500 stat blocks.
New Monsters. Dozens of new monsters, including more high-level threats, are ready to challenge characters of all levels.
Refined Rules. Every stat
books. This book is intended for Dungeon Masters (DMs) and provides game statistics for monsters: all sorts of creatures—whether friend or foe—controlled by the DM. Those statistics appear in stat blocks
Compendium
- Sources->Dungeons & Dragons->Monster Manual
has increased to more than 500 stat blocks.
New Monsters. Dozens of new monsters, including more high-level threats, are ready to challenge characters of all levels.
Refined Rules. Every stat
books. This book is intended for Dungeon Masters (DMs) and provides game statistics for monsters: all sorts of creatures—whether friend or foe—controlled by the DM. Those statistics appear in stat blocks
Compendium
- Sources->Dungeons & Dragons->Monster Manual
has increased to more than 500 stat blocks.
New Monsters. Dozens of new monsters, including more high-level threats, are ready to challenge characters of all levels.
Refined Rules. Every stat
books. This book is intended for Dungeon Masters (DMs) and provides game statistics for monsters: all sorts of creatures—whether friend or foe—controlled by the DM. Those statistics appear in stat blocks






