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Returning 35 results for 'blood building diffusing cure regard'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
vargouilles flap through the caverns and skies of the Abyss. They are given little regard by powerful and intelligent demons since vargouilles can do them no harm. Even the weakest demon, such as a manes
away from the body in a fountain of blood, becoming another vargouille, which often then eagerly laps up the blood spilling from its former body. Sunlight or the brilliant illumination of a daylight
Monsters
Infernal Machine Rebuild
artificer spells prepared:
Cantrips (at will): light, mending, message, shocking grasp
1st level (4 slots): alarm, cure wounds, identify, ray of sickness
2nd level (3 slots): invisibility, Melf's
master alchemist and creator of monsters, whose own blood was said to possess dire magical properties.
He is vainglorious, egotistical, and utterly ruthless in furthering his research. His career began
Magic Items
Curse of Strahd
normal quarterstaff, and you can expend 1 charge to regain a number of hit points equal to the damage dealt by the weapon. Each time a charge is spent, red blood oozes from the staff’s pores, and you
to the staff, blights and other evil plant creatures don’t regard you as hostile unless you harm them.
Tortle
Legacy
This doesn't reflect the latest rules and lore.
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races
The Tortle Package
regard these settlements as places worth defending with their lives, and they will abandon a settlement when it no longer serves their needs.
Most tortles like to see how other creatures live and
watch a frog croaking on a lily pad, or to stand in a crowded human marketplace.
Tortles like to learn new skills. They craft their own tools and weapons, and they are good at building structures and
Half-Orc
Legacy
This doesn't reflect the latest rules and lore.
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races
Basic Rules (2014)
warriors, since he had a strong streak of human blood in him, and he found the daylight less bothersome than most of his tribe did. Among the Bloody Skulls, a warrior was judged by his strength, his
orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
Monsters
Mordenkainen Presents: Monsters of the Multiverse
and using Charisma as the spellcasting ability (spell save DC 20):
At will: command, dancing lights, detect magic, thaumaturgy
2/day each: banishment, blade barrier, cure wounds, hold person, plane
, providing protection or advice.A Matron Mother’s Lair
The palace of a drow matron mother is her home and fortress. Sigils throughout the building allow the matron mother to use the following
Eladrin
Legacy
This doesn't reflect the latest rules and lore.
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races
Mordenkainen’s Tome of Foes
inspiration for characteristics of your own.
Autumn
d4
Autumn Personality Trait
1
If someone is in need, you never withhold aid.
2
You share what you have, with little regard for
Everything dies eventually. Why bother building anything that is supposedly meant to last?
2
Nothing matters to you, and you allow others to guide your actions.
3
Your needs come first. In
Monsters
Mordenkainen Presents: Monsters of the Multiverse
and using Charisma as the spellcasting ability (spell save DC 20):
At will: command, dancing lights, detect magic, thaumaturgy
2/day each: banishment, blade barrier, cure wounds, hold person, plane
Underdark armies arrayed against the followers of Lolth.
A Matron Mother’s Lair
The palace of a drow matron mother is her home and fortress. Sigils throughout the building allow the matron
Backgrounds
Sword Coast Adventurer's Guide
of mounted, heavily armored warriors of noble blood, most knightly orders in Faerûn don’t restrict their membership to such individuals. The goals and philosophies of the order are more
again in ruins, Dove Falconhand decided to reform the group with the primary goal of building alliances and friendship between the civilized races of the world and goodly people in order to combat evil
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
safety of greater numbers. Tortles don’t regard these settlements as places worth defending with their lives, and they will abandon a settlement when it no longer serves their needs. Most tortles like to
building structures and fortifications. They marvel at the works of other civilized creatures, humans in particular, and can lose themselves for years in a city, studying its architectural wonders and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
safety of greater numbers. Tortles don’t regard these settlements as places worth defending with their lives, and they will abandon a settlement when it no longer serves their needs. Most tortles like to
building structures and fortifications. They marvel at the works of other civilized creatures, humans in particular, and can lose themselves for years in a city, studying its architectural wonders and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
safety of greater numbers. Tortles don’t regard these settlements as places worth defending with their lives, and they will abandon a settlement when it no longer serves their needs. Most tortles like to
building structures and fortifications. They marvel at the works of other civilized creatures, humans in particular, and can lose themselves for years in a city, studying its architectural wonders and
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
muralists to arrive here to collect more blood, for use in either area 3 or 10. Spending 2 charges also restores a measure of health to Nolzur, equivalent to the effect of a cure wounds spell.
solitary prisoner. The artisan Nolzur (a neutral male human master thief, but he is reduced to 1 hit point) has been captured and held here, his alchemical blood continually drained to create the magic
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
muralists to arrive here to collect more blood, for use in either area 3 or 10. Spending 2 charges also restores a measure of health to Nolzur, equivalent to the effect of a cure wounds spell.
solitary prisoner. The artisan Nolzur (a neutral male human master thief, but he is reduced to 1 hit point) has been captured and held here, his alchemical blood continually drained to create the magic
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
muralists to arrive here to collect more blood, for use in either area 3 or 10. Spending 2 charges also restores a measure of health to Nolzur, equivalent to the effect of a cure wounds spell.
solitary prisoner. The artisan Nolzur (a neutral male human master thief, but he is reduced to 1 hit point) has been captured and held here, his alchemical blood continually drained to create the magic
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
, and the crown and the scepter reappear on the throne. Blood Trap. If the door is attacked by force it will not budge, but if it is scratched or nicked it will turn red in that spot, and if it is cut
by a sharp weapon it will begin to gush forth blood—the blood of all those who have died within the tomb! The red flow will cascade down the steps and fill the area to the top of the southernmost step
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
, and the crown and the scepter reappear on the throne. Blood Trap. If the door is attacked by force it will not budge, but if it is scratched or nicked it will turn red in that spot, and if it is cut
by a sharp weapon it will begin to gush forth blood—the blood of all those who have died within the tomb! The red flow will cascade down the steps and fill the area to the top of the southernmost step
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
also a merciless assassin with blood on her hands. Unlike with many other races, female drow are typically taller and more robust than males. To rise to the top echelons of power, a female must first
especially favored in this regard can earn protection and gifts from their matrons. A few males can attain high status in their society, especially those who serve as mages, but they never overshadow the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
, and the crown and the scepter reappear on the throne. Blood Trap. If the door is attacked by force it will not budge, but if it is scratched or nicked it will turn red in that spot, and if it is cut
by a sharp weapon it will begin to gush forth blood—the blood of all those who have died within the tomb! The red flow will cascade down the steps and fill the area to the top of the southernmost step
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
also a merciless assassin with blood on her hands. Unlike with many other races, female drow are typically taller and more robust than males. To rise to the top echelons of power, a female must first
especially favored in this regard can earn protection and gifts from their matrons. A few males can attain high status in their society, especially those who serve as mages, but they never overshadow the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
blood oozes from the staff’s pores, and you must succeed on a DC 12 Wisdom saving throw or be afflicted with short-term madness (see “Madness” in chapter 8 of the Dungeon Master’s Guide). Blight Bane
. While you are attuned to the staff, blights and other evil plant creatures don’t regard you as hostile unless you harm them.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
also a merciless assassin with blood on her hands. Unlike with many other races, female drow are typically taller and more robust than males. To rise to the top echelons of power, a female must first
especially favored in this regard can earn protection and gifts from their matrons. A few males can attain high status in their society, especially those who serve as mages, but they never overshadow the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
20. Malar’s Tabernacle This building is taller than the others, with a peaked roof 30 feet high. Iron spikes line the peak, while carvings of basilisks, chimeras, dragons, and manticores snarl from
where they perch on the outer walls. The cult of Malar would gather to worship here. The building’s stone doors are fitted with locks, though they are unlocked at present. The building consists of one
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
20. Malar’s Tabernacle This building is taller than the others, with a peaked roof 30 feet high. Iron spikes line the peak, while carvings of basilisks, chimeras, dragons, and manticores snarl from
where they perch on the outer walls. The cult of Malar would gather to worship here. The building’s stone doors are fitted with locks, though they are unlocked at present. The building consists of one
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
20. Malar’s Tabernacle This building is taller than the others, with a peaked roof 30 feet high. Iron spikes line the peak, while carvings of basilisks, chimeras, dragons, and manticores snarl from
where they perch on the outer walls. The cult of Malar would gather to worship here. The building’s stone doors are fitted with locks, though they are unlocked at present. The building consists of one
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
blood oozes from the staff’s pores, and you must succeed on a DC 12 Wisdom saving throw or be afflicted with short-term madness (see “Madness” in chapter 8 of the Dungeon Master’s Guide). Blight Bane
. While you are attuned to the staff, blights and other evil plant creatures don’t regard you as hostile unless you harm them.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
blood oozes from the staff’s pores, and you must succeed on a DC 12 Wisdom saving throw or be afflicted with short-term madness (see “Madness” in chapter 8 of the Dungeon Master’s Guide). Blight Bane
. While you are attuned to the staff, blights and other evil plant creatures don’t regard you as hostile unless you harm them.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
stinking swamp of blood. The domed top of an alabaster temple pokes through the scab. Many black iron chains of Avernus converge on the building, attaching within the grotesque mound.
The exposed
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
stinking swamp of blood. The domed top of an alabaster temple pokes through the scab. Many black iron chains of Avernus converge on the building, attaching within the grotesque mound.
The exposed
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the forces of good, but the combatants in the Blood War have no regard for collateral damage — and on the Material Plane, they can cause a lot of it. If agents of Asmodeus discover a thriving demon cult
Mortals and Minions Devils and demons are far from the only combatants in the Blood War. Both sides exploit the Material Plane’s most abundant resource — mortal creatures, whose bodies and souls are
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
stinking swamp of blood. The domed top of an alabaster temple pokes through the scab. Many black iron chains of Avernus converge on the building, attaching within the grotesque mound.
The exposed
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Drow Priestess of Lolth Female drow with blood ties to a noble house are molded and trained from birth to become priestesses of Lolth. The Spider Queen doesn’t allow male drow to hold such positions
, resistance, spare the dying, thaumaturgy
1st level (4 slots): animal friendship, cure wounds, detect poison and disease, ray of sickness
2nd level (3 slots): lesser restoration, protection from
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
elation and every death rattle. On occasion, Pharika’s followers might seem to be beneficent when they ease others’ suffering or cure a pandemic. Yet they do so indiscriminately, meaning that these cures
the beasts, Nylea sends dozens of hydras to seek revenge, catching innocents in the fray.
4 A town suffering from a plague seeks a cure from a cult fanatic of Pharika engaged in warlike research
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
enclave and wipe out the deep gnomes. A 20-foot-high stone building stands in the northeast corner of the warehouse. Inside this unlocked building, Ghuldur Flagonfist and Krimgol Muzgardt (a pair of male
): detect thoughts, hold person
3rd level (2 slots): sending
Treasure. The storage building contains 1d10 × 10 pounds of food, 1d10 × 5 gallons of water, thirty zurkhwood casks of Darklake Stout ale worth
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
enclave and wipe out the deep gnomes. A 20-foot-high stone building stands in the northeast corner of the warehouse. Inside this unlocked building, Ghuldur Flagonfist and Krimgol Muzgardt (a pair of male
): detect thoughts, hold person
3rd level (2 slots): sending
Treasure. The storage building contains 1d10 × 10 pounds of food, 1d10 × 5 gallons of water, thirty zurkhwood casks of Darklake Stout ale worth






