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Returning 35 results for 'blows battle diffusing caution regions'.
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Classes
Player’s Handbook
devastating blows, withstand peril, and garner glory. Whether in athletic contests or bloody battle, Champions strive for the crown of the victor.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, dhergoloths rush into battle like whirlwinds of destruction, lashing out with the five sets of claws that extend from their squat, barrel-shaped bodies. They take contracts to put down uprisings, clear out
brutes, employers must use caution when instructing them. They can handle simple orders that don’t take a lot of time to resolve. When given anything complex to do, however, they either forget what
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
havoc in the wilds and beyond.
An ogre chitterlord exercises control over the rats that infest Dunbarrow and countless other regions in the wilds of Eldraine. When ogres venture from the wilds to raid
rodent allies fail them, chitterlords can also turn the tide of any battle with their prodigious strength and druidic magic.Call Rats (1/Day). The ogre magically calls 1d4;{"diceNotation":"1d4
Monsters
Mordenkainen Presents: Monsters of the Multiverse
teleports, along with any equipment he is wearing and carrying, up to 120 feet to an unoccupied space he can see.
Sound the Horn (1/Day). Geryon blows his horn, which causes 5d4;{"diceNotation":"5d4
use this opportunity to replace his hated rival.
Among the archdevils, Geryon is known for his martial prowess. He is a ferocious hunter and a relentless tracker. He often joins his troops in battle
Monsters
Mordenkainen Presents: Monsters of the Multiverse
opportunity to replace his hated rival.
Among the archdevils, Geryon is known for his martial prowess. He is a ferocious hunter and a relentless tracker. He often joins his troops in battle; he loves
. Sages who study the Nine Hells believe the battle for control of Stygia is a test staged by Asmodeus in hopes of purging the worst impulses from both Geryon and Levistus—or discovering a competent
Monsters
Eberron: Rising from the Last War
impulses that drives many mortals to battle. Fear, greed, hatred — these are seeds that the Rage of War sows in the hopes of producing a bloody harvest.
Rak Tulkhesh typically takes the form of a vaguely
soldiers and civilians alike, whose actions then weakened the overlord's bonds to give him even greater sway over the regions surrounding his shards. The violence seen in Thaliost and other occupied
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
waking time is spent working, adversarial kobolds rarely have opportunities to exchange insults, let alone come to blows over their differences.
Kobolds choose mates primarily for convenience. Their
populated areas, practice cannibalism, believing it is foolish to waste good meat.
In any case, kobolds that eat humanoids don’t simply start consuming corpses or prisoners right after a battle
Backgrounds
Sword Coast Adventurer's Guide
constructs of civilization. (Neutral)
6
Glory. I must earn glory in battle, for myself and my clan. (Any)
d6
Bond
1
My family, clan, or tribe is the most important thing
duty to provide children to sustain my tribe.
d6
Flaw
1
I am too enamored of ale, wine, and other intoxicants.
2
There’s no room for caution in a life lived to the
Monk
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach him, he
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
retreats. A drunken master often enjoys playing the fool to bring gladness to the despondent or to demonstrate humility to the arrogant, but when battle is joined, the drunken master can be a maddening
Blows. Whenever you use Flurry of Blows, you gain the benefit of the Disengage action, and your walking speed increases by 10 feet until the end of the current turn. Tipsy Sway Starting at 6th level
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
The Battle Begins When it’s time for the game to begin, the magically enhanced voice of Professor Sharpbeak overwhelms all conversation, even flooding into the locker rooms. “Students and teachers
. Staff and friends. Welcome to the Battle of Strixhaven! Today, two teams of Strixhaven’s finest will battle for the right to call themselves champions. They’ve practiced and you’ve waited—now, let the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
devastating blows, withstand peril, and garner glory. Whether in athletic contests or bloody battle, Champions strive for the crown of the victor. Level 3: Improved Critical Your attack rolls with weapons and
Style feat of your choice. Level 10: Heroic Warrior The thrill of battle drives you toward victory. During combat, you can give yourself Heroic Inspiration whenever you start your turn without it. Level
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Battle of Elturel Legions of devils camped on the shores of the River Styx below Elturel are the biggest threats for characters attempting to flee the city. Characters who fly, glide, or balloon over
those abyssal troops are lowly manes and dretches, who die quickly in vain attempts to drag down devils so that stronger demons behind them can strike killing blows.
A dark river cuts a path across
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
using more energy than you need. 2 Brutal. Your attacks rain down like hammer blows, meant to splinter bone or send blood flying. 3 Cunning. You dart in to attack at just the right moment and use small
-scale tactics to tilt the odds in your favor. 4 Effortless. You rarely perspire or display anything other than a stoic expression in battle. 5 Energetic. You sing and laugh during combat as your spirit
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Path of the Zealot Some deities inspire their followers to pitch themselves into a ferocious battle fury. These barbarians are zealots — warriors who channel their rage into powerful displays of
type of damage when you gain this feature. Warrior of the Gods At 3rd level, your soul is marked for endless battle. If a spell, such as raise dead, has the sole effect of restoring you to life (but
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
excellence to deal devastating blows. Improved Critical Beginning when you choose this archetype at 3rd level, your weapon attacks score a critical hit on a roll of 19 or 20. Remarkable Athlete Starting
Style class feature. Superior Critical Starting at 15th level, your weapon attacks score a critical hit on a roll of 18–20. Survivor At 18th level, you attain the pinnacle of resilience in battle. At
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
excellence to deal devastating blows. Improved Critical Beginning when you choose this archetype at 3rd level, your weapon attacks score a critical hit on a roll of 19 or 20. Remarkable Athlete Starting
Style class feature. Superior Critical Starting at 15th level, your weapon attacks score a critical hit on a roll of 18–20. Survivor At 18th level, you attain the pinnacle of resilience in battle. At
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, knocking their blows aside and sending them reeling, until at last she stands alone. Taking a deep breath, a human covered in tattoos settles into a battle stance. As the first charging orcs reach
Monsters
Fizban's Treasury of Dragons
a murder but doesn’t want to be found or identified.
2
An emerald dragon seeks heroes to participate in a dramatic reenactment of a legendary battle involving dragon riders.
3
An
a constant battle against deep gnome miners, who scour the tunnels of the dragon’s lair in search of emeralds.
2
An adult silver dragon tries to befriend and draw out a reclusive adult
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
a matter of fighting over territory, since both dwarves and giants often prefer to live in mountainous regions. But the myths told by both giants and dwarves on some worlds describe the conflict
animosity between elves and giants. Perhaps in your world, elves and giants have coexisted peacefully in separate regions of the world. Or maybe they warred fiercely: an elven thrower (a spear that is
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragonnel Some dragons consider it an honor to bear a worthy rider into battle. Others find it demeaning and view dragonnels’ willingness to serve as mounts as a sign of their debasement.
-Fizban
willful creatures motivated by the desire for food and entertainment. In the wild, they are picky eaters with mercurial moods, inclined to toy with their prey before going in for the kill. In some regions
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Dhergoloth A kind of yugoloth, dhergoloths rush into battle like whirlwinds of destruction, lashing out with the five sets of claws that extend from their squat, barrel-shaped bodies. They take
dhergoloths are little more than brutes, employers must use caution when instructing them. They can handle simple orders that don’t take a lot of time to resolve. When given anything complex to do, however
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas’s Champions Iroas’s champions are his generals, through whom he can deliver death blows to his enemies. On a daily basis, Iroas serves the causes of justice and honor. The weak are to be
campaign focused on champions of Iroas is filled with battle, stunning acts of heroism, and valorous stands against great odds. Iroas is a god of action, and his champions are the tip of his spear
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
code, a faith, or an ideal. But a true pragmatist fights only for coin, understanding that battle is a means to an end and not an end in itself. A fighter in an Acquisitions Incorporated campaign
fighters use any means necessary to gain the edge in battle, whether those tricks were learned from a long-gone drill instructor, first used by an opponent against you, or an original tactic perfected by
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nyx is impossible to map, distinct regions do exist, and some travelers have returned to the mortal realm with tales of these incredible locations. Mount Hiastos This drifting mountain rises in sharp
home. Tovian Fields Nyxborn legends battle here in ceaseless, glorious war. Unlike any mortal environment, the Tovian Fields are an expanse of energies, the clash of opposing philosophies manifesting
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Dhergoloth Dhergoloths rush into battle like whirlwinds of destruction, lashing out with five sets of claws, which extend from their squat, barrel-shaped bodies. They take contracts to put down
than dumb brutes, employers must use caution when instructing these fiends. They can handle simple orders that don’t take a lot of time to resolve. When given anything complex to do, they either
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the royal army of Keoland, where he earned a name driving the wild things of the Dreadwood away from the settled lands. Eliander suffered a tremendous injury to his leg in a battle against an owlbear
town guard in case of an emergency. He is loath to use it, as the locals might react to his seizure of power with an open revolt. Personality Traits. Caution guides Eliander’s thoughts and his every
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Breaking the Archetypes To the uninitiated, fighters are the simpletons of the adventuring world, flailing away with their weapons while taking repeated blows to the head. But those folk know
, arrows appear out of nowhere to stick out of the ground between the feet of the people they’re talking to. Roll that next check to negotiate with advantage! Battle Master As a battle master involved
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
), and one male human in a white robe with black feathers at the shoulders (an air cultist). All died from arrow wounds or crushing blows, and the earth cultists who won the battle buried the fallen on
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
the rats that infest Dunbarrow and countless other regions in the wilds of Eldraine. When ogres venture from the wilds to raid nearby settlements, an ogre chitterlord often leads the way, calling rats
battle with their prodigious strength and druidic magic. Ogre Chitterlord Large Giant (Druid), Any Alignment
Armor Class 12 (hide armor)
Hit Points 52 (7d10 + 14)
Speed 40 ft.
STR
19 (+4)
DEX
Monsters
Fizban's Treasury of Dragons
doesn’t want to be found or identified.
2
An emerald dragon seeks heroes to participate in a dramatic reenactment of a legendary battle involving dragon riders.
3
An emerald dragon
, and tunnel networks deep within the earth. They favor warm spaces, particularly in volcanic regions. Over time, their psychic presence seeps into the land surrounding their lairs, expanding their
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
permission, they can avoid most trouble with the tower’s inhabitants. Otherwise, stealth and caution will be important. Have the characters make four DC 13 Dexterity (Stealth) group checks from the
with a successful DC 12 Charisma (Deception or Persuasion) check. If one or more mages fall in battle, the rest use greater invisibility spells to turn invisible and retreat, putting the tower on
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
caution. After a moment, he steps out from behind the stem of a mushroom and introduces himself: “Greetings, big folk. I, Wheeldoli, welcome you to Dewlight and suggest you be on your way.”
Wheeldoli
folk, and he shares his supposition about the nighttime thunderclaps and lightning strikes in the distance. “Signs of a battle brewing,” he says. A group of vicious predators have been stalking
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, capes, robes, and slippers, and decorate their skin with paints and tattoos. Northern Flanaess and Its Neighbors The regions of the north exist on the fringes of other regions of the Flanaess. Three
service of Iuz. Ratik. As a former province of the Great Kingdom, Ratik rides the boundary between the northern and eastern regions of the Flanaess. Without the protection of the Great Kingdom, Ratik has






