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Returning 14 results for 'blows before down construct relatively'.
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Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
The Sky Flying characters can move from one place to another in a relatively straight line, ignoring terrain and monsters that can’t fly or that lack ranged attacks. Flying by spell or magic item
. Mounts that don’t tire (such as a flying construct) aren’t subject to this limitation. As adventurers travel through the air, check for random encounters as you normally would. Ignore any result that
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
moonlight guardian’s body is infused with magical moonlight that the creature can channel into its blows. It can also unleash searing blasts of lunar energy that can expose shapeshifters by forcing them into
their true forms. “Thought it was a person at first,but then I saw its head. Next, its arm.I knew I had to run.”
—Werthil,
kender adventurer
Moonlight Guardian Medium Construct, Unaligned
Kobold
Legacy
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Species
Volo's Guide to Monsters
waking time is spent working, adversarial kobolds rarely have opportunities to exchange insults, let alone come to blows over their differences.
Kobolds choose mates primarily for convenience. Their
, since food is relatively scarce in such areas.
Partly out of fear and partly because their eyes are sensitive to sunlight, kobolds prefer the security of a cave to living in the open air, and can be
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Enemies Everywhere Elder brains seek stability and safety for their colonies, and a colony can remain in a relatively peaceful state for decades if it can evade discovery while it acquires food. Two
suitable spot, its followers construct a new lair while it transforms into an elder brain. Although a creature as arrogant and ambitious as an elder brain might resent an ulitharid’s rise, it understands
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer’s vital organs while leaving the wearer relatively unencumbered
leather armor with heavy rings sewn into it. The rings help reinforce the armor against blows from swords and axes. Ring mail is inferior to chain mail, and it’s usually worn only by those who can’t afford
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
juts out of the east wall. Braziers heaped with hot coals do little to offset the cold air that blows through the arrow slits in the south wall.
The two duergar are hostile toward non-duergar. On
bits of metal, is a half-finished exoskeletal construct like the ones you encountered in the room you came from.
This room contains two duergar mechanics (one male, one female), both of whom turn
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the sort one commonly sees in the wake of trebuchet blows that miss their mark. Farther in from the perimeter of this blasted land lies a scattered mess of buildings, some relatively intact, others
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
ancient glory. By no means is the city fully occupied. Indeed, given the relatively small size of Bruenor’s occupying force, keeping track of anyone within Gauntlgrym is nearly impossible.
Light. In
. Mining was one of Gauntlgrym’s primary sources of wealth and materials. To facilitate the movement of ore, as well as the great quantities of stone used to construct and expand the city, the dwarves
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
recently been sensed north of the lighthouse, and relatively close. All the activities mentioned in this section are introduced or talked about in the “Franchise Tasks and Downtime” section in chapter 2
are laboriously collected and taken from the basement. Over time, a similar construct could be used as an offensive upgrade to the franchise’s headquarters, either as part of future franchise
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
units heaped with furs and packed with bottles of wine, stoppered jugs, and casks of mead. Snowy wind blows in through a pillared opening in the south wall that leads to a balcony with no railing. Jarl
statistics of a mule, with the following changes. It is a construct. It follows the orders of its assembler. It is immune to poison and psychic damage; the charmed, frightened, paralyzed, petrified
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
challenge of ascending the northern steps, where the warrior stands. The warrior, a helmed horror, animates and attacks when it is approached. Once the construct is defeated, the characters can proceed to the
.”
The surface of the crystal cylinder is cold to the touch and impervious to all blows. The enclosure has no visible gaps. A gap appears in the wall if someone who has proficiency with thieves
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
shaping a massive mosaic. Not far from the dwarves is a large metallic construct with a terrifying number of appendages ending in blades and saws. It is thankfully unmoving.
A female dwarf with sharp
the itinerary with all members of the group (see the Wedding Itinerary table) and makes sure everyone understands that they are not free to wander the enclave at will. If asked about the construct
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
revels in danger and decay. Pentar has come to blows with Harmonium patrols on many occasions. She toys with the idea of aligning with the Hands of Havoc, hoping to toss a spark into the mass of dry
state of superior being. Factol Saladryn (neutral, elf archmage) guides the relatively young faction. She rarely sojourns beyond Sigil anymore, sacrificing her own journey of personal discovery to lead
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
circle falls within an antimagic field, or if dispel magic (DC 17) is successfully cast on it. E7. Manshoon’s Simulacrum This room is extremely cold and contains the following features: Frigid air blows
other far corner, Manshoon’s spellbook rests atop a black marble lectern protected by an invisible helmed horror. The construct attacks anyone other than Manshoon who disturbs the book (becoming visible






