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Returning 35 results for 'blows being diffusing comes resort'.
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Ancient Brass Dragon
Legacy
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Monsters
Basic Rules (2014)
initiative ties), the dragon takes a lair action to cause one of the following effects:
A strong wind blows around the dragon. Each creature within 60 feet of the dragon must succeed on a DC 15
through it.
Whenever a creature with an Intelligence of 3 or higher comes within 30 feet of a water source within 1 mile of the dragon’s lair, the dragon becomes aware of the creature’s
Adult Brass Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
to cause one of the following effects:
A strong wind blows around the dragon. Each creature within 60 feet of the dragon must succeed on a DC 15 Strength saving throw or be pushed 15 feet away from
Intelligence of 3 or higher comes within 30 feet of a water source within 1 mile of the dragon’s lair, the dragon becomes aware of the creature’s presence and location.
If the dragon dies, the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the water. A stiff wind blows in off the waves, carrying the briny stink of churning salt water.
The house is located four miles up the coast from Saltmarsh and is accessible by an old road
. Curious townsfolk might follow the party for part of their journey. These escorts engage the characters in conversation, ask about their intentions, and repeat the same rumors and stories heard in town. As soon as the house comes into view, the townsfolk grow grim-faced and retreat toward Saltmarsh.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
royal treasury, enabling them to face the dragon as true giants when the time comes. The storm giants describe the effect and duration of the potions, but they leave it to the characters to decide if
prefer to use the potions only as a last resort. Hekaton or Serissa also gives the party a claw of the wyrm rune (see appendix B) recovered from a shipwreck near Maelstrom. Like the potions, this item is a gift; the characters can do with it what they will.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Waterdeep has a problem that can’t be handled by diplomats or the city’s other armed forces, the Open Lord has the option to mobilize Force Grey. Such action is usually taken as a last resort, since
Hands) are arrested for a crime, the Open Lord or the Blackstaff will usually intervene on their behalf and facilitate their release. Force Grey support comes in these ways: Adventurers who are arrested
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Storm Sorcery Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born
stop falling in a 20-foot-radius sphere centered on you. You can end this effect as a bonus action. If it is windy, you can use a bonus action each round to choose the direction that the wind blows in a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Storm Sorcery Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born
each round to choose the direction that the wind blows in a 100-foot-radius sphere centered on you. The wind blows in that direction until the end of your next turn. This feature doesn’t alter the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
eternity. A third point of view exists, held by those who take both sides at their word and strive to make sure that neither outcome ever comes to pass. The adherents of this viewpoint refer to the
demon nor devil can permanently gain the upper hand. Keepers of the Balance sometimes resort to strategies that seem inexplicable to those who don’t grasp the whole situation. A crusading paladin might be
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
princesses included — obey Uthor’s commands when it comes to military matters. Once Iymrith realizes that small folk have invaded the stronghold, she does everything she can to foment a war. She tries to
last resort, Iymrith will goad Mirran and Nym into attacking the adventurers, since she knows that Uthor and his guards will quickly turn on anyone who harms his nieces. Iymrith won’t attack the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Ice Gate Level The uppermost level of the fortress contains the mechanism that operates the ice gate—enormous doors through which Xardorok’s chardalyn dragon comes and goes. These doors are carved
juts out of the east wall. Braziers heaped with hot coals do little to offset the cold air that blows through the arrow slits in the south wall.
The two duergar are hostile toward non-duergar. On
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
this time should be in uniform. The character who faced Cyanwrath one-on-one, however, has a -4 penalty to the roll. If that character ever comes face-to-face with the half-dragon, recognition is
to resort to stealth or subterfuge to get in. For example, characters scaling the plateau from the east could use brush for cover right up to where the cliff overlooks the camp. From there, they
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
hesitate to resort to underhanded methods to achieve victory, citing her opponent’s inability to notice her cheating as a failure of intellect. Gaining Nyssa’s Favor. Nyssa admires those who are
green abishai (see appendix A), is the master of the casino’s games of chance. His nickname “Snake Eyes” comes from his penchant for rolling ones in Triple Hydra (see the “Viridian Den” section for
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, sabotage public appearances, or even frame innocents to secure power. The victims of these plots, and officials who want a fair and honest legal system, must resort to hiring their own agents to unearth
Gate has widely adopted a “do no harm” policy when it comes to faiths and organizations operating in the city. Any group is welcome to operate openly so long as the city’s important citizens aren’t
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
public appearances, or even frame innocents to secure power. The victims of these plots, and officials who want a fair and honest legal system, must resort to hiring their own agents to unearth
adopted a “do no harm” policy when it comes to faiths and organizations operating in the city. Any group is welcome to operate openly so long as the city’s important citizens aren’t harmed. Beyond
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
this time should be in uniform. The character who faced Cyanwrath one-on-one, however, has a -4 penalty to the roll. If that character ever comes face-to-face with the half-dragon, recognition is
need to resort to stealth or subterfuge to get in. For example, characters scaling the plateau from the east could use brush for cover right up to where the cliff overlooks the camp. From there, they
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their enemy is asleep). Although a hag can always resort to attacking with her claws, if it comes to that then something has gone very wrong with her plans. Hag Personality Traits d8 Personality Trait
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
near Saltmarsh are indicative of more valuable stones deeper in the rock. She was once a fearsome warrior, and she’s not above delivering a few well-placed blows to ensure her orders are followed
. Manistrad is a woman of few words. She is curt and quick, yet she gives every person who comes before the council a fair accounting. She’s nobody’s fool. Ideal. Curiosity and hard work mark everything
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
herself as rhymes in the Elvish script. Throughout these records, Endelyn acknowledges that not every future she glimpses comes to pass, for any possible future can be negated by another. The black books
paper and placed it atop the highest shelf in the library. The paper becomes visible and blows off the shelf if Endelyn dies, which can happen only during an eclipse. If the characters enter this room
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Howling Caves Locations N1. Entrance A subterranean wind blows north, up the tunnel, carrying distant screams from the south.
The north end of the tunnel forms the bottom of a widening shaft that
magically pull the air from the cave and the lungs of any creature that comes within 30 feet of the back of the cave. Such a creature must succeed on a DC 15 Constitution saving throw or be unable to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
count Lady Morwen as a friend and a benefactor.
A cool autumn breeze blows through the streets as you make your way to the keep. As you dine on hot, spicy soup and tenderly cooked pheasant, you can
tell that the duchess seems more out of sorts than usual. Then a pall comes over the occasion as she voices her concern about a band of wayward travelers camped outside the town’s walls. They seemed
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Intelligence (Insight) check comes to this conclusion. The check is made with advantage if the character witnessed the device malfunction. Step 3: Fix the Design Flaw. To craft a third ring, a quarter-pound
the party is dead and trapped as a spirit in the Border Ethereal, nothing more can be done with the device until someone else comes along who can attune to it. Fortunately for the characters, they
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
in Waterdeep. He is a stubborn, argumentative man with strong opinions about almost everything, but he is generous when it comes to pouring drinks for those who will sit and argue with him endlessly
before everyone in the caravan knows to steer clear of Tyjit Skesh. She is quick to anger and quicker to resort to her blades when something sets her off. She is honest to a fault and never fails to let
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
wizard who wants to “imprison” the Soulmonger; that way, its unique magic can be studied while it’s safely quarantined from the world. She argues that destroying it should be a last resort. Valindra
, unless you choose to place Artus Cimber and Dragonbait here as prisoners. As a lich, Valindra isn’t bothered by how dank and uncomfortable the cave is. If that subject comes up, she explains that as
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
markets in Waterdeep. He is a stubborn, argumentative man with strong opinions about almost everything, but he is generous when it comes to pouring drinks for those who will sit and argue with him
long before everyone in the caravan knows to steer clear of Tyjit Skesh. She is quick to anger and quicker to resort to her blades when something sets her off. She is honest to a fault and never fails to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
finally comes into view, rising atop a rough and dangerous-looking promontory of rock that thrusts up from the beach behind it and juts into the Sea of Swords. If the lighthouse is supposed to act as a
job or a last-resort career. This is remarkably shortsighted, as the gig has a startling number of upsides. For example, it’s a job that allows you to wear a lot of scarves and sashes. That’s rare
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
them into permanent disgrace, or must you resort to more direct methods? 4 The Masterpiece. An exquisite work of art for an influential client, either created by your guild or acquired through agents
collector seeks, but if you fail, you’ll become part of the collection. 6 The Bill Comes Due. Your guild master achieved their vaunted position by means of an otherworldly bargain. That price has come
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
in this chapter. Whale Oil Acquisition Angajuk’s Bell quest (see "Angajuk’s Bell") Ten-Towners need whale oil to keep their stoves and lamps lit, and most of that oil comes from whale hunters on the
the Wolf Tribe named Aluka (chaotic good werewolf in human form) comes to Ten-Towns with a warning: a Wolf Tribe camp under the command of an evil chieftain named Sangra Grisgir is resorting to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Ghost Orchid Tepui. Pool. The pool is the source of the tainted mist. Air from deeper in the cavern blows the mist rising from the pool outside. Any creature that enters the pool must succeed on a DC 18
throw or become infected with sight rot (detailed in the Dungeon Master’s Guide). A character who examines the skin and succeeds on a DC 14 Intelligence (Nature) check can tell it comes from a
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
village sits in a sheltered spot near the center of the iceberg. When the wind blows — which is most of the time — snow whips off the surrounding drifts and surrounds the settlement in a swirling
burn. The only artificial heat comes from lamps and tiny stoves burning whale oil. The villagers live on fish, whale meat, and seal meat, eaten raw or dried on racks scattered around the village. With a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
village sits in a sheltered spot near the center of the iceberg. When the wind blows—which is most of the time—snow whips off the surrounding drifts and surrounds the settlement in a swirling shroud
. The only artificial heat comes from lamps and tiny stoves burning whale oil. The villagers live on fish, whale meat, and seal meat, eaten raw or dried on racks scattered around the village. With a
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
drawer (see “Treasure” below). He fights as a last resort and surrenders if reduced to 20 Hit Points or fewer and unable to flee. Veen. Veen is an Oni that has cast Invisibility on herself. Veen
Skalanthas comes and goes from his lair, the dragon moves the boulders aside to clear the passage for himself, then moves them back to discourage others from using the tunnel. A Small creature can squirm
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mournland and sought to slake their thirst with a drink from the lake. At the lake bottom is the ruined town of Eastwood Springs, which once served as a resort for the leisure classes of Cyre. As yet, no one
where they died, and the corpses that litter an abandoned battlefield might rise up to continue fighting whenever a living creature comes near. Some of these entities are similar to undead that might be
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
stands alone in a forest clearing.
5 45 A fierce wind blows in a particular direction.
6 46 A character sees distinct figures or patterns in the sky when lightning flashes.
Omens of
Something that was broken is reshaped into something new.
8 92 A statue or metal object comes to life.
Omens of Thassa d8 d100 Omen of Thassa
1 93 A lustrous seashell or small fish
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
looking to carouse find this the best place for a rowdy night of drinking and brawling. The town guard comes here only if called. Kreb works with Gellan Primewater to screen prospective buyers and sellers
stories and drink into the night. The Snapping Line is run by a young woman named Hanna Rist (NG female human commoner), who comes from a family of well-known lobster catchers. The Rist family also
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
the floor.
From somewhere in the distance, you can hear the faint ringing of hammer on anvil.
The sound of the hammering comes from beyond the east wall, as can be determined with a successful DC
exits. A small fire smolders on the floor before the dais, where six sleeping pallets lie empty, surrounded by packs and supplies. The sound of hammers ringing on iron comes from beyond the doors to






