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Returning 35 results for 'blue bards diffusing claimed regards'.
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Magic Items
Storm King's Thunder
the ground and is a massive thing made of polished obsidian with oversized feet — the impaled skulls of four ancient blue dragons. Runes glisten in the carved obsidian, winking to life with blue
creature seated on the throne can hear faint whispers in Draconic — the whisperings of the four blue dragons whose skulls adorn the throne. Although powerless, these spirits try to influence the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, the target regards the abishai as a trusted friend to be heeded and protected. This effect ends if the abishai or its companions deal damage to the target.Red abishais have no equals among the
one of Tiamat’s five dragon heads: black, blue, green, red, and white.
Tiamat deploys abishais as her agents, sending them forth to represent her interests in the Hells and across the multiverse
Monsters
Fizban's Treasury of Dragons
quartz that was once the abode of an ancient crystal dragon is found deserted, with no clue as to whether its master will return or whether some other creature has claimed it.
2
Prismatic shards
rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites the greatest bards and philosophers to partake in
Monsters
Fizban's Treasury of Dragons
palace of ice and quartz that was once the abode of an ancient crystal dragon is found deserted, with no clue as to whether its master will return or whether some other creature has claimed it.
2
Prismatic shards rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites the greatest bards and philosophers
Monsters
Fizban's Treasury of Dragons
creature has claimed it.
2
Prismatic shards rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites
the greatest bards and philosophers to partake in “the Great Dialogue” in the dragon’s mountaintop lair. But only the dragon knows that the Great Dialogue has no end, and no one can
Moonblade
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
Of all the magic items created by the elves, one of the most prized and jealously guarded is a moonblade. In ancient times, nearly all elven noble houses claimed one such blade. Over the centuries
special ritual in the throne room of an elven regent or in a temple dedicated to the elven gods.
A moonblade won’t serve anyone it regards as craven, erratic, corrupt, or at odds with
Monsters
Fizban's Treasury of Dragons
claimed it.
2
Prismatic shards rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites the greatest
bards and philosophers to partake in “the Great Dialogue” in the dragon’s mountaintop lair. But only the dragon knows that the Great Dialogue has no end, and no one can leave the lair
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
are traditionally neutral, as are typical townsfolk.”
Chaotic Neutral. “Many rogues and bards are chaotic neutral.”
Lawful Evil. “Devils and blue dragons are typically lawful evil.”
Neutral Evil. “Yugoloths are typically neutral evil.”
Chaotic Evil. “Demons and red dragons are typically chaotic evil.”
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
are traditionally neutral, as are typical townsfolk.”
Chaotic Neutral. “Many rogues and bards are chaotic neutral.”
Lawful Evil. “Devils and blue dragons are typically lawful evil.”
Neutral Evil. “Yugoloths are typically neutral evil.”
Chaotic Evil. “Demons and red dragons are typically chaotic evil.”
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
are traditionally neutral, as are typical townsfolk.”
Chaotic Neutral. “Many rogues and bards are chaotic neutral.”
Lawful Evil. “Devils and blue dragons are typically lawful evil.”
Neutral Evil. “Yugoloths are typically neutral evil.”
Chaotic Evil. “Demons and red dragons are typically chaotic evil.”
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
, and flashes of lightning illuminate dark clouds rolling in from the sea.
The weather vane’s crossbar begins to twirl, and ribbons of blue-green energy pulse from the whole structure. As the storm
as the storm passes. Some weep with relief. Mayor Gale regards you with a warm smile. “You saved us,” she says. “All hail the heroes of Respite!”
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
, and flashes of lightning illuminate dark clouds rolling in from the sea.
The weather vane’s crossbar begins to twirl, and ribbons of blue-green energy pulse from the whole structure. As the storm
as the storm passes. Some weep with relief. Mayor Gale regards you with a warm smile. “You saved us,” she says. “All hail the heroes of Respite!”
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
, and flashes of lightning illuminate dark clouds rolling in from the sea.
The weather vane’s crossbar begins to twirl, and ribbons of blue-green energy pulse from the whole structure. As the storm
as the storm passes. Some weep with relief. Mayor Gale regards you with a warm smile. “You saved us,” she says. “All hail the heroes of Respite!”
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
, Irvin, was a copper miner in the Rattle. He claimed a dragon lived under a hill not far from the mine. Poor Irvin—flattened by a hill giant!” Taelyn Taelyn (Medium, Neutral Good Warrior Veteran) is
an elf soldier with a Tiny blue finch perched on the right shoulder of her green cloak. She barters for supplies at the Listening Post’s trading hub. When Friendly, Taelyn shares the following: “Last
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
, Irvin, was a copper miner in the Rattle. He claimed a dragon lived under a hill not far from the mine. Poor Irvin—flattened by a hill giant!” Taelyn Taelyn (Medium, Neutral Good Warrior Veteran) is
an elf soldier with a Tiny blue finch perched on the right shoulder of her green cloak. She barters for supplies at the Listening Post’s trading hub. When Friendly, Taelyn shares the following: “Last
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
, Irvin, was a copper miner in the Rattle. He claimed a dragon lived under a hill not far from the mine. Poor Irvin—flattened by a hill giant!” Taelyn Taelyn (Medium, Neutral Good Warrior Veteran) is
an elf soldier with a Tiny blue finch perched on the right shoulder of her green cloak. She barters for supplies at the Listening Post’s trading hub. When Friendly, Taelyn shares the following: “Last
Compendium
- Sources->Dungeons & Dragons->Monster Manual
humans with hair ranging from silver to blue and with skin in cloudlike shades from stark white to twilight hues. Curved canines grow in their upper jaws, extending past their lower lips. In battle, they
treasures, either claimed from across the world or created by (and gigantically sized for) themselves. Cloud Giant Huge Giant, Neutral
AC 14 Initiative +4 (14)
HP 200 (16d12 + 96)
Speed 40 ft
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
speaks of strange, leering devil faces carved in dungeon walls that can devour an explorer in an instant, leaving behind not a single trace of the poor soul’s passing. A bald, stern wizard clad in blue
robes and speaking with a strange accent tells of a wizard who claimed three powerful weapons from a city on the shores of a lake of unknown depths, who spirited them away to a slumbering volcano and
Compendium
- Sources->Dungeons & Dragons->Monster Manual
humans with hair ranging from silver to blue and with skin in cloudlike shades from stark white to twilight hues. Curved canines grow in their upper jaws, extending past their lower lips. In battle, they
treasures, either claimed from across the world or created by (and gigantically sized for) themselves. Cloud Giant Huge Giant, Neutral
AC 14 Initiative +4 (14)
HP 200 (16d12 + 96)
Speed 40 ft
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
motif tucked under his right arm. Clutched in his left hand is a longsword that drips blood. Arcturia has straw-like hair, bony features, blue-tinged skin, and an exasperated expression. She wears a
Intelligence (Arcana) check confirms that the rune represents the School of Evocation. Jhesiyra Kestellharp is a young, plain-looking woman dressed in yellow and blue robes. Her face betrays the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
are pale white or light blue, matted with frost and clattering with icicles. Their flesh is as blue as glacial ice.
Frost giants dwell in high peaks and glacial rifts where the sun hides its golden
and taverns suffer the brunt of the damage, their cellars gutted and their casks of ale and mead gone. Smithies are likewise toppled, their iron and steel claimed. Curiously undisturbed are the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
are pale white or light blue, matted with frost and clattering with icicles. Their flesh is as blue as glacial ice.
Frost giants dwell in high peaks and glacial rifts where the sun hides its golden
and taverns suffer the brunt of the damage, their cellars gutted and their casks of ale and mead gone. Smithies are likewise toppled, their iron and steel claimed. Curiously undisturbed are the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
humans with hair ranging from silver to blue and with skin in cloudlike shades from stark white to twilight hues. Curved canines grow in their upper jaws, extending past their lower lips. In battle, they
treasures, either claimed from across the world or created by (and gigantically sized for) themselves. Cloud Giant Huge Giant, Neutral
AC 14 Initiative +4 (14)
HP 200 (16d12 + 96)
Speed 40 ft
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
motif tucked under his right arm. Clutched in his left hand is a longsword that drips blood. Arcturia has straw-like hair, bony features, blue-tinged skin, and an exasperated expression. She wears a
Intelligence (Arcana) check confirms that the rune represents the School of Evocation. Jhesiyra Kestellharp is a young, plain-looking woman dressed in yellow and blue robes. Her face betrays the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
motif tucked under his right arm. Clutched in his left hand is a longsword that drips blood. Arcturia has straw-like hair, bony features, blue-tinged skin, and an exasperated expression. She wears a
Intelligence (Arcana) check confirms that the rune represents the School of Evocation. Jhesiyra Kestellharp is a young, plain-looking woman dressed in yellow and blue robes. Her face betrays the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
are pale white or light blue, matted with frost and clattering with icicles. Their flesh is as blue as glacial ice.
Frost giants dwell in high peaks and glacial rifts where the sun hides its golden
and taverns suffer the brunt of the damage, their cellars gutted and their casks of ale and mead gone. Smithies are likewise toppled, their iron and steel claimed. Curiously undisturbed are the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
speaks of strange, leering devil faces carved in dungeon walls that can devour an explorer in an instant, leaving behind not a single trace of the poor soul’s passing. A bald, stern wizard clad in blue
robes and speaking with a strange accent tells of a wizard who claimed three powerful weapons from a city on the shores of a lake of unknown depths, who spirited them away to a slumbering volcano and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
speaks of strange, leering devil faces carved in dungeon walls that can devour an explorer in an instant, leaving behind not a single trace of the poor soul’s passing. A bald, stern wizard clad in blue
robes and speaking with a strange accent tells of a wizard who claimed three powerful weapons from a city on the shores of a lake of unknown depths, who spirited them away to a slumbering volcano and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Iymrith’s Lair The Doom of the Desert has claimed an enormous, abandoned amphitheater in the desert as her lair (shown on map 12.1). Beneath the amphitheater lie chambers where the blue dragon sleeps
thunderstorm is the dragon’s work — a regional effect (see the blue dragon entry in the Monster Manual) that stretches for 6 miles in every direction. The storm has no effect on the battle as it
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
townsfolk. Chaotic neutral (CN) creatures follow their whims, holding their personal freedom above all else. Many rogues and bards are chaotic neutral. Lawful evil (LE) creatures methodically take what
they want, within the limits of a code of tradition, loyalty, or order. Devils and blue dragons are typically lawful evil. Neutral evil (NE) is the alignment of those who do whatever they can get away
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
townsfolk. Chaotic neutral (CN) creatures follow their whims, holding their personal freedom above all else. Many rogues and bards are chaotic neutral. Lawful evil (LE) creatures methodically take what
they want, within the limits of a code of tradition, loyalty, or order. Devils and blue dragons are typically lawful evil. Neutral evil (NE) is the alignment of those who do whatever they can get away
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Iymrith’s Lair The Doom of the Desert has claimed an enormous, abandoned amphitheater in the desert as her lair (shown on map 12.1). Beneath the amphitheater lie chambers where the blue dragon sleeps
thunderstorm is the dragon’s work — a regional effect (see the blue dragon entry in the Monster Manual) that stretches for 6 miles in every direction. The storm has no effect on the battle as it
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Iymrith’s Lair The Doom of the Desert has claimed an enormous, abandoned amphitheater in the desert as her lair (shown on map 12.1). Beneath the amphitheater lie chambers where the blue dragon sleeps
thunderstorm is the dragon’s work — a regional effect (see the blue dragon entry in the Monster Manual) that stretches for 6 miles in every direction. The storm has no effect on the battle as it
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
townsfolk. Chaotic neutral (CN) creatures follow their whims, holding their personal freedom above all else. Many rogues and bards are chaotic neutral. Lawful evil (LE) creatures methodically take what
they want, within the limits of a code of tradition, loyalty, or order. Devils and blue dragons are typically lawful evil. Neutral evil (NE) is the alignment of those who do whatever they can get away
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
F: Bluemaw Cave Bluemaw Cave, an abandoned dragon’s lair, owes its blue hue to its high concentration of blue salt crystals. The characters might stumble across Bluemaw Cave or learn about it from
the “Heart’s Hollow Quests” section. Not-Quite-Abandoned Lair The cave was carved by a blue dragon that abandoned it long ago. It now houses a family of dwarves who were captured in the south by the






