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Returning 35 results for 'blue behind diffusing cautious records'.
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blade being diffusing cautious record
blur being diffusing cautious record
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Monsters
Vecna: Eve of Ruin
restrained condition, and the degloth can’t use this fist to grapple another target. The degloth has two fists.Degloths are massive, blue, bipedal demons with razor-studded fists. They are commonly
used as shock troops on the front lines of wars waged in the Abyss and other Outer Planes. Degloths gravitate toward violence and mayhem without caring about the reasons behind the bloodshed. They enjoy
Monsters
Mordenkainen Presents: Monsters of the Multiverse
two elements of their character. They are cautious and distrustful, which serves them well as they navigate the dangers of the Underdark and its societies. They also have a stronger-than-normal
some duergar, derro are descended from a dwarven community that was left behind when the others escaped the rule of mind flayers. These remnants were so distorted by the mind flayers’ psionic
Equipment
fiendish activity. Khyber dragonshards are deep blue or dark violet, laced with gleaming veins.
Khyber dragonshards have a affinity for binding magics. Elemental binding — which is behind
Monsters
Baldur’s Gate: Descent into Avernus
, the word “cool,” or the color blue.
When a madcap drops to 0 hit points, its hateful existence comes to an end in spectacular fashion as it bursts into flames, reducing itself, its ichor-soaked hat, and its pants to ashes instantly while leaving behind its weapon and smoldering iron boots.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
ago but for two elements of their character. They are cautious and distrustful, which serves them well as they navigate the dangers of the Underdark and its societies. They also have a stronger-than
histories of some duergar, derro are descended from a dwarven community that was left behind when the others escaped the rule of mind flayers. These remnants were so distorted by the mind flayers
Fighter
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
A human in clanging plate armor holds her shield before her as she runs toward the massed goblins. An elf behind her, clad in studded leather armor, peppers the goblins with arrows loosed from his
opponent’s sword flares with blue light an instant before she sends lightning flashing forth to smite him.
All of these heroes are fighters, perhaps the most diverse class of characters in the
Monsters
Candlekeep Mysteries
golem’s chest, hidden behind an 9-inch-diameter stone disk. The outer surface of the disk is inscribed with a blue circle that has eight golden beams radiating from it like the rays of the sun
Monsters
Fizban's Treasury of Dragons
their rivals. The sonic pulse of their breath weapon sows weakness, leaving the victims unable to fight back.
Luminous Blue
Sapphire dragons’ scales and wing membranes show varied shades of
blue, ranging from the light tones of a spring sky to the rich, crystalline azure of sapphire gems and compressed glacial ice. In the light, the scales glitter and shine like luminous starbursts. The
Monsters
Fizban's Treasury of Dragons
breath weapon sows weakness, leaving the victims unable to fight back.
Luminous Blue
Sapphire dragons’ scales and wing membranes show varied shades of blue, ranging from the light tones of a
to help protect the territory surrounding their lairs.
Martial Hoards
Sapphire dragons’ favorite prizes are weapons and armor, records of military history and tactics, and magic items that
Monsters
Fizban's Treasury of Dragons
their lairs fiercely, ambushing intruders and plotting assaults against their rivals. The sonic pulse of their breath weapon sows weakness, leaving the victims unable to fight back.
Luminous Blue
Sapphire dragons’ scales and wing membranes show varied shades of blue, ranging from the light tones of a spring sky to the rich, crystalline azure of sapphire gems and compressed glacial ice. In the
Monsters
Icewind Dale: Rime of the Frostmaiden
Aura deals an extra 10 cold damage until the end of her next turn.
Blinding Gleam (Costs 2 Actions). Auril’s form flares with a blue light. Each creature that can see Auril and is within 10 feet
to be cautious and avoid contact with other creatures that can harm her.
Auril’s worshipers know better than to disturb her self-imposed isolation. Terrible blizzards have cut off Icewind Dale
Backgrounds
Guildmasters’ Guide to Ravnica
choice
Equipment: An Azorius insignia, a scroll containing the text of a law important to you, a bottle of blue ink, a pen, a set of fine clothes, and a belt pouch containing 10 gp (Azorius
5th
dominate person
Your magic often takes the form of blue or golden runes floating and glowing in the air in circular patterns or of shimmering azure barriers of magical energy. If you
Sorcerer
Legacy
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Classes
Basic Rules (2014)
back behind the rock formation with a grin, unaware that her wild magic has turned her skin bright blue. Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some
from him in a mighty blast of lightning. Crouching behind a stalagmite, a halfling points a finger at a charging troglodyte. A blast of fire springs from her finger to strike the creature. She ducks
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
. Their skin tones cover the full range of human coloration, but also include various shades of red. Their hair, cascading down from behind their horns, is usually dark, from black or brown to dark red
, blue, or purple.
Self-Reliant and Suspicious
Tieflings subsist in small minorities found mostly in human cities or towns, often in the roughest quarters of those places, where they grow up to be
Monsters
Fizban's Treasury of Dragons
the victims unable to fight back.
Luminous Blue
Sapphire dragons’ scales and wing membranes show varied shades of blue, ranging from the light tones of a spring sky to the rich, crystalline
surrounding their lairs.
Martial Hoards
Sapphire dragons’ favorite prizes are weapons and armor, records of military history and tactics, and magic items that protect against psychic damage or mental
Backgrounds
Sword Coast Adventurer's Guide
traveled in Waterdeep’s baroque and sometimes cutthroat conglomeration of guilds, nobles, adventurers, and secret societies. You might have been one of the behind-the-scenes law-keepers or
gain access to the records and inner workings of any noble court or government you encounter. You know who the movers and shakers are, whom to go to for the favors you seek, and what the current
Backgrounds
Sword Coast Adventurer's Guide
;n. Recent events in your homeland have led to the abolition of slavery, and a corresponding increase in the traffic between Mulhorand and the distant parts of Faerûn.
Those who leave behind
along my way. (Good)
2
Reserved. As someone new to these strange lands, I am cautious and respectful in my dealings. (Lawful)
3
Adventure. I’m far from home, and everything is strange
Monsters
Icewind Dale: Rime of the Frostmaiden
form, known to her worshipers as Lady Icekiss or the Brittle Maiden, is that of a 10-foot-tall woman of fearsome aspect made entirely of ice and frost. Her eyes burn with a cold blue light, and a
night while also granting spells to her devoted followers leaves Auril weak and vulnerable. In her self-inflicted weakened state, Auril is inclined to be cautious and avoid contact with other creatures
Species
Sword Coast Adventurer's Guide
. Their skin tones cover the full range of human coloration, but also include various shades of red. Their hair, cascading down from behind their horns, is usually dark, from black or brown to dark red
, blue, or purple.
Self-Reliant and Suspicious
Tieflings subsist in small minorities found mostly in human cities or towns, often in the roughest quarters of those places, where they grow up to be
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
sent Kurtulmak to retrieve it. Garl lured his pursuer into a maze-like cavern, then collapsed the exits behind him, trapping Kurtulmak for all eternity. Kurtulmak is a hateful deity, one who despises
provoke retaliatory attacks from the creatures they steal from. It’s better to be cautious and overlooked than to be considered dangerous and a threat.
In a couple of situations, kobolds might
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
records rooms (area H2) at all hours. Behind a desk sits a court clerk (commoner). Uncomfortable wood benches line the walls. A copper plaque mounted above each bench says, in Common, “Please have a
courthouse or instructs them to wait. The clerk holds a key to the records rooms (area H2). H2. Records Rooms The doors to these rooms are locked. Inside, shelves lining every available inch of wall
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
discovers a map of the Deans’ Wing. This map clearly marks that there is a hidden space behind a wall of the Deans’ Records Room (area L9). L5. Restricted Records Room The doors to these rooms are
shout an alarm, calling the characters “trespassers” as they move to attack. This alerts the two cogwork archivists in the nearby Records Room (area L4), which remain in that area, and causes the
Backgrounds
Guildmasters’ Guide to Ravnica
alterations in yourself or others, the result often displays the characteristics of fish, amphibians, or other water-dwelling creatures. Blue-green eddies of magical energy sometimes accompany your
make a nice sideshow act.
9
I left the Selesnya — and a lover — behind when I joined the Simic.
10
Roll an additional Simic contact; you can decide if the contact is an ally or a rival.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Siamorphe Siamorphe, goddess of nobility and divine right, is not widely worshiped in Baldur’s Gate, but her image looks out from the alcoves of weathered noble estates and from behind vines within
different temple. Urban treasure hunters, desperate politicians, and disenfranchised nobles still sift through the unreliable records of ages past to find it.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Siamorphe Siamorphe, goddess of nobility and divine right, is not widely worshiped in Baldur’s Gate, but her image looks out from the alcoves of weathered noble estates and from behind vines within
different temple. Urban treasure hunters, desperate politicians, and disenfranchised nobles still sift through the unreliable records of ages past to find it.
Magic Items
Tasha’s Cauldron of Everything
no hole behind, or it vanishes into the water. The creatures noted in the Creatures Summoned column appear in an unoccupied space as close to where the tooth was sown as possible. The creatures are
use this property, it can’t be used again until the next dawn. You smell strongly of burning sulfur.
17
Why the Sky Screams (blue dragon fang)
1 ancient blue dragon
You gain immunity to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
of Barovia) “BW” (the Blue Water Inn in the town of Vallaki) “K” (Krezk) “VISTANI” Characters who check the oldest records also find entries for “S” (Strahd). The wooden chest is locked, and the key is
wine shipments for the past century. A cursory examination of recent records reveals that almost all shipments are made to the following locations: “BV” (the Blood o’ the Vine tavern in the village
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
X2b. Guard Room This room lies behind a secret door. Two arrow slits are carved into the west wall of this 10-foot-high, twenty-foot-square room. Slumped in the northeast corner is a skeleton wearing
a blue wizard’s robe and clutching a wand to its chest. The skeleton is all that remains of a wizard who froze to death. It poses no threat. Treasure The skeleton clutches a wand of secrets.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
also serves as an unofficial records office, registering claims to various streams and excavations around the area. The exchange is a great place to meet people who spend a lot of time in the countryside
’ leader, whom the outlaws call “Glasstaff,” and bring her any correspondence found in his quarters. The characters are wise to be cautious when dealing with Halia. She doesn’t reveal that she wants to take
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Arauthator’s Treasure If Old White Death is killed or driven away, he leaves his iceberg lair’s treasure hoard behind. (Because Oyaviggaton is just one of a number of minor lairs maintained by the
talked into letting this material be transported south, provided she gets to come along. If Arauthator still lives, the ice toad would prefer to stay and continue her work with her records intact.
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Adventure Outline In Dragons of Stormwreck Isle, the characters experience the magical scars left behind by the death of dragons. Faced with the evil schemes of one living dragon and the righteous
crashed alongside the bones of a gold dragon and the horrible curse within the ship’s hold. Chapter 4, “Clifftop Observatory,” brings the characters to the site where Runara killed a blue dragon—and where
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
bookish frost giant, trips before the characters as she hurries to the Hall of Records, sending a stack of titanic papers into the air. 8 An obnoxious equinal guardinal (see Morte’s Planar Parade) brays
to serve their insatiable greed. Takers record financial agreements in the Hall of Records and revel in seizing properties at bargain-basement prices when owners default on payments. The Fated
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Arauthator’s Treasure If Old White Death is killed or driven away, he leaves his iceberg lair’s treasure hoard behind. (Because Oyaviggaton is just one of a number of minor lairs maintained by the
talked into letting this material be transported south, provided she gets to come along. If Arauthator still lives, the ice toad would prefer to stay and continue her work with her records intact.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
thorny bushes choke the streets. Statues representing the trickster gods leer from many junctions. Cautious characters can move through the city at a rate of 200 feet every 5 minutes. Even if they
— 41–50 Assassin vines 51–60 Blue mist (and roll again) 61–65 Collapsing floor (and roll again) 66–70 Nest 71–75 Plant discovery 76–85 Treasure 86–00 Vegepygmies Assassin Vines This ruin is choked with
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
stairs. Wide steps descend to a landing flanked by two alcoves. Within each alcove, taking up the full thirty-foot height of the ceiling, is a bronze statue of a warrior holding a spear. A soft blue
the stairs behind them. A Small creature can squeeze behind and around one of the bronze statues to circumvent the light curtain.






