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Returning 35 results for 'blue boss diffusing changeling replacing'.
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Species
Lorwyn: First Light
truly disguise themselves; rather, their transformations are purely surface level.
No matter their form, Lorwyn changelings keep their key traits: blue-green skin, tufts of tentacle-like fur, and bulbous
yellow eyes with slitted pupils. The true changeling identity of a bug-eyed tree, teal elk, or furry boulder is always easy to spot. These counterfeits are so plain that many Lorwyn denizens find the
Changeling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
be. And so it remains. Though the children are shunned by all, the gift of the Traveler protects them still.
—Chance, changeling priest
Changelings can shift their forms with a thought. Many
knowing another like themselves. Others are part of nomadic changeling clans spread across the Five Nations, families who keep their true nature hidden from the single-skins. Some clans maintain safe
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Jin-with-vivid-blue-eyes and one is Jin-with-golden-nails. Changelings have a fluid relationship with gender, seeing it as one characteristic to change among many. Changeling Names: Aunn, Bin, Cas, Dox, Fie, Hars, Jin, Lam, Mas, Nix, Ot, Paik, Ruz, Sim, Toox, Vil, Yug
Changeling Names A changeling might use a different name for each mask and persona and adopt new names as easily as they change faces. The true name of a changeling tends to be simple and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Jin-with-vivid-blue-eyes and one is Jin-with-golden-nails. Changelings have a fluid relationship with gender, seeing it as one characteristic to change among many. Changeling Names: Aunn, Bin, Cas, Dox, Fie, Hars, Jin, Lam, Mas, Nix, Ot, Paik, Ruz, Sim, Toox, Vil, Yug
Changeling Names A changeling might use a different name for each mask and persona and adopt new names as easily as they change faces. The true name of a changeling tends to be simple and
Magic Items
Tasha’s Cauldron of Everything
tooth replaces one of your teeth as if you implanted it (potentially replacing another implanted tooth, see below).
Each tooth can only be used once. Track which teeth have been used. If a tooth’s
lasts for 24 hours or until you break it.
3
The Golden Age of Dhakaan (golden goblin bicuspid)
10 goblin;goblins, 1 goblin boss
When you are hit by an attack and an ally is within 5 feet of you
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
is Jin-with-vivid-blue-eyes and one is Jin-with-golden-cheeks. Changelings have a fluid relationship with gender, seeing it as one characteristic to change among many others. Changeling Names: Bin, Cas, Dox, Fie, Hars, Jin, Lam, Mas, Nix, Ot, Paik, Ruz, Sim, Toox, Vil, Yug.
Changeling Names A changeling might use a different name for each mask and persona and adopt new names as easily as they develop new faces. The true name of a changeling tends to be simple and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Jin-with-vivid-blue-eyes and one is Jin-with-golden-nails. Changelings have a fluid relationship with gender, seeing it as one characteristic to change among many. Changeling Names: Aunn, Bin, Cas, Dox, Fie, Hars, Jin, Lam, Mas, Nix, Ot, Paik, Ruz, Sim, Toox, Vil, Yug
Changeling Names A changeling might use a different name for each mask and persona and adopt new names as easily as they change faces. The true name of a changeling tends to be simple and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
is Jin-with-vivid-blue-eyes and one is Jin-with-golden-cheeks. Changelings have a fluid relationship with gender, seeing it as one characteristic to change among many others. Changeling Names: Bin, Cas, Dox, Fie, Hars, Jin, Lam, Mas, Nix, Ot, Paik, Ruz, Sim, Toox, Vil, Yug.
Changeling Names A changeling might use a different name for each mask and persona and adopt new names as easily as they develop new faces. The true name of a changeling tends to be simple and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
is Jin-with-vivid-blue-eyes and one is Jin-with-golden-cheeks. Changelings have a fluid relationship with gender, seeing it as one characteristic to change among many others. Changeling Names: Bin, Cas, Dox, Fie, Hars, Jin, Lam, Mas, Nix, Ot, Paik, Ruz, Sim, Toox, Vil, Yug.
Changeling Names A changeling might use a different name for each mask and persona and adopt new names as easily as they develop new faces. The true name of a changeling tends to be simple and
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
key traits: blue-green skin, tufts of tentacle-like fur, and bulbous yellow eyes with slitted pupils. The true changeling identity of a bug-eyed tree, teal elk, or furry boulder is always easy to spot
Lorwyn Changeling WAYNE REYNOLDS Changelings are often intrepid explorers The changelings of Lorwyn are charismatic shapeshifters able to crudely mimic the forms of creatures and plants. Unlike most
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
key traits: blue-green skin, tufts of tentacle-like fur, and bulbous yellow eyes with slitted pupils. The true changeling identity of a bug-eyed tree, teal elk, or furry boulder is always easy to spot
Lorwyn Changeling WAYNE REYNOLDS Changelings are often intrepid explorers The changelings of Lorwyn are charismatic shapeshifters able to crudely mimic the forms of creatures and plants. Unlike most
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
key traits: blue-green skin, tufts of tentacle-like fur, and bulbous yellow eyes with slitted pupils. The true changeling identity of a bug-eyed tree, teal elk, or furry boulder is always easy to spot
Lorwyn Changeling WAYNE REYNOLDS Changelings are often intrepid explorers The changelings of Lorwyn are charismatic shapeshifters able to crudely mimic the forms of creatures and plants. Unlike most
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
14. Werebat Boss Precious little light reaches this large cave, which is set aside for the werebat boss, a particularly sinister goblin named Mobar. He prefers to remain in hybrid form — his most
figurine of Wyllow (25 gp), and a chalice hewn from blue quartz (250 gp). Hanging from a hook on the inside lid of the chest is an iron master key that fits all the doors in areas 18–24. The head of the key is shaped like a dwarf’s stern visage.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
14. Werebat Boss Precious little light reaches this large cave, which is set aside for the werebat boss, a particularly sinister goblin named Mobar. He prefers to remain in hybrid form — his most
figurine of Wyllow (25 gp), and a chalice hewn from blue quartz (250 gp). Hanging from a hook on the inside lid of the chest is an iron master key that fits all the doors in areas 18–24. The head of the key is shaped like a dwarf’s stern visage.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
14. Werebat Boss Precious little light reaches this large cave, which is set aside for the werebat boss, a particularly sinister goblin named Mobar. He prefers to remain in hybrid form — his most
figurine of Wyllow (25 gp), and a chalice hewn from blue quartz (250 gp). Hanging from a hook on the inside lid of the chest is an iron master key that fits all the doors in areas 18–24. The head of the key is shaped like a dwarf’s stern visage.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Skirmisher Acolyte Priest Acolyte Adult Blue Dracolich Dracolich Androsphinx Sphinx of Valor Azer Azer Sentinel Bugbear Bugbear Warrior Bullywug Bullywug Warrior Centaur Centaur Trooper Cult Fanatic Cultist
Faerie Dragon (if green, blue, indigo, or violet) Faerie Dragon Adult Faerie Dragon (if red, orange, or yellow) Faerie Dragon Youth Fire Snake Salamander Fire Snake Flying Sword Animated Flying Sword
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Skirmisher Acolyte Priest Acolyte Adult Blue Dracolich Dracolich Androsphinx Sphinx of Valor Azer Azer Sentinel Bugbear Bugbear Warrior Bullywug Bullywug Warrior Centaur Centaur Trooper Cult Fanatic Cultist
Faerie Dragon (if green, blue, indigo, or violet) Faerie Dragon Adult Faerie Dragon (if red, orange, or yellow) Faerie Dragon Youth Fire Snake Salamander Fire Snake Flying Sword Animated Flying Sword
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Skirmisher Acolyte Priest Acolyte Adult Blue Dracolich Dracolich Androsphinx Sphinx of Valor Azer Azer Sentinel Bugbear Bugbear Warrior Bullywug Bullywug Warrior Centaur Centaur Trooper Cult Fanatic Cultist
Faerie Dragon (if green, blue, indigo, or violet) Faerie Dragon Adult Faerie Dragon (if red, orange, or yellow) Faerie Dragon Youth Fire Snake Salamander Fire Snake Flying Sword Animated Flying Sword
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Boss 5 Cambion, Flesh Golem, Gladiator, Half-Dragon 6 Mage, Performer Maestro, Pirate Captain 7 Bandit Deceiver 8 Aberrant Cultist, Assassin, Berserker Commander, Death Cultist, Elemental Cultist
3 Blue Dragon Wyrmling, Kuo-toa Monitor, Manticore 4 Chuul 5 Giant Crocodile, Sahuagin Baron, Water Elemental 6 Cyclops Sentry, Kuo-toa Archpriest, Merfolk Wavebender 8 Hydra, Young Bronze Dragon 9
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Boss 5 Cambion, Flesh Golem, Gladiator, Half-Dragon 6 Mage, Performer Maestro, Pirate Captain 7 Bandit Deceiver 8 Aberrant Cultist, Assassin, Berserker Commander, Death Cultist, Elemental Cultist
3 Blue Dragon Wyrmling, Kuo-toa Monitor, Manticore 4 Chuul 5 Giant Crocodile, Sahuagin Baron, Water Elemental 6 Cyclops Sentry, Kuo-toa Archpriest, Merfolk Wavebender 8 Hydra, Young Bronze Dragon 9
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Boss 5 Cambion, Flesh Golem, Gladiator, Half-Dragon 6 Mage, Performer Maestro, Pirate Captain 7 Bandit Deceiver 8 Aberrant Cultist, Assassin, Berserker Commander, Death Cultist, Elemental Cultist
3 Blue Dragon Wyrmling, Kuo-toa Monitor, Manticore 4 Chuul 5 Giant Crocodile, Sahuagin Baron, Water Elemental 6 Cyclops Sentry, Kuo-toa Archpriest, Merfolk Wavebender 8 Hydra, Young Bronze Dragon 9
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, water elemental 5 (1,800 XP) Cyclops 6 (2,300 XP) Young bronze dragon 8 (3,900 XP) Young blue dragon 9 (5,000 XP) Djinni, marid, roc 11 (7,200 XP) Storm giant 13 (10,000 XP) Adult bronze dragon 15
(13,000 XP) Adult blue dragon 16 (15,000 XP) Dragon turtle 17 (18,000 XP) Ancient bronze dragon 22 (30,000 XP) Ancient blue dragon 23 (32,500 XP) Desert Monsters Monsters Challenge Rating (XP) Cat
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, water elemental 5 (1,800 XP) Cyclops 6 (2,300 XP) Young bronze dragon 8 (3,900 XP) Young blue dragon 9 (5,000 XP) Djinni, marid, roc 11 (7,200 XP) Storm giant 13 (10,000 XP) Adult bronze dragon 15
(13,000 XP) Adult blue dragon 16 (15,000 XP) Dragon turtle 17 (18,000 XP) Ancient bronze dragon 22 (30,000 XP) Ancient blue dragon 23 (32,500 XP) Desert Monsters Monsters Challenge Rating (XP) Cat
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, water elemental 5 (1,800 XP) Cyclops 6 (2,300 XP) Young bronze dragon 8 (3,900 XP) Young blue dragon 9 (5,000 XP) Djinni, marid, roc 11 (7,200 XP) Storm giant 13 (10,000 XP) Adult bronze dragon 15
(13,000 XP) Adult blue dragon 16 (15,000 XP) Dragon turtle 17 (18,000 XP) Ancient bronze dragon 22 (30,000 XP) Ancient blue dragon 23 (32,500 XP) Desert Monsters Monsters Challenge Rating (XP) Cat
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
from a thri-kreen named Sor’kur. Each pack includes the following gear: A red-level cadet uniform (plus spare), and a toiletry bag A 50 gp requisition voucher to spend at the academy stores A blue
mottled with patches of brilliant blue, and matching blue eyes.
Quote: “Academy accounts payable, Sor’kur speaking, please hold.”
Bridge Quarters Security Level: Gold (Bridge Rank) Only These opulent
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
from a thri-kreen named Sor’kur. Each pack includes the following gear: A red-level cadet uniform (plus spare), and a toiletry bag A 50 gp requisition voucher to spend at the academy stores A blue
mottled with patches of brilliant blue, and matching blue eyes.
Quote: “Academy accounts payable, Sor’kur speaking, please hold.”
Bridge Quarters Security Level: Gold (Bridge Rank) Only These opulent
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
from a thri-kreen named Sor’kur. Each pack includes the following gear: A red-level cadet uniform (plus spare), and a toiletry bag A 50 gp requisition voucher to spend at the academy stores A blue
mottled with patches of brilliant blue, and matching blue eyes.
Quote: “Academy accounts payable, Sor’kur speaking, please hold.”
Bridge Quarters Security Level: Gold (Bridge Rank) Only These opulent
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
there right now!
Two goblins and one goblin boss are stationed here. If the goblins notice intruders in area H1, they open fire with their bows, shooting through the thickets and probably catching
them. Development. When the goblin boss is defeated, any remaining goblins attempt to flee to area H3 and release the wolves there. Treasure. The goblin boss has a belt pouch containing 16 sp. H3
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
there right now!
Two goblins and one goblin boss are stationed here. If the goblins notice intruders in area H1, they open fire with their bows, shooting through the thickets and probably catching
them. Development. When the goblin boss is defeated, any remaining goblins attempt to flee to area H3 and release the wolves there. Treasure. The goblin boss has a belt pouch containing 16 sp. H3
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
there right now!
Two goblins and one goblin boss are stationed here. If the goblins notice intruders in area H1, they open fire with their bows, shooting through the thickets and probably catching
them. Development. When the goblin boss is defeated, any remaining goblins attempt to flee to area H3 and release the wolves there. Treasure. The goblin boss has a belt pouch containing 16 sp. H3
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
hidden cave containing 1d4 mind flayers 5–6 A hidden cave in which the party can rest without having to worry about random encounters 7–8 A hidden cave containing 4d8 goblins and a goblin boss, who will
and buildings are lit by eldritch green, blue, and violet lights as bright as torches (created with continual flame spells). Other areas are dark.
Shielded City. The drow have locked down their
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
hidden cave containing 1d4 mind flayers 5–6 A hidden cave in which the party can rest without having to worry about random encounters 7–8 A hidden cave containing 4d8 goblins and a goblin boss, who will
and buildings are lit by eldritch green, blue, and violet lights as bright as torches (created with continual flame spells). Other areas are dark.
Shielded City. The drow have locked down their
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a banner depicting the town’s heraldry: a stone watchtower on a dark blue field, with a horizontal red fish facing to the right under the tower.
The servant is a fourteen-year-old tiefling
, in effect empowering Thoob to boss around others in Kadroth’s name. Kadroth C9. Speaker’s Office Kadroth is a paunchy, lawful evil tiefling cult fanatic who has darkvision out to a range of 60 feet
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a banner depicting the town’s heraldry: a stone watchtower on a dark blue field, with a horizontal red fish facing to the right under the tower.
The servant is a fourteen-year-old tiefling
, in effect empowering Thoob to boss around others in Kadroth’s name. Kadroth C9. Speaker’s Office Kadroth is a paunchy, lawful evil tiefling cult fanatic who has darkvision out to a range of 60 feet
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
hidden cave containing 1d4 mind flayers 5–6 A hidden cave in which the party can rest without having to worry about random encounters 7–8 A hidden cave containing 4d8 goblins and a goblin boss, who will
and buildings are lit by eldritch green, blue, and violet lights as bright as torches (created with continual flame spells). Other areas are dark.
Shielded City. The drow have locked down their






