Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'body barriers diffusing clad rarest'.
Other Suggestions:
body barriers diffusing class rest
body barriers diffusing class rare
body berries diffusing class races
body barriers defusing clan races
body barriers diffusing class rages
Magic Items
Dungeon Master’s Guide
. The avatar targets only you with its attacks, appearing as a ghostly skeleton clad in a tattered black robe and carrying a spectral scythe. The avatar disappears when it drops to 0 Hit Points or you
, which must be cleared out before you can claim the keep as yours.
Void. Your soul is drawn from your body and contained in an object in a place of the DM’s choice. One or more powerful beings
Banshee
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
the spirit of a female elf. Its face is wreathed in a wild tangle of hair, its body clad in wispy rags that flutter and stream around it.Cold, Necrotic, PoisonAcid, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Intellect Devourer
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
Detect Sentience. The intellect devourer can sense the presence and location of any creature within 300 feet of it that has an Intelligence of 3 or higher, regardless of interposing barriers, unless
Intelligence.
Body Thief. The intellect devourer initiates an Intelligence contest with an incapacitated humanoid within 5 feet of it that isn’t protected by protection from evil and good. If it wins
Monsters
Infernal Machine Rebuild
Detect Sentience. The brain in a jar can sense the presence and location of any creature within 300 feet of it that has an Intelligence of 3 or higher, regardless of interposing barriers, unless the
operate a new mechanical body. The brains share insights and knowledge with one another, and have typically been taken from creatures that desired to prolong their consciousness — or that were tasked
Monsters
Icewind Dale: Rime of the Frostmaiden
Detect Sentience. The brain can sense the presence and location of any creature within 300 feet of it that has an Intelligence of 3 or higher, regardless of interposing barriers, unless the creature
laughterThrough rituals combining alchemy, necromancy, and grim surgical precision, the brain of a mortal being is encased in a glass jar filled with preserving fluids and the liquefied goop of their body&rsquo
Mummy Lord
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
Magic Resistance. The mummy lord has advantage on saving throws against spells and other magical effects.
Rejuvenation. A destroyed mummy lord gains a new body in 24 hours if its heart is intact
, regaining all its hit points and becoming active again. The new body appears within 5 feet of the mummy lord's heart.
Spellcasting. The mummy lord is a 10th-level spellcaster. Its spellcasting ability
Monsters
Tyranny of Dragons
Magic Resistance. Diderius has advantage on saving throws against spells and other magical effects.
Rejuvenation. Diderius gains a new body in 24 hours if his heart is intact, regaining all his hit
points and becoming active again. The new body appears within 5 feet of Diderius’s heart.
Spellcasting. Diderius is a 10th-level spellcaster. His spellcasting ability is Intelligence (spell
Magic Items
Lost Laboratory of Kwalish
effect.
Donjon. You are instantly teleported to and confined within the prison of the Monastery of the Distressed Body (area M6). Everything you were wearing and carrying stays behind in the
or at any other point during the adventure.
Flames. The Grand Master of the Monastery of the Distressed Body becomes your enemy. The bone devil seeks your ruin, savoring your suffering before
Monsters
Candlekeep Mysteries
Magic Resistance. The fungal servant has advantage on saving throws against spells and other magical effects.
Rejuvenation. A destroyed fungal servant gains a new body in 24 hours if its heart is
intact, regaining all its hit points and becoming active again. The new body appears within 5 feet of the fungal servant’s heart.
Spellcasting. The fungal servant is a 10th-level spellcaster. Its
Monk
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
exhales and a blast of fire roars from his mouth, engulfing his foes. Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another inky
ft. Ability Score Improvement 9th +4 1d6 9 +15 ft. Unarmored Movement Improvement 10th +4 1d6 10 +20 ft. Purity of Body
Monsters
Waterdeep: Dungeon of the Mad Mage
Magic Resistance. The mummy lord has advantage on saving throws against spells and other magical effects.
Rejuvenation. A destroyed mummy lord gains a new body in 24 hours if its heart is intact
, regaining all its hit points and becoming active again. The new body appears within 5 feet of the mummy lord's heart.
Spellcasting. The mummy lord is a 10th-level spellcaster. Its spellcasting ability
Monsters
Candlekeep Mysteries
Magic Resistance. Valin has advantage on saving throws against spells and other magical effects.
Rejuvenation. While her heart remains in Alessia’s body, Valin re-forms inside her sarcophagus
","rollType":"roll","rollAction":"Hit Point Reduction"} for every 24 hours that elapse. If the curse reduces the target’s hit point maximum to 0, the target dies, and its body turns to dust. The curse
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
.
Skull. You summon an avatar of death--a ghostly humanoid skeleton clad in a tattered black robe and carrying a spectral scythe. It appears in a space of the GM's choice within 10 feet of you and attacks
apply it.
The Void. This black card spells disaster. Your soul is drawn from your body and contained in an object in a place of the GM's choice. One or more powerful beings guard the place. While your
Compendium
- Sources->Dungeons & Dragons->Forgotten Realms: The Tenebrous Stone
Ambush Sarbrindar, a Wight clad in robes decorated with Orcus’s symbol, hides behind a wagon to ambush the party. He’s accompanied by two Skeletons of former workers. The skeletons fight from high
ground. Sarbrindar singles out one character for mockery and insults, gleefully fighting until destroyed. Brother Trasig’s broken body is partially buried behind nearby crates, clutching a Periapt of
Compendium
- Sources->Dungeons & Dragons->Forgotten Realms: The Tenebrous Stone
Ambush Sarbrindar, a Wight clad in robes decorated with Orcus’s symbol, hides behind a wagon to ambush the party. He’s accompanied by two Skeletons of former workers. The skeletons fight from high
ground. Sarbrindar singles out one character for mockery and insults, gleefully fighting until destroyed. Brother Trasig’s broken body is partially buried behind nearby crates, clutching a Periapt of
Compendium
- Sources->Dungeons & Dragons->Forgotten Realms: The Tenebrous Stone
Ambush Sarbrindar, a Wight clad in robes decorated with Orcus’s symbol, hides behind a wagon to ambush the party. He’s accompanied by two Skeletons of former workers. The skeletons fight from high
ground. Sarbrindar singles out one character for mockery and insults, gleefully fighting until destroyed. Brother Trasig’s broken body is partially buried behind nearby crates, clutching a Periapt of
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
slender human woman clad in the light leather armor of a scout or investigator. Clutched in her arms is the dead body of a human man clad in a tattered gray robe. The man and woman bear a striking
his body is Kevori Fearnehart, Delvin’s sister. A character who succeeds on a DC 8 Intelligence (History) check recognizes both Delvin and Kevori as mercenaries employed by Lord Neverember to patrol
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
slender human woman clad in the light leather armor of a scout or investigator. Clutched in her arms is the dead body of a human man clad in a tattered gray robe. The man and woman bear a striking
his body is Kevori Fearnehart, Delvin’s sister. A character who succeeds on a DC 8 Intelligence (History) check recognizes both Delvin and Kevori as mercenaries employed by Lord Neverember to patrol
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
slender human woman clad in the light leather armor of a scout or investigator. Clutched in her arms is the dead body of a human man clad in a tattered gray robe. The man and woman bear a striking
his body is Kevori Fearnehart, Delvin’s sister. A character who succeeds on a DC 8 Intelligence (History) check recognizes both Delvin and Kevori as mercenaries employed by Lord Neverember to patrol
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
: The luminous, wispy form of a female elf floats in the dusty hallway before you, its face wreathed in a tangle of gossamer hair, its body clad in spectral rags that flutter around it. The apparition’s
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
: The luminous, wispy form of a female elf floats in the dusty hallway before you, its face wreathed in a tangle of gossamer hair, its body clad in spectral rags that flutter around it. The apparition’s
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
: The luminous, wispy form of a female elf floats in the dusty hallway before you, its face wreathed in a tangle of gossamer hair, its body clad in spectral rags that flutter around it. The apparition’s
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
T7. Moesko the Anchorite This 15-foot-high room has two north-facing windows. A barnacle-encrusted chair stands against the south wall. Sitting in the chair is Moesko, an anchorite of Talos clad in
. He attacks those who defy him, confident in his ability to defend the lighthouse. If Moesko is killed but his heart has not yet been destroyed, his body reforms in 24 hours, regaining all its hit
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
T7. Moesko the Anchorite This 15-foot-high room has two north-facing windows. A barnacle-encrusted chair stands against the south wall. Sitting in the chair is Moesko, an anchorite of Talos clad in
. He attacks those who defy him, confident in his ability to defend the lighthouse. If Moesko is killed but his heart has not yet been destroyed, his body reforms in 24 hours, regaining all its hit
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
T7. Moesko the Anchorite This 15-foot-high room has two north-facing windows. A barnacle-encrusted chair stands against the south wall. Sitting in the chair is Moesko, an anchorite of Talos clad in
. He attacks those who defy him, confident in his ability to defend the lighthouse. If Moesko is killed but his heart has not yet been destroyed, his body reforms in 24 hours, regaining all its hit
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, taking over a victim’s body on behalf of its mind flayer masters. Illithid Creations. Mind flayers breed intellect devourers to serve as roaming hunters of the Underdark, creating an intellect
intellect devourer consumes a creature’s mind and memories, then turns the host body into a puppet under its control. An intellect devourer typically uses its puppet host to lure others into the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, taking over a victim’s body on behalf of its mind flayer masters. Illithid Creations. Mind flayers breed intellect devourers to serve as roaming hunters of the Underdark, creating an intellect
intellect devourer consumes a creature’s mind and memories, then turns the host body into a puppet under its control. An intellect devourer typically uses its puppet host to lure others into the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, taking over a victim’s body on behalf of its mind flayer masters. Illithid Creations. Mind flayers breed intellect devourers to serve as roaming hunters of the Underdark, creating an intellect
intellect devourer consumes a creature’s mind and memories, then turns the host body into a puppet under its control. An intellect devourer typically uses its puppet host to lure others into the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
name can count on his support. Cowards and oath breakers are to be despised, and traitors don’t deserve mercy in battle. Iroas most often appears as a powerfully built centaur with a bull’s body
rather than a horse’s, clad in gleaming armor and wielding a spear and shield. He speaks in a booming baritone that projects power, confidence, and courage. He has been known to appear as a burly soldier
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
name can count on his support. Cowards and oath breakers are to be despised, and traitors don’t deserve mercy in battle. Iroas most often appears as a powerfully built centaur with a bull’s body
rather than a horse’s, clad in gleaming armor and wielding a spear and shield. He speaks in a booming baritone that projects power, confidence, and courage. He has been known to appear as a burly soldier
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
name can count on his support. Cowards and oath breakers are to be despised, and traitors don’t deserve mercy in battle. Iroas most often appears as a powerfully built centaur with a bull’s body
rather than a horse’s, clad in gleaming armor and wielding a spear and shield. He speaks in a booming baritone that projects power, confidence, and courage. He has been known to appear as a burly soldier
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Intellect Devourer Brain-Eating Body Thief Habitat: Underdark; Treasure: None Intellect devourers serve their mind flayer creators by consuming other creatures’ brains and puppetizing the mindless
has an Intelligence score of 3 or higher, regardless of interposing barriers.
Actions
Multiattack. The intellect devourer makes one Claw attack and uses Devour Intellect.
Claw. Melee Attack Roll
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Intellect Devourer Brain-Eating Body Thief Habitat: Underdark; Treasure: None Intellect devourers serve their mind flayer creators by consuming other creatures’ brains and puppetizing the mindless
has an Intelligence score of 3 or higher, regardless of interposing barriers.
Actions
Multiattack. The intellect devourer makes one Claw attack and uses Devour Intellect.
Claw. Melee Attack Roll
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Intellect Devourer Brain-Eating Body Thief Habitat: Underdark; Treasure: None Intellect devourers serve their mind flayer creators by consuming other creatures’ brains and puppetizing the mindless
has an Intelligence score of 3 or higher, regardless of interposing barriers.
Actions
Multiattack. The intellect devourer makes one Claw attack and uses Devour Intellect.
Claw. Melee Attack Roll
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
chandelier is a dead giant spider.
19b. Old Bedchamber Dead Spider. A dead giant spider, its body shot full of arrows and scorched by fire, lies next to a broken wooden bed against the east wall
starved to death. The skeleton is clad in a chain shirt and wears a ring of swimming on one bony finger. Characters who search the armoire also find an explorer’s pack (minus water and rations). 19c






