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Returning 35 results for 'body being diffusing cleansing regarded'.
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body being diffusing cleansing regards
Monsters
Bigby Presents: Glory of the Giants
regarded as an avatar of their fearsome god.
A troll amalgam is a misshapen mass of rubbery flesh, claws, and faces. If a creature tries to attack it from beyond its reach or to escape through a small
tunnel, the troll amalgam tears off a piece of its own body and hurls it at the creature. These body parts eventually regenerate into full troll;trolls, and sometimes they regather and combine into a new
Monsters
Quests from the Infinite Staircase
can’t be targeted by divination magic or perceived through magical scrying sensors.
Slimy Demise. When Zargon dies, its body dissolves into foul slime, leaving only its horn behind. Zargon re
cleansing waterfall on one of the Upper Planes for 101 days. While the horn is submerged in this way, Zargon doesn’t re-form, and the horn slowly dissolves, sending corrupting slime downriver that
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
changes in the prevailing winds that they regarded as a bad omen.
Unlike the aarakocra of other worlds on the Material Plane, the aarakocra of the Realms rarely travel to the Elemental Plane of Air
the Wind Dukes long ago to defeat the Queen of Chaos’s monstrous champion, Miska the Wolf-Spider.
When plunged into Miska’s body, the chaos in his blood sundered the rod and scattered its
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
gruesome rite that fuses them into an amalgam that is regarded as an avatar of their fearsome god. A troll amalgam is a misshapen mass of rubbery flesh, claws, and faces. If a creature tries to attack
it from beyond its reach or to escape through a small tunnel, the troll amalgam tears off a piece of its own body and hurls it at the creature. These body parts eventually regenerate into full trolls
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
gruesome rite that fuses them into an amalgam that is regarded as an avatar of their fearsome god. A troll amalgam is a misshapen mass of rubbery flesh, claws, and faces. If a creature tries to attack
it from beyond its reach or to escape through a small tunnel, the troll amalgam tears off a piece of its own body and hurls it at the creature. These body parts eventually regenerate into full trolls
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
gruesome rite that fuses them into an amalgam that is regarded as an avatar of their fearsome god. A troll amalgam is a misshapen mass of rubbery flesh, claws, and faces. If a creature tries to attack
it from beyond its reach or to escape through a small tunnel, the troll amalgam tears off a piece of its own body and hurls it at the creature. These body parts eventually regenerate into full trolls
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Zargon dies, its body dissolves into foul slime, leaving only its horn behind. Zargon re-forms in 1d10 days, regrowing from the horn. The horn is immune to all damage and can be destroyed only by
submerging it in a cleansing waterfall on one of the Upper Planes for 101 days. While the horn is submerged in this way, Zargon doesn’t re-form, and the horn slowly dissolves, sending corrupting slime
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Zargon dies, its body dissolves into foul slime, leaving only its horn behind. Zargon re-forms in 1d10 days, regrowing from the horn. The horn is immune to all damage and can be destroyed only by
submerging it in a cleansing waterfall on one of the Upper Planes for 101 days. While the horn is submerged in this way, Zargon doesn’t re-form, and the horn slowly dissolves, sending corrupting slime
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Zargon dies, its body dissolves into foul slime, leaving only its horn behind. Zargon re-forms in 1d10 days, regrowing from the horn. The horn is immune to all damage and can be destroyed only by
submerging it in a cleansing waterfall on one of the Upper Planes for 101 days. While the horn is submerged in this way, Zargon doesn’t re-form, and the horn slowly dissolves, sending corrupting slime
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
merchants. Books and literacy are also common throughout the land, and the work of scribes, cartographers, musicians, and storytellers is well regarded. The people of Meletis believe themselves to be the
. The Twelve A council of philosophers called the Twelve serves as the ruling body of Meletis. They are elected by popular vote among the citizens of Meletis and serve for terms of four years at a time
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
merchants. Books and literacy are also common throughout the land, and the work of scribes, cartographers, musicians, and storytellers is well regarded. The people of Meletis believe themselves to be the
. The Twelve A council of philosophers called the Twelve serves as the ruling body of Meletis. They are elected by popular vote among the citizens of Meletis and serve for terms of four years at a time
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
merchants. Books and literacy are also common throughout the land, and the work of scribes, cartographers, musicians, and storytellers is well regarded. The people of Meletis believe themselves to be the
. The Twelve A council of philosophers called the Twelve serves as the ruling body of Meletis. They are elected by popular vote among the citizens of Meletis and serve for terms of four years at a time
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.
Eternal Flame Priest Eternal Flame priests see the world around them as impure and unworthy, and believe that only cleansing by fire can set
fire shield burns for 10 minutes after the flamewrath dies, consuming its body.
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.
Eternal Flame Priest Eternal Flame priests see the world around them as impure and unworthy, and believe that only cleansing by fire can set
fire shield burns for 10 minutes after the flamewrath dies, consuming its body.
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.
Eternal Flame Priest Eternal Flame priests see the world around them as impure and unworthy, and believe that only cleansing by fire can set
fire shield burns for 10 minutes after the flamewrath dies, consuming its body.
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
door and attack. T8. Daask Hideout This room reeks of urine and body odor. The floor is covered in empty liquor bottles, food waste, and old copies of the Sharn Inquisitive.
Two Daask operatives, a
, each with a toilet, and a 3-foot-high pillar at the center of the room with a cleansing stone embedded in its top. T14. Station Platform The sound of lightning rail trains stopping and starting
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
door and attack. T8. Daask Hideout This room reeks of urine and body odor. The floor is covered in empty liquor bottles, food waste, and old copies of the Sharn Inquisitive.
Two Daask operatives, a
, each with a toilet, and a 3-foot-high pillar at the center of the room with a cleansing stone embedded in its top. T14. Station Platform The sound of lightning rail trains stopping and starting
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Goldenfields is his home, its people his friends. Children like to carve their names and initials into his body and hang from his boughs, and he’s happy with that.
Ideal: “I exist to protect the people and
carries ten crossbow bolts.
Roleplaying Information
Innkeeper Miros is a retired carnival attraction, dubbed “the Yeti” because of his barrel-shaped body and the thick, white hair covering his
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
door and attack. T8. Daask Hideout This room reeks of urine and body odor. The floor is covered in empty liquor bottles, food waste, and old copies of the Sharn Inquisitive.
Two Daask operatives, a
, each with a toilet, and a 3-foot-high pillar at the center of the room with a cleansing stone embedded in its top. T14. Station Platform The sound of lightning rail trains stopping and starting
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Goldenfields is his home, its people his friends. Children like to carve their names and initials into his body and hang from his boughs, and he’s happy with that.
Ideal: “I exist to protect the people and
carries ten crossbow bolts.
Roleplaying Information
Innkeeper Miros is a retired carnival attraction, dubbed “the Yeti” because of his barrel-shaped body and the thick, white hair covering his
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Goldenfields is his home, its people his friends. Children like to carve their names and initials into his body and hang from his boughs, and he’s happy with that.
Ideal: “I exist to protect the people and
carries ten crossbow bolts.
Roleplaying Information
Innkeeper Miros is a retired carnival attraction, dubbed “the Yeti” because of his barrel-shaped body and the thick, white hair covering his
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, she points toward the sky and whispers, “The stars aren’t right. The dark times are coming.”
9 Several cackling, half-dressed gnomes are covered in body paint and drive a wheeled contraption down
notorious locations is the Calim Jewel Emporium, widely regarded as the best jeweler in the city — and the best place to fence stolen gems, as it’s also the local Guild headquarters. In addition to
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
are coming.” 9 Several cackling, half-dressed gnomes are covered in body paint and drive a wheeled contraption down the street. The device is a mobile piece of art crafted at Whitkeep Hostel and
, Disengage, or Hide action.
Tyler Jacobson Among Little Calimshan’s most notorious locations is the Calim Jewel Emporium, widely regarded as the best jeweler in the city — and the best place to fence
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
are coming.” 9 Several cackling, half-dressed gnomes are covered in body paint and drive a wheeled contraption down the street. The device is a mobile piece of art crafted at Whitkeep Hostel and
, Disengage, or Hide action.
Tyler Jacobson Among Little Calimshan’s most notorious locations is the Calim Jewel Emporium, widely regarded as the best jeweler in the city — and the best place to fence
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, she points toward the sky and whispers, “The stars aren’t right. The dark times are coming.”
9 Several cackling, half-dressed gnomes are covered in body paint and drive a wheeled contraption down
notorious locations is the Calim Jewel Emporium, widely regarded as the best jeweler in the city — and the best place to fence stolen gems, as it’s also the local Guild headquarters. In addition to
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
are coming.” 9 Several cackling, half-dressed gnomes are covered in body paint and drive a wheeled contraption down the street. The device is a mobile piece of art crafted at Whitkeep Hostel and
, Disengage, or Hide action.
Tyler Jacobson Among Little Calimshan’s most notorious locations is the Calim Jewel Emporium, widely regarded as the best jeweler in the city — and the best place to fence
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, she points toward the sky and whispers, “The stars aren’t right. The dark times are coming.”
9 Several cackling, half-dressed gnomes are covered in body paint and drive a wheeled contraption down
notorious locations is the Calim Jewel Emporium, widely regarded as the best jeweler in the city — and the best place to fence stolen gems, as it’s also the local Guild headquarters. In addition to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
at them (and they at her). The dragon is quite insane, and she wears a saddle to which is strapped the dead, withered corpse of a wizard she once regarded as a great friend. Arveiaturace occasionally
. Klauth is one of the largest and most fearsome red dragons ever known in Faerûn. Huge but graceful, he’s as supple as a cat. His body is covered in old, wicked-looking scars where scales have been torn
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
at them (and they at her). The dragon is quite insane, and she wears a saddle to which is strapped the dead, withered corpse of a wizard she once regarded as a great friend. Arveiaturace occasionally
. Klauth is one of the largest and most fearsome red dragons ever known in Faerûn. Huge but graceful, he’s as supple as a cat. His body is covered in old, wicked-looking scars where scales have been torn
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
at them (and they at her). The dragon is quite insane, and she wears a saddle to which is strapped the dead, withered corpse of a wizard she once regarded as a great friend. Arveiaturace occasionally
. Klauth is one of the largest and most fearsome red dragons ever known in Faerûn. Huge but graceful, he’s as supple as a cat. His body is covered in old, wicked-looking scars where scales have been torn
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
room. All the chests are unlocked. Each contains personal effects and a small ivory statuette of Semuanya. These are of no value but are regarded as very valuable by the shamans. Treasure. The chests
. Target Practice. The object lashed to the mattress is a training dummy assembled from cloth, wood, and straw. A rotting sahuagin head is affixed to the makeshift body, which is approximately the size of a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
room. All the chests are unlocked. Each contains personal effects and a small ivory statuette of Semuanya. These are of no value but are regarded as very valuable by the shamans. Treasure. The chests
. Target Practice. The object lashed to the mattress is a training dummy assembled from cloth, wood, and straw. A rotting sahuagin head is affixed to the makeshift body, which is approximately the size of a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
room. All the chests are unlocked. Each contains personal effects and a small ivory statuette of Semuanya. These are of no value but are regarded as very valuable by the shamans. Treasure. The chests
. Target Practice. The object lashed to the mattress is a training dummy assembled from cloth, wood, and straw. A rotting sahuagin head is affixed to the makeshift body, which is approximately the size of a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
surroundings. Its wings have a dappled pattern, darker near the leading edges and lighter toward the trailing edges. A green dragon’s legs are longer in relation to its body than with any other dragon
impulse when angered. They are so ferocious and vengeful that they are regarded as the archetypical evil dragon by many cultures. No other dragon comes close to the arrogance of the red dragon. These
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
surroundings. Its wings have a dappled pattern, darker near the leading edges and lighter toward the trailing edges. A green dragon’s legs are longer in relation to its body than with any other dragon
impulse when angered. They are so ferocious and vengeful that they are regarded as the archetypical evil dragon by many cultures. No other dragon comes close to the arrogance of the red dragon. These






