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Returning 35 results for 'body blocking diffusing covens received'.
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Mirror, Steel
Legacy
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Equipment
A steel mirror is handy when you want to look around corners, signal friends with reflected sunlight, keep an eye on a medusa, make sure that you look good enough to present yourself to the queen, or examine wounds that you’ve received on hard-to-see parts of your body.
Backgrounds
Sword Coast Adventurer's Guide
trinket
4
An article of clothing
5
A piece of jewelry
6
An arcane book or formulary
7
A written story, song, poem, or secret
8
A tattoo or other body marking
inheritor.
Your bond might be directly related to your inheritance, or to the person from whom you received it. Your ideal might be influenced by what you know about your inheritance, or by what you
Monsters
Eberron: Rising from the Last War
effects.
Rejuvenation. Illmarrow’s body turns to dust when she drops to 0 hit points, and her equipment is left behind. She gains a new body after 1d10;{"diceNotation":"1d10","rollType":"roll
","rollAction":"Rejuvenation"} days, regaining all her hit points and becoming active again. The new body appears within two hundred miles of the location at which she was destroyed.
Spellcasting. Illmarrow
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Canopic Golems Three of the creatures that have received Valin’s organs—Okuzor, Xemru Thaal, and Zeren Zoradius—have been transformed into canopic golems by the dark rituals the oracle learned from
transplanted organ and died. Her body is in area T7. Organ Recipients Recipient (Location) Transplanted Organ(s) Alessia Baseer (area T1) Heart Okuzor (area T5) Eyes Xemru Thaal (area T6) Nerves Zeren Zoradius (area T6) Kidneys Mayastan Sadaar (area T7) Pancreas (destroyed)
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Knight Sarlamir’s Curse Among the dead entombed beneath Castle Kalaman lies the body of Knight Zanas Sarlamir. A respected knight of the Order of the Crown, Sarlamir received a divine quest from the
Knight Sarlamir’s hand. The dragons attacked, slaying Sarlamir and crashing the flying city. A handful of Sarlamir’s loyal knights escaped, and they brought his body and his cursed dragonlance back to Kalaman. Both were interred beneath the city, where they remained.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
hags are by far the ugliest of all hags, with slimy scales covering their pallid skin. A sea hag’s hair resembles seaweed and covers her emaciated body, and her glassy eyes seem as lifeless as a doll’s
. Although a sea hag can hide her true form under a veil of illusion, the hag is cursed to forever appear ugly. Her illusory form appears haggard at best. Covens. A sea hag that is part of a coven
Kobold
Legacy
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Species
Volo's Guide to Monsters
responsible for blocking tunnels to deter pursuit.
Kobolds feel a cool affinity or something like kinship for other members of their tribe, but they are rarely affectionate with each other. Two kobolds
lay up to six eggs per year, and an egg matures for two to three months before it hatches.
Kobolds don’t engage in funeral ceremonies; a dead kobold’s body is burned or disposed of in
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
daughter who looks human until her thirteenth birthday, whereupon the child transforms into the spitting image of her hag mother. Hags sometimes raise the daughters they spawn, creating covens. A hag might
all aspects of a hag’s life. A hag might fly in a magical giant’s skull, landing it on a tree shaped to resemble an enormous headless body. Another might travel with a menagerie of monsters kept in
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
15. Wind Tunnel Carved birds soar across the walls of this corridor. Blocking the passage near its northern end is a large adamantine propeller with five sharp blades.
With a successful DC 15
creature that isn’t incapacitated can jam the mechanism with its body. When the propeller begins to turn, the creature must make a DC 20 Strength (Athletics) check. If the check succeeds, the propeller is
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
between two small, stone outbuildings, to either side of which stretches a five-foot-high, three-foot-thick wall of jumbled stones held together with mortar. Blocking the road are iron gates attached
feet, 9 inches tall and squats instead of standing upright. He looks like a beardless dwarf with patches of donkey flesh covering his face and body. He has one human ear and one wolf’s ear, and a
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
entirely with a large metal claw, much like a crab’s.
His body is covered with clusters of barnacles, and in his left hand he idly grasps the haft of an exquisite trident, engraved with images of
, blocking them in. If anyone is hesitant to enter, he’ll beckon for them to come forward, asking them to converse with him. In this regard, his demeanor is regal, but gracious and non-hostile. “Please. Come
Orc
Legacy
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Species
Volo's Guide to Monsters
while learning to fight, to survive in the wild, and to fear the gods.
The children that can’t endure the rigors of a life of combat are culled from the main body of the tribe, taken into the
serve as a battering ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within.
A heavily laden wagon that requires the strongest orcs to return it to
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
recognizes the symbol of the yuan-ti god Merrshaulk. If a character inspects the body, it is revealed that the cultist died not from arrows but from a dagger wound. A successful DC 15 Intelligence
, which is not subject to the mummy lord’s lair effects. When any water hits the pool, it spreads out and flares with a black light. Any character who received Ilda’s warning (or who remembers the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
recognizes the symbol of the yuan-ti god Merrshaulk. If a character inspects the body, it is revealed that the cultist died not from arrows but from a dagger wound. A successful DC 15 Intelligence
, which is not subject to the mummy lord’s lair effects. When any water hits the pool, it spreads out and flares with a black light. Any character who received Ilda’s warning (or who remembers the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
two exits, including an adamantine portcullis blocking a passage to the north. Set into a metal plate above the portcullis is a row of five red crystals shaped like drops of blood.
The adamantine
and attack. When a mezzoloth dies, its body transforms into wisps of oily smoke, though its trident remains. Mechanus Wardrobe This door is carved to depict the face of an ornate clock. When the door
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
-student, Nassari famously “turned in” an earthquake, which almost destroyed three campus buildings. The piece received a standing ovation from the mage-student body—and a grumpy thumbs down from the campus
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
his body by powerful yuan-ti magic. When the characters have left the enclave, it will be returned. (The priestess is lying — Varram is in his present semiconscious state because of the brutal
treatment he’s received at the hands of the yuan-ti.) If the characters refuse her offer, the priestess attempts to use suggestion to sway whomever she perceives as the party’s leader. If that fails and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Bad Data The modron leader X01 isn’t just damaged—its mind has been overwhelmed. This is a result of flawed orders X01 received when it left Mechanus during the last Great Modron March, but more so
investigates X01’s body might realize that within the damaged panel is enough room for the mimir. If a character inserts the mimir into X01, the hexton reactivates a moment later. This has multiple effects
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
body by powerful yuan-ti magic. When the characters have left the enclave, it will be returned. (The priestess is lying—Varram is in his present semiconscious state because of the brutal treatment
he’s received at the hands of the yuan-ti.) If the characters refuse her offer, the priestess attempts to use suggestion to sway whomever she perceives as the party’s leader. If that fails and combat
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
shelves contain books of Feywild lore, all written in Elvish, each of which has a withered frog’s body stitched into its spine. Kissing the frog or stroking it with a moistened finger causes the frog to
Hourglass Coven’s hag eye (described in the “Hag Covens” sidebar in the Monster Manual). A black-feathered quill with a bone tip that magically produces its own ink (150 gp). The ink is the crimson
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
about the Lantern Ghost case, as a result of the warnings that she and the other members of the militia have received. Being an honest guard means that Jute is already the target of scorn from her
mind to become compromised. The transformation came with a price. Similar to the skum, Dory’s body is now dependent on a hot, wet environment, such that his body begins to decompose if he spends more
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
that might empower a warlock include krakens, ancient water elementals, godlike hallucinations dreamed into being by kuo-toa, merfolk demigods, and sea hag covens. Expanded Spell List 1st-level
to five other willing creatures that you can see within 30 feet of you. Amid a whirl of tentacles, you all vanish and then reappear up to 1 mile away in a body of water you’ve seen (pond size or larger
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mark’s magic. Her mother, Minara Vol, escaped with her daughter’s body to the icy reaches of Farlnen, far from the conflict. There, Minara unleashed all her necromantic power to raise Erandis as a lich
. As an undead being, Erandis lost the use of her dragonmark. Thus, when the diviners of Aerenal asked if the line of Vol had been exterminated and the Mark of Death destroyed, they received a vision
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
fairy ring. On a roll of 1 or 2, there are no creatures in the ring’s vicinity. On a roll of 3 or higher, the ring has a swarm of campestris (see appendix C) singing and dancing inside it. Using body
ring can bestow this charm once only. Check the Story Tracker: any character who received singing lessons from Palasha the mermaid in chapter 1 has advantage on this check. Activating the Fey Crossing
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
: a straw doll with rusty pins sticking into its body, a faceless child molded from clay, and a stuffed monkey with the lower body of a unicycle. The straw doll says, “You need to run away! The Sewn
shared pool of spells (see the “Hag Covens” sidebar in the Monster Manual). The scarecrow Mister Threadneedle (see area 74) carries the coven’s hag eye.
For more information on heartstones and soul
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
dark gift vanishes. As soon as this dark gift is received, one side of the beneficiary’s face sags and loses all feeling. East Sarcophagus. The vestige within this sarcophagus offers the dark gift of
times, the dark gift vanishes. As soon as this dark gift is received, the beneficiary’s eyes glow a sickly yellow until the dark gift vanishes. The beneficiary also gains the following flaw: “If I help
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
against intruders, and their plans always include knowing the best escape routes and who is responsible for blocking tunnels to deter pursuit. Kobolds feel a cool affinity or something like kinship for
body is burned or disposed of in some other convenient way (or, in a cannibalistic tribe, eaten). Kobolds believe that if they die in service to their tribe, Kurtulmak immediately sends each of them
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
represent the casks in area D23, the crossed-out one representing the cask blocking a secret door.) A bubbling green potion contains
a Far Realm surprise D20: Component Storage This walk-in closet contains
body of one of Elra’s companions is missing (and can be found in area D27). If Elra is with the characters (see “Meeting Elra” earlier in this adventure), she mourns her dead companions and hopes there
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
variety of spa services. Light spa amenities (body, foot, and hand treatments, massage therapy, skin care, general grooming and bathing) are included along with the standard dining menu at no additional
expense. Specialty services include dream therapy, whole body restoration, and longevity therapy, as well as a host of services for every appetite, both wholesome and degenerate. Each of these services
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
keeps all the city’s factions at each other’s throats and out of Horgar’s way. Council of Lairds This advisory body represents the interests of the different clans that have pledged allegiance to the
Thordensonn (jewelers) Council of Savants The Council of Savants is a circle of derro savants who enjoy all the privileges and trappings of a governing body while the rest of their people live in squalor. Only
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, learning their ways. Cursed Cursed islands are steeped in dark magic from a ritual cast by necromancers, hag covens, evil spellcasters, foul deities, or worse. The island might still hold some hint as to
random place on their body. Only a remove curse spell or similar magic removes the scar. 6 When a creature that isn’t an inhabitant of the island completes a long rest there, it must succeed on a DC 15
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
learning to fight, to survive in the wild, and to fear the gods. The children that can’t endure the rigors of a life of combat are culled from the main body of the tribe, taken into the depths of the
ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within. A heavily laden wagon that requires the strongest orcs to return it to the lair is a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
gp, 800 sp, and four pieces of jewelry (25 gp each).
5 Three sea hags have turned the wreck into their lair. They have the Shared Spellcasting trait (see the “Hag Covens” sidebar in the Monster
small mountain in the middle of the island. The ghost can’t move more than 200 feet from the place where Nass died unless it takes possession of a host. If it’s forced out of a host’s body when the body
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
; flesh these areas out as you see fit. Corpse Receiving and Shipping For Characters of 3rd–4th Level Martin Mottet The Dusters examine and sort freshly received bodies in the bowels of the Mortuary
encounter, characters seeking a missing body must find their quarry among the other dead, whether for themselves, another faction, or an interested party in Sigil. During the characters’ search, the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
) and braids its tentacles together into a handlebar mustache. If Szorrulax kills anyone, it immediately drops a black business card set with unintelligible symbols onto the body as a calling card
intruders on sight. If Bracus is alive, all Dran Enterprises personnel have been magically ordered to allow the characters to leave the Luskan docks unharmed. If such a message is not received, the guards on






