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Returning 35 results for 'body both diffusing concerns render'.
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Oath of the Ancients
Legacy
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Classes
Player’s Handbook (2014)
.
TENETS OF THE ANCIENTS
The tenets of the Oath of the Ancients have been preserved for uncounted centuries. This oath emphasizes the principles of good above any concerns of law or chaos. Its four central
, beauty, love, and laughter in the world, stand against the wickedness that would swallow it. Where life flourishes, stand against the forces that would render it barren.
Preserve Your Own Light
Monsters
Van Richten’s Guide to Ravenloft
unsuspecting victims with their vines or accept captives brought to them by their podling servants. In either case, they drag creatures into their central pod, where potent chemicals render the captive
comatose. Over the course of hours, the creature is dissolved and its body repurposed into a podling duplicate.
Podlings are near-perfect mimics of the creatures they replace. Despite having the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal. Integrated
Protection. Your body has built-in defensive layers, which can be enhanced with armor: You gain a +1 bonus to Armor Class. You can don only armor with which you have proficiency. To don armor, you must
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal. Integrated
Protection. Your body has built-in defensive layers, which can be enhanced with armor: You gain a +1 bonus to Armor Class. You can don only armor with which you have proficiency. To don armor, you must
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal. Integrated
Protection. Your body has built-in defensive layers, which can be enhanced with armor: You gain a +1 bonus to Armor Class. You can don only armor with which you have proficiency. To don armor, you must
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
female dwarf has fallen prey to a scythe trap, her dead body pinned between the trap’s blades and the western wall. Halaster has placed a teleport trap (see “Teleport Traps”) just south of the scythe
render the trap harmless, doing so with a successful DC 20 Dexterity check. If this check fails by 5 or more, the trap flies apart as described above. Treasure. The dead dwarf was an adventuring rogue
Monsters
Fizban's Treasury of Dragons
)
6
Power. Knowledge is power, power must be used, and I use it. Your concerns are irrelevant. (Evil)
Amethyst Dragon Adventures
The Amethyst Dragon Adventure Hooks table offers
, requiring no spell components and targeting any body of water in that region.
If the dragon dies, the populations of aquatic life near the lair return to normal levels over the course of 1d10
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
female dwarf has fallen prey to a scythe trap, her dead body pinned between the trap’s blades and the western wall. Halaster has placed a teleport trap (see “Teleport Traps”) just south of the scythe
render the trap harmless, doing so with a successful DC 20 Dexterity check. If this check fails by 5 or more, the trap flies apart as described above. Treasure. The dead dwarf was an adventuring rogue
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
female dwarf has fallen prey to a scythe trap, her dead body pinned between the trap’s blades and the western wall. Halaster has placed a teleport trap (see “Teleport Traps”) just south of the scythe
render the trap harmless, doing so with a successful DC 20 Dexterity check. If this check fails by 5 or more, the trap flies apart as described above. Treasure. The dead dwarf was an adventuring rogue
Monsters
Fizban's Treasury of Dragons
mediate disputes when I can. (Good)
6
Power. Knowledge is power, power must be used, and I use it. Your concerns are irrelevant. (Evil)
Amethyst Dragon Adventures
The Amethyst Dragon
miles of the lair is a conduit for the dragon’s psionic presence. As an action, the dragon can cast the clairvoyance spell, requiring no spell components and targeting any body of water in that
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, with barely a hint of emotion left. He is above the concerns of the living. The only event that occasionally haunts him is the death of Tatyana, but his view of the past is bereft of romance or regret
why he’s preying on Ireena Kolyana, he tells them that Ireena’s body is the host for Tatyana’s soul, and Tatyana’s soul belongs to him. Strahd can be seductive and subtle when he chooses to be
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, with barely a hint of emotion left. He is above the concerns of the living. The only event that occasionally haunts him is the death of Tatyana, but his view of the past is bereft of romance or regret
why he’s preying on Ireena Kolyana, he tells them that Ireena’s body is the host for Tatyana’s soul, and Tatyana’s soul belongs to him. Strahd can be seductive and subtle when he chooses to be
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, with barely a hint of emotion left. He is above the concerns of the living. The only event that occasionally haunts him is the death of Tatyana, but his view of the past is bereft of romance or regret
why he’s preying on Ireena Kolyana, he tells them that Ireena’s body is the host for Tatyana’s soul, and Tatyana’s soul belongs to him. Strahd can be seductive and subtle when he chooses to be
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Flesh Golem A flesh golem is a grisly assortment of humanoid body parts stitched and bolted together into a muscled brute imbued with formidable strength. Its brain is capable of simple reason
similar fate, but I shan’t let their concerns stall my progress. I need fresh corpses, and if those bumpkins can’t get them for me, I’ll use theirs instead.”
— From the diary of Evangeliza Lavain
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Flesh Golem A flesh golem is a grisly assortment of humanoid body parts stitched and bolted together into a muscled brute imbued with formidable strength. Its brain is capable of simple reason
similar fate, but I shan’t let their concerns stall my progress. I need fresh corpses, and if those bumpkins can’t get them for me, I’ll use theirs instead.”
— From the diary of Evangeliza Lavain
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Flesh Golem A flesh golem is a grisly assortment of humanoid body parts stitched and bolted together into a muscled brute imbued with formidable strength. Its brain is capable of simple reason
similar fate, but I shan’t let their concerns stall my progress. I need fresh corpses, and if those bumpkins can’t get them for me, I’ll use theirs instead.”
— From the diary of Evangeliza Lavain
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
house, but they’re too bloodthirsty to pass up the chance to murder a band of adventurers standing in their way. The wind and snow render the City Watch oblivious to the danger. Cuttle’s Meat Pies
armor. If the characters do Sora the courtesy of warning her about the meat, she happily shares her concerns about her naughty neighbors, along with descriptions of them. One is a pale, gaunt woman in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
house, but they’re too bloodthirsty to pass up the chance to murder a band of adventurers standing in their way. The wind and snow render the City Watch oblivious to the danger. Cuttle’s Meat Pies
armor. If the characters do Sora the courtesy of warning her about the meat, she happily shares her concerns about her naughty neighbors, along with descriptions of them. One is a pale, gaunt woman in
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
world. Tenets of the Ancients The tenets of the Oath of the Ancients have been preserved for uncounted centuries. This oath emphasizes the principles of good above any concerns of law or chaos. Its
good, beauty, love, and laughter in the world, stand against the wickedness that would swallow it. Where life flourishes, stand against the forces that would render it barren. Preserve Your Own Light
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
world. Tenets of the Ancients The tenets of the Oath of the Ancients have been preserved for uncounted centuries. This oath emphasizes the principles of good above any concerns of law or chaos. Its
good, beauty, love, and laughter in the world, stand against the wickedness that would swallow it. Where life flourishes, stand against the forces that would render it barren. Preserve Your Own Light
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
house, but they’re too bloodthirsty to pass up the chance to murder a band of adventurers standing in their way. The wind and snow render the City Watch oblivious to the danger. Cuttle’s Meat Pies
armor. If the characters do Sora the courtesy of warning her about the meat, she happily shares her concerns about her naughty neighbors, along with descriptions of them. One is a pale, gaunt woman in
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
world. Tenets of the Ancients The tenets of the Oath of the Ancients have been preserved for uncounted centuries. This oath emphasizes the principles of good above any concerns of law or chaos. Its
good, beauty, love, and laughter in the world, stand against the wickedness that would swallow it. Where life flourishes, stand against the forces that would render it barren. Preserve Your Own Light
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
assume that negotiations are automatically successful and only one character needs to offer up a piece of their soul. Kwalish Who? Kwalish is missing, his physical body having been caught up within
might reconstitute his body (with those methods determined by you). Unfortunately, some of his body parts have been installed elsewhere in the city (within other baubles, forming part of the kraken’s
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
assume that negotiations are automatically successful and only one character needs to offer up a piece of their soul. Kwalish Who? Kwalish is missing, his physical body having been caught up within
might reconstitute his body (with those methods determined by you). Unfortunately, some of his body parts have been installed elsewhere in the city (within other baubles, forming part of the kraken’s
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
assume that negotiations are automatically successful and only one character needs to offer up a piece of their soul. Kwalish Who? Kwalish is missing, his physical body having been caught up within
might reconstitute his body (with those methods determined by you). Unfortunately, some of his body parts have been installed elsewhere in the city (within other baubles, forming part of the kraken’s
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Romantic in-character dialogue Themes of mental and physical health involving the body and the mind Real-world religion and politics, or analogs of them Topics related to real-world social or cultural
seating? Do you have any other notes or concerns? Once you’ve completed this survey, distribute it to your players, give them a window of time to respond, then collect the results. Use this information to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Romantic in-character dialogue Themes of mental and physical health involving the body and the mind Real-world religion and politics, or analogs of them Topics related to real-world social or cultural
seating? Do you have any other notes or concerns? Once you’ve completed this survey, distribute it to your players, give them a window of time to respond, then collect the results. Use this information to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Romantic in-character dialogue Themes of mental and physical health involving the body and the mind Real-world religion and politics, or analogs of them Topics related to real-world social or cultural
seating? Do you have any other notes or concerns? Once you’ve completed this survey, distribute it to your players, give them a window of time to respond, then collect the results. Use this information to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
also force their agents to do their bidding under threat of annihilation. As creatures that don’t favor either cause, because they care nothing for the philosophical concerns of law and chaos, other
river presents. Merely tasting or touching its waters causes most creatures to become stupefied, and drinking fully or being immersed for too long can render that condition permanent, robbing a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
also force their agents to do their bidding under threat of annihilation. As creatures that don’t favor either cause, because they care nothing for the philosophical concerns of law and chaos, other
river presents. Merely tasting or touching its waters causes most creatures to become stupefied, and drinking fully or being immersed for too long can render that condition permanent, robbing a
Compendium
- Sources->Dungeons & Dragons->Monster Manual
cursed immortality that binds their minds and spirits within a desiccated corpse. Freed from mortal concerns, these mummy lords pursue their obsessions across ages. Most mummy lords linger amid the ruins
body (see its Undead Restoration trait). Mummy Lord Medium or Small Undead (Cleric), Lawful Evil
AC 17 Initiative +10 (20)
HP 187 (25d8 + 75)
Speed 30 ft.
Ability Score Mod Save Str 18 +4
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
also force their agents to do their bidding under threat of annihilation. As creatures that don’t favor either cause, because they care nothing for the philosophical concerns of law and chaos, other
river presents. Merely tasting or touching its waters causes most creatures to become stupefied, and drinking fully or being immersed for too long can render that condition permanent, robbing a
Compendium
- Sources->Dungeons & Dragons->Monster Manual
cursed immortality that binds their minds and spirits within a desiccated corpse. Freed from mortal concerns, these mummy lords pursue their obsessions across ages. Most mummy lords linger amid the ruins
body (see its Undead Restoration trait). Mummy Lord Medium or Small Undead (Cleric), Lawful Evil
AC 17 Initiative +10 (20)
HP 187 (25d8 + 75)
Speed 30 ft.
Ability Score Mod Save Str 18 +4
Compendium
- Sources->Dungeons & Dragons->Monster Manual
cursed immortality that binds their minds and spirits within a desiccated corpse. Freed from mortal concerns, these mummy lords pursue their obsessions across ages. Most mummy lords linger amid the ruins
body (see its Undead Restoration trait). Mummy Lord Medium or Small Undead (Cleric), Lawful Evil
AC 17 Initiative +10 (20)
HP 187 (25d8 + 75)
Speed 30 ft.
Ability Score Mod Save Str 18 +4
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
brought to them by their podling servants. In either case, they drag creatures into their central pod, where potent chemicals render the captive comatose. Over the course of hours, the creature is
dissolved and its body repurposed into a podling duplicate. Podlings are near-perfect mimics of the creatures they replace. Despite having the knowledge of those they mimic, podlings frequently miss the






