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Returning 35 results for 'body bottom diffusing college relies'.
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Monsters
The Tortle Package
legs come out of a small opening in the bottom of its shell. A geonid can draw its limbs into its shell and close the opening. When it does so, the creature looks like a small boulder. In this state, the
geonid can’t see and relies on its tremorsense to detect other creatures nearby.
Dark Lairs. Geonids live in natural tunnels and caves. They feed primarily on lizards, rats, slugs, and other
Monsters
Ghosts of Saltmarsh
Bottom Treader. The drowned blade cannot swim, and it sinks to the bottom of any body of water. It takes no penalties to its movement or attacks underwater. It is immune to the effects of being
Monsters
Ghosts of Saltmarsh
Bottom Treader. The drowned ascetic cannot swim, and it sinks to the bottom of any body of water. It takes no penalties to its movement or attacks underwater. It is immune to the effects of being
Monsters
Ghosts of Saltmarsh
Bottom Treader. The drowned assassin cannot swim, and it sinks to the bottom of any body of water. It takes no penalties to its movement or attacks underwater. It is immune to the effects of being
Monsters
Icewind Dale: Rime of the Frostmaiden
, the result is a gnome squidling—a deformed mind flayer with weak, spindly limbs and oversized tentacles. It relies on levitation to keep its body aloft and uses its tentacles like legs, to
Monsters
Mordenkainen Presents: Monsters of the Multiverse
out magic that will aid them, but enchanted objects can be taken or lost. True greatness relies on personal prowess. Faced with this truth, a frost giant might seek a supernatural gift from Vaprak the
troll upon a sacred quest to find the frost giant and meet the giant in secret. The troll offers up its own body to be devoured in Vaprak’s name. Only the boldest and most determined frost giants
Monsters
Fizban's Treasury of Dragons
dragon ages. Eventually, the scales become translucent and shimmer in the light, rippling as the dragon moves. The dragon’s horns and spines hover above the body, moving and shifting along the back
of a legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and
Monsters
Quests from the Infinite Staircase
Nafas drops to 0 hit points, his body disintegrates into a whirl of multiversal dust that surrounds one creature responsible for his demise. That creature then hears Nafas’s last wish: for the
retains its name, alignment, and personality. The creature also inherits Nafas’s palace and all it contains.
If the creature refuses, Nafas gains a new body in 1d10;{"diceNotation":"1d10", "rollType
Monsters
Fizban's Treasury of Dragons
the dragon ages. Eventually, the scales become translucent and shimmer in the light, rippling as the dragon moves. The dragon’s horns and spines hover above the body, moving and shifting along
lair of a legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college
Monsters
Fizban's Treasury of Dragons
. Eventually, the scales become translucent and shimmer in the light, rippling as the dragon moves. The dragon’s horns and spines hover above the body, moving and shifting along the back and tail
legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be
Monsters
Fizban's Treasury of Dragons
scales become translucent and shimmer in the light, rippling as the dragon moves. The dragon’s horns and spines hover above the body, moving and shifting along the back and tail to mirror the
dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be convinced to defend
Monsters
The Book of Many Things
that’s both its fiefdom and its prison. It lairs within a grotesque hive dangling from a mountain-size tree of tar and flame called Gorewood.
Aurnozci relies on demonic proxies and mortal
intruders in sight with reckless abandon.
Cultists of Aurnozci
Aurnozci grants its cultists the following trait:
Burning Corpse. When the creature dies, its body is reduced to a pile of smoldering
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Administration The day-to-day functioning of Strixhaven relies on hundreds of laborers, clerks, coaches, administrators, and others. These personnel include folk like Mavinda Sharpbeak, the kindly
owlin guidance counselor who takes first-year students under her wing, and Gyome, the troll chef of Witherbloom College. In addition to legions of people who devote their lives to the university’s
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Administration The day-to-day functioning of Strixhaven relies on hundreds of laborers, clerks, coaches, administrators, and others. These personnel include folk like Mavinda Sharpbeak, the kindly
owlin guidance counselor who takes first-year students under her wing, and Gyome, the troll chef of Witherbloom College. In addition to legions of people who devote their lives to the university’s
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Administration The day-to-day functioning of Strixhaven relies on hundreds of laborers, clerks, coaches, administrators, and others. These personnel include folk like Mavinda Sharpbeak, the kindly
owlin guidance counselor who takes first-year students under her wing, and Gyome, the troll chef of Witherbloom College. In addition to legions of people who devote their lives to the university’s
Backgrounds
Ghosts of Saltmarsh
fishing tackle. If you have access to a body of water that sustains marine life, you can maintain a moderate lifestyle while working as a fisher, and you can catch enough food to feed yourself and up to
compensated.
3
I will fish the many famous waters of this land.
4
The gods saved me during a terrible storm, and I will honor their gift.
5
My destiny awaits me at the bottom of a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, oddities, and castoffs of the multiverse in a massive, ever-growing collection.
The first morkoths arose in the Astral Plane when the petrified body of a deity of greed and strife collided with a
most harmful external effects—one could float in the skies of Avernus in the Nine Hells without harm to it or its residents. A morkoth’s island might be found anywhere from the bottom of the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Character Options The campus of Strixhaven draws a student body from across the world—or many worlds. With your DM’s permission, you can create just about any Strixhaven character you can imagine
owlin, a character race option perfect for playing an owl-like student. “Choosing a College” gives advice on building a character for adventuring in Strixhaven. “Strixhaven Backgrounds” presents a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Character Options The campus of Strixhaven draws a student body from across the world—or many worlds. With your DM’s permission, you can create just about any Strixhaven character you can imagine
owlin, a character race option perfect for playing an owl-like student. “Choosing a College” gives advice on building a character for adventuring in Strixhaven. “Strixhaven Backgrounds” presents a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Character Options The campus of Strixhaven draws a student body from across the world—or many worlds. With your DM’s permission, you can create just about any Strixhaven character you can imagine
owlin, a character race option perfect for playing an owl-like student. “Choosing a College” gives advice on building a character for adventuring in Strixhaven. “Strixhaven Backgrounds” presents a
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
a body comes up empty — because a floating teleportation-field device (see the sidebar) zooms around the bottom of the valley, and automatically teleports the falling character into the prison cells at area M6.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
a body comes up empty — because a floating teleportation-field device (see the sidebar) zooms around the bottom of the valley, and automatically teleports the falling character into the prison cells at area M6.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
a body comes up empty — because a floating teleportation-field device (see the sidebar) zooms around the bottom of the valley, and automatically teleports the falling character into the prison cells at area M6.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Witherbloom Student You filled your childhood with rudimentary alchemical experiments, all in the hope of becoming a student of Witherbloom College. The life sciences are the focus of your reading
Witherbloom College. Skill Proficiencies: Nature, Survival Tool Proficiencies: Herbalism kit Languages: One of your choice Equipment: A bottle of black ink, an ink pen, a book about plant
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Witherbloom Student You filled your childhood with rudimentary alchemical experiments, all in the hope of becoming a student of Witherbloom College. The life sciences are the focus of your reading
Witherbloom College. Skill Proficiencies: Nature, Survival Tool Proficiencies: Herbalism kit Languages: One of your choice Equipment: A bottle of black ink, an ink pen, a book about plant
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Witherbloom Student You filled your childhood with rudimentary alchemical experiments, all in the hope of becoming a student of Witherbloom College. The life sciences are the focus of your reading
Witherbloom College. Skill Proficiencies: Nature, Survival Tool Proficiencies: Herbalism kit Languages: One of your choice Equipment: A bottle of black ink, an ink pen, a book about plant
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
the bottom of its shell. A geonid can draw its limbs into its shell and close the opening. When it does so, the creature looks like a small boulder. In this state, the geonid can’t see and relies on
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Seven types of these instruments exist, each named after a legendary bard college. The following table lists the spells common to all instruments, as well as the spells specific to each one and its
the spell has a somatic or a material component.
Top to Bottom: Ollamh harp,
Anstruth harp, and Cli lyre
Instrument Rarity Spells All — Fly, invisibility, levitate, protection from evil
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
this attack is a critical hit, the target also can’t breathe or speak until the grapple ends.
The choker (from Dead in Thay) is a malevolent, otherworldly creature that relies on stealth and
strangulation to put down its enemies. Two long arms extend from its scrawny body, functioning like tentacles that enable the choker to strike from a distance. The creature’s primary tactic is to grab a target around the throat and hold on until its prey is dead.
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
attached to their front legs and can fold in close to the body, allowing deep dragons to easily maneuver through relatively narrow tunnels.
Deep dragons often hoard secrets, delighting in knowledge
delicacies.
Guest Suite. A large chamber with connected smaller chambers, such as that seen toward the bottom of the map, forms a suite used as guest lodgings for visiting dragons. Though any
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
this attack is a critical hit, the target also can’t breathe or speak until the grapple ends.
The choker (from Dead in Thay) is a malevolent, otherworldly creature that relies on stealth and
strangulation to put down its enemies. Two long arms extend from its scrawny body, functioning like tentacles that enable the choker to strike from a distance. The creature’s primary tactic is to grab a target around the throat and hold on until its prey is dead.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
the bottom of its shell. A geonid can draw its limbs into its shell and close the opening. When it does so, the creature looks like a small boulder. In this state, the geonid can’t see and relies on
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
the bottom of its shell. A geonid can draw its limbs into its shell and close the opening. When it does so, the creature looks like a small boulder. In this state, the geonid can’t see and relies on
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Seven types of these instruments exist, each named after a legendary bard college. The following table lists the spells common to all instruments, as well as the spells specific to each one and its
the spell has a somatic or a material component.
Top to Bottom: Ollamh harp,
Anstruth harp, and Cli lyre
Instrument Rarity Spells All — Fly, invisibility, levitate, protection from evil
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Seven types of these instruments exist, each named after a legendary bard college. The following table lists the spells common to all instruments, as well as the spells specific to each one and its
the spell has a somatic or a material component.
Top to Bottom: Ollamh harp,
Anstruth harp, and Cli lyre
Instrument Rarity Spells All — Fly, invisibility, levitate, protection from evil






