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Returning 35 results for 'boggarts black diffusing crawling reclusive'.
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High Elf
Legacy
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Species
Basic Rules (2014)
valley elves of Greyhawk, the Silvanesti of Dragonlance, and the sun elves of the Forgotten Realms) is haughty and reclusive, believing themselves to be superior to non-elves and even other elves. The
other races.
The sun elves of Faerûn (also called gold elves or sunrise elves) have bronze skin and hair of copper, black, or golden blond. Their eyes are golden, silver, or black. Moon elves
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Insular and Suspicious Outlooks Like in Lorwyn, Shadowmoor residents include elves, boggarts, merrow, kithkin, flamekin, and rimekin. However, these individuals tend to be more suspicious and insular
Characteristics Like Lorwyn, Shadowmoor magically influences those who spend significant time here. Residents tend toward desaturated colors. Their hair might be black, silver, or white, and their eyes could be
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Insular and Suspicious Outlooks Like in Lorwyn, Shadowmoor residents include elves, boggarts, merrow, kithkin, flamekin, and rimekin. However, these individuals tend to be more suspicious and insular
Characteristics Like Lorwyn, Shadowmoor magically influences those who spend significant time here. Residents tend toward desaturated colors. Their hair might be black, silver, or white, and their eyes could be
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Insular and Suspicious Outlooks Like in Lorwyn, Shadowmoor residents include elves, boggarts, merrow, kithkin, flamekin, and rimekin. However, these individuals tend to be more suspicious and insular
Characteristics Like Lorwyn, Shadowmoor magically influences those who spend significant time here. Residents tend toward desaturated colors. Their hair might be black, silver, or white, and their eyes could be
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
settling nearby. The former keep has been reborn as the Sacred Stone Monastery, now home to a reclusive order of mysterious monks (actually earth cultists in disguise) who spend their days in meditation
and rigorous exercises of self-discipline. Few people in the area have heard of the Sacred Stone order. No one in the region knows the truth: the monastery now serves as the surface headquarters of the Black Earth cult and guards access to the unholy vaults of the Temple of Black Earth below.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
settling nearby. The former keep has been reborn as the Sacred Stone Monastery, now home to a reclusive order of mysterious monks (actually earth cultists in disguise) who spend their days in meditation
and rigorous exercises of self-discipline. Few people in the area have heard of the Sacred Stone order. No one in the region knows the truth: the monastery now serves as the surface headquarters of the Black Earth cult and guards access to the unholy vaults of the Temple of Black Earth below.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
settling nearby. The former keep has been reborn as the Sacred Stone Monastery, now home to a reclusive order of mysterious monks (actually earth cultists in disguise) who spend their days in meditation
and rigorous exercises of self-discipline. Few people in the area have heard of the Sacred Stone order. No one in the region knows the truth: the monastery now serves as the surface headquarters of the Black Earth cult and guards access to the unholy vaults of the Temple of Black Earth below.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
and valley elves of Greyhawk, the Silvanesti of Dragonlance, and the sun elves of the Forgotten Realms) is haughty and reclusive, believing themselves to be superior to non-elves and even other elves
and other races. The sun elves of Faerûn (also called gold elves or sunrise elves) have bronze skin and hair of copper, black, or golden blond. Their eyes are golden, silver, or black. Moon elves (also
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
and valley elves of Greyhawk, the Silvanesti of Dragonlance, and the sun elves of the Forgotten Realms) is haughty and reclusive, believing themselves to be superior to non-elves and even other elves
and other races. The sun elves of Faerûn (also called gold elves or sunrise elves) have bronze skin and hair of copper, black, or golden blond. Their eyes are golden, silver, or black. Moon elves (also
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
and valley elves of Greyhawk, the Silvanesti of Dragonlance, and the sun elves of the Forgotten Realms) is haughty and reclusive, believing themselves to be superior to non-elves and even other elves
and other races. The sun elves of Faerûn (also called gold elves or sunrise elves) have bronze skin and hair of copper, black, or golden blond. Their eyes are golden, silver, or black. Moon elves (also
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
and valley elves of Greyhawk, the Silvanesti of Dragonlance, and the sun elves of the Forgotten Realms) is haughty and reclusive, believing themselves to be superior to non-elves and even other elves
and other races. The sun elves of Faerûn (also called gold elves or sunrise elves) have bronze skin and hair of copper, black, or golden blond. Their eyes are golden, silver, or black. Moon elves (also
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. Crawling Claws A mob of severed hands, their mummified flesh black with soot, skitters out of the darkness across the dusty floor. The crawling claws gang up on one party member. During the confusion
! Grizzlegut, where are you? A pox on you, you mangy cat!” Through the darkness comes a crone wearing a pointed black hat and a burlap gown stained with soot.
Characters can try to hide from the witch
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. Crawling Claws A mob of severed hands, their mummified flesh black with soot, skitters out of the darkness across the dusty floor. The crawling claws gang up on one party member. During the confusion
! Grizzlegut, where are you? A pox on you, you mangy cat!” Through the darkness comes a crone wearing a pointed black hat and a burlap gown stained with soot.
Characters can try to hide from the witch
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. Crawling Claws A mob of severed hands, their mummified flesh black with soot, skitters out of the darkness across the dusty floor. The crawling claws gang up on one party member. During the confusion
! Grizzlegut, where are you? A pox on you, you mangy cat!” Through the darkness comes a crone wearing a pointed black hat and a burlap gown stained with soot.
Characters can try to hide from the witch
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Castle Ravenloft d12 + d8 Encounter 2 Ezmerelda d’Avenir (see appendix D) 3 Rahadin (see appendix D) 4 1 black cat 5 1 broom of animated attack (see appendix D) 6 1d4 + 1 flying swords 7 Blinsky
toy 8 Unseen servant 9 1d4 Barovian commoners 10 2d6 crawling claws 11 1d6 shadows 12 1d6 swarms of bats 13 1 crawling Strahd zombie (see appendix D) 14 1d4 + 1 Vistani thugs 15 1d4 wights 16 Trinket 17
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Castle Ravenloft d12 + d8 Encounter 2 Ezmerelda d’Avenir (see appendix D) 3 Rahadin (see appendix D) 4 1 black cat 5 1 broom of animated attack (see appendix D) 6 1d4 + 1 flying swords 7 Blinsky
toy 8 Unseen servant 9 1d4 Barovian commoners 10 2d6 crawling claws 11 1d6 shadows 12 1d6 swarms of bats 13 1 crawling Strahd zombie (see appendix D) 14 1d4 + 1 Vistani thugs 15 1d4 wights 16 Trinket 17
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Castle Ravenloft d12 + d8 Encounter 2 Ezmerelda d’Avenir (see appendix D) 3 Rahadin (see appendix D) 4 1 black cat 5 1 broom of animated attack (see appendix D) 6 1d4 + 1 flying swords 7 Blinsky
toy 8 Unseen servant 9 1d4 Barovian commoners 10 2d6 crawling claws 11 1d6 shadows 12 1d6 swarms of bats 13 1 crawling Strahd zombie (see appendix D) 14 1d4 + 1 Vistani thugs 15 1d4 wights 16 Trinket 17
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
and valley elves of Greyhawk, the Silvanesti of Dragonlance, and the sun elves of the Forgotten Realms) is haughty and reclusive, believing themselves to be superior to non-elves and even other elves
and other races. The sun elves of Faerûn (also called gold elves or sunrise elves) have bronze skin and hair of copper, black, or golden blond. Their eyes are golden, silver, or black. Moon elves (also
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
and valley elves of Greyhawk, the Silvanesti of Dragonlance, and the sun elves of the Forgotten Realms) is haughty and reclusive, believing themselves to be superior to non-elves and even other elves
and other races. The sun elves of Faerûn (also called gold elves or sunrise elves) have bronze skin and hair of copper, black, or golden blond. Their eyes are golden, silver, or black. Moon elves (also
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
outside the doors. Crawling around their feet are four swarms of rats.
Purple Flames. Mounted on the back walls of four wide alcoves are rusty iron sconces, each holding a torch coated in black wax
dragon wings on the right door. Above the double door is a 3-foot-diameter disk painted black with a purple metal rim (the symbol of Shar).
Cultists and Rats. Twelve human cultists of Shar are chanting
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
outside the doors. Crawling around their feet are four swarms of rats.
Purple Flames. Mounted on the back walls of four wide alcoves are rusty iron sconces, each holding a torch coated in black wax
dragon wings on the right door. Above the double door is a 3-foot-diameter disk painted black with a purple metal rim (the symbol of Shar).
Cultists and Rats. Twelve human cultists of Shar are chanting
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
their introduction or more details about them. Pronunciations Name Pronunciation Description Introduced Akhviri AK-veer-ee Black dragon serving the Red Dragon Army Chapter 5 Alstare Bellis AL
GRASH-ah ME-ghan Dwarf matron of a reclusive clan Chapter 5 Ishvern ish-VERN Sea elf leader of a group of Dimernesti elves Chapter 5 Ispin Greenshield ISS-pin GREEN-shield Deceased storytelling human
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
outside the doors. Crawling around their feet are four swarms of rats.
Purple Flames. Mounted on the back walls of four wide alcoves are rusty iron sconces, each holding a torch coated in black wax
dragon wings on the right door. Above the double door is a 3-foot-diameter disk painted black with a purple metal rim (the symbol of Shar).
Cultists and Rats. Twelve human cultists of Shar are chanting
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
their introduction or more details about them. Pronunciations Name Pronunciation Description Introduced Akhviri AK-veer-ee Black dragon serving the Red Dragon Army Chapter 5 Alstare Bellis AL
GRASH-ah ME-ghan Dwarf matron of a reclusive clan Chapter 5 Ishvern ish-VERN Sea elf leader of a group of Dimernesti elves Chapter 5 Ispin Greenshield ISS-pin GREEN-shield Deceased storytelling human
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
their introduction or more details about them. Pronunciations Name Pronunciation Description Introduced Akhviri AK-veer-ee Black dragon serving the Red Dragon Army Chapter 5 Alstare Bellis AL
GRASH-ah ME-ghan Dwarf matron of a reclusive clan Chapter 5 Ishvern ish-VERN Sea elf leader of a group of Dimernesti elves Chapter 5 Ispin Greenshield ISS-pin GREEN-shield Deceased storytelling human
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
following stat blocks in the Monster Manual or on D&D Beyond: Black Pudding Commoner Crawling Claws, Swarm of Cultist Fanatic Flameskull Ghast Gravecaller Ghost Ghoul Mummy Silver Dragon Wyrmling
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
following stat blocks in the Monster Manual or on D&D Beyond: Black Pudding Commoner Crawling Claws, Swarm of Cultist Fanatic Flameskull Ghast Gravecaller Ghost Ghoul Mummy Silver Dragon Wyrmling
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
vampire spawn 26–27 3d6 minotaurs 28–30 A 30-foot-tall inverted black pyramid floating 1 inch above the floor in a large cave 31–32 1d10 beholder zombies 33–34 1d4 mind flayer arcanists 35–36 1d6 + 2
salamanders 50–51 2d4 umber hulks 52–53 1d10 xorn 54–56 1 young red shadow dragon 57–59 2d4 fomorians 60–62 1d8 + 1 driders 63–65 1d20 + 20 spiders crawling on the walls of a web-filled cave 66–68 1d4 fire
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
following stat blocks in the Monster Manual or on D&D Beyond: Black Pudding Commoner Crawling Claws, Swarm of Cultist Fanatic Flameskull Ghast Gravecaller Ghost Ghoul Mummy Silver Dragon Wyrmling
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
vampire spawn 26–27 3d6 minotaurs 28–30 A 30-foot-tall inverted black pyramid floating 1 inch above the floor in a large cave 31–32 1d10 beholder zombies 33–34 1d4 mind flayer arcanists 35–36 1d6 + 2
salamanders 50–51 2d4 umber hulks 52–53 1d10 xorn 54–56 1 young red shadow dragon 57–59 2d4 fomorians 60–62 1d8 + 1 driders 63–65 1d20 + 20 spiders crawling on the walls of a web-filled cave 66–68 1d4 fire
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
vampire spawn 26–27 3d6 minotaurs 28–30 A 30-foot-tall inverted black pyramid floating 1 inch above the floor in a large cave 31–32 1d10 beholder zombies 33–34 1d4 mind flayer arcanists 35–36 1d6 + 2
salamanders 50–51 2d4 umber hulks 52–53 1d10 xorn 54–56 1 young red shadow dragon 57–59 2d4 fomorians 60–62 1d8 + 1 driders 63–65 1d20 + 20 spiders crawling on the walls of a web-filled cave 66–68 1d4 fire
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
latch keeping it closed. The box contains a dozen crawling claws. If the lid is opened, the crawling claws quickly skitter out. A character who immediately tries to close the lid can make a DC 15
Dexterity check; if the check succeeds, 1d6 crawling claws escape before the lid shuts; the others are trapped in the box, unable to escape until it is opened again. On their first turn in combat, crawling
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
latch keeping it closed. The box contains a dozen crawling claws. If the lid is opened, the crawling claws quickly skitter out. A character who immediately tries to close the lid can make a DC 15
Dexterity check; if the check succeeds, 1d6 crawling claws escape before the lid shuts; the others are trapped in the box, unable to escape until it is opened again. On their first turn in combat, crawling
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
latch keeping it closed. The box contains a dozen crawling claws. If the lid is opened, the crawling claws quickly skitter out. A character who immediately tries to close the lid can make a DC 15
Dexterity check; if the check succeeds, 1d6 crawling claws escape before the lid shuts; the others are trapped in the box, unable to escape until it is opened again. On their first turn in combat, crawling
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
12. Candlelit Halls The walls of these 10-foot-high corridors and chambers are lined with shallow niches holding black wax candles that burn with a purple light. If the characters have had an easy
areas 12c and 12d by crawling along the walls. 12a. Bat Roosts The bare walls and floors of these connected chambers are covered with bat guano, and the 10-foot-high ceiling is made of rough stone. Four






