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Returning 35 results for 'bond born diffusing churning resist'.
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Monsters
Storm King's Thunder
his swift rise through the Zhentarim ranks.
Ideal: “I’ll do what it takes to prove myself to the Zhentarim.”
Bond: “I love animals, and I’m very protective of them.”
Flaw: “I can’t resist taking risks to feed my ambitions.”
Monsters
The Wild Beyond the Witchlight
.”
Bond. “The beautiful Pollenella—a vision in stripes.”
Flaw. “I cannot resist a pretty face or a heavenly scent.”
Monsters
Curse of Strahd
damage. If the target is a flammable object that isn’t being worn or carried, it catches fire.Izek and his sister were born in Vallaki. One morning, their father and their uncle took them
the woods and was never seen again.
Unlike his sister, Izek was born without a soul. As time wore on, he forgot his lost sister and learned to cope with his disability.
Orphaned Killer. Izek’s
Charlatan
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
a born gambler who can’t resist taking a risk for a potential payoff.
5
I lie about almost everything, even when there’s no good reason to.
6
Sarcasm and insults are my
friendship last forever. (Good)
6
Aspiration. I’m determined to make something of myself. (Any)
d6
Bond
1
I fleeced the wrong person and must work to ensure that
Monsters
Icewind Dale: Rime of the Frostmaiden
in battle. The strain of his long years of rule is etched on his weather-worn face.
Jarund's late son, Jarund Twice-Born, was killed almost a decade ago while trying to bring down a cave bear, leaving
strengthen the bond between them. Mjenir believes that the only way to break Auril's spell is to slay the goddess in her home, but Jarund believes that his warriors aren't strong enough to accomplish that task alone.
Monsters
Dragonlance: Shadow of the Dragon Queen
;The safest place to be is behind the toughest warrior in the room.”
Bond. “In life and in death, I’m the only one who matters.”
Flaw. “Who can resist a little drama
Backgrounds
Baldur’s Gate: Descent into Avernus
want.
4
I’m a born gambler who can’t resist taking a risk for a potential payoff.
5
I lie about almost everything, even when there’s no good reason to.
6
Sarcasm and
come and go. Bonds of friendship last forever. (Good)
6
Aspiration. I’m determined to make something of myself. (Any)
d6
Bond
1
I fleeced the wrong person and must
Monsters
The Wild Beyond the Witchlight
points at the start of her turn as long as both twins are alive and within 60 feet of each other. A twin dies only if she starts her turn with 0 hit points and doesn’t regenerate.
Twin Bond
.)
Gleam and Glister were born during such an event, and they are blessed with magical abilities tied to moonlight (Gleam) and sunlight (Glister), respectively. The twins are easily distinguished by
Species
Wayfinder's Guide to Eberron
the patron ancestors formed a bond with you. Now it is your duty to follow in the footsteps of your patron, living your life as they lived theirs, allowing this champion to live on through you. This
or clever? Whatever their nature, it’s your duty to follow their example. Is this something you proudly embrace, or do you resist it? Each patron ancestor is tied to many Valenar: do you have a
Species
Wayfinder's Guide to Eberron
the patron ancestors formed a bond with you. Now it is your duty to follow in the footsteps of your patron, living your life as they lived theirs, allowing this champion to live on through you. This
or clever? Whatever their nature, it’s your duty to follow their example. Is this something you proudly embrace, or do you resist it? Each patron ancestor is tied to many Valenar: do you have a
Kalashtar
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
I am kalashtar, born of two worlds. Over a thousand years ago, my ancestor bound her bloodline to the spirit Kashtai, and I am a child of that union. Kashtai moves within me. Her memories come to
spirits.
Bound to Spirits
Every kalashtar has a connection to a spirit of light, a bond shared by other members of their bloodline. Kalashtar appear human, but their spiritual connection affects them
Compendium
- Sources->Dungeons & Dragons->Divine Contention
.
Use the Spellcaster sidekick stat block to represent her.
Personality. “I can’t resist a sure bet or a friendly wager.”
Ideal. “The more complicated the scheme, the better.”
Bond. “I love
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
they fall.”
Bond. “Nothing’s more important than friendship. That’s why I’ll never leave a friend behind.”
Flaw. “I can’t resist punching tall folk in the groin. I call it the Halfling Hello.”
Shifter
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
world around them. Do they embrace their primal instincts or the path of civilization?
The Beast Within
Early in childhood, a shifter forms a bond with a beast within, a totemic force that shapes their
also be a cunning rat who darts through the shadows.
Wildhunt shifters are born from any creature that tracks its prey.
While the beast within certainly has a physical impact on a shifter, it has a
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
.
Use the Spellcaster sidekick stat block to represent her.
Personality. “I can’t resist a sure bet or a friendly wager.”
Ideal. “The more complicated the scheme, the better.”
Bond. “I love birds
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
.
Use the Spellcaster sidekick stat block to represent her.
Personality. “I can’t resist a sure bet or a friendly wager.”
Ideal. “The more complicated the scheme, the better.”
Bond. “I love
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
.
Use the Spellcaster sidekick stat block to represent her.
Personality. “I can’t resist a sure bet or a friendly wager.”
Ideal. “The more complicated the scheme, the better.”
Bond. “I love
Compendium
- Sources->Dungeons & Dragons->Divine Contention
they fall.”
Bond. “Nothing’s more important than friendship. That’s why I’ll never leave a friend behind.”
Flaw. “I can’t resist punching tall folk in the groin. I call it the Halfling Hello.”
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
they fall.”
Bond. “Nothing’s more important than friendship. That’s why I’ll never leave a friend behind.”
Flaw. “I can’t resist punching tall folk in the groin. I call it the Halfling Hello.”
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
they fall.”
Bond. “Nothing’s more important than friendship. That’s why I’ll never leave a friend behind.”
Flaw. “I can’t resist punching tall folk in the groin. I call it the Halfling Hello.”
Backgrounds
Guildmasters’ Guide to Ravnica
;We weren’t born tame or domesticated, so we shouldn’t have to live that way. (Neutral)
4
Might. The strongest are meant to dominate the weak. (Evil)
5
Rage.
;AAAAAARRRRggggh! [To live is to feel and express the rage burning in your belly.] (Chaotic)
6
Tradition. The Old Ways must be preserved and upheld. (Any)
Bonds
d6
Bond
1
Backgrounds
Sword Coast Adventurer's Guide
City of Skilled Hands.
Even if you’re not city-born or city-bred, this background can describe your early years as a member of law enforcement. Most settlements of any size have their own
suit your identity as a member of the city watch.
Your bond is likely associated with your fellow watch members or the watch organization itself and almost certainly concerns your community. Your
Backgrounds
Sword Coast Adventurer's Guide
background below as the basis for your traits and motivations, modifying the entries when appropriate to suit your identity as a member of a Waterdhavian family.
Like other nobles, you were born
and raised in a different world from the one that most folk know—one that grants you privilege but also calls you to fulfill a duty befitting your station. Your bond might be associated with your
Monsters
Fizban's Treasury of Dragons
cannot resist a game of dragonchess—which, I will have you know, my ancestors probably invented.
8
The sight of blood makes me queasy.
Sapphire Dragon Ideals
d6
Rary's telepathic bond spell.
Thriving Wildlife. giant spider;Giant spiders (a sapphire dragon’s favorite prey) are attracted to the area within 6 miles of the lair and settle there in large
Backgrounds
Tomb of Annihilation
century old.
Suggested Characteristics
Few archaeologists can resist the lure of an unexplored ruin or dungeon, particularly if such a site is the source of legends or is rumored to contain
exploring is part of a plan to find the secret of everlasting life. (Any)
6
Danger. With every great discovery comes grave danger. The two walk hand in hand. (Any)
d6
Bond
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
for getting what I want. 4 I’m a born gambler who can’t resist taking a risk for a potential payoff. 5 I lie about almost everything, even when there’s no good reason to. 6 Sarcasm and insults are my
make something of myself. (Any) d6 Bond 1 I fleeced the wrong person and must work to ensure that this individual never crosses paths with me or those I care about. 2 I owe everything to my
Druid
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
, druids take on a more active role in combating the threat, as adventurers.
Creating a Druid
When making a druid, consider why your character has such a close bond with nature. Perhaps your
nature, coming face to face with a giant eagle or dire wolf and surviving the experience. Maybe your character was born during an epic storm or a volcanic eruption, which was interpreted as a sign that
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
brilliant singer and songwriter. Aurora was born a dhampir (a partial vampire), which she’s taken as a cosmic sign that she is meant for greatness.
An accomplished musician on several instruments
vegetation on the field.
Extracurriculars: Strixhaven Show Band Association
Job: Strixhaven Stadium groundskeeper
Bond Boon: Out of respect for Aurora, fellow campus musicians will cover your
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Druid When making a druid, consider why your character has such a close bond with nature. Perhaps your character lives in a society where the Old Faith still thrives, or was raised by a
experience. Maybe your character was born during an epic storm or a volcanic eruption, which was interpreted as a sign that becoming a druid was part of your character’s destiny. Have you always been
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
certainty is born of unchecked privilege and vanity. These flashes of clarity frustrate her, leading her to impose cruel edicts and public displays of her superiority, such as city-spanning punishments and
dramatic executions. Personality Trait. “The commoners think they’re the future. I’ll show them how much they need me.” Ideal. “Nothing is more important than the preservation of power.” Bond. “Those
Backgrounds
Tomb of Annihilation
;
Suggested Characteristics
Anthropologists leave behind the societies into which they were born to discover what life is like in other parts of the world. They seek to see how other races and civilizations
’s the point in saving people if they’re going to die anyway? (Chaotic)
d6
Bond
1
My mentor gave me a journal filled with lore and wisdom. Losing it would devastate me
Backgrounds
Ghosts of Saltmarsh
You have spent your life aboard fishing vessels or combing the shallows for the bounty of the ocean. Perhaps you were born into a family of fisher folk, working with your kin to feed your village
work. (Any)
D6
BOND
1
I lost something important in the deep sea, and I intend to find it.
2
Someone else’s greed destroyed my livelihood, and I will be
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
born in the wild, and your wits and your weapons helped you survive. Talenta warriors are often barbarians or rangers, relying on speed and skill. However, cunning and charisma are equally important
the form of dinosaurs. However, you could reflect a strong bond to spirits by playing an Archfey warlock, Nature cleric, Oath of the Ancients paladin, or a Beast Totem or Ancestral Guardian barbarian
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Talentan Characters See chapter 1 for quirks and other features relevant to halfling characters from the Talenta Plains. Also consider the following: Wild Warriors and Tricksters. You were born in
Circle of the Moon or the Circle of the Shepherd (from Xanathar’s Guide to Everything), often assuming the form of dinosaurs. You could also reflect a strong bond to spirits by playing a warlock with
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, a sailor, or a guild artisan working to support the elf army, or you might be a charlatan seeking opportunities. As a human from Valenar, you could be an urchin born in Taer Valaestas, or a folk hero
—granted a bond to a patron ancestor and a chance at immortality—or are you more interested in building a homeland for your people? As a human whose land the elves reclaimed, do you want to work with






