Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'bond bringing diffusing checks respected'.
Other Suggestions:
body binding diffusing checks reflected
beyond binding diffusing checks reflected
both binding diffusing checks reflected
bonus binding diffusing checks reflected
bond binding diffusing checks respect
Species
Player’s Handbook
commended, respected, and feared on many worlds.
Humans are as diverse in appearance as the people of Earth, and they have many gods. Scholars dispute the origin of humanity, but one of the earliest known
every part of the multiverse, bringing the City of Doors’ cosmopolitanism with them.
Human Traits
Creature Type: HumanoidSize: Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen when you select this speciesSpeed: 30 feet
Monsters
Eberron: Rising from the Last War
Bonding. The hawk can magically bond with one creature it can see, immediately after spending at least 1 hour observing that creature while within 30 feet of it. The bond lasts until the hawk bonds
. The hawk has advantage on Wisdom (Perception) checks that rely on sight.Talons. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit"} to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4);{"diceNotation":"1d4+4","rollType":"damage","rollDamageType":"slashing"} slashing damage.
Monsters
Quests from the Infinite Staircase
. Nafik was a loyal subject and was respected in turn by Amun Sa and the lesser priests in the pharaoh’s retinue. When Amun Sa died, Nafik and a cadre of priests locked themselves in Amun Sa’s
, seeking forbidden rituals he hoped could teach him the secrets of everlasting life.
When the lands of Bakar dried up, the faithful stopped bringing offerings to Amun Sa’s tomb. The threat of
Monsters
Eberron: Rising from the Last War
Bonding. The hound can magically bond with one creature it can see, immediately after spending at least 1 hour observing that creature while within 30 feet of it. The bond lasts until the hound bonds
Hearing and Smell. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to
Monsters
Bigby Presents: Glory of the Giants
(Stealth) checks made to hide in undergrowth or snowy terrain.Claws. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 8
their territories.
Frost and cloud giants sometimes befriend giant lynxes and treat them as beloved pets. As long as the lynxes’ intelligence and independence are respected, the creatures are happy to share their divination magic with their giant companions.Cold
Monsters
Guildmasters’ Guide to Ravnica
Bonding. The felidar can magically bond with one creature it can see, right after spending at least 1 hour observing that creature while within 30 feet of it. The bond lasts until the felidar bonds
with a different creature or until the bonded creature dies. This bond has the following effects:
The felidar and the bonded creature can communicate telepathically with each other at a distance of up
Monsters
Eberron: Rising from the Last War
Keen Senses. The defender has advantage on Wisdom (Perception) checks.
Telepathic Bond. While the defender is on the same plane of existence as its master, it can magically convey what it senses to
Darkling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Dagger. Melee or Ranged Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Dagger"} to
for the beauty of art. A darkling might risk taking a peek at a sunset or lighting a tiny candle to glimpse the colors in a painting or a jewel.
Elder Transformation. A wise and respected darkling can
Pseudodragon (familiar variant)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
Keen Senses. The pseudodragon has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.
Magic Resistance. The pseudodragon has advantage on saving throws against spells and
language.
Familiar. The pseudodragon can serve another creature as a familiar, forming a magic, telepathic bond with that willing companion. While the two are bonded, the companion can sense what the
Classes
Sword Coast Adventurer's Guide
sovereign to which their oath is sworn, but generally emphasize the following tenets.
Law. The law is paramount. It is the mortar that holds the stones of civilization together, and it must be respected
.
Loyalty. Your word is your bond. Without loyalty, oaths and laws are meaningless.
Courage. You must be willing to do what needs to be done for the sake of order, even in the face of overwhelming odds
Classes
Sword Coast Adventurer's Guide
sovereign to which their oath is sworn, but generally emphasize the following tenets.
Law. The law is paramount. It is the mortar that holds the stones of civilization together, and it must be respected
.
Loyalty. Your word is your bond. Without loyalty, oaths and laws are meaningless.
Courage. You must be willing to do what needs to be done for the sake of order, even in the face of overwhelming odds
Monsters
Mythic Odysseys of Theros
Keen Sight. The raptor has advantage on Wisdom (Perception) checks that rely on sight.
Recorded Mimicry. The raptor can mimic any sound, including voices, it has heard in the last 24 hours. A
created expressly to be familiars. Such creatures have the following trait.
Familiar. The anvilwrought can serve another creature as a familiar, forming a magical, telepathic bond with its willing master
Monsters
Curse of Strahd
more important, he believes that the Amber Temple holds the secret to bringing the ancient dead back to life.
With the characters' help, Kasimir thinks he might be able to find out how to restore
is to become as powerful a vampire as Strahd.
Kasimir Velikov's Traits
Ideal. “I failed my people and my sister, and now I must atone or be damned.”
Bond. “I seek to return my long-dead sister, Patrina
Yeth Hound
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
Keen Hearing and Smell. The yeth hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Sunlight Banishment. If the yeth hound starts its turn in sunlight, it is transported
the other plane. Once it is adjacent to its master or a pack mate that is on the Material Plane, a yeth hound in the Border Ethereal can return to the Material Plane as an action.
Telepathic Bond
Monsters
Fizban's Treasury of Dragons
":"Desiccating Breath", "rollDamageType":"necrotic"} necrotic damage and is weakened until the end of its next turn. A weakened creature has disadvantage on Strength-based ability checks and Strength
can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on destruction and
Monsters
The Wild Beyond the Witchlight
.”
Bond. “I hate my sisters, but together we are strong."
Flaw. “I forget the first creature I see each day when I awaken.”
Skabatha’s Appearance
Skabatha appears as a
);{"diceNotation":"1d4","rollType":"damage","rollAction":"Tiny Claw","rollDamageType":"poison"} poison damage when she hits with a Claw attack. She has advantage on Dexterity (Stealth) checks, and disadvantage on Strength checks and Strength saving throws. Her statistics otherwise remain unchanged.
Backgrounds
Sword Coast Adventurer's Guide
: RESPECT OF THE STOUT FOLK
As well respected as clan crafters are among outsiders, no one esteems them quite so highly as dwarves do. You always have free room and board in any place where shield dwarves
as a clan crafter. (For instance, consider the words “guild” and “clan” to be interchangeable.)
Your bond is almost certainly related to the master or the clan that taught
Backgrounds
Ghosts of Saltmarsh
favorite fishing lure or oiled leather wading boots, a set of traveler’s clothes, and a belt pouch containing 10 gp
FEATURE: HARVEST THE WATER
You gain advantage on ability checks made using
work. (Any)
D6
BOND
1
I lost something important in the deep sea, and I intend to find it.
2
Someone else’s greed destroyed my livelihood, and I will be
Magic Items
Baldur’s Gate: Descent into Avernus
following tables. These traits override any conflicting personality trait, ideal, bond, or flaw.
Personality Traits
D8
PERSONALITY TRAIT
1
I treat all beings, even enemies, with respect
conduct myself determines my reward in the afterlife. (Lawful)
6
Redemption. All creatures are capable of change for the better. (Good)
Bonds
D6
BOND
1
I have a
Backgrounds
Ghosts of Saltmarsh
injured marine for miles to avoid capture and death.
Suggested Characteristics
Marines are looked up to by other soldiers and respected by their superiors. They are veteran warriors
Perseverance. No injury or obstacle can turn me from my goal. (Any)
D6
BOND
1
I face danger and evil to offset an unredeemable act in my past.
2
I. Will. Finish. The
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
sidekick stat block to represent her.
Personality. “I’d rather talk to a book than most people.”
Ideal. “We all have a little magic in us. The trick is finding it and bringing it forth.”
Bond. “I
Compendium
- Sources->Dungeons & Dragons->Divine Contention
sidekick stat block to represent her.
Personality. “I’d rather talk to a book than most people.”
Ideal. “We all have a little magic in us. The trick is finding it and bringing it forth.”
Bond. “I
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
stat block to represent her.
Personality. “I’d rather talk to a book than most people.”
Ideal. “We all have a little magic in us. The trick is finding it and bringing it forth.”
Bond. “I want
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
stat block to represent her.
Personality. “I’d rather talk to a book than most people.”
Ideal. “We all have a little magic in us. The trick is finding it and bringing it forth.”
Bond. “I want
Compendium
- Sources->Dungeons & Dragons->Divine Contention
sidekick stat block to represent her.
Personality. “I’d rather talk to a book than most people.”
Ideal. “We all have a little magic in us. The trick is finding it and bringing it forth.”
Bond. “I
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
sidekick stat block to represent her.
Personality. “I’d rather talk to a book than most people.”
Ideal. “We all have a little magic in us. The trick is finding it and bringing it forth.”
Bond. “I
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
sidekick stat block to represent her.
Personality. “I’d rather talk to a book than most people.”
Ideal. “We all have a little magic in us. The trick is finding it and bringing it forth.”
Bond. “I
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
stat block to represent her.
Personality. “I’d rather talk to a book than most people.”
Ideal. “We all have a little magic in us. The trick is finding it and bringing it forth.”
Bond. “I want
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
sidekick stat block to represent her.
Personality. “I’d rather talk to a book than most people.”
Ideal. “We all have a little magic in us. The trick is finding it and bringing it forth.”
Bond. “I
Compendium
- Sources->Dungeons & Dragons->Divine Contention
sidekick stat block to represent her.
Personality. “I’d rather talk to a book than most people.”
Ideal. “We all have a little magic in us. The trick is finding it and bringing it forth.”
Bond. “I
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
sidekick stat block to represent her.
Personality. “I’d rather talk to a book than most people.”
Ideal. “We all have a little magic in us. The trick is finding it and bringing it forth.”
Bond. “I
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
sidekick stat block to represent her.
Personality. “I’d rather talk to a book than most people.”
Ideal. “We all have a little magic in us. The trick is finding it and bringing it forth.”
Bond. “I
Backgrounds
Guildmasters’ Guide to Ravnica
become as rich as the oligarchs. (Evil)
3
Power. One day, I will be the one giving orders. (Evil)
4
Prestige. I want to be admired, respected, feared, or even hated for my position
the flesh as long as possible, and as a spirit afterward. (Any)
Bonds
d6
Bond
1
The unbearable weight of my debt has driven me to desperation.
2
I’m duty-bound
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
commended, respected, and feared on many worlds. Humans are as diverse in appearance as the people of Earth, and they have many gods. Scholars dispute the origin of humanity, but one of the earliest
every part of the multiverse, bringing the City of Doors’ cosmopolitanism with them. Human Traits Creature Type: Humanoid
Size: Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Personality Trait. “The land sustains us, and we honor her by sharing what she provides.” Ideal. “I will add to my family’s legacy by becoming the most successful vendor in the market.” Bond. “My grandfather
noble) dresses in impeccable purple-and-gold silk gowns and has polished horns. She runs a respected market stand, Xungoon Family Seafood, and seeks to expand her family’s business. She cherishes her






