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Returning 35 results for 'bonded beasts diffusing contingency rough'.
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Centaur
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Guildmasters’ Guide to Ravnica
hair. Gruul centaurs cut their hair in rough, spiky styles.
The upper bodies of centaurs are comparable to human torsos in size, and their lower equine bodies average about 4 feet tall at the withers
their own horse-like bodies, and delight in the feeling of running alongside herds and packs of other beasts.
Clans and Community
Centaurs sense the interconnectedness of the natural world. Thus
Ranger
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
Rough and wild looking, a human stalks alone through the shadows of trees, hunting the orcs he knows are planning a raid on a nearby farm. Clutching a shortsword in each hand, he becomes a whirlwind
civilization—humanoid raiders, rampaging beasts and monstrosities, terrible giants, and deadly dragons. They learn to track their quarry as a predator does, moving stealthily through the wilds and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
to protect her eyes against volcanic ash. It took her almost a year, but she traveled from the Snout of Omgar to Fort Beluarian on foot, crossing Chult through rough mountains, dense jungles, and
. This equipment is hooked to a specially crafted leather harness attached to Eeyal’s shell. Eeyal claims to have the right tool for every contingency and is so protective of her gear that she insists on
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
to protect her eyes against volcanic ash. It took her almost a year, but she traveled from the Snout of Omgar to Fort Beluarian on foot, crossing Chult through rough mountains, dense jungles, and
. This equipment is hooked to a specially crafted leather harness attached to Eeyal’s shell. Eeyal claims to have the right tool for every contingency and is so protective of her gear that she insists on
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
to protect her eyes against volcanic ash. It took her almost a year, but she traveled from the Snout of Omgar to Fort Beluarian on foot, crossing Chult through rough mountains, dense jungles, and
. This equipment is hooked to a specially crafted leather harness attached to Eeyal’s shell. Eeyal claims to have the right tool for every contingency and is so protective of her gear that she insists on
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Trollclaws A tangled landscape of rough hills along the northern edge of the Fields of the Dead, the Trollclaws are home to a great many of the regenerating, bloodthirsty beasts. Exactly what makes
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Tiryki Anchorage This district east of the city is populated by animal trainers, river folk, explorers who need inexpensive lodging, and other rough-and-tumble sorts. Smugglers prefer the unregulated
area undetected. 25. Dinosaur Pens Most of the beasts of burden in the city were trained out here, and they’re penned up at night. Ankylosauruses and triceratopses are the most common in that role
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Tiryki Anchorage This district east of the city is populated by animal trainers, river folk, explorers who need inexpensive lodging, and other rough-and-tumble sorts. Smugglers prefer the unregulated
area undetected. 25. Dinosaur Pens Most of the beasts of burden in the city were trained out here, and they’re penned up at night. Ankylosauruses and triceratopses are the most common in that role
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Tiryki Anchorage This district east of the city is populated by animal trainers, river folk, explorers who need inexpensive lodging, and other rough-and-tumble sorts. Smugglers prefer the unregulated
area undetected. 25. Dinosaur Pens Most of the beasts of burden in the city were trained out here, and they’re penned up at night. Ankylosauruses and triceratopses are the most common in that role
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Trollclaws A tangled landscape of rough hills along the northern edge of the Fields of the Dead, the Trollclaws are home to a great many of the regenerating, bloodthirsty beasts. Exactly what makes
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Trollclaws A tangled landscape of rough hills along the northern edge of the Fields of the Dead, the Trollclaws are home to a great many of the regenerating, bloodthirsty beasts. Exactly what makes
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the Borders. When Chakuna chooses to close the borders of her domain, the seas grow rough and the Mists rise. In addition to their normal effects (see “Influence of the Mists” at the start of this
chapter), the Mists of Valachan are home to displacer beasts and other deadly predators that attack all creatures they meet.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the Borders. When Chakuna chooses to close the borders of her domain, the seas grow rough and the Mists rise. In addition to their normal effects (see “Influence of the Mists” at the start of this
chapter), the Mists of Valachan are home to displacer beasts and other deadly predators that attack all creatures they meet.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the Borders. When Chakuna chooses to close the borders of her domain, the seas grow rough and the Mists rise. In addition to their normal effects (see “Influence of the Mists” at the start of this
chapter), the Mists of Valachan are home to displacer beasts and other deadly predators that attack all creatures they meet.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bidding, masking their intentions behind layers of deception. They lure victims to them by mimicking voices calling out for help, or drive unwanted visitors away by imitating the cries of fierce beasts
this effect fail to hold up to physical inspection. For example, the hag could appear to have smooth skin, but someone touching her would feel her rough flesh. Otherwise, a creature must take an action
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bidding, masking their intentions behind layers of deception. They lure victims to them by mimicking voices calling out for help, or drive unwanted visitors away by imitating the cries of fierce beasts
this effect fail to hold up to physical inspection. For example, the hag could appear to have smooth skin, but someone touching her would feel her rough flesh. Otherwise, a creature must take an action
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bidding, masking their intentions behind layers of deception. They lure victims to them by mimicking voices calling out for help, or drive unwanted visitors away by imitating the cries of fierce beasts
this effect fail to hold up to physical inspection. For example, the hag could appear to have smooth skin, but someone touching her would feel her rough flesh. Otherwise, a creature must take an action
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
centaurs cut their hair in rough, spiky styles. The upper bodies of centaurs are comparable to human torsos in size, and their lower equine bodies average about 4 feet tall at the withers. Though they are
bodies, and delight in the feeling of running alongside herds and packs of other beasts. Clans and Community Centaurs sense the interconnectedness of the natural world. Thus, they celebrate family and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
wilderness, companioning with animals: most people wouldn’t view these things as obvious assets for the rough-and-tumble business of running an Acquisitions Incorporated franchise. But most people are
are their own thriving ecosystem. As a ranger who spends part of your time in urban settings, you quickly learn to seek out the companionship of some of the many beasts that inhabit those settings
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
wilderness, companioning with animals: most people wouldn’t view these things as obvious assets for the rough-and-tumble business of running an Acquisitions Incorporated franchise. But most people are
are their own thriving ecosystem. As a ranger who spends part of your time in urban settings, you quickly learn to seek out the companionship of some of the many beasts that inhabit those settings
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
bidding, masking their intentions behind layers of deception. They lure victims to them by mimicking voices calling out for help, or drive unwanted visitors away by imitating the cries of fierce beasts
rough flesh. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 20 Intelligence (Investigation) check to discern that the hag is disguised.
Invisible
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
natural beauty of their surroundings. They sit in a rough circle, belching and laughing loudly. Two equally enormous flightless birds with axe-like beaks shift restlessly nearby.
Several of the
above the subterranean lair of a copper dragon. Their two Giant Axe Beaks serve as beasts of burden and hunting companions, and they fight at the giants’ command. As an Influence action, a character can
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
wilderness, companioning with animals: most people wouldn’t view these things as obvious assets for the rough-and-tumble business of running an Acquisitions Incorporated franchise. But most people are
are their own thriving ecosystem. As a ranger who spends part of your time in urban settings, you quickly learn to seek out the companionship of some of the many beasts that inhabit those settings
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
centaurs cut their hair in rough, spiky styles. The upper bodies of centaurs are comparable to human torsos in size, and their lower equine bodies average about 4 feet tall at the withers. Though they are
bodies, and delight in the feeling of running alongside herds and packs of other beasts. Clans and Community Centaurs sense the interconnectedness of the natural world. Thus, they celebrate family and
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
bidding, masking their intentions behind layers of deception. They lure victims to them by mimicking voices calling out for help, or drive unwanted visitors away by imitating the cries of fierce beasts
rough flesh. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 20 Intelligence (Investigation) check to discern that the hag is disguised.
Invisible
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
natural beauty of their surroundings. They sit in a rough circle, belching and laughing loudly. Two equally enormous flightless birds with axe-like beaks shift restlessly nearby.
Several of the
above the subterranean lair of a copper dragon. Their two Giant Axe Beaks serve as beasts of burden and hunting companions, and they fight at the giants’ command. As an Influence action, a character can
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
bidding, masking their intentions behind layers of deception. They lure victims to them by mimicking voices calling out for help, or drive unwanted visitors away by imitating the cries of fierce beasts
rough flesh. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 20 Intelligence (Investigation) check to discern that the hag is disguised.
Invisible
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
natural beauty of their surroundings. They sit in a rough circle, belching and laughing loudly. Two equally enormous flightless birds with axe-like beaks shift restlessly nearby.
Several of the
above the subterranean lair of a copper dragon. Their two Giant Axe Beaks serve as beasts of burden and hunting companions, and they fight at the giants’ command. As an Influence action, a character can
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
centaurs cut their hair in rough, spiky styles. The upper bodies of centaurs are comparable to human torsos in size, and their lower equine bodies average about 4 feet tall at the withers. Though they are
bodies, and delight in the feeling of running alongside herds and packs of other beasts. Clans and Community Centaurs sense the interconnectedness of the natural world. Thus, they celebrate family and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
make no attempt to hide, and they attack as soon as they realize the characters have no food for them. Ledges. Rough handholds make it easy to climb the walls in this area. A search of the ledges
Beast Dens Bones are piled against the western walls of this cavern, forming low mounds.
Creatures. Two adult displacer beasts dwell here with three reduced-threat displacer beasts (see “Reduced
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
make no attempt to hide, and they attack as soon as they realize the characters have no food for them. Ledges. Rough handholds make it easy to climb the walls in this area. A search of the ledges
Beast Dens Bones are piled against the western walls of this cavern, forming low mounds.
Creatures. Two adult displacer beasts dwell here with three reduced-threat displacer beasts (see “Reduced
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
make no attempt to hide, and they attack as soon as they realize the characters have no food for them. Ledges. Rough handholds make it easy to climb the walls in this area. A search of the ledges
Beast Dens Bones are piled against the western walls of this cavern, forming low mounds.
Creatures. Two adult displacer beasts dwell here with three reduced-threat displacer beasts (see “Reduced
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Ironslag’s spoils weren’t worth the effort. The rough-hewn steps — all twelve thousand of them — are proportioned for Medium humanoids and ascend a total of 500 feet. The staircase, which averages 15
interrupted by a naturally formed, 50-foot-wide, 50-foot-deep chamber that a chimera has made into a lair. The ledge that leads across this area is covered with the bones of the chimera’s kills (beasts
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Ironslag’s spoils weren’t worth the effort. The rough-hewn steps — all twelve thousand of them — are proportioned for Medium humanoids and ascend a total of 500 feet. The staircase, which averages 15
interrupted by a naturally formed, 50-foot-wide, 50-foot-deep chamber that a chimera has made into a lair. The ledge that leads across this area is covered with the bones of the chimera’s kills (beasts
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Ironslag’s spoils weren’t worth the effort. The rough-hewn steps — all twelve thousand of them — are proportioned for Medium humanoids and ascend a total of 500 feet. The staircase, which averages 15
interrupted by a naturally formed, 50-foot-wide, 50-foot-deep chamber that a chimera has made into a lair. The ledge that leads across this area is covered with the bones of the chimera’s kills (beasts






