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Returning 31 results for 'bonded both down cantrip remove'.
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Flameskull
Legacy
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Monsters
Basic Rules (2014)
Holy Water (flask);holy water is sprinkled on its remains or a dispel magic or remove curse spell is cast on them.
Spellcasting. The flameskull is a 5th-level spellcaster. Its spellcasting ability is
. The flameskull has the following wizard spells prepared:
Cantrip (at will): mage hand
1st level (3 slots): magic missile, shield
2nd level (2 slots): blur, flaming sphere
3rd level (1 slot
Monsters
Waterdeep: Dungeon of the Mad Mage
);holy water is sprinkled on her remains or a dispel magic or remove curse spell is cast on them.
Spellcasting. Trenzia is a 5th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC
following wizard spells prepared:
Cantrip (at will): mage hand
1st level (3 slots): magic missile, shield
2nd level (2 slots): blur, flaming sphere
3rd level (1 slot): lightning boltMultiattack. Trenzia uses
Magic Items
The Book of Many Things
Friends cantrip. Use your Intelligence, Wisdom, or Charisma as the spellcasting ability (your choice). If you already know this cantrip, the card has no effect.
Dawn. This card invigorates you. For
energy. You have disadvantage on initiative rolls. This effect lasts until you finish a long rest, but it can be ended early by a Remove Curse spell or similar magic.
End. This card is an omen of
Monsters
Icewind Dale: Rime of the Frostmaiden
slot level above 3rd.
Chill Touch (Cantrip). Ranged Spell Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Chill Touch"} to hit, range 120 ft., one creature. Hit: 9 (2d8
’s blood on the title page. The tome contains the spells Vellynne has prepared plus the following additional spells: bestow curse, blindness/deafness, false life, find familiar, magic weapon, polymorph, protection from evil and good, remove curse, shield, and Tenser's floating disk.
Backgrounds
Guildmasters’ Guide to Ravnica
your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Azorius Guild Spells
Spell Level
Spells
Cantrip
that the gears of society turn smoothly and quietly. (Lawful)
3
Peace. The ultimate object of the law is to remove violence from society. (Good)
4
Compliance. Coercion is a fine
Monsters
Van Richten’s Guide to Ravenloft
destroyed, it regains all its hit points in 1 hour unless Holy Water (flask);holy water is sprinkled on its remains or a dispel magic or remove curse spell is cast on them.
Spellcasting. The priest is a
somatic or material components to cast its spells. The priest has the following wizard spells prepared:
Cantrip (at will): mage hand
1st level (3 slots): magic missile, shield
2nd level (2 slots
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
of you (this can include yourself) equal to your proficiency bonus. You create a magical bond among them for 10 minutes or until you use this feature again. While any bonded creature is within 30
to take damage, a second bonded creature within 30 feet of the first can use its reaction to teleport to an unoccupied space within 5 feet of the first creature. The second creature then takes all the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Eldritch Invocation Options Eldritch Invocation options appear in alphabetical order. Agonizing Blast Prerequisite: Level 2+ Warlock, a Warlock Cantrip That Deals Damage Choose one of your known
eligible cantrip. Armor of Shadows You can cast Mage Armor on yourself without expending a spell slot. Ascendant Step Prerequisite: Level 5+ Warlock You can cast Levitate on yourself without expending a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Eldritch Invocation Options Eldritch Invocation options appear in alphabetical order. Agonizing Blast Prerequisite: Level 2+ Warlock, a Warlock Cantrip That Deals Damage Choose one of your known
eligible cantrip. Armor of Shadows You can cast Mage Armor on yourself without expending a spell slot. Ascendant Step Prerequisite: Level 5+ Warlock You can cast Levitate on yourself without expending a
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
effects.
Rejuvenation. If the flameskull is destroyed, it regains all its hit points in 1 hour unless holy water is sprinkled on its remains or a dispel magic or remove curse spell is cast on them
spells. The flameskull knows the following spells from the wizard’s spell list:
Cantrip (at will): mage hand
1st level (3 slots): magic missile, shield
2nd level (2 slots): blur, flaming sphere
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
loose them as fiery rays from its eye sockets. Eldritch Rejuvenation. A flameskull’s shattered fragments reform unless they are splashed with holy water or subjected to a dispel magic or remove curse
against spells and other magical effects.
Rejuvenation. If the flameskull is destroyed, it regains all its hit points in 1 hour unless holy water is sprinkled on its remains or a dispel magic or remove
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. If an alarm sounds, the guards drop a heavy wooden crossbar across the double door to the south until Chief Yarb-Gnock gives the order to remove it. A ram or a similar siege weapon is needed to break
,* mage hand, shocking grasp*
3/day: silent image
1/day each: chromatic orb, crown of madness, shield
*See “Actions” below.
Actions
Shocking Grasp (Cantrip). Melee Spell Attack: +5 to hit
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Swarm 3rd-level Swarmkeeper feature A swarm of intangible nature spirits has bonded itself to you and can assist you in battle. While you’re alive, the swarm remains in your space, crawling on you or
hand cantrip if you don’t already know it. When you cast it, the hand takes the form of your swarming nature spirits. You also learn an additional spell of 1st level or higher when you reach certain
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
winged creature large and strong enough for you to ride. Along the way, you gain an increasing share of the awe-inspiring power of dragons. Consider the source of the draconic spirit you have bonded
gain the following benefits: Thaumaturgy. You learn the thaumaturgy cantrip, which is a ranger spell for you. Tongue of Dragons. You learn to speak, read, and write Draconic or one other language of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
from the pool of healing power to remove the Poisoned condition from the creature; those points don’t also restore Hit Points to the creature. Level 1: Spellcasting You have learned to cast spells
Paladin spells for you, and Charisma is your spellcasting ability for them. Whenever you gain a Paladin level, you can replace one of these cantrips with another Cleric cantrip. Level 2: Paladin’s Smite You
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
from the pool of healing power to remove the Poisoned condition from the creature; those points don’t also restore Hit Points to the creature. Level 1: Spellcasting You have learned to cast spells
spells for you, and Charisma is your spellcasting ability for them. Whenever you gain a Paladin level, you can replace one of these cantrips with another Cleric cantrip. Level 2: Paladin’s Smite You
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
this class, you can replace one of the artificer cantrips you know with another cantrip from the artificer spell list. Preparing and Casting Spells The Artificer table shows how many spell slots you
-level spell cure wounds, you can cast it using a 1st-level or a 2nd-level slot. Casting the spell doesn’t remove it from your list of prepared spells. You can change your list of prepared spells when you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
can replace one of the artificer cantrips you know with another cantrip from the artificer spell list. Preparing and Casting Spells The Artificer table shows how many spell slots you have to cast your
wounds, you can cast it using a 1st-level or a 2nd-level slot. Casting the spell doesn’t remove it from your list of prepared spells. You can change your list of prepared spells when you finish a long
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the artificer cantrips you know with another cantrip from the artificer spell list. Preparing and Casting Spells The Artificer table shows how many spell slots you have to cast your artificer spells
it using a 1st-level or a 2nd-level slot. Casting the spell doesn’t remove it from your list of prepared spells. You can change your list of prepared spells when you finish a long rest. Preparing a new
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
these cantrips with another cantrip of your choice from the Wizard spell list. When you reach Fighter level 10, you learn another Wizard cantrip of your choice. Spell Slots. The Eldritch Knight
reach throughout the ritual, at the conclusion of which you touch the weapon and forge the bond. The bond fails if another Fighter is bonded to the weapon or if the weapon is a magic item to which
Magic Items
Infernal Machine Rebuild
hand cantrip at will.
A disembodied spirit follows you around, stealing and scattering coins from you, crumbling your food, and playing with your weapons and gear.
30
You are able to decipher
.
Food doesn’t satiate you, and you must eat double the amount of food you normally eat to avoid feeling hungry.
51
You shed light like a torch, as if you were the target of a light cantrip
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
level (3 slots): banishment, fire shield
5th level (2 slots): Bigby’s hand, Rary’s telepathic bond
Actions
Fire Bolt (Cantrip). Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit
, disguise self, magic missile*
2nd level (2 slots): invisibility, levitate, phantasmal force
*See “Actions” below.
Actions
Shocking Grasp (Cantrip). Melee Spell Attack: +5 to hit, reach 5 ft., one
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
previous explorer noticed a ring on the finger, couldn’t remove it, and decided to break off the whole finger instead. P10. Rubble-filled Spiral Stairway This spiral staircase used to connect levels 2
cast the minor illusion cantrip at will, using Intelligence as its spellcasting ability. If the creature that drinks the liquid can already cast the minor illusion cantrip, or if the liquid is
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
something of sentimental value to you during your adventure. Remove one trinket from your possessions. 61–70 You were terribly frightened by something you encountered and ran away, abandoning your companions
friendly wizard gave you a spell scroll containing one cantrip (of the DM’s choice). 2 You saved the life of a commoner, who now owes you a life debt. This individual accompanies you on your travels
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
choose to learn either the prestidigitation or the druidcraft cantrip. Arcane Shot At 3rd level, you learn to unleash special magical effects with some of your shots. When you gain this feature, you learn
feet, and it takes 2d6 slashing damage the first time on each turn it moves 1 foot or more without teleporting. The target or any creature that can reach it can use its action to remove the brambles
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
. Fearing Thaxalia’s ability to wreak havoc if it escapes this zone, the Red Wizards cursed the beholder with the inability to use glyph keys. Thaxalia doesn’t know the solution, but a remove curse
weapon or a cantrip. The target can’t check for danger as it moves. 4–5 Telekinesis. The target is pushed 5 feet in a random direction and falls prone. 6–7 Slow. Until the start of its next turn, the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
peace.” Cursed Crown. Ivira can’t remove the crown from her head. Any other creature that touches it must succeed on a DC 17 Wisdom saving throw or become charmed by it and use its next action to don
, starting with its earliest memories. The wearer can sense that its memories are being stolen but can’t remove the crown from its head except within an antimagic field. After wearing the crown for 1 hour
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
5d8 + 20 hit points. 4 Vocally, the creature can only cluck and croon like a chicken. The creature can also understand and speak to chickens. This curse lasts for 1 hour unless ended by a remove curse
of the world and can communicate with other creatures. In extremely rare cases, groups of these creatures band together, creating colonies. These bonded mimics cooperate to create larger objects than
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
portals first, but you can say that their attempts to access the headquarters portal have locked it down temporarily, preventing the Six from accessing it. Remove one failure point from the party’s
(Sleight of Hand) check to use some kind of rope-and-hook setup to hoist up the backpack. A mage hand cantrip can also be used to retrieve the pack, and the players might come up with other suitable ideas
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
monsters can be bonded with cultists. Each bulette is chained securely to one of the big pillars in the room (the northeast, center west, and southeast pillars, specifically). The chains keep the bulettes
if characters attempt to vandalize her forge, take her tools, or remove objects she is working on, although she issues a sharply worded warning first. Treasure Xharva Deem is well paid indeed. Two
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Charisma check. A character with proficiency in the Animal Handling skill has advantage on the check. The bonded tressym obeys that character’s commands and no one else’s. Near the top of Moongleam Tower is
, the creature can’t benefit from natural healing until the curse is removed with a remove curse spell or similar magic. Forgotten Forest The Forgotten Forest has long been the domain of fey creatures and






