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Returning 35 results for 'bones been diffusing contact recent'.
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Monsters
Mythic Odysseys of Theros
in ages past, today their prides largely avoid contact with other peoples and spurn the gods that ignored their plight. Since then, the leonin have flourished, finding strength in their bonds with
one another and the land. Only in recent times have some leonin started guardedly looking beyond their homeland and wondering what role they might take in the wider world.
Most leonin hunters are tribal
Monsters
Vecna: Eve of Ruin
. Tasha went on to create various spells, including Tasha’s Hideous Laughter, and her magic-fueled ambitions brought her into contact with demons and demon lords, which she subjugated and used
recent years, Tasha sequestered herself in the Feywild, achieving incredible power and slowly turning into a Fey creature. Tasha became Zybilna, archfey of the domain of Prismeer.
Answering the Summons
Wizard
Legacy
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Classes
Basic Rules (2014)
circle, bringing a whiff of brimstone from the otherworldly plane beyond.
Crouching on the floor in a dungeon intersection, a gnome tosses a handful of small bones inscribed with mystic symbols
.
Creating a Wizard
Creating a wizard character demands a backstory dominated by at least one extraordinary event. How did your character first come into contact with magic? How did you discover you had
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Important Red Larchers The inhabitants of Red Larch have become so frightened by the recent “dark doings” that rather than showing typical frontier reticence, they helpfully babble about everything
(area 9). He’s an opinion setter in town. Endrith Vallivoe is a merchant who sells all sorts of goods from his shop (area 22). He is a Harper contact. Haeleeya Hanadroum is the owner of the bathhouse
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Important Red Larchers The inhabitants of Red Larch have become so frightened by the recent “dark doings” that rather than showing typical frontier reticence, they helpfully babble about everything
(area 9). He’s an opinion setter in town. Endrith Vallivoe is a merchant who sells all sorts of goods from his shop (area 22). He is a Harper contact. Haeleeya Hanadroum is the owner of the bathhouse
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Important Red Larchers The inhabitants of Red Larch have become so frightened by the recent “dark doings” that rather than showing typical frontier reticence, they helpfully babble about everything
(area 9). He’s an opinion setter in town. Endrith Vallivoe is a merchant who sells all sorts of goods from his shop (area 22). He is a Harper contact. Haeleeya Hanadroum is the owner of the bathhouse
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
. Characters who search the ruins find a few crushed dwarf bones and signs of recent campfires, but nothing of value.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
. Characters who search the ruins find a few crushed dwarf bones and signs of recent campfires, but nothing of value.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
. Characters who search the ruins find a few crushed dwarf bones and signs of recent campfires, but nothing of value.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dracolich retains its shape and size upon transforming, its skin and scales drawing tight to its bones or sloughing away to leave a skeletal form behind. Its eyes appear as glowing points of light
special gemstone that functions like a lich’s phylactery. As the dragon’s flesh rots away, the spirit inside the gem returns to animate the dragon’s bones. If a dracolich’s physical form is ever
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dracolich retains its shape and size upon transforming, its skin and scales drawing tight to its bones or sloughing away to leave a skeletal form behind. Its eyes appear as glowing points of light
special gemstone that functions like a lich’s phylactery. As the dragon’s flesh rots away, the spirit inside the gem returns to animate the dragon’s bones. If a dracolich’s physical form is ever
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dracolich retains its shape and size upon transforming, its skin and scales drawing tight to its bones or sloughing away to leave a skeletal form behind. Its eyes appear as glowing points of light
special gemstone that functions like a lich’s phylactery. As the dragon’s flesh rots away, the spirit inside the gem returns to animate the dragon’s bones. If a dracolich’s physical form is ever
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
destruction of Azumar. As the golem views these murals, sand begins to trickle from its eyes. Closer to area V5, the paintings depict more recent events: the characters’ journey from Candlekeep, their first
contact with the golem, their adventures across Anauroch, their exploration of Haruun, and their encounter with Zikzokrishka. The final painting is of the characters standing before the prince’s tomb
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
destruction of Azumar. As the golem views these murals, sand begins to trickle from its eyes. Closer to area V5, the paintings depict more recent events: the characters’ journey from Candlekeep, their first
contact with the golem, their adventures across Anauroch, their exploration of Haruun, and their encounter with Zikzokrishka. The final painting is of the characters standing before the prince’s tomb
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
destruction of Azumar. As the golem views these murals, sand begins to trickle from its eyes. Closer to area V5, the paintings depict more recent events: the characters’ journey from Candlekeep, their first
contact with the golem, their adventures across Anauroch, their exploration of Haruun, and their encounter with Zikzokrishka. The final painting is of the characters standing before the prince’s tomb
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
disrupted the Ring of Siberys, or perhaps a disruption of the Ring of Siberys actually caused the Mourning! If contact between Eberron and the wider multiverse is recent and limited, consider the implications
the Ring of Siberys is intact, and contact between Eberron and the worlds and planes beyond its cosmology is impossible. This is the default assumption of this book. On the other hand, you might want
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
disrupted the Ring of Siberys, or perhaps a disruption of the Ring of Siberys actually caused the Mourning! If contact between Eberron and the wider multiverse is recent and limited, consider the implications
the Ring of Siberys is intact, and contact between Eberron and the worlds and planes beyond its cosmology is impossible. This is the default assumption of this book. On the other hand, you might want
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
disrupted the Ring of Siberys, or perhaps a disruption of the Ring of Siberys actually caused the Mourning! If contact between Eberron and the wider multiverse is recent and limited, consider the implications
the Ring of Siberys is intact, and contact between Eberron and the worlds and planes beyond its cosmology is impossible. This is the default assumption of this book. On the other hand, you might want
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
, and the like. Linen wrappings are in rolls or strewn about. Dried herbs of unidentifiable nature, bones, skulls and the like litter the workbenches. Vats. In the south part of the room are three vats of
slow-acting acid which will deal 3 (1d6) acid damage on the round after a creature’s flesh comes into substantial contact with it (by immersing an arm, being splashed on, and so forth)—minor contact
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Dealing with Tarina Tarina is a chaotic evil human bandit with a conniving mind. She plays regular games of Baldur’s Bones (see the “Taverns in Baldur’s Gate” sidebar) with a coterie of local dimwits
been spent in recent years, though Tarina has enough squirreled away to ensure she never goes hungry. She’s also in good standing with Nine-Fingers, guildmaster of the local thieves’ guild, who gives
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Dealing with Tarina Tarina is a chaotic evil human bandit with a conniving mind. She plays regular games of Baldur’s Bones (see the “Taverns in Baldur’s Gate” sidebar) with a coterie of local dimwits
been spent in recent years, though Tarina has enough squirreled away to ensure she never goes hungry. She’s also in good standing with Nine-Fingers, guildmaster of the local thieves’ guild, who gives
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
, and the like. Linen wrappings are in rolls or strewn about. Dried herbs of unidentifiable nature, bones, skulls and the like litter the workbenches. Vats. In the south part of the room are three vats of
slow-acting acid which will deal 3 (1d6) acid damage on the round after a creature’s flesh comes into substantial contact with it (by immersing an arm, being splashed on, and so forth)—minor contact
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
, and the like. Linen wrappings are in rolls or strewn about. Dried herbs of unidentifiable nature, bones, skulls and the like litter the workbenches. Vats. In the south part of the room are three vats of
slow-acting acid which will deal 3 (1d6) acid damage on the round after a creature’s flesh comes into substantial contact with it (by immersing an arm, being splashed on, and so forth)—minor contact
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Dealing with Tarina Tarina is a chaotic evil human bandit with a conniving mind. She plays regular games of Baldur’s Bones (see the “Taverns in Baldur’s Gate” sidebar) with a coterie of local dimwits
been spent in recent years, though Tarina has enough squirreled away to ensure she never goes hungry. She’s also in good standing with Nine-Fingers, guildmaster of the local thieves’ guild, who gives
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
bones and debris. As you approach the wreck, the water becomes unnaturally cold, and the schools of fish that swarmed in the waters above are conspicuously absent.
Unhallowed Ground The evil energy
number of drowned ones that stayed behind from the most recent assault on Firewatch Island take notice. Three drowned blades, one drowned ascetic, and one drowned assassin lurk inside the ruined Tammeraut
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
bones and debris. As you approach the wreck, the water becomes unnaturally cold, and the schools of fish that swarmed in the waters above are conspicuously absent.
Unhallowed Ground The evil energy
number of drowned ones that stayed behind from the most recent assault on Firewatch Island take notice. Three drowned blades, one drowned ascetic, and one drowned assassin lurk inside the ruined Tammeraut
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
bones and debris. As you approach the wreck, the water becomes unnaturally cold, and the schools of fish that swarmed in the waters above are conspicuously absent.
Unhallowed Ground The evil energy
number of drowned ones that stayed behind from the most recent assault on Firewatch Island take notice. Three drowned blades, one drowned ascetic, and one drowned assassin lurk inside the ruined Tammeraut
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
wyvern lies on the skybridge, its body scorched by lightning. 4 A curious and friendly cloud giant is surprised to see travelers on the skybridge and asks them at length about recent happenings in the
supports and protects Flames Everlasting and honors the many gigantic, ancient bakunawa whose bones are infused into the bridge. Ina greets the characters courteously and warns them of the dangers of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the alliance’s interests. Recent reports of unusual activity from the Underdark might mark one such threat. The alliance has noted how many Underdark sites near their settlements have gone quiet
, Eravien has heard relatively little of the recent events in the Underdark, and he is initially unconvinced of the importance of the party’s mission. If they can convince him otherwise, Lord Eravien
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the alliance’s interests. Recent reports of unusual activity from the Underdark might mark one such threat. The alliance has noted how many Underdark sites near their settlements have gone quiet
, Eravien has heard relatively little of the recent events in the Underdark, and he is initially unconvinced of the importance of the party’s mission. If they can convince him otherwise, Lord Eravien
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
wyvern lies on the skybridge, its body scorched by lightning. 4 A curious and friendly cloud giant is surprised to see travelers on the skybridge and asks them at length about recent happenings in the
supports and protects Flames Everlasting and honors the many gigantic, ancient bakunawa whose bones are infused into the bridge. Ina greets the characters courteously and warns them of the dangers of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
wyvern lies on the skybridge, its body scorched by lightning. 4 A curious and friendly cloud giant is surprised to see travelers on the skybridge and asks them at length about recent happenings in the
supports and protects Flames Everlasting and honors the many gigantic, ancient bakunawa whose bones are infused into the bridge. Ina greets the characters courteously and warns them of the dangers of
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Gate. A black gate is set into the northeastern edge of the area, not immediately visible from the entrance. Contact Stone. A contact stone is on the wall just north of the black gate. Dungeon State
gate. West of the gate is a contact stone.
Creatures. A helmed horror and a wight guard this area. The wight has orders to confront anyone who comes through the gate without pig carcasses or other
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the alliance’s interests. Recent reports of unusual activity from the Underdark might mark one such threat. The alliance has noted how many Underdark sites near their settlements have gone quiet
, Eravien has heard relatively little of the recent events in the Underdark, and he is initially unconvinced of the importance of the party’s mission. If they can convince him otherwise, Lord Eravien
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Gate. A black gate is set into the northeastern edge of the area, not immediately visible from the entrance. Contact Stone. A contact stone is on the wall just north of the black gate. Dungeon State
gate. West of the gate is a contact stone.
Creatures. A helmed horror and a wight guard this area. The wight has orders to confront anyone who comes through the gate without pig carcasses or other






