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Returning 35 results for 'bones both diffusing courage robes'.
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Wizard
Legacy
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Basic Rules (2014)
Clad in the silver robes that denote her station, an elf closes her eyes to shut out the distractions of the battlefield and begins her quiet chant. Fingers weaving in front of her, she completes her
circle, bringing a whiff of brimstone from the otherworldly plane beyond.
Crouching on the floor in a dungeon intersection, a gnome tosses a handful of small bones inscribed with mystic symbols
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
sincerity and never speak their true intentions, advancing their goals through deceit and treachery. Mages wear silver masks of a smiling, round-faced boy—the face of Usamigaras—along with silvery robes
seasons. Courage, adaptability, and wit are paramount to the Warriors of Madarua, and these traits have served them well—within the underground city, this faction is outnumbered only by the Cult of
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
T10: East Tunnel This tunnel is littered with the dusty bones of four dead humans wearing tattered crimson robes. One of the skeletons slumps in a corner next to a double door. It wears an amulet
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Wizard Clad in the silver robes that denote her station, an elf closes her eyes to shut out the distractions of the battlefield and begins her quiet chant. Fingers weaving in front of her, she
the circle, bringing a whiff of brimstone from the otherworldly plane beyond. Crouching on the floor in a dungeon intersection, a gnome tosses a handful of small bones inscribed with mystic symbols
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Wizard Clad in the silver robes that denote her station, an elf closes her eyes to shut out the distractions of the battlefield and begins her quiet chant. Fingers weaving in front of her, she
the circle, bringing a whiff of brimstone from the otherworldly plane beyond. Crouching on the floor in a dungeon intersection, a gnome tosses a handful of small bones inscribed with mystic symbols
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
creatures pass through the tunnel again. M2: Fallen Shop Mismatched bones lie scattered around this large chamber. Though the cavern itself is natural, its ceiling has caved in—and with it, part of a
hour, but the intact Istarian bottles are worth 200 gp each to a collector. M5: Bone Gauntlet Enormous reptilian bones jut from the walls of this natural corridor. A character who examines the bones and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Explorer, Dead Chult is strewn with the corpses and bones of those who have fallen victim to its terrors. When the characters discover one such victim, roll a d20 and consult the Dead Explorers table
halfling, riddled with tiny arrows and dangling from a tree vine. (The halfling trespassed on grung sacred ground, and the corpse was hung here as a warning.) 2 The bones of an unarmored humanoid
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Instead of the official they expected to meet, they see a somber human man with gray hair wearing purple robes and sitting on a central rug among several books and sheafs of paper. As the guards retreat
honor to serve my homeland. I will not pass beyond our borders for any reason.” Flaw. “I can’t let them see me when I’m like this. The melancholy in my bones is mine alone to bear.”
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
corruption across the island. Decades ago, an expedition from Kalapang set up a camp on the island called the Final Steps of Courage, hoping to exorcise the land’s tormented spirits. Thus far, these
connect many of the region’s islands. Travelers are common, and the most traveled skybridges hold small communities where they can rest and resupply. Legend holds that the bones of enormous bakunawa
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Shunned Cave Locations The following locations are keyed to map G. Marc Moureau Map G: Shunned Caves (DM’s Version) View Without Tokens View Player Version G1: Entrance Gnawed bones litter the
ground near the cave mouth, and the stench of blood hangs in the air. The bones belong to the owlbear’s victims, including animals, explorers, and other monsters. The bones bear indentations from the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
while its weakness is nearby. Roll on or choose a result from the Arch-hag Anathemas table to inspire an arch-hag’s weakness. Arch-hag Anathemas 1d10 The Arch-hag’s Weakness Is... 1 The bones of
the hag’s missing teeth. 8 Snow from the top of Mount Celestia. 9 A star pulled from the sky. 10 A thread from the Lady of Pain’s robes.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
the north end of the chamber are a group of statues that must have been an honor guard. These warriors wear feathered robes and headdresses and are armed with pitted bronze spears. Each of these figures
instruments. If the characters work in concert, the time can be divided among multiple workers. Inside are six sets of worthless bones and six jade bead pectorals, worth 50 gp each. In a dusty corner
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
with crimson fletching. Wardrobes. Members of the Scarlet Sash come here and hang up their robes and sashes before taking raven form, storing them and their extra clothes in the wardrobes and using
the holes in the roof as their principal way of entering and exiting the chalet. Characters who search the wardrobes find five dusty black robes, five pairs of leather sandals, and five scarlet sashes
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
canyons of the Northern Wastes Golem. The golem resembles a proud-looking human with fine robes and an aura of sunbeams around its head. The magic that animates the golem was designed to safeguard the gate
provides a different threat depending on whether the Wash is high or low (as noted in parentheses). Wastes Predators d10 Encounter 1 The bones of a Humanoid or Beast, infested with harmless spiders or
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
inner shell, a few bones, destroyed jewelry (the stones pried out), torn bits of robes and windings, dust, and a broken staff of the magi (evident from the runes upon it). A shattered skull will roll
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Avowed acolytes slain during the attack were killed using martial arts. Their bruises and broken bones are evidence of powerful unarmed strikes. Speak with dead spells cast on the slain acolytes yield
, fitted black clothing under white, flowing robes. A character who examines the bodies and succeeds on a DC 13 Intelligence (Investigation) check discovers a torn piece of white cloth clutched in the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
color spray, haste, and spider climb. Fastened to his robes is an obsidian scarab engraved with the insignia of House Freth (25 gp) and a spider silk pouch containing two blue spinels (500 gp each). 18b
has prepared, plus arcane lock, gust of wind, and sleep. Fastened to his robes is a bone scroll tube that holds a spell scroll of telekinesis. 18d. South Tower This tower has a male drow mage named
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
roll the same name for a plaque more than once, the plaque is missing. Crypt Plaques d10 Plaque 1–2 Scratches make the plaque unreadable 3–4 The plaque is missing 5 Minara of the Scarlet Robes 6
skeleton 4 Toppled jar of ashes 5 A wight that won’t stop crying 6 Skeleton of an unidentifiable Beast 7 A black pudding 8 Gouged stone and a Humanoid skeleton with worn-down finger bones 9 Perfectly
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
humanoid figures in dusty robes draped in cobwebs, their eyes and mouths stitched shut. Armed with brushes and clay pots of pigment, they paint the walls and pillars with grim, poorly rendered illustrations
up the scepter, but admits not knowing for certain that either is harmful. Shrewd Papazotl realizes that the throne is made from the bones of dead Omuans and the skull of Omu’s great minotaur champion
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, painted wooden statue of a saintly woman in robes. Five mongrelfolk are confined here. The four that are fighting aren’t trying to kill each other, but they are trying to assert dominance. They stop
room. S15e. Mongrelfolk Horde This room is packed wall to wall with mongrels wallowing in their own filth. The floor is strewn with gnawed bones. Sixteen screaming mongrelfolk are confined here. The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, waiting to attack. This room contains the remains of a mining operation. Pickaxes and hammers litter the floor, as do the gnawed bones, torn black robes, and rubber boots of a female half-elf wizard
. Notably absent is the half-elf’s skull. (The bones and clothing belonged to Trenzia. Halaster fed her body to the ghasts.) 7e. Copper Vein Copper Vein. An exposed bit of stonework has a thick vein of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a DC 20 Constitution saving throw. On a failed save, the creature is blinded. The blindness lasts until the creature receives a lesser restoration spell or similar magic. Once an exemplar of courage
shows both courage and self-sacrifice is found innocent of the crime of deformity. Denials, protests, and challenges to Fazrian’s authority are met with stern pronouncements of guilt. The planetar can
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
wears fine silk robes to compensate. Young-Gi is also a victim of the gwishin’s curse, so he doesn’t recall the fog or the threats that appear within. But as he knew Dae Won-Ha and personally
regrets what he did, but he has never worked up the courage to make amends to Won-Ha’s spirit. He fears doing so will tarnish his sister’s memory and, by extension, his niece’s rule. The Forgotten
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
tightly to his skull and bones, and he wears dusty red robes. Clutched to his chest is a wooden staff that has a brass knob on one end and a marble knob on the other. The staff is a nonmagical quarterstaff
skull, some bones, and a few bits of rusted armor lie atop a marble slab with a leering stone gargoyle squatting at each end. The epitaph on the door reads “Endorovich (Endorovich the Terrible): What the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
north balcony are lined with alcoves containing piles of skulls and bones — the remains of Old Omuans and their minotaur protectors. Advice from the Spirits Any characters inhabited by trickster
alcoves for treasure. Nervous Obo’laka is concerned that the bones in the northern alcoves might rise up and attack. Shrewd Papazotl suspects that the atropal might be vulnerable to radiant damage and that
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
: fierceness, cunning, courage, strength, and sailing skill.
Gundarlun The fisherfolk and merchants of Gundarlun are more like their mainland cousins than most island folk. Unlike other Northlanders, they are
casualties number in the dozens, at most. The Whalebones are so called because of the scattered skeletons of those great sea creatures that litter the beaches of most of the islands. These bones are the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
sarcophagi contain nothing but dust and bones. The spirits of several dead members of the Cassalanter family are bound to this crypt. They manifest as three dark, vaporous specters plus a ghost that looks
Caladorn Cassalanter (see above). Treasure. Caladorn’s bones have turned to dust, but his suit of +1 plate armor remains. Also lying in the dust is a mace of disruption. If Caladorn’s ghost is present
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
adult-sized riding toy resembling a roc on a spring, a fine dress with wings made of bones, and a display shelf holding dozens of dolls are among the curiosities here.
Dangerous in a way the faculty
members don’t understand yet, the dress is actually a hostile Construct. It uses the quadrone stat block and can shoot the bones from its wings using the quadrone’s shortbow attack. When the characters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
black shroud, the dust and bones of a nameless dwarf, and the bones of a mole that was accidentally sealed in with the dwarf’s remains. Treasure. The crystal panels can be carefully pried from the
robes and clutching an adamantine war pick. A sentinel shield bearing the symbol of Dumathoin rests atop the king’s legs. Characters who sever one of the king’s desiccated hands can use it to open the basalt doors in area 15.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Cynidicean’s robes contain a full waterskin and two days of rations. B49: Living Room Faded wall hangings, cracked sculptures, and frayed divans decorate this ornate living room. Two rusty iron statues
pit, taking 3 (1d6) bludgeoning damage from the fall and landing with the prone condition on a pile of brittle bones. B52: Abandoned Clerical Quarters This damp room’s interior shimmers faintly, as if
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
glares down at a 20-foot-diameter hole in the sandstone floor. The hole represents the top of an 800-foot-deep shaft, the bottom quarter of which is filled with sand and old bones (previous sacrifices to
Dendar the Night Serpent). Standing around the edge of the hole are three yuan-ti purebloods wearing desert robes and six yuan-ti malisons. Two of the malisons are type 1 (human body with a snake head
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
characters make their way through the tunnels, they might encounter these cultists. A typical encounter consists of two lawful evil human cultists dressed in black robes, each carrying a censer and wearing
runes as follows: “That which falls can rise again.” DISGUISED CHARACTERS
Characters can disguise themselves using masks and robes taken from defeated cultists. While disguised in this fashion
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
clay pots suggest this long chamber was once a series of sleeping quarters and storage spaces. Stray yellowed bones litter the dirt floor.
A character who examines the rodent-gnawed bones and
tools and ancient bones. The hard dirt floor is gouged in several places.
Upon seeing the wreckage, Zhong Yin says this area must have been the former main entryway to the Yun Dynasty palace. The
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
dons short wooden stilts and heavy robes to look taller and more imperious. The rest of the tribe hunts for food, plundering crops and livestock from nearby farms if the hunt goes poorly. Xvarts
anyone, but they lack the courage or wherewithal to act on their hatred most of the time. Their fear has led them to dwell either in gloomy places on the far fringes of civilized lands or in areas
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
lashed to the bones, creating a makeshift staircase. Several odd backpacks lie in a pile on the floor at the foot of the stairs.
The vertical tunnel leads to area A20 of the Temple of Howling Hatred
shield and broken sword), two lizardfolk, an ogre, and a male halfling in the robes of a cleric of Sune, and a female half-elf fighter in battered plate armor. Treasure The harpies have collected loot






