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Returning 35 results for 'bonus breaks diffusing content relies'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
an attack roll, the drow gives the target a +5 bonus to its AC until the start of the drow’s next turn, which can cause the triggering attack roll to miss.Nearly every priestess of Lolth
. Combining the roles of advisor, protector, and beloved, some favored consorts are content with a supporting role, while more ambitious consorts aspire to be the power behind the throne—or even to
Star Spawn Larva Mage
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
attacks). It can innately cast the following spells, requiring no material components:
At will: eldritch blast (3 beams, +3 bonus to each damage roll), minor illusion
3/day: dominate monster
1/day
: circle of death
Return to Worms. When the larva mage is reduced to 0 hit points, it breaks apart into a swarm of insects in the same space. Unless the swarm is destroyed, the larva mage reforms from it
Magic Items
Candlekeep Mysteries
This transparent crystal staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it.
Altered Outcome. The staff has 6 charges. As a bonus action, you
staff becomes a nonmagical quarterstaff that breaks the first time it scores a hit and deals damage. On a roll of 10 or higher, the staff regains 1d6 of its expended charges.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
out magic that will aid them, but enchanted objects can be taken or lost. True greatness relies on personal prowess. Faced with this truth, a frost giant might seek a supernatural gift from Vaprak the
giant gains a +4 bonus to the damage roll.
The giant has resistance to bludgeoning, piercing, and slashing damage.
Monsters
Mordenkainen's Fiendish Folio Volume 1
shield takes a permanent and cumulative −1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. The khargra can detach itself by spending 5 feet
devours any metals it encounters. Though normally content to eat raw veins of ore, this creature considers refined and crafted metals to be particularly delectable.
Vexing Scavengers. Khargras are
Monsters
Vecna: Eve of Ruin
Shape bonus action.Multiattack. Kas makes three Vengeful Sword attacks. He can replace one of these attacks with a Bite attack.
Vengeful Sword. Melee Weapon Attack: +15;{"diceNotation":"1d20+15
. It lasts for 1 hour, until Kas dies, or until Kas dismisses it as a bonus action. Kas can’t have more than two specters summoned at a time.The Betrayer, the Bloody Handed, the Destroyer&mdash
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Return to Worms. When the mage is reduced to 0 hit points, it breaks apart into a swarm of insects (see the Monster Manual) in the same space. Unless the swarm is destroyed, the mage reforms from it
", "rollType":"recharge", "rollAction":"Tharizdun's Spark"}. As a bonus action, the cultist touches a simple or martial weapon or a natural weapon, if it has one. The next creature hit by the touched weapon
Cleric
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
spells relies on devotion and an intuitive sense of a deity’s wishes.
Clerics combine the helpful magic of healing and inspiring their allies with spells that harm and hinder foes. They can
Level
Proficiency
Bonus
Features
CantripsKnown
—Spell Slots per Spell Level—
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Monsters
Tomb of Annihilation
ceases to age and is immune to cold damage and the effects of extreme cold.
Artus wields Bookmark, a +3 dagger with additional magical properties. As a bonus action, Artus can activate any one of the
city of Mezro during the Spellplague. No longer content to wait for Alisanda and Mezro to return on their own, Artus has been seeking the means to bring them back. He believes that Saja N’baza, an
magic-items
certain distance of the disk or when someone first makes contact with the disk, then breaks that contact.
Impact. The activated disk can be set to detonate on impact, then used by throwing or dropping it
1st to 3rd level, with a saving throw DC of 14 and an attack bonus of +6.
Charge. An uncommon Blast Disk holds a single charge, the dragonshards shattering when the effect is triggered.
magic-items
certain distance of the disk or when someone first makes contact with the disk, then breaks that contact.
Impact. The activated disk can be set to detonate on impact, then used by throwing or dropping it
4th to 5th level, with a saving throw DC of 16 and an attack bonus of +8.
Charge. A rare Blast Disk holds a single charge, the dragonshards shattering when the effect
magic-items
certain distance of the disk or when someone first makes contact with the disk, then breaks that contact.
Impact. The activated disk can be set to detonate on impact, then used by throwing or dropping it
throw DC and attack bonus, as well as the item’s rarity, as shown on the Blast Disk Power table.
Charge. A typical Blast Disk holds a single charge, the dragonshards shattering when the effect is
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
atmosphere for hours on end. Plan to take breaks during your game session, and encourage players to step away from the table if they need to. If you feel like the game has gotten intense or taken a turn
characters worry might happen? Do you want to update any content boundaries? Is there anything that would make the game more enjoyable for you? Ask Permission Players put considerable thought and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
atmosphere for hours on end. Plan to take breaks during your game session, and encourage players to step away from the table if they need to. If you feel like the game has gotten intense or taken a turn
characters worry might happen? Do you want to update any content boundaries? Is there anything that would make the game more enjoyable for you? Ask Permission Players put considerable thought and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
atmosphere for hours on end. Plan to take breaks during your game session, and encourage players to step away from the table if they need to. If you feel like the game has gotten intense or taken a turn
characters worry might happen? Do you want to update any content boundaries? Is there anything that would make the game more enjoyable for you? Ask Permission Players put considerable thought and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it. Altered Outcome. The staff has 6 charges. As a bonus action, you can expend 1 of the staff’s charges to give
breaks the first time it scores a hit and deals damage. On a roll of 10 or higher, the staff regains 1d6 of its expended charges. Watchful Helm Wondrous item, very rare (requires attunement) While you
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it. Altered Outcome. The staff has 6 charges. As a bonus action, you can expend 1 of the staff’s charges to give
breaks the first time it scores a hit and deals damage. On a roll of 10 or higher, the staff regains 1d6 of its expended charges. Watchful Helm Wondrous item, very rare (requires attunement) While you
Monsters
Fizban's Treasury of Dragons
distinctive amethyst dragon characters.
Amethyst Dragon Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I am never so content as when
magically transforms into any creature that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a bonus
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it. Altered Outcome. The staff has 6 charges. As a bonus action, you can expend 1 of the staff’s charges to give
breaks the first time it scores a hit and deals damage. On a roll of 10 or higher, the staff regains 1d6 of its expended charges. Watchful Helm Wondrous item, very rare (requires attunement) While you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
plague to the house’s enemies. 5 A House Kundarak thief from the Warding Guild breaks into non-Kundarak vaults and banks to discredit them. 6 A House Lyrandar airship captain uses the vessel to terrorize
other while spying on local nobility. 10 An heir of House Sivis starts blackmailing people based on the content of intercepted messages. 11 A bounty hunter of House Tharashk hunts one of the characters
Monsters
Fizban's Treasury of Dragons
I am never so content as when contemplating the beauty and wonders of the multiverse.
2
I am a sworn protector against the depredations of the Far Realm, and I will root out its corruption
retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a bonus action to end it.
Psychic Step. The dragon magically teleports to an unoccupied space it can see within 60 feet of it.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Skill Variants A skill dictates the circumstances under which a character can add his or her proficiency bonus to an ability check. Skills define those circumstances by referring to different aspects
ability is tied to a given background. Starting at 1st level, a character adds his or her proficiency bonus to any ability check tied to one or the other of these two abilities. Ability Check
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
plague to the house’s enemies. 5 A House Kundarak thief from the Warding Guild breaks into non-Kundarak vaults and banks to discredit them. 6 A House Lyrandar airship captain uses the vessel to terrorize
other while spying on local nobility. 10 An heir of House Sivis starts blackmailing people based on the content of intercepted messages. 11 A bounty hunter of House Tharashk hunts one of the characters
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
plague to the house’s enemies. 5 A House Kundarak thief from the Warding Guild breaks into non-Kundarak vaults and banks to discredit them. 6 A House Lyrandar airship captain uses the vessel to terrorize
other while spying on local nobility. 10 An heir of House Sivis starts blackmailing people based on the content of intercepted messages. 11 A bounty hunter of House Tharashk hunts one of the characters
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Skill Variants A skill dictates the circumstances under which a character can add his or her proficiency bonus to an ability check. Skills define those circumstances by referring to different aspects
ability is tied to a given background. Starting at 1st level, a character adds his or her proficiency bonus to any ability check tied to one or the other of these two abilities. Ability Check
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Defender Weapon (any sword), legendary (requires attunement) You gain a +3 bonus to attack and damage rolls made with this magic weapon. The first time you attack with the sword on each of your turns
, you can transfer some or all of the sword’s bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Defender Weapon (any sword), legendary (requires attunement) You gain a +3 bonus to attack and damage rolls made with this magic weapon. The first time you attack with the sword on each of your turns
, you can transfer some or all of the sword’s bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
killed outright, it falls unconscious and subsequently makes death saving throws, just like a player character. Proficiency Bonus The sidekick’s proficiency bonus is determined by its level in its
class, as shown in the class’s table. Whenever the sidekick’s proficiency bonus increases by 1, add 1 to the to-hit modifier of all the attacks in its stat block, and increase the DCs in its stat block by
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Skill Variants A skill dictates the circumstances under which a character can add his or her proficiency bonus to an ability check. Skills define those circumstances by referring to different aspects
ability is tied to a given background. Starting at 1st level, a character adds his or her proficiency bonus to any ability check tied to one or the other of these two abilities. Ability Check
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Defender Weapon (any sword), legendary (requires attunement) You gain a +3 bonus to attack and damage rolls made with this magic weapon. The first time you attack with the sword on each of your turns
, you can transfer some or all of the sword’s bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Ability Charisma is your spellcasting ability for your sorcerer spells, since the power of your magic relies on your ability to project your will into the world. You use your Charisma whenever a spell
+ your proficiency bonus + your Charisma modifier Spell attack modifier = your proficiency bonus + your Charisma modifier Spellcasting Focus You can use an arcane focus (see chapter 5, “Equipment”) as a spellcasting focus for your sorcerer spells.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
killed outright, it falls unconscious and subsequently makes death saving throws, just like a player character. Proficiency Bonus The sidekick’s proficiency bonus is determined by its level in its
class, as shown in the class’s table. Whenever the sidekick’s proficiency bonus increases by 1, add 1 to the to-hit modifier of all the attacks in its stat block, and increase the DCs in its stat block by
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
killed outright, it falls unconscious and subsequently makes death saving throws, just like a player character. Proficiency Bonus The sidekick’s proficiency bonus is determined by its level in its
class, as shown in the class’s table. Whenever the sidekick’s proficiency bonus increases by 1, add 1 to the to-hit modifier of all the attacks in its stat block, and increase the DCs in its stat block by
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
more varied are the plants and fungi that thrive in the tiny ecosystem on its back. While sometimes ill-tempered and territorial, brackish trudges are usually content to mind their own business. When
blindsight 10 ft., passive Perception 14
Languages —
Challenge 3 (700 XP) Proficiency Bonus +2
Fungal Fortitude. If damage reduces the trudge to 0 hit points, it must make a Constitution saving throw
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
avoid the main blast of a fireball, or does he or she take full damage from the blaze? In cases where the outcome of an action is uncertain, the Dungeons & Dragons game relies on rolls of a 20-sided
the six ability scores, and it sometimes includes a proficiency bonus to reflect a character’s particular skill. (See Chapter 1 for details on each ability and how to determine an ability’s modifier






