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Returning 35 results for 'book bad diffusing cantrips region'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
object.
Spellcasting. The ghost is a 6th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14). The ghost has the following wizard spells prepared:
Cantrips (at will): mage hand
and headed toward the Sea of Moving Ice, hoping to find a tome called The Codicil of White, a book of magic and lore composed by servants of Auril the Frostmaiden. The Arcane Brotherhood believes that
Vampire Spellcaster
Legacy
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Monsters
Monster Manual (2014)
save DC 16, +8;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). The vampire has the following wizard spells prepared:
Cantrips (at will): mage hand
guarded by vampire spawn or other loyal creatures of the night.
Regional Effects
The region surrounding a vampire's lair is warped by the creature's unnatural presence, creating any of the following
Monsters
Icewind Dale: Rime of the Frostmaiden
","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). She has the following wizard spells prepared:
Cantrips (at will): fire bolt (see “Actions” below), mage hand
. The book contains the spells Avarice has prepared plus the following additional spells: burning hands, cone of cold, find familiar, ice storm, lightning bolt, rope trick, thunderwave, tongues, wall of fire, and wall of force.Cold, Fire
Monsters
Mordenkainen's Fiendish Folio Volume 1
unable to use the Dash action, cannot climb, or cast spells other than cantrips until the start of its next turn.
Keen Hearing. The dire corby has advantage on Wisdom (Perception) checks that rely on
predictable patterns of movement like migrating birds. They strip a region bare of the lichens, fungus, and vermin that comprise their diet before moving on to a fresh feeding ground. Underdark
Monsters
Icewind Dale: Rime of the Frostmaiden
with spell attacks). He has the following wizard spells prepared:
Cantrips (at will): light,* message,* prestidigitation, shocking grasp (see “Actions” below)
1st level (4 slots): mage armor,* shield
network of Ten-Towns. He hoped that his work would help the Arcane Brotherhood gain control of the region. A few years ago, shortly after his arrival in Ten-Towns, Gant established a protection racket in
Satyr
Legacy
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races
Mythic Odysseys of Theros
discourse. Satyrs feel that life is to be lived and experienced with all the senses. Satyrs see the world and everything in it as a book of delights, and they want to explore every page. See chapter 3
amazing things ever. I want to pick them, wear them, and discover their silent secrets.
2
There isn’t a tree or statue that isn’t fun to climb.
3
Nothing wards off bad luck like a
Ki-rin
Legacy
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Monsters
Volo's Guide to Monsters
spellcasting ability is Wisdom (spell save DC 17, +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). It has the following cleric spells prepared:
Cantrips
-rin's celestial nature transforms the region around its lair. Any of the following magical effects is possible for travelers to encounter in the vicinity:
Water flows pure within 3 miles of a ki
Monsters
Quests from the Infinite Staircase
destroy Nafas is to take his place.
Nafas as a Patron
In addition to linking the adventures in this book, you can use Nafas as a group patron (detailed in Tasha’s Cauldron of Everything). In
dust lasts until Nafas disperses it (no action required) or uses this lair action again, and it can’t be dispersed by wind.
Regional Effects
The region containing Nafas’s lair is warped
Monsters
Divine Contention
":"Spellcasting"} to hit with spell attacks). She has the following druid spells prepared:
Cantrips (at will): druidcraft, mending, produce flame
1st level (4 slots): cure wounds, detect magic, entangle
the crest that begins near its eyes and continues down its spine, reaching full height just behind the skull.
A small wooded region near Westbridge hides many old dwarven ruins and the extensive
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
the same list). While the book is on your person, you can cast those cantrips at will. They don’t count against your number of cantrips known. If they don’t appear on the warlock spell list, they are nonetheless warlock spells for you.”
Pact of the Tome (p. 108) Starting with the second sentence, the first paragraph now reads, “When you gain this feature, choose three cantrips from any class’s spell list (the three needn’t be from
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
the same list). While the book is on your person, you can cast those cantrips at will. They don’t count against your number of cantrips known. If they don’t appear on the warlock spell list, they are nonetheless warlock spells for you.”
Pact of the Tome (p. 108) Starting with the second sentence, the first paragraph now reads, “When you gain this feature, choose three cantrips from any class’s spell list (the three needn’t be from
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
the same list). While the book is on your person, you can cast those cantrips at will. They don’t count against your number of cantrips known. If they don’t appear on the warlock spell list, they are nonetheless warlock spells for you.”
Pact of the Tome (p. 108) Starting with the second sentence, the first paragraph now reads, “When you gain this feature, choose three cantrips from any class’s spell list (the three needn’t be from
Monsters
Sleeping Dragon’s Wake
DC 17; +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). She has the following sorcerer spells prepared:
Cantrips (at will): light, mage hand
deafened until the end of its next turn.
Regional Effects
The region containing a legendary bronze dragon’s lair is warped by the dragon’s magic.
Once per day, the dragon can alter the
classes
Player’s Handbook
Armor, Sickle, 2 Dagger;Daggers, orb;Arcane Focus (orb), Book (occult lore), Scholar's Pack, and 15 GP; or (B) 100 GP
Warlocks quest for knowledge that lies hidden in the fabric of the
Eldritch Invocations
Cantrips
Prepared Spells
Spell Slots
Slot Level
1
+2
Eldritch Invocations, Pact Magic
1
2
2
1
1
2
+2
Magical Cunning
3
2
3
2
1
3
+2
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
tales, but what place do they have in your D&D game? As a DM, you determine what place horror has in your adventures. Consider the following topics and how this book can aid you in determining the role of
suspense in your game. Foundations for Fears. Facing frightening creatures and venturing into the unknown are staples of both D&D adventures and horror stories. This book explores how to interweave
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
tales, but what place do they have in your D&D game? As a DM, you determine what place horror has in your adventures. Consider the following topics and how this book can aid you in determining the role of
suspense in your game. Foundations for Fears. Facing frightening creatures and venturing into the unknown are staples of both D&D adventures and horror stories. This book explores how to interweave
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
tales, but what place do they have in your D&D game? As a DM, you determine what place horror has in your adventures. Consider the following topics and how this book can aid you in determining the role of
suspense in your game. Foundations for Fears. Facing frightening creatures and venturing into the unknown are staples of both D&D adventures and horror stories. This book explores how to interweave
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
About This Book Phandelver and Below: The Shattered Obelisk is a Dungeons & Dragons adventure optimized for four to six characters. The player characters are the heroes of the story. This book
describes the villains and monsters the heroes must overcome and the locations they must explore to bring the adventure to a successful conclusion. This adventure presents Phandalin, the surrounding region
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
About This Book Phandelver and Below: The Shattered Obelisk is a Dungeons & Dragons adventure optimized for four to six characters. The player characters are the heroes of the story. This book
describes the villains and monsters the heroes must overcome and the locations they must explore to bring the adventure to a successful conclusion. This adventure presents Phandalin, the surrounding region
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
About This Book Phandelver and Below: The Shattered Obelisk is a Dungeons & Dragons adventure optimized for four to six characters. The player characters are the heroes of the story. This book
describes the villains and monsters the heroes must overcome and the locations they must explore to bring the adventure to a successful conclusion. This adventure presents Phandalin, the surrounding region
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
extradimensional space when the bond breaks. Pact of the Tome Your patron gives you a grimoire called a Book of Shadows. When you gain this feature, choose three cantrips from any class’s spell list (the three
needn’t be from the same list). While the book is on your person, you can cast those cantrips at will. They don’t count against your number of cantrips known. If they don’t appear on the warlock spell
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
extradimensional space when the bond breaks. Pact of the Tome Your patron gives you a grimoire called a Book of Shadows. When you gain this feature, choose three cantrips from any class’s spell list (the three
needn’t be from the same list). While the book is on your person, you can cast those cantrips at will. They don’t count against your number of cantrips known. If they don’t appear on the warlock spell
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
extradimensional space when the bond breaks. Pact of the Tome Your patron gives you a grimoire called a Book of Shadows. When you gain this feature, choose three cantrips from any class’s spell list
(the three needn’t be from the same list). While the book is on your person, you can cast those cantrips at will. They don’t count against your number of cantrips known. If they don’t appear on the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
extradimensional space when the bond breaks. Pact of the Tome Your patron gives you a grimoire called a Book of Shadows. When you gain this feature, choose three cantrips from any class’s spell list
(the three needn’t be from the same list). While the book is on your person, you can cast those cantrips at will. They don’t count against your number of cantrips known. If they don’t appear on the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
extradimensional space when the bond breaks. Pact of the Tome Your patron gives you a grimoire called a Book of Shadows. When you gain this feature, choose three cantrips from any class’s spell list (the three
needn’t be from the same list). While the book is on your person, you can cast those cantrips at will. They don’t count against your number of cantrips known. If they don’t appear on the warlock spell
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
extradimensional space when the bond breaks. Pact of the Tome Your patron gives you a grimoire called a Book of Shadows. When you gain this feature, choose three cantrips from any class’s spell list
(the three needn’t be from the same list). While the book is on your person, you can cast those cantrips at will. They don’t count against your number of cantrips known. If they don’t appear on the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Greyhawk Gazetteer The poster map in this book shows the entire region of the Flanaess, with the Free City of Greyhawk near the center. As characters venture beyond the confines of the city and its
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Greyhawk Gazetteer The poster map in this book shows the entire region of the Flanaess, with the Free City of Greyhawk near the center. As characters venture beyond the confines of the city and its
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Greyhawk Gazetteer The poster map in this book shows the entire region of the Flanaess, with the Free City of Greyhawk near the center. As characters venture beyond the confines of the city and its
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
spellcaster. Her spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). She has the following wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, shocking
Snarla finds herself in a bad situation, she changes into werewolf form and attacks with desperate savagery, giving her advantage on all her attack rolls. If she is captured alive and made to talk, she
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Using the Maps This book contains a number of interior maps and a fold-out, double-sided poster map. These elements are further described below. Interior Maps Maps that appear in this book are for
map is meant to be shared with the players. One side of the poster map shows the Phandalin region, including prominent locations in the Underdark where the characters will travel. If the players
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
spellcaster. Her spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). She has the following wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, shocking
Snarla finds herself in a bad situation, she changes into werewolf form and attacks with desperate savagery, giving her advantage on all her attack rolls. If she is captured alive and made to talk, she
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
spellcaster. Her spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). She has the following wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, shocking
Snarla finds herself in a bad situation, she changes into werewolf form and attacks with desperate savagery, giving her advantage on all her attack rolls. If she is captured alive and made to talk, she
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Using the Maps This book contains a number of interior maps and a fold-out, double-sided poster map. These elements are further described below. Interior Maps Maps that appear in this book are for
map is meant to be shared with the players. One side of the poster map shows the Phandalin region, including prominent locations in the Underdark where the characters will travel. If the players
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Using the Maps This book contains a number of interior maps and a fold-out, double-sided poster map. These elements are further described below. Interior Maps Maps that appear in this book are for
map is meant to be shared with the players. One side of the poster map shows the Phandalin region, including prominent locations in the Underdark where the characters will travel. If the players






