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Returning 35 results for 'book binding diffusing champion role'.
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Magic Items
Dungeon Master’s Guide
;typically an assortment of demons.
Ensnarement. While carrying the book, whenever you cast Magic Circle naming only Fiends or cast Planar Binding targeting a Fiend, the spell is cast at level 9
those hours pass, anyone who opens the book’s remaining binding is transported to a nascent layer of the Abyss that lies hidden within the book. At the heart of this deadly, semisentient domain
Magic Items
Tasha’s Cauldron of Everything
familiar, gate, magic circle, planar binding, and summon elemental (appears in this book). It functions as a spellbook for you.
While you are holding the book, you can use it as a spellcasting
The pages of this book are bound in fiend hide, and its cover is embossed with a diagram of the Great Wheel of the multiverse. When found, the book contains the following spells: banishment, find
Magic Items
Icewind Dale: Rime of the Frostmaiden
The Codicil of White is a tall, thin volume bound in white ermine fur over seasoned boards of white pine and sealed with a clasp and lock of tarnished silver. The book is cold to the touch, and the
fur is worn about the edges from use. The twenty-seven pages within are of vellum painted with silver gilt on the outer edges. The whole is sewn to a leather binding with strips of sinews, making it
Demonomicon of Iggwilv
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Tasha’s Cauldron of Everything
a fiend, you use the maximum possible result instead of rolling.
Ensnarement. While carrying the book, whenever you cast the magic circle spell naming only fiends, or the planar binding spell
pages. If this occurs, the pages reappear after 24 hours. Before all those hours pass, anyone who opens the book’s remaining binding is transported to a nascent layer of the Abyss that lies hidden
Satyr
Legacy
This doesn't reflect the latest rules and lore.
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races
Mythic Odysseys of Theros
discourse. Satyrs feel that life is to be lived and experienced with all the senses. Satyrs see the world and everything in it as a book of delights, and they want to explore every page. See chapter 3
victory was short-lived. Heliod dispatched his champion, Elspeth, who faced many trials but ultimately killed the god-satyr by driving the spear, Godsend, through his heart.
Many satyrs remember
Monsters
Quests from the Infinite Staircase
destroy Nafas is to take his place.
Nafas as a Patron
In addition to linking the adventures in this book, you can use Nafas as a group patron (detailed in Tasha’s Cauldron of Everything). In
this role, Nafas sends adventurers to distant worlds to fulfill the wishes of creatures beyond his reach. Adventurers who return to Nafas successful receive gifts as rewards. As a noble genie, Nafas
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
evils of the Wastes. When creating a Ghaash’kala character, consider the following: The Binding Flame. The Ghaash’kala worship Kalok Shash, the “Binding Flame.” Fundamentally the same religion as the
Silver Flame, Kalok Shash is a harsh faith that requires all able-bodied folk to fight in the endless war against the forces of darkness. Sacred Champions. As a Ghaash’kala, you are a champion of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
evils of the Wastes. When creating a Ghaash’kala character, consider the following: The Binding Flame. The Ghaash’kala worship Kalok Shash, the “Binding Flame.” Fundamentally the same religion as the
Silver Flame, Kalok Shash is a harsh faith that requires all able-bodied folk to fight in the endless war against the forces of darkness. Sacred Champions. As a Ghaash’kala, you are a champion of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
evils of the Wastes. When creating a Ghaash’kala character, consider the following: The Binding Flame. The Ghaash’kala worship Kalok Shash, the “Binding Flame.” Fundamentally the same religion as the
Silver Flame, Kalok Shash is a harsh faith that requires all able-bodied folk to fight in the endless war against the forces of darkness. Sacred Champions. As a Ghaash’kala, you are a champion of the
Backgrounds
Baldur’s Gate: Descent into Avernus
clothes, and a pouch containing 10 gp
Specialty
During your time as a soldier, you had a specific role to play in your unit or army. Roll a d8 or choose from the options in the table below to
determine your role:
d8
Specialty
1
Officer
2
Scout
3
Infantry
4
Cavalry
5
Healer
6
Quartermaster
7
Standard bearer
8
Support staff (cook
classes
Player’s Handbook
Armor, Sickle, 2 Dagger;Daggers, orb;Arcane Focus (orb), Book (occult lore), Scholar's Pack, and 15 GP; or (B) 100 GP
Warlocks quest for knowledge that lies hidden in the fabric of the
the influence of these beings can be felt. In no time, each Warlock is drawn into a binding pact with a powerful patron. Drawing on the ancient knowledge of beings such as angels, archfey, demons
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Monsters in This Book The Stat Blocks by Challenge Rating table sorts the creatures in this book by challenge rating. Stat Blocks by Challenge Rating CR Stat Block Creature Type Chapter 1/4
Hierophant of the Comet Humanoid 12 14 Breath drinker Aberration 18 14 Hulgaz Fiend 20 15 Grim Champion of Pestilence Undead 19 17 Hierophant medusa Monstrosity 21 17 Otherworldly corrupter Aberration 6 18
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Monsters in This Book The Stat Blocks by Challenge Rating table sorts the creatures in this book by challenge rating. Stat Blocks by Challenge Rating CR Stat Block Creature Type Chapter 1/4
Hierophant of the Comet Humanoid 12 14 Breath drinker Aberration 18 14 Hulgaz Fiend 20 15 Grim Champion of Pestilence Undead 19 17 Hierophant medusa Monstrosity 21 17 Otherworldly corrupter Aberration 6 18
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Monsters in This Book The Stat Blocks by Challenge Rating table sorts the creatures in this book by challenge rating. Stat Blocks by Challenge Rating CR Stat Block Creature Type Chapter 1/4
Hierophant of the Comet Humanoid 12 14 Breath drinker Aberration 18 14 Hulgaz Fiend 20 15 Grim Champion of Pestilence Undead 19 17 Hierophant medusa Monstrosity 21 17 Otherworldly corrupter Aberration 6 18
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Running for One Character You can run this adventure for a single character of level 12. A Bard is a good choice, given the role that music and storytelling play in the adventure. Ideally, the
character should have proficiency in at least two of the following skills: Deception Intimidation Perception Performance Persuasion Stealth The solo character gains the Blessing of the Lone Champion (see the introduction) to compensate for the lack of companions.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Running for One Character You can run this adventure for a single character of level 12. A Bard is a good choice, given the role that music and storytelling play in the adventure. Ideally, the
character should have proficiency in at least two of the following skills: Deception Intimidation Perception Performance Persuasion Stealth The solo character gains the Blessing of the Lone Champion (see the introduction) to compensate for the lack of companions.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Running for One Character You can run this adventure for a single character of level 12. A Bard is a good choice, given the role that music and storytelling play in the adventure. Ideally, the
character should have proficiency in at least two of the following skills: Deception Intimidation Perception Performance Persuasion Stealth The solo character gains the Blessing of the Lone Champion (see the introduction) to compensate for the lack of companions.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. When found, the book contains the following spells: banishment, find familiar, gate, magic circle, planar binding, and summon elemental (appears in this book). It functions as a spellbook for you
Planecaller’s Codex Wondrous item, rare (requires attunement by a wizard) The pages of this book are bound in fiend hide, and its cover is embossed with a diagram of the Great Wheel of the multiverse
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. When found, the book contains the following spells: banishment, find familiar, gate, magic circle, planar binding, and summon elemental (appears in this book). It functions as a spellbook for you
Planecaller’s Codex Wondrous item, rare (requires attunement by a wizard) The pages of this book are bound in fiend hide, and its cover is embossed with a diagram of the Great Wheel of the multiverse
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. When found, the book contains the following spells: banishment, find familiar, gate, magic circle, planar binding, and summon elemental (appears in this book). It functions as a spellbook for you
Planecaller’s Codex Wondrous item, rare (requires attunement by a wizard) The pages of this book are bound in fiend hide, and its cover is embossed with a diagram of the Great Wheel of the multiverse
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Missing Pages Several pages have been sliced from the binding of The Book of Inner Alchemy. They were recently stolen on behalf of a radical monk named Bak Mei, an apostate practitioner of the Open
) corrupted. Unable to achieve an immortal state of being, he ordered his most trusted students to infiltrate the library and steal pages from the book that might have a solution to his problem. Using the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Missing Pages Several pages have been sliced from the binding of The Book of Inner Alchemy. They were recently stolen on behalf of a radical monk named Bak Mei, an apostate practitioner of the Open
) corrupted. Unable to achieve an immortal state of being, he ordered his most trusted students to infiltrate the library and steal pages from the book that might have a solution to his problem. Using the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Missing Pages Several pages have been sliced from the binding of The Book of Inner Alchemy. They were recently stolen on behalf of a radical monk named Bak Mei, an apostate practitioner of the Open
) corrupted. Unable to achieve an immortal state of being, he ordered his most trusted students to infiltrate the library and steal pages from the book that might have a solution to his problem. Using the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Book Description At first glance, this book of moderate thickness appears to be one of the many insignificant tomes that fill the shelves of the Great Library. Upon closer inspection, this volume
reveals itself to be of exceptional quality. Except for minor damage to the corners, its olive-green covers are in perfect condition. Sewn into the binding with silk threads are sacred texts and medical
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Book Description At first glance, this book of moderate thickness appears to be one of the many insignificant tomes that fill the shelves of the Great Library. Upon closer inspection, this volume
reveals itself to be of exceptional quality. Except for minor damage to the corners, its olive-green covers are in perfect condition. Sewn into the binding with silk threads are sacred texts and medical
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Book Description At first glance, this book of moderate thickness appears to be one of the many insignificant tomes that fill the shelves of the Great Library. Upon closer inspection, this volume
reveals itself to be of exceptional quality. Except for minor damage to the corners, its olive-green covers are in perfect condition. Sewn into the binding with silk threads are sacred texts and medical
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
discusses aberrant dragonmarks and their role in a campaign. Eberron Campaign Guide (4E): Designed for the fourth edition of the Dungeons & Dragons Roleplaying Game, this book presents a historical and
first stop when exploring the distant land of Xen’drik. This book describes the shadowy ruins, sinister organizations, and treasure-laden dungeons of Stormreach. In addition to providing Dungeon
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
remaining binding is transported to a nascent layer of the Abyss that lies hidden within the book. At the heart of this deadly, semisentient domain lies a long-lost Artifact, Fraz-Urb’luu’s Staff. If
book up-to-date, no matter how many pages are removed, and it longs to be more than mere reference material. Abyssal Lore. You can reference the Demonomicon whenever you make an Intelligence check to
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
discusses aberrant dragonmarks and their role in a campaign. Eberron Campaign Guide (4E): Designed for the fourth edition of the Dungeons & Dragons Roleplaying Game, this book presents a historical and
first stop when exploring the distant land of Xen’drik. This book describes the shadowy ruins, sinister organizations, and treasure-laden dungeons of Stormreach. In addition to providing Dungeon
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
discusses aberrant dragonmarks and their role in a campaign. Eberron Campaign Guide (4E): Designed for the fourth edition of the Dungeons & Dragons Roleplaying Game, this book presents a historical and
first stop when exploring the distant land of Xen’drik. This book describes the shadowy ruins, sinister organizations, and treasure-laden dungeons of Stormreach. In addition to providing Dungeon
classes
Basic Rules (2014)
sufficient to defeat whatever threats arise.
A Life of Danger
A barbarian plays an important role as a protector of their people and a leader in times of war. Life in the wild places of the world is
Champion
Unlimited
+4
Class Features
As a barbarian, you gain the following class features.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
remaining binding is transported to a nascent layer of the Abyss that lies hidden within the book. At the heart of this deadly, semisentient domain lies a long-lost Artifact, Fraz-Urb’luu’s Staff. If
book up-to-date, no matter how many pages are removed, and it longs to be more than mere reference material. Abyssal Lore. You can reference the Demonomicon whenever you make an Intelligence check to
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
have been ripped from the book’s spine, the general chapters remain, ever revealing demonic secrets. And the book holds more than blasphemies. Caged behind lines of script roils a secret piece of the
Abyss itself, which keeps the book up-to-date, no matter how many pages are removed, and it longs to be more than mere reference material. Random Properties. The artifact has the following random
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
remaining binding is transported to a nascent layer of the Abyss that lies hidden within the book. At the heart of this deadly, semisentient domain lies a long-lost Artifact, Fraz-Urb’luu’s Staff. If
book up-to-date, no matter how many pages are removed, and it longs to be more than mere reference material. Abyssal Lore. You can reference the Demonomicon whenever you make an Intelligence check to
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
have been ripped from the book’s spine, the general chapters remain, ever revealing demonic secrets. And the book holds more than blasphemies. Caged behind lines of script roils a secret piece of the
Abyss itself, which keeps the book up-to-date, no matter how many pages are removed, and it longs to be more than mere reference material. Random Properties. The artifact has the following random






