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Returning 35 results for 'books being diffusing construct religion'.
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Monsters
Candlekeep Mysteries
False Objects. If the swarm is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn’t observed the swarm move or act, that creature must
Charlatan
Legacy
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Backgrounds
Player’s Handbook (2014)
them like they were children’s books. It’s a useful talent, and one that you’re perfectly willing to use for your advantage.
You know what people want and you deliver, or rather
Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe, and how they see the
Backgrounds
Baldur’s Gate: Descent into Avernus
can tease out their hearts’ desires after a few minutes of conversation, and with a few leading questions you can read them like they were children’s books. It’s a useful talent, and
.
Suggested Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Religion Construct Arcana Dragon Arcana, History, or Nature Elemental Arcana or Nature Fey Arcana or Nature Fiend Arcana or Religion Giant History Humanoid History Monstrosity Nature or Survival Ooze Arcana or Survival Plant Nature or Survival Undead Arcana or Religion
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Religion Construct Arcana Dragon Arcana, History, or Nature Elemental Arcana or Nature Fey Arcana or Nature Fiend Arcana or Religion Giant History Humanoid History Monstrosity Nature or Survival Ooze Arcana or Survival Plant Nature or Survival Undead Arcana or Religion
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Religion Construct Arcana Dragon Arcana, History, or Nature Elemental Arcana or Nature Fey Arcana or Nature Fiend Arcana or Religion Giant History Humanoid History Monstrosity Nature or Survival Ooze Arcana or Survival Plant Nature or Survival Undead Arcana or Religion
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
these books gains advantage on their next Intelligence (Arcana or Religion) check related to the undead or the history of the House of Lament. These books can also be used to identify the Mark of the Raven, the symbol of the god Ezra, and the symbol of the priests of Osybus (see chapter 3).
the crossroads standing in the background of a portrait. Reference Material. The investigators possess a variety of books detailing haunts and occult lore. Any character who spends an hour consulting
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
these books gains advantage on their next Intelligence (Arcana or Religion) check related to the undead or the history of the House of Lament. These books can also be used to identify the Mark of the Raven, the symbol of the god Ezra, and the symbol of the priests of Osybus (see chapter 3).
the crossroads standing in the background of a portrait. Reference Material. The investigators possess a variety of books detailing haunts and occult lore. Any character who spends an hour consulting
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
these books gains advantage on their next Intelligence (Arcana or Religion) check related to the undead or the history of the House of Lament. These books can also be used to identify the Mark of the Raven, the symbol of the god Ezra, and the symbol of the priests of Osybus (see chapter 3).
the crossroads standing in the background of a portrait. Reference Material. The investigators possess a variety of books detailing haunts and occult lore. Any character who spends an hour consulting
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
through books and scrolls, but also through first-hand observation — by visiting far-flung settlements and exploring local histories and customs. Skill Proficiencies: Insight, Religion Languages: Two of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
through books and scrolls, but also through first-hand observation — by visiting far-flung settlements and exploring local histories and customs. Skill Proficiencies: Insight, Religion Languages: Two of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
through books and scrolls, but also through first-hand observation — by visiting far-flung settlements and exploring local histories and customs. Skill Proficiencies: Insight, Religion Languages: Two of
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
action and makes a successful DC 15 Intelligence (Religion) check discerns the way to lay her spirit to rest: either by removing all the books and scrolls from the library or by destroying them. Melindra
Cult” above for information Eleith can share. Alcoves. Each alcove contains 4d10 + 20 barely legible books and scrolls, all of them brittle and flammable. A character who takes the Study action and
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
action and makes a successful DC 15 Intelligence (Religion) check discerns the way to lay her spirit to rest: either by removing all the books and scrolls from the library or by destroying them. Melindra
Cult” above for information Eleith can share. Alcoves. Each alcove contains 4d10 + 20 barely legible books and scrolls, all of them brittle and flammable. A character who takes the Study action and
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
action and makes a successful DC 15 Intelligence (Religion) check discerns the way to lay her spirit to rest: either by removing all the books and scrolls from the library or by destroying them. Melindra
Cult” above for information Eleith can share. Alcoves. Each alcove contains 4d10 + 20 barely legible books and scrolls, all of them brittle and flammable. A character who takes the Study action and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. Cogwork Archivist
Large Construct, Typically Lawful Neutral
Armor Class 17 (natural armor)
Hit Points 90 (12d10 + 24)
Speed 40 ft.
STR
18 (+4)
DEX
10 (+0)
CON
15 (+2
)
INT
17 (+3)
WIS
11 (+0)
CHA
6 (−2)
Skills Arcana +5, History +5, Nature +5, Religion +5, Perception +2
Damage Immunities poison
Condition Immunities charmed, exhaustion
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. Cogwork Archivist
Large Construct, Typically Lawful Neutral
Armor Class 17 (natural armor)
Hit Points 90 (12d10 + 24)
Speed 40 ft.
STR
18 (+4)
DEX
10 (+0)
CON
15 (+2
)
INT
17 (+3)
WIS
11 (+0)
CHA
6 (−2)
Skills Arcana +5, History +5, Nature +5, Religion +5, Perception +2
Damage Immunities poison
Condition Immunities charmed, exhaustion
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. Cogwork Archivist
Large Construct, Typically Lawful Neutral
Armor Class 17 (natural armor)
Hit Points 90 (12d10 + 24)
Speed 40 ft.
STR
18 (+4)
DEX
10 (+0)
CON
15 (+2
)
INT
17 (+3)
WIS
11 (+0)
CHA
6 (−2)
Skills Arcana +5, History +5, Nature +5, Religion +5, Perception +2
Damage Immunities poison
Condition Immunities charmed, exhaustion
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Dwarvish into its back. A successful DC 16 Intelligence (Arcana or Religion) check allows a character to recognize the profane symbols as being related to Demogorgon. A search of the platform uncovers a
similar but broken statue near a locked iron chest and a pile of books (see “Treasure” for more information on the chest and books). The broken statue is similar to the statue in the circle, except it
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Dwarvish into its back. A successful DC 16 Intelligence (Arcana or Religion) check allows a character to recognize the profane symbols as being related to Demogorgon. A search of the platform uncovers a
similar but broken statue near a locked iron chest and a pile of books (see “Treasure” for more information on the chest and books). The broken statue is similar to the statue in the circle, except it
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Dwarvish into its back. A successful DC 16 Intelligence (Arcana or Religion) check allows a character to recognize the profane symbols as being related to Demogorgon. A search of the platform uncovers a
similar but broken statue near a locked iron chest and a pile of books (see “Treasure” for more information on the chest and books). The broken statue is similar to the statue in the circle, except it
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Archive Level 13 Bastion Facility Prerequisite: None
Space: Roomy
Hirelings: 1
Order: Research
An Archive is a repository of valuable books, maps, and scrolls. It is usually attached to a
(Religion) check you make when you take the Study action to recall lore about deities, rites and prayers, hierarchies, holy symbols, and the practices of secret cults. Enlarging the Facility. You can
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Archive Level 13 Bastion Facility Prerequisite: None
Space: Roomy
Hirelings: 1
Order: Research
An Archive is a repository of valuable books, maps, and scrolls. It is usually attached to a
(Religion) check you make when you take the Study action to recall lore about deities, rites and prayers, hierarchies, holy symbols, and the practices of secret cults. Enlarging the Facility. You can
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Archive Level 13 Bastion Facility Prerequisite: None
Space: Roomy
Hirelings: 1
Order: Research
An Archive is a repository of valuable books, maps, and scrolls. It is usually attached to a
(Religion) check you make when you take the Study action to recall lore about deities, rites and prayers, hierarchies, holy symbols, and the practices of secret cults. Enlarging the Facility. You can
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, general command, such as to fetch a key, stand watch, or stack some books. If you issue no commands, the servant does nothing other than defend itself against hostile creatures. Once given an order
Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can animate two additional objects for each slot level above 3rd. Tiny Servant
Tiny construct, unaligned
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
room. There are small reading desks with cozy scarlet chairs in the corners.
The shelves contain books on Fistandia’s favorite subjects: arcana, natural science, religion, astrology, and planar
shelves filled with books line the walls of this room. Two more shelves run through the middle of the room with a ten-foot-wide aisle between them. Several stacks of books are piled high throughout the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, general command, such as to fetch a key, stand watch, or stack some books. If you issue no commands, the servant does nothing other than defend itself against hostile creatures. Once given an order
Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can animate two additional objects for each slot level above 3rd. Tiny Servant
Tiny construct, unaligned
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
room. There are small reading desks with cozy scarlet chairs in the corners.
The shelves contain books on Fistandia’s favorite subjects: arcana, natural science, religion, astrology, and planar
shelves filled with books line the walls of this room. Two more shelves run through the middle of the room with a ten-foot-wide aisle between them. Several stacks of books are piled high throughout the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
room. There are small reading desks with cozy scarlet chairs in the corners.
The shelves contain books on Fistandia’s favorite subjects: arcana, natural science, religion, astrology, and planar
shelves filled with books line the walls of this room. Two more shelves run through the middle of the room with a ten-foot-wide aisle between them. Several stacks of books are piled high throughout the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, general command, such as to fetch a key, stand watch, or stack some books. If you issue no commands, the servant does nothing other than defend itself against hostile creatures. Once given an order
Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can animate two additional objects for each slot level above 3rd. Tiny Servant
Tiny construct, unaligned
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
frame, the top of which is carved in the likeness of a yawning homunculus (see “Magic Mirror” below).
Furniture. A desk and a chair formed out of lacquer-covered books stand near the north wall
usable as an arcane focus. Maddgoth took the spellbooks from scores of dead wizards and used them to construct the desk and chair for himself. Any character who examines the furniture can quickly
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
frame, the top of which is carved in the likeness of a yawning homunculus (see “Magic Mirror” below).
Furniture. A desk and a chair formed out of lacquer-covered books stand near the north wall
usable as an arcane focus. Maddgoth took the spellbooks from scores of dead wizards and used them to construct the desk and chair for himself. Any character who examines the furniture can quickly
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
frame, the top of which is carved in the likeness of a yawning homunculus (see “Magic Mirror” below).
Furniture. A desk and a chair formed out of lacquer-covered books stand near the north wall
usable as an arcane focus. Maddgoth took the spellbooks from scores of dead wizards and used them to construct the desk and chair for himself. Any character who examines the furniture can quickly
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
of the world, including advice on creating adventures and a deeper look at the nations of Khorvaire and the lands beyond it. Either of these books can be useful for a Dungeon Master who wants further
insight into the setting. The other books are largely tied to specific subjects. If you want to run a campaign in the mysterious lands of Xen’drik, Secrets of Xen’drik and City of Stormreach have a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
feet of the Girscamen feel a harmless supernatural chill—an effect of the unquiet spirits haunting the ship. If characters succeed on a DC 14 Intelligence (Arcana or Religion) check, they can tell
hole pierces the deck and the hull below.
The first time a creature that isn’t a Construct or Undead comes within 5 feet of the ship’s wreckage, the creature must make a DC 16 Wisdom saving throw. On






