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Returning 23 results for 'boon before drives connect resort'.
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Monsters
Mordenkainen's Fiendish Folio Volume 1
spell gave the crab folk an insatiable love for silver. When they see it, all crab folk feel an irresistible urge to seize it and carry it back to their lairs. If necessary, they resort to violence to
crab folk have little sense of what drives them, but they understand that the effigy represents a mother and creator who must be obeyed. Legend holds that the green hag preferred to travel in the
Classes
Xanathar's Guide to Everything
The Oath of Redemption sets a paladin on a difficult path, one that requires a holy warrior to use violence only as a last resort. Paladins who dedicate themselves to this oath believe that any
. Violence is a weapon of last resort. Diplomacy and understanding are the paths to long-lasting peace.
Innocence. All people begin life in an innocent state, and it is their environment or
Classes
Xanathar's Guide to Everything
The Oath of Redemption sets a paladin on a difficult path, one that requires a holy warrior to use violence only as a last resort. Paladins who dedicate themselves to this oath believe that any
. Violence is a weapon of last resort. Diplomacy and understanding are the paths to long-lasting peace.
Innocence. All people begin life in an innocent state, and it is their environment or
Monsters
Eberron: Rising from the Last War
impulses that drives many mortals to battle. Fear, greed, hatred — these are seeds that the Rage of War sows in the hopes of producing a bloody harvest.
Rak Tulkhesh typically takes the form of a vaguely
to bear on the world. But he can influence events in the vicinity of any of his shards, drawing power from acts of violence.
The Last War was a boon that allowed Rak Tulkhesh to darken the hearts of
Satyr
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mythic Odysseys of Theros
them. Satyrs’ solid horns connect to their heads at the base of their skulls, while their legs end in sturdy hooves. Thick fur covers their bodies from the waist down, shorter at the waist and
eccentricities. Some people spend too much time worrying over why satyrs behave as they do. But satyrs themselves simply are as they are, feeling no need to understand what drives them, much less explain it
Warlock
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
shapes their lives. This thirst drives warlocks into their pacts and shapes their later careers as well. Stories of warlocks binding themselves to fiends are widely known. But many warlocks serve patrons
Patron, Pact Magic 2 2 1 1st — 2nd +2 Eldritch Invocations 2 3 2 1st 2 3rd +2 Pact Boon 2 4 2
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and drives a person toward acts of chaos, evil, and madness. Rejecting a boon likely provokes a demon’s wrath. The Abyss’s infinite varieties of evil are not born only from the souls of mortals
of creatures that can receive their boons. Boons from demons are fickle gifts. They remain in place only as long as the demon is pleased. Accepting such a boon is a damning act that corrupts the soul
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
offers the highest-priced services in the city. The Dragon’s Hoard is a Ghallanda resort, where travelers can enjoy the utmost in luxury if they can afford the most expensive amenities. The Celestial
to do that. No bridges or lifts connect Skyway to the rest of the city, so the usual way to reach the floating district is by taking a skycoach or hiring a flying mount.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the same rate as humans. Alignment. The noble spirit tied to a kalashtar drives it toward lawful and good behavior. Most kalashtar combine strong self-discipline with compassion for all beings, but
creature who has it. Severed from Dreams. Kalashtar sleep, but they don’t connect to the plane of dreams as other creatures do. Instead, their minds draw from the memories of their otherworldly spirit
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the same rate as humans. Alignment. The noble spirit tied to a kalashtar drives it toward lawful and good behavior. Most kalashtar combine strong self-discipline with compassion for all beings, but
creature who has it. Severed from Dreams. Kalashtar sleep, but they don’t connect to the plane of dreams as other creatures do. Instead, their minds draw from the memories of their otherworldly spirit
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Oath of Redemption The Oath of Redemption sets a paladin on a difficult path, one that requires a holy warrior to use violence only as a last resort. Paladins who dedicate themselves to this oath
justice. Peace. Violence is a weapon of last resort. Diplomacy and understanding are the paths to long-lasting peace. Innocence. All people begin life in an innocent state, and it is their environment or
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Gray Render A curious impulse drives the gray render. Despite its hulking form and terrible appetite, it wants most of all to bond with an intelligent creature and, once bonded, give its life to
jealous, and more. A gray render might be a boon companion, but it is always an unpredictable one. The Gray Render Quirks table presents possible quirks for gray renders that can be generated randomly
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
some planning. The first step is to reach area L4; from there, the characters must spin the orb to connect area L4 to area L5. Once in area L5, the characters must then return the orb to its initial
position to connect area L5 to the chambers north of the orb. Map 7.6 shows the alternate configuration of the Labyrinth of Eyes once the characters rotate it to connect areas L4 and L5. The
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
seize it and carry it back to their lairs. If necessary, they resort to violence to claim the metal. Brutal Raiders. Each year, when the warm summer gives way to the chill of autumn, the crab folk look
hag creator, made from driftwood and other scrap and kept in their communal lair. The crab folk have little sense of what drives them, but they understand that the effigy represents a mother and
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
following: Two iron balconies protrude from the side walls of this train car. Iron stairwells connect these balconies to the lower level. Lining the walls on both levels are cell doors made of riveted iron
speak it truthfully.”
The characters need not resort to violence to obtain the deva’s mace-key. Here are some alternate approaches: Clever Deception. The characters can pose as emissaries of a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
sharply distinguish them. Satyrs’ solid horns connect to their heads at the base of their skulls, while their legs end in sturdy hooves. Thick fur covers their bodies from the waist down, shorter at the
much time worrying over why satyrs behave as they do. But satyrs themselves simply are as they are, feeling no need to understand what drives them, much less explain it to others. The Satyr
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
eradicate all knowledge of a specific truth. 6 Museum of Dreams. Magical communication or shared dreamscapes connect a network of wide-ranging specialists. Wizardly boyfriends relax while their
. Such documents grant you special status, such as access to forbidden regions or neutral standing in embattled areas. Such identification isn’t always a boon, though. In a land frequently plundered by
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Amaunator’s Gift, none could say what god granted them this boon. Most saw it as a companion to the sun and to themselves, and so it is known as the Companion. This holy wonder brought pilgrims of all kinds
note are located within the borders of Elturgard. I describe three of them briefly here. Berdusk. A large population of artisans drives the activity in the city of Berdusk. Its native nobility, the so
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
impulses that drives many mortals to battle. Fear, greed, hatred—these are seeds that the Rage of War sows in the hopes of producing a bloody harvest. Rak Tulkhesh typically takes the form of a vaguely
bear on the world. But he can influence events in the vicinity of any of his shards, drawing power from acts of violence. The Last War was a boon that allowed Rak Tulkhesh to darken the hearts of
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
doors open to a large living area. Most of the interior has been demolished to make one open room that’s 20 feet high. The seam along the walls where the second level used to connect is still visible
a green rind, and has doubled in size—is the salable cheese perfect for Kaga’s Stumblenoodles recipe. This is the only one that will grant a magical boon when made into a dish. 8: Storage Room This
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Kir Sabal An ancient monastery overlooks the jungle from its perch on the cliff of a tall plateau. Stone steps and rickety walkways connect the various buildings, the lowest of which is 500 feet
holding four potions of poison that are easily mistaken for potions of healing. Asharra might resort to these if the characters’ presence in Kir Sabal becomes inconvenient. 4. Dwellings The dwellings
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
connect their echoes across worlds, then all worlds must exist in a sort of entanglement of causality. This makes the map of possible futures infinitely more complex and tantalizing—and subject to
echoes accept this inexplicable boon without questioning it. Others investigate the mystery and might end up awakening their dragonsight and discovering the nature of the lauths affecting them—perhaps
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
potency after 1 hour. X3: Hashutu’s Room The door to this room bears a series of small, raised dots. This is a message in Qualith, the mind flayers’ tactile language that most creatures must resort to
pod with slime in it that helped connect the mind flayers to the elder brain. The connection hasn’t done anything in decades except impart the infected elder brain’s obsession and madness into those






