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Returning 35 results for 'boon binding defying created reading'.
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Feats
Forgotten Realms: Heroes of Faerûn
Epic Boon Feat (Prerequisite: Level 19+)
You gain the following benefits.
Ability Score Increase. Increase your Constitution, Wisdom, or Charisma score by 1, to a maximum of 30.
Daylight Presence
. As a Bonus Action, you radiate a 30-foot Emanation of Bright Light that is sunlight. If any of the Emanation’s area overlaps with an area of Darkness created by a spell, that spell is dispelled
Magic Items
Eberron: Rising from the Last War
created blank or already filled with information. When the shard is created, the creator can set a passphrase that must be spoken to access the information stored within.
While holding the shard, you
can use an action to open your mind to the shard, seeing its content in your mind. On subsequent rounds, reading the text or scribing new text on blank “pages” in the shard requires
Monsters
Mordenkainen's Fiendish Folio Volume 1
realities. Such is the realm that spawned the xill, horrific, insectoid creatures created long ago to serve an ancient, evil master.
Gruesome Collectors. Xills are horrid, four-armed creatures that seem to
by strange traps and logic-defying puzzles, along with a legion of brainwashed servitors and countless xills. As to the fate of the individuals seized by the xills, they perhaps form the bulk of
Dragonborn
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Basic Rules (2014)
known that reading her father’s face was a skill she’d been fortunate to learn. A human who couldn’t spot the shift of her eyes or Havilar’s would certainly see only the
colors of their dragon kin, but generations of interbreeding have created a more uniform appearance. Their small, fine scales are usually brass or bronze in color, sometimes ranging to scarlet, rust
Magic Items
Tasha’s Cauldron of Everything
Not all lingering spirits are tragic souls, lost on their way to the hereafter. Some languish as prisoners, souls so wicked mortals dare not free them upon an unsuspecting afterlife.
Created by a
largest groups of Vistani in the Shadowfell. She hailed from the same world that Count Strahd von Zarovich and Madam Eva came from, and she created a community of kindness and resilience—ever rare to
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Appendix A: Further Reading After reading this Wayfinder’s Guide, you may have questions. What’s the Aurum? Who are the Daughters of Sora Kell? Just how many districts are there in Sharn, and what
happens to adventurers in the Mournland? What’s in Xen’drik? Until new material becomes available for the fifth edition of the Dungeons & Dragons Roleplaying Game, you can find the answers to these questions and many more in the resources created in previous editions of the game.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Appendix A: Further Reading After reading this Wayfinder’s Guide, you may have questions. What’s the Aurum? Who are the Daughters of Sora Kell? Just how many districts are there in Sharn, and what
happens to adventurers in the Mournland? What’s in Xen’drik? Until new material becomes available for the fifth edition of the Dungeons & Dragons Roleplaying Game, you can find the answers to these questions and many more in the resources created in previous editions of the game.
classes
Player’s Handbook
mercenaries—as Fighters, they all share an unparalleled prowess with weapons and armor. And they are well acquainted with death, both meting it out and defying it.
Fighters master various
17
+6
Action Surge (two uses), Indomitable (three uses)
4
6
18
+6
Subclass feature
4
6
19
+6
Epic Boon
4
6
20
+6
Three Extra Attacks
4
6
Fighter Class Features
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Appendix A: Further Reading After reading this Wayfinder’s Guide, you may have questions. What’s the Aurum? Who are the Daughters of Sora Kell? Just how many districts are there in Sharn, and what
happens to adventurers in the Mournland? What’s in Xen’drik? Until new material becomes available for the fifth edition of the Dungeons & Dragons Roleplaying Game, you can find the answers to these questions and many more in the resources created in previous editions of the game.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
that can be created with the spell. Halaster has spent lifetimes studying elder runes, inventing new ones, and harnessing their volatile magic. He likes to place them throughout Undermountain as
beneficial (called the boon effect) and the other harmful (called the bane effect). The elder rune’s creator chooses which effect occurs or can randomize it so that a die is rolled to determine whether the
classes
Player’s Handbook
the influence of these beings can be felt. In no time, each Warlock is drawn into a binding pact with a powerful patron. Drawing on the ancient knowledge of beings such as angels, archfey, demons
)
9
4
13
3
5
16
+5
Ability Score Improvement
9
4
13
3
5
17
+6
Mystic Arcanum (level 9 spell)
9
4
14
4
5
18
+6
—
10
4
14
4
5
19
+6
Epic Boon
10
4
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
that can be created with the spell. Halaster has spent lifetimes studying elder runes, inventing new ones, and harnessing their volatile magic. He likes to place them throughout Undermountain as
beneficial (called the boon effect) and the other harmful (called the bane effect). The elder rune’s creator chooses which effect occurs or can randomize it so that a die is rolled to determine whether the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
that can be created with the spell. Halaster has spent lifetimes studying elder runes, inventing new ones, and harnessing their volatile magic. He likes to place them throughout Undermountain as
beneficial (called the boon effect) and the other harmful (called the bane effect). The elder rune’s creator chooses which effect occurs or can randomize it so that a die is rolled to determine whether the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, the ten-thousand-year-old guild culture and division of duties reasserted itself. The ten guilds regained their dominant positions, but without the magically binding force of the Guildpact to
maintain the balance among them. Years later, in 10,075 ZC, the Izzet guildmaster discovered that Azor, founder of the Azorius Senate, had created a contingency plan that would take effect if the magic of
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, the ten-thousand-year-old guild culture and division of duties reasserted itself. The ten guilds regained their dominant positions, but without the magically binding force of the Guildpact to
maintain the balance among them. Years later, in 10,075 ZC, the Izzet guildmaster discovered that Azor, founder of the Azorius Senate, had created a contingency plan that would take effect if the magic of
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, the ten-thousand-year-old guild culture and division of duties reasserted itself. The ten guilds regained their dominant positions, but without the magically binding force of the Guildpact to
maintain the balance among them. Years later, in 10,075 ZC, the Izzet guildmaster discovered that Azor, founder of the Azorius Senate, had created a contingency plan that would take effect if the magic of
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
for stirring poems written in old tongues, reading them to the rest of the group in a soft, resonant voice that comes directly from his soul.
Extracurriculars: Dead Languages Society
Job
: Biblioplex book clerk
Bond Boon: Drazhomir writes you poetry, and the smile it puts on your face makes you likable to everyone on campus except the most stone-hearted.
Bond Bane: Other students who work
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
-spirited. Her exacting judgment has led her to join the Dragonchess Club, and while she is still honing her skill at the game itself, she compensates by reading her opponent instead of the board. Many a
. The faculty at Strixhaven are convinced that, if she wished, one day Tilana would make an excellent professor.
Extracurriculars: Dragonchess Club, Intramural Silkball Club
Job: None
Bond Boon
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
-spirited. Her exacting judgment has led her to join the Dragonchess Club, and while she is still honing her skill at the game itself, she compensates by reading her opponent instead of the board. Many a
. The faculty at Strixhaven are convinced that, if she wished, one day Tilana would make an excellent professor.
Extracurriculars: Dragonchess Club, Intramural Silkball Club
Job: None
Bond Boon
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
for stirring poems written in old tongues, reading them to the rest of the group in a soft, resonant voice that comes directly from his soul.
Extracurriculars: Dead Languages Society
Job
: Biblioplex book clerk
Bond Boon: Drazhomir writes you poetry, and the smile it puts on your face makes you likable to everyone on campus except the most stone-hearted.
Bond Bane: Other students who work
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
for stirring poems written in old tongues, reading them to the rest of the group in a soft, resonant voice that comes directly from his soul.
Extracurriculars: Dead Languages Society
Job
: Biblioplex book clerk
Bond Boon: Drazhomir writes you poetry, and the smile it puts on your face makes you likable to everyone on campus except the most stone-hearted.
Bond Bane: Other students who work
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
-spirited. Her exacting judgment has led her to join the Dragonchess Club, and while she is still honing her skill at the game itself, she compensates by reading her opponent instead of the board. Many a
. The faculty at Strixhaven are convinced that, if she wished, one day Tilana would make an excellent professor.
Extracurriculars: Dragonchess Club, Intramural Silkball Club
Job: None
Bond Boon
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
pages long. A shard can be created blank or already filled with information. When the shard is created, the creator can set a passphrase that must be spoken to access the information stored within. While
holding the shard, you can use an action to open your mind to the shard, seeing its content in your mind. On subsequent rounds, reading the text or scribing new text on blank “pages” in the shard
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
pages long. A shard can be created blank or already filled with information. When the shard is created, the creator can set a passphrase that must be spoken to access the information stored within. While
holding the shard, you can use an action to open your mind to the shard, seeing its content in your mind. On subsequent rounds, reading the text or scribing new text on blank “pages” in the shard
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
pages long. A shard can be created blank or already filled with information. When the shard is created, the creator can set a passphrase that must be spoken to access the information stored within. While
holding the shard, you can use an action to open your mind to the shard, seeing its content in your mind. On subsequent rounds, reading the text or scribing new text on blank “pages” in the shard
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
pages long. A shard can be created blank or already filled with information. When the shard is created, the creator can set a passphrase that must be spoken to access the information stored within. While
holding the shard, you can use an action to open your mind to the shard, seeing its content in your mind. On subsequent rounds, reading the text or scribing new text on blank “pages” in the shard
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
pages long. A shard can be created blank or already filled with information. When the shard is created, the creator can set a passphrase that must be spoken to access the information stored within. While
holding the shard, you can use an action to open your mind to the shard, seeing its content in your mind. On subsequent rounds, reading the text or scribing new text on blank “pages” in the shard
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
pages long. A shard can be created blank or already filled with information. When the shard is created, the creator can set a passphrase that must be spoken to access the information stored within. While
holding the shard, you can use an action to open your mind to the shard, seeing its content in your mind. On subsequent rounds, reading the text or scribing new text on blank “pages” in the shard
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Character Death When a character dies, the player has a few options. Soul Binding The rebel Red Wizards can use the mighty magic of the Doomvault, which traps souls, to raise fallen adventurers as
soul-bound dead. If a player chooses this option, the dead character returns to play with no changes. Syranna warns such characters that a soul-bound creature created in this way will die permanently
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
trapped in stasis within the tomb as one of Acererak’s trophies. If the character is touched, the archlich’s binding magic ends. The replacement character is a clone of the fallen adventurer. The hags
in area 71 created and tortured the clone to gain information about the adventurers’ presence in the tomb. Having escaped, the new character suffers from amnesia and has scant memory of the hags. The
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Character Death When a character dies, the player has a few options. Soul Binding The rebel Red Wizards can use the mighty magic of the Doomvault, which traps souls, to raise fallen adventurers as
soul-bound dead. If a player chooses this option, the dead character returns to play with no changes. Syranna warns such characters that a soul-bound creature created in this way will die permanently
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
trapped in stasis within the tomb as one of Acererak’s trophies. If the character is touched, the archlich’s binding magic ends. The replacement character is a clone of the fallen adventurer. The hags
in area 71 created and tortured the clone to gain information about the adventurers’ presence in the tomb. Having escaped, the new character suffers from amnesia and has scant memory of the hags. The
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
trapped in stasis within the tomb as one of Acererak’s trophies. If the character is touched, the archlich’s binding magic ends. The replacement character is a clone of the fallen adventurer. The hags
in area 71 created and tortured the clone to gain information about the adventurers’ presence in the tomb. Having escaped, the new character suffers from amnesia and has scant memory of the hags. The
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Character Death When a character dies, the player has a few options. Soul Binding The rebel Red Wizards can use the mighty magic of the Doomvault, which traps souls, to raise fallen adventurers as
soul-bound dead. If a player chooses this option, the dead character returns to play with no changes. Syranna warns such characters that a soul-bound creature created in this way will die permanently
classes
Basic Rules (2014)
shapes their lives. This thirst drives warlocks into their pacts and shapes their later careers as well.
Stories of warlocks binding themselves to fiends are widely known. But many warlocks serve patrons
Patron, Pact Magic
2
2
1
1st
—
2nd
+2
Eldritch Invocations
2
3
2
1st
2
3rd
+2
Pact Boon
2
4
2






